Category Archives: Borderlands 3 News & Guide

Borderlands 3 News & Guide + Tips and Tricks

GTA 5 Reaches Impressive New Sales Milestone, As Microtransaction Spending Grows

As part of Take-Two’s latest earnings report, the company announced a bunch of new sales numbers and other key metrics for its biggest games, including Grand Theft Auto V and Red Dead Redemption 2.

GTA V has now sold 120 million units worldwide, which means it sold around 20 million copies in 2019 based on previously disclosed numbers. Additionally, Take-Two announced that microtransaction spending in GTA Online grew by 54 percent during the quarter, thanks in part to new content updates like Diamond Heist and others.

As announced previously, GTA Online set new player records in December 2019 and January 2020, which is incredibly impressive given the game launched in 2013.

As for Red Dead Redemption 2, the game has now passed 29 million copies sold. Take-Two also confirmed that NBA 2K20 has sold 8 million copies, which surpasses NBA 2K19 and is ahead of Take-Two’s projections. Borderlands 3, meanwhile, has surpassed 8 million copies sold, and Take-Two expects the game to set a new franchise record for lifetime sales.

One title that disappointed was WWE 2K20, which was riddled with bugs and other issues at launch. Take-Two said it is disappointed in how the game did not meet the company’s sales or quality expectations. The studio is working with developer Visual Concepts to address these issues for future releases.

Now Playing: Bloodborne, Kentucky Route Zero, Street Fighter Alpha 3, And More

Though the GameSpot team is usually busy keeping up with the biggest releases, other times we’re catching up on games we missed, replaying old favorites, experiencing classics for the first time, or just dabbling in odds and ends for a spell.

Below you can see a sampling of the games that folks on the GameSpot team are playing right now, the reasons we’re playing them, and what we love about them so far. But don’t just stop at reading our responses; we’d love to hear from you too! Please tell us what you’re playing in the comments section below.

We’re hoping to make this a more frequent thing, not only for our sanity, but yours too! After all, we know how it is: you’re playing something that resonates with you, but most times, you don’t have anyone to talk to about it, so then you end up retreating into a hole and keeping it to yourself. It can be a real bummer, so we want to help end those moments. Join us in the cathartic release of screaming at the top of our lungs the overwhelming joys we’re experiencing playing video games.

Bloodborne — Tamoor Hussain, Senior Editor & Global Head of News

It’s been five years since I first stepped foot into Yharnam, and my mind has been stuck there ever since. Whether we’re in the thick of a busy release season or amidst the doldrums of a new year, I find comfort in returning to Bloodborne. I can’t stop thinking about it, and I can’t stop playing it.

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I’ve braved mobs of maniacal citizens, fended off twisted beasts, and gone toe-to-toe with wayward Hunters more times than I care to admit, and yet I always find myself drawn back in, week after week, month after month. Yharnam satisfies my wanderlust, it evokes nostalgia, and it instills a sense of tranquility. What once was hostile and unwelcoming is now familiar and safe. The baroque architecture envelops me, and although it once felt like pointed knives, it is now a warm blanket. The distant moans of insane citizens and the screeches of their sharpened weapons dragging across the floor have become soothing instead of threatening.

Occasionally, I’ll find myself rejoining the hunt, pulled into a hair-raising, tense battle with a boss or even just a simple enemy patrolling the streets, but more often than not I play Bloodborne just to be in the world, to soak in in the ambiance and enjoy the eerie, slightly unsettling atmosphere. There’s nothing quite like walking the cobbled pave stones of Yharnam as it’s draped in a cloak of red and purple light emanating from the Blood Moon hanging ominously in the sky. I’m not trying to wake from the nightmare anymore; I relish it. | Twitter: @tamoorh

Kentucky Route Zero: PC Edition — Edmond Tran, Senior Editor & Producer

Like a lot of people, I’ve been waiting for the fifth and final episode of Kentucky Route Zero for a long time–it’s been four years since Act IV came out, and would you believe Act I was released back in 2013?! Anyway, with the release of the complete package, I’m taking the opportunity to go back and replay it from the very beginning, both so I can remember what happens and so I can reappreciate just how amazing this whole series has been.

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And boy, it still manages to pack a punch. It’s a point-and-click narrative adventure at its core, but the execution is downright masterful. Kentucky Route Zero’s themes and writing are beautifully nuanced, its concepts are strikingly surreal, and its locations and setpieces are downright breathtaking. It twists you in such weird and deeply complex ways that I have to hold myself back from yelling “DAMN, THIS BE ART” every 10 minutes to anyone within earshot.

I’d need a lot more words to describe it adequately (though plenty of people have written amazing things about it), but it is absolutely one of the most beautiful (I already said beautiful, but screw it, it is beautiful) and well put-together games I have ever played. | Twitter: @EdmondTran

Also, I just finished the new Frostpunk expansion, The Last Autumn, and wow was that stressful. | Twitter: @EdmondTran

Dragon Quest XI S: Echoes of an Elusive Age — Chris Pereira, Engagement Editor

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I started Dragon Quest XI‘s Switch demo last August when it was released, but soon after, I tabled it because of all of the games that began to come out. On a lark, I recently picked it back up to see if I could get into the meat of the game and find out why people liked it; yet, the opening hours were as uninspiring as I was led to believe. After spending about eight hours with it–kudos to Square Enix for putting out such a substantial demo–I saw enough of the game’s potential and immediately picked up the full version, which let me transfer my progress.

I’m now more than a dozen hours in, and with the world opened up to me, I’m having a great time juggling its many systems (like crafting and team-up “Pep Powers” that add consideration to party composition). But more than anything, I’m enjoying Sylvando, the flamboyant but mysterious character with a disturbing technique for winking. It does have some weird quirks–the quest log is miserable, the map isn’t great, and the feature to let NPCs lie to you is undercut by immediately telling you when things are lies. But there’s more than enough here to sink my teeth into, and this feels like the rare lengthy RPG that I’ll be sticking with for the long haul. | Twitter: @TheSmokingManX

Borderlands 3 — Alessandro Fillari, Editor

I have a particular fondness for the Borderlands series. While the vibe it gives off certainly isn’t for everyone, to me, it always succeeds at offering a fast and fun loot-grind with a wealth of ridiculous weapons and skills for the cast of vault hunters. I played a lot of Borderlands 1 and 2 back in the day, and I was looking forward to giving Borderlands 3 the same level of attention. I indeed got what I wanted from the game when it came out last September, yet it still left me wanting after finishing my playthrough with Moze. It didn’t help that, despite its many innovations and worlds to visit, Borderlands 3 feels like it’s about three years late to the party. Soon after I finished the story, I stepped away from the game.

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After letting it sit for a couple of months, and seeing what new content and tweaks Gearbox was adding to the game–such as increased vault space, rebalanced skills, and the Halloween event–I gave the game another shot, and I’ve been hooked ever since. Even though it’s undeniably a familiar Borderlands game, there’s just something about getting a new legendary weapon that’s able to tear through waves of enemies with ease that I will never not find satisfying. The recent Moxxi DLC, focusing on a heist at Handsome Jack’s casino, was also a lot of fun, and even has some of the better writing and performances that Borderlands 3 has to offer–which, admittedly, isn’t a high bar. I’ve been playing B3 pretty regularly, and I’m currently working on a playthrough with my third character.

In a lot of ways, Borderlands can be something of an acquired taste. The overall style and tone focuses a lot on abrasive meme humor and iconography borrowed from other sources. Yet I still can’t deny that it scratches a particular itch I’ve been trying to get at for a while. I’m already looking forward to seeing what comes next for the game, which hopefully will include some better locations to explore. | Twitter: @afillari

A Plague Tale: Innocence — Steve Watts, Associate Editor

January is an excellent time to catch up on games I missed or just left unfinished–and with the spate of recent delays, February and March might be too. So I was pleasantly surprised when A Plague Tale: Innocence, one of our picks for the Best Games of 2019, appeared on Game Pass. It’s an insidious little worm of a game, creeping into my thoughts when I’m not playing and keeping me occupied long past my intended playtime when I am. The story keeps pulling me through, always introducing one more layer to the mystery. The dreadful atmosphere peppers in just enough moments of warmth and levity to fully invest in the characters.

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It helps that it’s an impressive technical achievement too. I was trying to explain to a friend the merits of what I can only describe as A Plague Tale’s rat swarming tech, and it occurred to me halfway through that I wasn’t sure if I was pitching him on why he should play it or convincing him to never, ever play it. The phrase “tidal waves of rats” might not have been quite the selling point I intended. | Twitter: @sporkyreeve

Stardew Valley — Jenae Sitzes, Commerce Editor

Instead of diving into my enormous backlog, I’ve recently found myself sucked back into a game I first played in 2016: Stardew Valley. The farming sim was an immediate success when it launched on PC nearly four years ago, and since then, it’s been ported to almost every gaming platform.

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If you’ve never played or haven’t checked out Stardew Valley in years, there’s truly no better time to dive in. A massive 1.4 update just released in December, adding a slew of improvements to multiplayer mode as well as brand-new content, quality-of-life improvements, better controller support, and much more. There’s a new Four Corners map designed for co-op, and there’s even a new multiplayer mode that has players acquire wealth separately, adding a competitive element to Stardew for the first time.

I never got far in Stardew Valley back in the day–the time limit stressed me out, and I was tired of watering my dang crops–but my relationship with the game was rekindled this past Christmas when, in a moment of boredom, I started up a multiplayer farm with my brother and boyfriend. Tackling Stardew’s challenges together helped me get past some of the game’s early struggles (the mines, daily watering, etc.), and I finally began to see why this game is still so popular, four years later. Once you start to automate your farm and earn real money, you begin to have more choices in how you design your farm and spend your time, and that fuels an increasingly addictive gameplay loop.

I now have a solo farm as well where I’m in Year 3, married with kids, and rolling in money. And despite over 140 hours logged on my Nintendo Switch, I have no plans of stopping anytime soon. RIP, my backlog. | Twitter: @jenaesitzes

Street Fighter Alpha 3 On CPS2 Hardware — Peter Brown, Managing Editor

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One of my favorite avenues of my video game hobby is modifying and upgrading old game hardware. In the last year, that involved me dipping into arcade games–the proper hardware that would typically live in the guts of your favorite arcade cabinet. Capcom’s CPS2 platform is a good entry point for anyone interested in trying out arcade gaming at home. Not only is it designed in a somewhat console-like fashion, with a baseboard that interfaces with a separate game board (both encased in plastic for easy handling), but it was the home for several of Capcom’s most beloved games from the ’90s, including one of my favorite games of all time: Street Fighter Alpha 3.

Installing an HDMI mod into my CPS2 setup was the perfect excuse to spend some time with Alpha 3, which I gladly play on occasion on other platforms anyway. Still, there’s something about playing it on the hardware it was designed for, which makes the experience feel that much more special. And no matter how many times I play it, Alpha 3’s roster, graphics, music, and selection of fighting systems make me just as happy today as they did back in 1999. I love a lot of fighting games, but Alpha 3 feels like home to me, insomuch as a game can. It means a lot to give the original version of the game a place in my own home over 20 years after I first fell in love with it. | Twitter: @PCBrown

Dragon Quest III: The Seeds of Salvation — Kevin Knezevic, Associate Editor

Despite my fondness for JRPGs, I’ve only played a small handful of Dragon Quest games in my life, and most for only a couple of hours. That said, I’ve always been intrigued by the series thanks to its monolithic status, so seeing Dragon Quest III: The Seeds of Salvation on sale on the Switch Eshop last month was the perfect excuse to give the classic a try.

At the moment, I’m about 10 hours into the game, but I think it holds up remarkably well considering its age. Of course, it has all the archaisms inherent in an RPG of its age; random battles occur far too frequently, and your progression through the story relies almost entirely on speaking to random NPCs to learn clues about where to go next, which means it’s easy to forget what you need to do to advance if you don’t take frequent notes. Despite these complaints, however, I’ve been greatly enjoying my time with the game so far.

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It’s particularly interesting to me to see just how indebted the entire genre is to this game. Dragon Quest has always been regarded as the grandfather of JRPGs, but now that I’ve played Dragon Quest III, its influence can clearly be felt in subsequent entries. I was particularly struck by how similar Dragon Quest IX for the DS (the only other entry I’ve put a considerable amount of time in) is to it, not only in terms of structure, but in how both give you the ability to roll your own party members.

What I especially enjoy about Dragon Quest III is the sense of adventure the game can instill thanks to its vast overworld, which you can more or less explore freely (if you can stomach the high random encounter rate). It feels thrilling to wander around and discover a new town or dungeon. I have a bad habit of not finishing JRPGs, so it remains to be seen if I’ll see Dragon Quest III through to the end, but right now, I’m eager to play more.

Assassin’s Creed III — Matt Espineli, Editor

As a burgeoning fan of the Assassin’s Creed franchise during 2012, I hated Assassin’s Creed III when I first played it. The game’s slow start, fragmented world design, and broken stealth mechanics left me feeling deeply frustrated. I held a bummer view about the game throughout the years, often voicing how low it sits in my ranking of the series with every passing entry. But that seems to have changed because I’ve been playing it these past few weeks for 30 hours, and dare I say, I’m actually enjoying it.

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I’m honestly shocked that I’ve been turning around on Assassin’s Creed III after all these years. So far, what’s been appealing to me are the questions it asks about the moral conflict between the Assassins and the Templars–something I was unwilling to unpack at the time for some reason or another. Connor’s struggle to maintain loyalty to his people and the Assassin Brotherhood while dealing with the brewing revolution is worlds more compelling to me in my older age. On the other hand, my enjoyment playing Assassin’s Creed III finally clicked after allowing myself to accept what it’s trying to be. What I’ve found is a world that rewards you when you engage with everything it has to offer. While not all of its activities are substantial or meaningful, the rewards you receive feed into the flow of playing the game in a way that’s continuously satisfying.

Assassin’s Creed III remains a bit of a mess in parts, but I’m happy to report that my enjoyment of its accomplishments is finally outweighing the disdain I once had. There’s really something special about being able to reconcile poor feelings about an old game; I feel like a great weight has been lifted. Anyway, please excuse me while I spend the next seven hours collecting treasure chests, sending out convoys, sinking naval warships, and talking to George Washington. | Twitter: @MGespin

Resident Evil 3 Pre-Order Gets Major Discount In New PC Games Sale

The Steam Lunar New Year sale kicked off earlier today, and now Green Man Gaming has kicked off its days of PC game deals. GMG’s Lunar New Year sale lasts until February 3. In addition to the large selection of discounts, the retailer plans to offer a new flash deal every two days, the first of which is 25% off a Resident Evil 3 pre-order.

In addition to the Resident Evil 3 flash deal, there are over 1,000 PC games on sale, including some of the best of recent years. GameSpot’s 2018 Game of the Year Red Dead Redemption 2 released on PC last year and sees great discounts on its various editions. The Standard, Special, and Ultimate editions are very close in price right now, so you’ll be able to grab all of the extra missions, items, and bonuses–including for Red Dead Online–for a couple dollars more.

Capcom and 2K also feature in GMG’s Lunar New Year sale with discounts on games like Borderlands 3, Resident Evil 2, and Devil May Cry 5, in addition to NBA 2K20, Resident Evil 7, and Monster Hunter World.

Quite a few Ubisoft games are also on sale, including Assassin’s Creed Odyssey, Far Cry 5, Far Cry New Dawn, and Ghost Recon Wildlands. The popular multiplayer shooter Rainbow Six Siege also sees discounts on all four of its editions: Standard, Deluxe, Gold, and Ultimate. If you’re just starting out, the best deal is definitely the Deluxe edition, which gets you all of the base game’s operators, in addition to the Year 1 DLC characters.

We’ve compiled a selection of the best PC game deals, and you can see our choices in the list below.

Best PC game deals

Borderlands 3 Hotfix Patch Notes

The latest hotfix for Borderlands 3 goes live today on PlayStation 4, Xbox One, and PC. The update is due to arrive by 3 PM PT / 6 PM ET / 11 PM GMT, and all you have to do to apply it is wait at the main menu until you see a sign than says “Hotfixes Applied.”

Like most hotfixes, the latest addresses a couple of small concerns including those reported by the community and some perceived progression blockers. The Incendiary Badass and Super Badass Varkid has received an updated texture, and chest rewards at the end of Proving Grounds have been adjusted to be more rewarding for all tiers of completion. The latter is due to more players running the Proving Grounds for dedicated loot drops from bosses. Gearbox has boosted the rewards to reflect the effort players spend to complete the objectives, with completion of all objectives providing the best legendary drop rate.

The hotfix also sees the bonus radiation damage while Gamma Burst is active increase from 65% to 115%, while also addressing a number of perceived progression blockers that could occur in specific situations.

Borderlands 3 January 23 Hotfix Patch Notes

  • Updated a texture for the Incendiary Badass and Super Badass Varkid
  • Adjusted the chest rewards at the end of the Proving Grounds to be more rewarding at all tiers of completion

With more players running the Proving Grounds for dedicated loot drops from the bosses, we noticed the chests not rewarding players as much as we intended. We’ve boosted these chests to reflect the effort players must take to complete the objectives. Completing all of the objectives gives the best legendary drop rate and scales down accordingly.

  • Increased bonus radiation damage while Gamma Burst is active from 65% to 115%

We’re happy to see the response to the boosted anointment bonuses we released last week. After additional testing, we want to also boost the effects of Gamma Burst anointments for FL4K.

  • Addressed a perceived progression blocker that could occur when the player travels to another map and back to Sanctuary after releasing Tannis during the mission “Sanctuary”
  • Addressed a perceived progression blocker where players could not speak to Brick during the mission “Hammerlocked” in The Anvil
  • Addressed a perceived progression blocker where Ember would sometimes not appear to assist the players in various mission steps

Here Are The Top 10 Best-Selling Games Of 2019 And The Decade (US)

The top-selling games of 2019 and the entire decade have been revealed for the United States, and there are no surprises.

As expected, Activision’s Call of Duty: Modern Warfare finished the year at No. 1, according to sales charts released by the NPD Group on Thursday. Call of Duty games are typically the year’s best-sellers, with the exception of when Rockstar puts out a game. For example, the only times in the past 10 years when Call of Duty was not No. 1 was in 2013 and 2018, when Grand Theft Auto V and Red Dead Redemption 2 were released.

Rounding out the top five for 2019 were NBA 2K20, Madden NFL 20, Borderlands 3, and Mortal Kombat 11. Respawn’s new Star Wars game, Star Wars Jedi: Fallen Order, ended 2019 at No. 6. You can see the full Top 10 chart below.

The NPD Group also released a ranking of the top-selling games of the decade, and Grand Theft Auto V unsurprisingly comes out on top. Call of Duty games also dominated the charts for the past decade, while Red Dead Redemption 2 and Minecraft made it into the top 10 as well. You can see the full top-selling games of the decade chart below.

For the full year of 2019, total spending on video games–covering hardware, software, and accessories–reached $14.6 billion, which is down 13 percent. Video game sales specifically fell nine percent to $6.6 billion. The Nintendo Switch was the only system that grew during 2019.

Dollar sales of tracked video game software declined 13 percent in December compared to a year ago, to $1.1 billion, while annual sales dropped nine percent to $6.6 billion. Declines were experienced across all platforms in December, while Switch was the only platform with gains for the year.

Spending on hardware in 2019 fell by a substantial 22 percent, to $3.9 billion. The Switch grew in 2019 but it was not enough to offset the downturn in PS4 and Xbox One sales. That is to be expected, given those systems are relatively older; both Sony and Microsoft are launching next-generation consoles this year. The Switch was the best-selling home console of 2019.

December 2019 Best-Selling Games (US Only)

  1. Call of Duty: Modern Warfare
  2. Star Wars Jedi: Fallen Order
  3. Madden NFL 20
  4. NBA 2K20
  5. Luigi’s Mansion 3*
  6. Pokemon Sword*
  7. Mario Kart 8*
  8. Super Smash Bros. Ultimate*
  9. Pokemon Shield*
  10. Minecraft

2019 Best Selling Games (US Only)

  1. Call of Duty: Modern Warfare
  2. NBA 2K20
  3. Madden NFL 20
  4. Borderlands 3
  5. Mortal Kombat 11
  6. Star Wars Jedi: Fallen Order
  7. Super Smash Bros. Ultimate*
  8. Kingdom Hearts III
  9. The Division 2
  10. Mario Kart 8*

Best Selling Games Of The Decade (2010-2019; US Only)

  1. Grand Theft Auto V
  2. Call of Duty: Black Ops
  3. Call of Duty: Black Ops 2
  4. Call of Duty: Modern Warfare 3
  5. Call of Duty: Black Ops 3
  6. Call of Duty: Ghosts
  7. Red Dead Redemption 2
  8. Call of Duty: WWII
  9. Call of Duty: Black Ops 4
  10. Minecraft

*Digital sales not included

Epic Games Store Will Pursue More Exclusives After Successful First Year

The PC gaming landscape welcomed a new entrant in 2019 with the launch of Fortnite developer Epic Games’ digital store, the Epic Games Store. Epic shared new insight today that speaks to the enormous success of the store, which was driven in part by exclusives.

Starting with the numbers, Epic said the Epic Games Store has grossed a total of $680 million so far, $251 million of which coming from third-party games (which is 60 percent ahead of Epic’s projections). More than 300 million Epic accounts have been registered on all platforms, while 108 million accounts have downloaded at least one title from the store (either free or paid).

The $680 million in revenue is ahead of expectations, Epic Games Store GM Steve Allison told GameDaily.

One element that makes the Epic Games Store attractive is free games. Epic has so far given away 73 titles, and users have claimed 200 million of these games. In total Epic estimated the value of the 73 games to be around $1,455. Looking ahead to 2020, Epic will continue to release free games on a weekly basis.

The most popular games on the Epic Games Store so far are The Division 2, World War Z, Satisfactory, Dauntless, Untitled Goose Game, The Outer Worlds, Borderlands 3, Metro Exodus, and Control. All of these titles were timed-exclusives for the Epic Game Store.

The strategy to pursue exclusives has been controversial, but highly successful for Epic. Allison noted that these exclusives have “driven the majority of revenue” thus far on the Epic Games Store, though he noted that non-exclusives have also performed well.

Epic CEO Tim Sweeney said the company plans to continue to pursue exclusives, saying they are “critical” to growing the store. “Securing exclusives for Epic means we can significantly assist developers with product funding and invest in marketing and awareness knowing that these efforts bring in new customers to our store, rather than just sending more business to the incumbent,” he said.

Some of the upcoming timed-exclusives for the Epic Games Store include Magic: The Gathering Arena, Predator: Hunting Grounds, Auto Chess, Rogue Company, and Godfall, with even more exclusives to be announced later.

The Epic Games Store is theoretically attractive to developers because Epic only takes 12 percent of game sales, giving 88 percent back to the studios. This percentage is much more favorable than than traditional 70/30 revenue split that exists on Steam and other PC and console platforms, as well as iOS.

PS5 And Xbox Series X Reveals Have Negatively Impacted GameStop’s Business, Retailer Says

The holiday season is historically the most important sales period of the year for retailers, but unfortunately for GameStop, things did not go so well. The Grapevine, Texas-based retailer announced its holiday earnings today, and they dropped significantly.

For the nine-week period ended January 4, 2020, GameStop generated revenue of $1.83 billion, which is down 27.5 percent compared to the same period last year. Store sales fell 24.7 percent, which is a dramatic result given sales increased 1.5 percent during the holiday period last year.

GameStop said the downturn in sales this holiday was due in part to the “overall trends impacting the video game industry,” adding that the drop-off was also impacted by the “accelerated decline” in new console and game sales, “particularly in the month of December.”

PlayStation 4 and Xbox One console sales have been dropping for months now at GameStop and other retailers, with the more recently released Nintendo Switch the only major home console experiencing growth in 2019. It’s expected that PS4 and Xbox One sales have fallen recently, as the systems are at the tail end of their lifecycles, having been in the market since 2013. Additionally, people may be holding off on buying a new PlayStation or Xbox right now because next-generation consoles from each company are due out this Holiday.

“We continued to see growth in the Nintendo Switch platform, which supports our view that our sales will strengthen as new consoles and innovative technology are introduced,” management said.

As for game sales declining, GameStop–which trades mainly in physical media–is likely suffering at the hands of increasing digital game sales. Multiple major publishers have announced that the percentage of new games sold digitally are increasing, at times to record highs. For example, Borderlands 3 sold 70 percent of its launch copies digitally, while Call of Duty: Modern Warfare also set digital sales records.

GameStop CEO George Sherman said the retailer anticipated a “challenging sales environment” for this holiday season. “Our customers continue to delay purchases ahead of anticipated console launches in late 2020,” he said.

Due to the poor sales results, GameStop is downgrading its fiscal 2019 earnings guidance. The company believes it has the “right long-term action plans in place” to help improve profitability for the company year, though no specific strategies were announced.

One way GameStop is cutting costs is by closing stores. As part of GameStop’s ambitious “GameStop Reboot” initiative, the company is closing 180-200 “underperforming” stores by February 2020, with more store closures to potentially come later.

Around 55 stores are already confirmed to be closing in the United States, while more than two-dozen EB Games locations are closing or have already shut in Australia. (GameStop owns EB Games). GameStop also cut staff from its Game Informer magazine recently.

GameStop announced its holiday sales report and confirmed the downgraded projections at the end of the day on Monday, so it will be interesting to see how anaylysts and investors respond when the stock market opens on Tuesday. GameStop is currently trading at around $5.43 per share, which is close to an all-time low for the company.

Best Gaming Deals This Week At Best Buy: Huge Nintendo Switch Sale, Headsets, And More

Now that we’re halfway into January, retailers are settling back into their weekly sales, and Best Buy’s latest round of discounts is available now online. The retailer’s most notable deals this week are for Nintendo Switch digital games–Best Buy is price-matching certain game deals available in the Nintendo Eshop as part of Nintendo’s New Year Sale. On top of that, you’ll find a few good PS4 and Xbox One game deals as well as discounts on accessories like headphones and capture cards.

While over 1,000 games are currently marked down in the Eshop, a handful of games are available at the same price at Best Buy as digital downloads. First-party Switch games are $18 off, a notable discount considering Nintendo’s first-party titles rarely go for less than $60. Mario Kart 8 Deluxe, Kirby Star Allies, Yoshi’s Crafted World, Arms, and Splatoon 2 are all available for $42 as part of the sale. Resident Evil fans can snag the original Resident Evil for $15 and Resident Evil 4 for $20. Other notable Switch deals include Divinity: Original Sin 2 – Definitive Edition for $40, Gris for $8.49, What Remains of Edith Finch for $14, and Hotline Miami Collection for $12.49.

Pickings are slim for PS4 and Xbox One owners, but you can snag Call of Duty: Modern Warfare for $35, down from $60. Some of 2019’s biggest games–Borderlands 3, Resident Evil 2, and Devil May Cry 5–are all discounted to $25 each.

If you’re looking to pick up Dragon Ball Z: Kakarot, which releases this Friday, there’s a nice freebie available at Best Buy. Not only will you get the game’s pre-order bonuses for buying early, but you’ll also get free two months of anime streaming service FunimationNow Premium Plus. Kakarot isn’t currently discounted, but with Best Buy’s price-match guarantee, you should be able to get the game for $50 due to it being on sale at Amazon and Walmart.

Check out more of our picks from Best Buy’s weekly sale below. For more gaming and tech deals, you can check out the full offering of discounts at Best Buy.

Best game deals at Best Buy this week

Nintendo Switch digital game sale

More game deals (PS4, Switch, Xbox One)

More great deals

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Corsair Void Pro Wired Gaming Headset

$48 ($80)

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Corsair Void Pro Wireless Gaming Headset (Only at Best Buy)

$70 ($130)

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Elgato Game Capture Card HD60 S

$170 ($200)

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Nintendo Switch Joy-Cons, Neon Green (Only at Best Buy)

$70 ($80)