The next big update coming to Borderlands 3 is the Designer’s Cut, which launches on November 10. As the start of the game’s second year of content, it introduces a whole suite of changes, upgrades, and a new mode for players to dive into and experiment with. Previously, we’ve shown off one facet of the Designer’s Cut update in the form of the new skill trees and abilities for each of the vault hunters. However, the other significant addition coming is Arms Race, which adds in a new way to play the looter-shooter.
We had the chance to get some early hands-on time with Arms Race, and experienced how much it changes the flow of Borderlands 3 and how it leans even further into the core gunplay of the game. To start the quest to play Arms Race, you’ll need to access the player hub, Sanctuary 3. While exploring the main hall, players will get a message from returning Borderlands 2 vault hunters Axton and Salvador, who now host a new competition where players get dropped into a battle zone filled with new enemies, bosses, and some fresh loot.
The new map is on Pandora, set in a place called the Stormblind Complex. Formerly a Dahl weapons factory, it’s been turned into a large battle zone filled with treasure caches for Arms Race. You’re dropped into a random section of the map, and much like in a battle royale game, you have to arm yourself with whatever gear you can find. In addition to coming into Arms Race without weapons or shields, your vault hunter will also have their action-skills and perks disabled–meaning that your survival all depends on quick reflexes and the loot you can find.