Tag Archives: cyberpunk 2020 lore

The Complete Cyberpunk 2077 History & Lore! (Part 2!)

All Cyberpunk 2077 Lore, History & Events condensed into a two part series exploring everything from Megacorporations, to Nomads, to Bioware, to Methods of payment & the Eurodollar to Alt Cunningham, The Soulkiller, the 4th Corporate War and other events and moments in the 2077 timeline that spawned in Cyberpunk 2013 and 2020.

Interested in picking up the original TTRPG lore? RTalsorian Store for all the sourcebooks for Cyberpunk

Welcome to the Complete History & Lore of Cyberpunk 2077!

I know I said you can watch them in any order, but I changed my mind, watching Part 1 first will give you more context!

Timestamps:
0:00 – Housekeeping, Check Out Part 1
1:04 – Vehicles & CHOOH2
2:27 – Up & Coming Megacorporations
4:49 – Nomads, Nomad Nations & Their History
12:20 – Bioware
15:13 – The Eurodollar & Methods Of Payment
17:43 – Alt Cunningham & The Soulkiller
20:26 – The 4th Corporate War (Arasaka VS Militech)

Cyberpunk 2077 – TOP 7 Characters Returning From The Lore! (& 2 More I Want To See!)

Some of the most prominent Characters from the Cyberpunk 2020 Lore are featured in 2077, so today we will be going over their brief backstory & history, where they stand in 2077, and any additional cool lore tidbits or facts that pertain to these cyberpunk legends!

Images courtesy of RTalsorian – check them out for the original Cyberpunk sourcebooks!

Footage courtesy of CD PROJEKT RED

Cyberpunk 2077 Lore – Vehicles & The History Of CHOOH2!

the vehicles in night city, the history of super fuel of the future CHOOH2 as well as the vehicle manufacturers all in todays Cyberpunk 2077 lore video.

Find out Biotechnica’s role in the production of CHOOH2, what induction and SID tech is, and some of the top tier manufacturers like Rayfield and Herrera are producing in Night City.

Cyberpunk 2077 Lore – The Unification War & The New USA!

Reunification from 2035 – 2069 and the imminent Unification War / Metals wars were a pivotal moment in the history of Night City, the USA, as well as for it’s citizens as well as megacorp giants Arasaka and Militech.

Learn how night city became fully autonomous from federal rule as well as from California, in this Cyberpunk 2077 lore video from The World of Cyberpunk 2077 lore book!

Cyberpunk 2077 Lore – The MAIN Megacorporations! (Kang Tao, Arasaka, Militech, NightCorp & More!)

The mysterious NightCorp, the indominable Arasaka, the powerhouse Militech, the new kids on the block Kang Tao, the paramedical giant Trauma Team International, the renowned & established Kendachi, the optics king Kiroshi, and the ever present Zetatech are at the top of the corporate food-chain in Cyberpunk 2077. Let’s find out more about them as well as exactly what they are offering and how they are offering it that makes them unstoppable forces in 2077.

Megacorporations in the Cyberpunk age are massive entities, far beyond our modern day 21st century definitions. They operate on the same scale as small nations and rival and many times supersede governments in terms of power, size and scale. They dominate a wide variety of industries from agriculture to the media, to weapons and security technologies.

Credit
– ValencyGraphics for the Corporate Logos
– JackJake for the Richard Night PS image

Cyberpunk 2077 Lore – Cyberware & Cyberware Generations! (0 – 4!)

Cyberware was created as the next logical step to medical prostheses. Replacing missing limbs, replacing organs and augmenting the spine as a result of body trauma led to the development of not only replacements for these different parts of the human anatomy, but also improvements.

What is going on Neon Nation and welcome back for some Cyberpunk 2077 lore on Cyberware, a brief history on augmentations, and the various generations developed through the years!

Cyberpunk 2077 Lore – Adam Smasher, Morgan Blackhand & Elite Solos!

Solos are the elite fighting machines of the Cyberpunk world. From Hired assassins to bodyguards, to killers and soldiers, Solos know their way around a myriad of high impact weapons, strength-based cybernetics and combat drugs. Typically, the lone wolf freelance type, most Solos are ex-military looking for any opportunity to carve up the streets in exchange for a handsome sum of eddies. From corporate armies, to personal bodyguards to black ops assassins, there is an array of different niches a talented solo can prescribe to.

From veteran Morgan Black hand to Cyborg Solo Adam Smasher to the top-rated Solos according to the Solo of Fortune handbook, this video will highlight the top dogs when it comes to hired muscle.

The best solos from 2020 ranked from 1-10, can be found via an article called American Angels written by one of Europe’s best solos. Juan Paul “RipperDoc” Duvalier.

At #8 we have Susan Forrest, NorCal State Executioner who we saw referenced in the 2077 gameplay in The Afterlife bar. Forest is an Ex Mac tac officer, who has been designated to track down highly dangerous fugitives on the run. With 20 confirmed executions in 2020, Forest is kitted with the best of the best in equipment and weapons and carries an assault rifle with a grenade launcher, a sidearm and an SMG.

At #7 we have Shaitan an anti-corporate free-lance full borg. Shaitan despises arasaka and will take any job out there that involves trying to tear them down. This descent into obsession with destroying this Japanese megacorporation has fueled Shaitain’s rise from a good Solo, to a great solo with an outstanding record. He sports an Eclipse Covert Operations Full Conversion body which offers maximum versatility, firepower, and stealth into one compact package.

At #5 we have Jenni Flexx, the personal escort of rocker and media icon Jack Maxximum, who has averted assassination attempts, kidnappings and harassment. She has also handled Justifiable Homicide’s Long Walk tour, for more on that check out my rocker boy’s lore, where the entire band visited 16 cities in the US while fleeing federal investigations, without a casualty. Rumors are the worked under the CIA or served in the SouthAm as a SEAL or Sniper. Again, Jenni Flexx likes to remain under the radar and has a trusted biosculptor.

At #2 we have Captain Andrew “Boa Boa” Weyland, also referenced in the 2077 gameplay. One of the most feared Solos in the corporate world, Weyland worked for PetroChem in the 2020s. His crew the Water Leopards are notorious for high level extractions and assassinations and have yet to fail a job of any sort. He has survived confrontations with Blackhand, Flex and Jones and is well versed in hand to hand combat. Infighting has plagued the Water leopards however, fragmenting the water leopards and causing issues over time.

At #1 we have the solos, solo the always reliable Morgan Blackhand. A combat veteran, and highly trained killer, Blackhand felt out of place in a world post army involvement. Living a day to day life, he caught the eye of Militech after dispatching of a Gang leader who was pushing his buttons with ease. Ever since, he has been on the Militech payroll as a mercenary and has earned his reputation of being the best by thwarting the kidnapping of Kerry Eurodyne and turning in all 5 kidnappers beaten but alive all by himself. He is pragmatic and street smart.

Blackhand led a Militech special ops team during the Ocean War, which culminated in the Apex event of the 4th corporate war, the destruction of Arasaka Towers. During this conflict Metalhead solo Adam Smasher backed by Arasaka donning a DaiOni Battlesuit and Blackhand who lead a Militech strike team tussled as the tower crumbled to the ground. The outcome is unknown, although we do see Adam Smasher as an Arasaka Loyalist in the most recent trailer.

Now somewhere on this list surely fits the cyberpsychotic borg Adam Smasher. Smasher spent 6 years as a marine, before he was booted out for Insubordination. After, this aggressive Solo was hired by a corporate bigwig to snatch tech from a competitor but met an untimely demise with a rocket. This had Smasher flatlined for a good 8 minutes before his brain was recovered and was inevitably stabilized in a life-support tank. Smasher’s body was decimated, but luckily for him, the same corp who had hired him in the first place offered him an interesting proposition. A 15-year contract in exchange for a full body conversion. Realizing that Metal was in almost all ways superior to meat, Smasher was and likely still is one of the most feared Solos in the Cyberpunk world.

With the superior physical abilities of full borg solos like Shaitain and Smasher came a martial art designed for these bodies. Panzer Faust which translates into armor fist, is the means by which Metalhead solos acclimatize to their new abilities.

The Cyberpunk 2077 History & Lore In 5 Minutes!

The history of the Cyberpunk 2077, from Cyberpunk 2020 and Cyberpunk Red to get you up to speed on the state of the word, the US and of course Night City in just a few minutes in today’s Cyberpunk 2077 lore video.

The origins of the Cyberpunk World started with the 1994 crash of the world stock market as a result of European and American stock manipulation by the Gang of Four. This led to The Collapse of the United states in 1996 which was the definitive catalyst plunging the world into a high tech and low life.

During the years of The Collapse, life was pretty rough in the States. The homeless on the street in America had skyrocketed to 21 million, with the technological revolution splitting the classes into the wealthy elite & corporate professionals, and the poor unskilled blue collar workers. THe middle class was all but eradicated during this time, setting the foundation for more despair in the 2000s.

Business sectors and outer suburbs in large cities were the benefactors of increased standards, and were clean, free of crime and poverty and controlled and populated by powerful corporations whose emergence was accelerated by the prior years. The central areas were surrounded by ghettos and combat zones filled with the growing booster gangs and violent factions.

In the midwestern states, small towns were abandoned due to drought, gamine and economic chaos. Farms were bought out by Agri Corporations who took control of the means of production. Freeways inevitably became the battlegrounds for gangs that would travel from city to city to loot anything they could.

Megacities which replaced some small towns and suburbs annihilated in the Collapse became the focal points of society and fervent capitalism helped create a landscape where the megacorporations ruled with nation-like authority. They shaped everything around them and bolstered their interests with armies in their search for utter domination. With the overall prevalence of technology, the only leveler between the street and the skyscrapers was this technology. Cyberware, weapons and resourcefulness was utilized by Edgerunners, Cyberpunks and rebels to stand against these megacorporations.

This was the state of the world before the next radical shift, The 4th Corporate War in 2021. While there had been wars between corporations before, nothing quite compared to the mass scale devastation of the 4th corporate war. An initial confrontation between two aquacorps specializing in underwater shipping and tech, devolved into a conflict between Militech an armaments and security force and Arasaka a security services megacorp out of Japan, as they were brought on to aid in the initial conflict.

Both combatants had a military scale equivalent to smaller nations and moved from pockets of conflict between them, to all over the nation, to space and cyberattacks spurring an effective 3rd world war.

On august 20, 2023 unknown forces detonated a pocket nuke on the upper floors of an Arasaka towers complex in Night City, reducing the central city to rubble and killing thousands of people.

While there were sides who blamed both Arasaka and Militech this was the final straw, as President Elizabeth Kress nationalized Militech, and banished Arasaka with the threats of striking the Tokyo headquarters. Other nations swiftly followed the US’s lead.

The war was over, and for Night City, led to the Time of the Red. Named aptly for the red hue left in the Night City skies post fallout from the debris and toxic smog, this was a period of time in the US and Night City’s history which was categorized by an effort to rebuild. The US has lost much of its world superpower status, but Europe and the Far East had not fared much better.The military that still existed for the US was a combined operations group or COG force, and indication of how emaciated their separate forces were.

President Kress was the only thing holding Night City together, the hardest place hit by the war. 20 Years later there is still damage everywhere. Post-war night city is a wreck, but they are determined to rebuild. An alliance known as the Pacifica Confederation, between Washington, Origins, Idaho, North Cal and BC has allowed Night City to survive as an independent “City state”. Night City has become an entry point for the rest of the world who doesn’t want to deal with the US, as a free trade zone. It is dangerous, nearly lawless and a great place to get a big score.

The 4th Corporate war ended corpo domination, and wounded their infrastructure in a multitude of ways from their net presence to their global transportation means. The corporates however are far from out of the picture.

This has made the corporations even more ruthless in their desire to rise back to power, and they are willing to do anything to do so. In this post-war environment, the Cyberpunks and the Edgerunners have bridged the power gap.

Welcome to the world of Cyberpunk.

Cyberpunk 2077 Lore – InfoComp!

InfoComp is an American company which provides a massive library of scientific, technical and personal data pertaining to anyone and any subject. They provide reliable, timely and accurate information to its clients including intelligence, research portfolios and carefully crafted and theorized projections. They are rumored to have the most complete compilation of information in existence and includes video footage, sound recordings, hardcopy texts, CD-ROMs, data chips, magnetic media, photographs and artwork all stored in infocomps vaults. All these different mediums have also been digitized for the modern age, creating the largest single information database.

It is also rumored that Infocomps detectives are the most advanced in the world priding themselves on their ability to compile information in a short period of time. Other megacorps, despite having their own investigative department, still rely on the vital intelligence gathered by Infocomp.
Corporate spies have a huge target on their backs, and naturally only survive mere months in the field, but many of Infocomps operatives have been in the field for almost 10 years.

In addition to compiling new data to order, infocomp also allows clients to access their existing databanks. This data is backed up in many locations but is stored mainly in the computer core at the main office. This information is highly secure due to how many places its backed up in, and just how many organizations rely on it. No one dares touch it and fracturing their intelligence and informational link. Most companies pay a huge monthly subscription in exchange for 24-hour, 7 day a week access.
InfoComp is also involved in the publishing business, with resources like the Info at Hand almanac, and the whole world encyclopedia being their most popular contributions. They also publish a small amount of reference manuals and guides, many times more complete and concise than others within that field or niche.

Few firms exist that can compete with Infocomps size and sophistication, but the occasional street level information broker can sometimes undercut the firm. InfoComp has a positive marketing strategy however and tries to work with these freelance infobros whenever possible, and they consider blood to be a big and unnecessary expense.

When the gang of four which consists of the CIA, FBI, DEA and NSA deteriorated, the US was forced to combine its intelligence services with the beltway bandits, an infamous think-tank service who had for years competed with the gang of four in data compilation charging exorbitant fees.

Radical changes in the world made the data compiled by the bandits obsolete, and the beltway bandits were effectively out of a job. Robert D Alvarez was one of these analysts out of a job and moved out west as a result. He began to formulate an idea for his own think tank corporation and started small with a handful of dedicated employees. Before long, this new start up named InfoComp had regular clients, and in 2006 absorbed Eagle Investigations and EbonTech research to grow into an industry leader.

InfoComp has the ability to find the most obscure pieces of data, but also predicts upcoming events based on trends. Offices are protected by Lazarus trained and equipped security guards. They have also been rumored to maintain a number of intelligence gathering satellites.

Cyberpunk 2077 Lore – Orbital Air!

Orbital Air is a Megacorporation based out of Nairobi, Kenya that specializes in cargo and passenger transport to lower earth orbit. They have a very favorable position in the world of Cyberpunk in the 21st century.

Advancements in their French-made Hermes space planes has allowed Orbital Air to demand a massive market share within their niche, and they monopolize almost all of the orbital lifting capacity, with the exception of a few governments.

Corporations rely on Orbital Air services to transport cargo worldwide. If it wasn’t for Orbital Air, the Euro Space Agencies Crystal Tower, a massive orbital hotel complex for the ultra-rich would go out of business. With all commercial space bound cargo dependent on Orbital Air, OA has asserted outer worldly dominance during this time.

Large chunks of their budget go towards keeping Orbital Air ahead of their competition like China when it comes to orbital tech. With the Euro-flight Corporation also expanding its services to LEO, there is even more reason to double down on tech.