Tag Archives: cyberpunk 2077 multiplayer

Is Phantom Liberty More “Remake” Than “Expansion”?

Massive changes to Cyberpunk 2077’s upcoming expansion means that we might be looking at a revitalization of Cyberpunk 2077. So do some of the points listed in today’s video give credence to Phantom Liberty being more “remake” than “expansion”

Lets discuss!

CDPR Game Director Who Clashed With TOP Witcher 3 Devs Working On Cyberpunk 2077 Steps Down!

Adam Badowski, who looks like he gutted Cyberpunk 2077 from the top down in 2016 and led to major top talent from the Witcher 3 leave, steps down 6+ months after the release of Cyberpunk 2077. Plus Night City statistics, the future of Cyberpunk updates via an investors call, Gabe Amatangelo for Cyberpunk, and more!

CDPR Shows Off Patch 1.2 & Breaks Silence – Is It The Final Nail In The Coffin?

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Is Patch 1.2 going to be the game changer or the nail in the coffin for Cyberpunk 2077?

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Cyberpunk 2077 News – Multiplayer Heists & Deathmatch, VR & TPP Mods, Rumors Debunked & Apology!

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Today we are diving into some exciting datamined content for Cyberpunk 2077’s Online component including Heists & Deathmatch, CDPR’s apology and what it means, VR and Third Person Mods now available & more!

Cyberpunk 2077 News – New Creative Lead For MP, Multi Million Dollar Ad, & Breach Netrunning App!

A Multi million dollar ad with the new release date in one of the busiest streets in the world, a new hire for creative director of the standalone multiplayer game in the Cyberpunk universe, Cyberpunk Red details, a new Netrunning App for those in the Nordic countries & some stylin’ Cyberpunk 2077 kicks all in today’s Cyberpunk 2077 News!

Cyberpunk 2077 News – NCW 3 NEXT Week, Cyberninja Tease, New City Image & MORE!

NCW #3 Next week with A TOUR of Night City and the main gangs, as well as details on the making of the Cyberpunk 2077 soundtrack, a new Arasaka bodyguard for a high up member of the Arasaka family and his connections with Takemura, a new Night City image in celebration of the Cyberpunk 2077 twitter hitting 1 million followers, multiplayer cyberpunk vs cyberpunk 2077 and more in todays Cyberpunk 2077 news video!

Cyberpunk 2077 News – Monetization VS Microtransactions & Pondsmith On The Future Of Cyberpunk 2077!

Lets get into the “controversial” details regarding Multiplayer that has people worried due to “microtransactions” in Cyberpunk 2077. Now if you guys are unaware, CD PROJEKT had a financial call of sorts for investors, where President and CEO Adam Kicinski & Piotr nielubowicz went over some financial results for CD PROJEKT group, and the groups future plans.

Now we already know that Cyberpunk 2077 will have a Multiplayer component, which is still in early development according to this call, but at around 26 minutes into the conference call it was asked how the monetization of the multiplayer component will be addressed.
Kicinski and piotr nielubowicz answer with that it is too early to share how this will be monetized, and there is no direction they have established for this. They do however mention that they will not change their current policies of offering wise monetization & value for money.

Now of course the vitriolic knee jerk reaction via social media has been significant, as it always is with the nature of these things. Putting this into perspective however let’s first talk about the missreporting of the mention of microtransactions. I want to point out the distinction between monetization and microtransactions. Microtransactions do fall within some monetization policies, but monetization does not necessarily mean microtransactions, which by definition is the act of purchasing virtual goods for micropayments.

Monetization could mean a subscription model or a one-time charge amongst a variety of other things. So no, whilst their monetization may be microtransaction-centric, by no means was microtransactions specifically ever mentioned under the umbrella of this monetization, atleast within this financial call. CDPR have also mentioned that when it comes to Single player there will be no Microtransactions.

Now I’m not going to dive too much into how much Servers costs companies to run, but here’s a hint: it’s damn expensive. Monetization for upkeep is something a business would have to do, to at the very least keep things up and running. Putting this into perspective, if you have bought or preordered a copy of cyberpunk, that’s a form of monetization. It’s a one time charge monetization, but it’s monetization regardless and the word in the gaming community gets a bad wrap.

Now CDPR has monetized before in their games. Take for instance Gwent, which is widely recognized for having a balanced monetization strategy that doesn’t seem to fragment its audience. Yes, this does include microtransactions, but in my searches I’ve found little to no complaints on the way its been implemented.

What I’m trying to say is it’s a little premature to pick up the pitchforks, knowing that we know essentially nothing about the Multiplayer experience, but if you do want to, atleast you have some more information at your disposal to do with what you please.

This conference call also yielded other interesting information pieces that have been overlooked including, Gwent mobile on Android targeting a Q1 2020 release, the safe assumption CDPR will do something with Next gen, The spokko mobile collaboration game being midway through development and based on one of the excisting CDPR IPs. They also mention that they don’t believe VR is viable right now, in terms of it being too niche, and that when they create games, theyd rather focus on something new rather than revisit old games for updates, although they did mention the Switcher 3 as an exception to that statement.

Cyberpunk 2077 – 6 BIGGEST Changes In Development! (So Far!)

Highlighting Cyberpunk 2077’s Biggest Changes including mechanics, story elements, gameplay details and things that have shifted over the developmental process from CD PROJEKT RED!

A fair bit has changed from the E3 2018 48 Minute Cyberpunk 2077 Demo to the Deep Dive Demo in 2019 and in Cyberpunk 2077 in general so today we’ll be counting down the most impactful changes to the game so far!

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https://www.thegamer.com/cyberpunk-2077-beat-game-without-killing/
https://www.videogameschronicle.com/news/cyberpunk-character-creation-massively-expanded-following-e3-feedback/
https://www.eurogamer.net/articles/2019-07-02-cd-projekt-already-prepping-cyberpunk-2077-follow-up
https://www.rpgsite.net/news/5154-cd-projekt-red-gets-an-enormous-government-grant-for-cyberpunk-2077
https://www.gamestar.de/artikel/customization-in-cyberpunk-2077-apartment-koerper,3345372.html
https://www.pcgamer.com/cyberpunk-2077s-cutscenes-will-apparently-be-first-person/

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Cyberpunk 2077 News – Censorship, Multiple AAA Titles, Switch Port & Scene System!

Censorship, multiplayer standalones, A cyberpunk Nintendo switch port, microtransactions and a potential release on Project Scarlett and the PS5 are just some of the topics in todays Cyberpunk 2077 news. We also have details on a new contest from CD PROJEKT RED as well as a new snippet tease of what’s to come in the robust soundtrack of Cyberpunk!

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Cyberpunk 2077 News – Lore Based Multiplayer, Crazy Side-Quest, Gender Pronouns & Romancing Keanu!

In today’s Cyberpunk 2077 News episode we have a new interview with CDPR’s Max Pears where we get more explanations on Multiplayer R&D, Crazy sidequests, playtesting, body types, romancing Keanu reeves, Third person cutscenes, how NPCs will address you and much more.

When asked if there has been any changes when it comes to levels based on playtesting and character builds offering up new challenges when it comes to level design, Max responds by saying “There was definitely constant tweaking and iteration because in one playtest the player might not even touch certain routes.

Max goes on to mention that changes have been made specifically in how the game will allow you to play the stealthy route, and that there is always an option for the player.

Next we have a question about the importance of R&D when it comes to multiplayer.

When it comes to free DLC and expansions, it seems like CDPR will be following in the footsteps of the Witcher 3 and applying what they’ve learned from those releases as well. Expect a lot of free post launch content and DLCs that have the scope of entire games in themselves similar to Hearts of Stone and Blood and Wine.

The next question was in regards to if existing TPP cutscenes have been changed (Like the ones seen in the 2018 demo) to first person?

Pears was also asked how NPC’s address the player character’s gender.

Lastly Max Pears also mentions that we won’t be able to romance Johnny Silverhand aka Keanu Reeves.

Next we have a tweet from the Cyberpunk 2077 twitter page showing an image of a max tac officer.

Finally we have a Japanese interview with Richard Borzymowski where he discusses some of the influences of Cyberpunk 2077.