Cyberpunk 2077 News – Silverhand’s EPIC Concert, New Edgerunners & Updated Q&A!
A trailer for a Microsoft product featuring a look at not only the MASSIVE scale of Night City, but also an insane musical performance, an updated Q&A from CDPR via GameStar and the real translations and facts from some misinformation which has gone somewhat viral, some new characters from the world of Cyberpunk Red, one of which you may recognize, a new partnership for CD PROJEKT RED amongst a couple other interesting things in the world of Cyberpunk, in this weeks Cyberpunk 2077 News!
First up check out this brand-new trailer for the Cyberpunk 2077 Limited Edition Controller where we get a quick glimpse of Night City and an out of control rock concert led by Samurai front-man Johnny Silverhand aka Keanu Reeves. I’m going to play it in it’s entirety for you guys then well do a mini analysis.
So as you can see, it’s a pretty hype trailer which might just feature a story from the Cyberpunk lore first told via Cyberpunk 2013’s Never Fade Away where Johnny Silverhand threw a rebellious concert, and convinced a massive crowd to start a riot and attack Arasaka Corp, whom he has a strong hatred for.
Going along with this same train of thought, CD PROJEKT RED has made it clear that there will be a performance or concert of sorts, similar to The Witcher 3 ‘s Priscilla Performance but on a much more massive scale. This could be exactly what they have planned for this, and with clubs and concerts being so prevalent in the Cyberpunk universe, expect to see more of these performances throughout the game.
We also get to see the density of a section of the city and what a top down view of the map would look like. This map has been confirmed to be Night City, and yes, we finally get to see it at Night, albeit only for a few seconds.
Moving on we have an updated Q&A that was mistranslated last week, with some corrections via Hillanoko. Big shoutout to him for translating a series of GameStar podcasts, and yes it seems unfortunately that the whole summoning programs in Cyberspace was actually in reference to Cyberpunk 2020, and not about the video game 2077. We do however have some fantastic, legit details that we are going to go through.
The first new point here is that despite the fact that people have seen over an hour of gameplay, Pawel Sasko mentions that “players have seen nothing yet” and that devs are able to test the “cook” at home, which is the code for the current build. It’s mentioned that a fair amount of devs enjoy playing the game after work to wind down.
It was also disclosed that certain objects have values allowing NPC’s to listen and or see through them to a certain degree based on the object. Concrete doesn’t let you see through, but if it’s a thinner material, NPCs can hear through it. SO, material can dampen sound and sight based on its own unique values.
When it comes to map Icons CDPR felt like The Witcher had too many points of interest, I’m assuming especially in Skellige which most players did not see, because they want players to have the chance to complete every icon on the map.
When it comes to solving quests, the general philosophy is to subtly lead the player to markers or places and to encourage the player to open their eyes or listen to what is being told instead of a glowing piece of whatever is on the ground.
Moving on we have a correction on NPC routines. There are not 1000 NPC routines like mentioned in the first translation. The actual translation here is that most people will have automated routines from a pool which can divert into branching options. It’s mostly randomized but remains believable.
There were also two standout points that were not mentioned in the podcasts, one being the melee system having an overhaul, and that in Cyberspace we will be able to summon creatures and warriors. These are both again NOT mentioned and thus currently do not represent the game.
Moving on check out some new Cyberpunk Red Edgerunners from RTalsorian, the tabletop RPG company who created the Cyberpunk IP that is being licensed to CDPR.
First, we have Kepler who is a Nomad from a Florida Nomad Pack, who was created with the help of Ashley Sherman.
Next we have Pneumo the Netrunner created with the help of James Young, we have Damian the Techie created with the help of Brian Marquez.
3rd we have Zara the Solo, created with the help of Angle Giuffria.
4th we have Trace Santiago a Media class character created with the help of Trace Wilson.
And finally, Lilayah the Rockergirl, created with the help of Amelia Kolat, who is the Cyberpunk 2077 Community Manager. Really cool to see her up there being represented in Mike Pondsmiths vision, she does a great job of managing and interacting the community and us content creators when we have questions or concerns.
Finally, we have some news via CDPR that the launch of Cyberpunk 2077 will be supported by Agora Group when it comes to their advertising campaign.
Translation via – https://twitter.com/mikanoko1