Tag Archives: cyberpunk 2077 police

INSANE Resurgence! Cyberpunk 2077 Playercount Climbs 551% (& Edgerunners Hits Top 50!)

Top 50 accolades for Edgerunners, Lucy’s REAL name, Cyberpunk’s ascent back to the top of the industry, and the promising future of the Cyberpunk 2077 franchise from CDPR’s mouth themselves all in today’s Cyberpunk news video!

Trigger Video 1: https://www.youtube.com/watch?v=xw-eT2R4l9g
Trigger Video 2: https://www.youtube.com/watch?v=DvKO-ji_q7Q
Cyberpunk Girl (Thumbnail): https://www.youtube.com/watch?v=FEj-ZQ9VmWo&feature=emb_title

Cyberpunk 2077 Has Never Been Better – Patch 1.5 Impressions!

Cyberpunk’s biggest next gen patch (1.5) is here and with it comes some major and minor leaps for 2077. New content, open world reactivity fixes, new weapons, improved performance, and many QoL changes means that Cyberpunk 2077 has never been better, especially if you are jumping into Night City for the first time to experiences its stories, characters, and RPG mechanics.

Cyberpunk 2077 Lore – MAX TAC VS Cyberpsychos – Two Sides Of The Same Coin!

One of the biggest threats in the Cyberpunk universe is the mental condition known as Cyberpsychosis, many times spawning rampaging Cyberpsychos fuelled by hatred for humanity. When this happens, the best and brightest at the MAXC TAC or Psycho Squad division are deployed to neutralize this threat. But how different are they truly from those they hunt?

Psycho in Thumb by Leo Haslam

Cyberpunk 2077 News – TONS Of Developer Details! (Perks & Skills, Police, Customization & MORE!)

Night City Wire details continue to trickle with HUGE pieces of info from CD PROJEKT RED. We’ll be going over even more Developer details and information from Polish interviews, interviews with big media, megathreads, and Q&As for today’s Cyberpunk 2077 News video!

Also stay tuned to the end of this video guys we have an absolutely MASSIVE GIVEAWAY worth around 500 DOLLARS up for grabs. If you are a cyberpunk and or table top role playing game fan this is one you are going to want to check out.

First check out this awesome GameInformer cover for July. It features V fixing what seems to be his rocket arm augmentation seen in the gig trailer, in a Heywood bar. Very very cool cover here and there is even a binary easter egg on the bottom which translates to love from CDPR. We also have a new Network News 54 Logo, with the briefing in the back being in reference to a Night City mass shooting. V’s also plugged into what seems to be some sort of charging unit or even potentially a phone. The woman on the right also has a Lizzies tattoo, so there’s the potential shes a Moxe member as well.

We also have a couple of amazing screenshots in GameInformer so soak it all in. The vibe and the aesthetic so far is bang on, and I’m dying to see more.

Next we had some translations from a GRYOnline interview and some details from IGN as they both hosted Pawel Sasko. Now some of the details within this interview that we will skip for this episode can be found in my prior Night City Wire initial coverage, so after you check this one out, go back and watch that one to round off your knowledge on the standout details.

Getting right into it, Pawel mentions that there is a car destruction system to a certain degree, and that yes you can crush and run over other NPCs with these cars.

There is a wanted system in particular similar to GTA, and driving over NPCs will likely issue warrants out for the police to start tracking you. Just as a brief aside, this is a fully fledged RPG and not a sandbox experience like GTA, so the repercussions of doing sketchy things will be much more severe as well get to later in this interview.
Moving on you can pet cats in the game. You can also walk around while in dialogue and other than a few instances you won’t belocked in on what you can look at.
In V’s apartment there is a TV and computer where you can watch shows and check your emails.

You will be able to break into any car, but you will need the proper strength perks to rip open doors or hacking perks to hotwire the car for example.
Night City and the Badlands that surround it will have no loading screens, and the Badlands will be a fully explorable area.
One of the many inspirations of the story was Akira, and Vampire the masquerades bloodlines, and almost every quest in the game tells some part of the worlds story that you live in.
Even the ketchup and mustard bottles belong to the Cyberpunk universe and example given by on how dedicated they are to making everything believable.

Relations between the characters are going to be realistic and will be heavily based on choice. You can have a friendly, hateful, best friend or sexual relation with the NPCs of Night City. They will react to the way you treat them.

You also seem to be connected to the Police system of some kind, and you can scan other NPCs to check what they’ve done and if there is a warrant for them. You can subdue them and the police will take over or you can outright kill them for a bounty.

The police will not see you in every district and in some gangs will be the policing force. The final straw in the wanted system seems to be the Psychosquad which will kill you on sight but you’ll have to do something really heinous for that to occur.

Humanity index is still a thing and you won’t be able to implant yourself with more than a certain amount of cyberware. End game will also act like the witcher where you get warned that you are about to proceed and get locked out of content. You can also decide to not install any implants except the operating system in your body, which might indicate that we no longer need the Kiroshi eye, or the subdermal grip. This was compared to living in New York with no cellphone.

CONTINUED IN VIDEO …

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