In today’s Cyberpunk 2077 news well be looking at an interesting tweet sent out by Cyberpunk 2077 , a shareholders conference featuring some Cyberpunk 2077 release predictions by analysts involved, A great RedBull article pointing out some things in Cyberpunk 2077 we may have missed and The Video Game Awards.
So first up we have a polish article referencing a CDPR conference call, where some interesting details were revealed. Now this Article is very roughly translated using google translate so the wording may be off here and there, but you can kind of get the gist of it based off this rudimentary translation. First up in the article, We have the fact that CD Projekt Red wants Cyberpunk 2077 to be as detailed as Red Dead 2, something we have mentioned in previous videos. We do also have some analyst projections and predictions when it comes to Cyberpunk 2077.
According to those involved in the conference call, some are predicting a quarter 4 2019 release of CDPR’s new open world RPG. Just for reference quarters are as you can imagine in 3 month cycles during the year, making a quarter 4 release sometime in either October, November or December. It’s important to note that the analysts have made these predictions, and it’s not something straight from CD Projekt Red.
Next in analysts forecasts is how many copies of the game will sell upon release. According to the analysts they’ve maintained the assumption that there will be 19 million copies sold in the first quarter equating to 525 million us dollars. For reference Red Dead 2 sold 725 USD in 3 days, 15 million copies in 8 days, and 17 million copies in 12 days, and only came out for PS4 and Xbox 1.
The analysts also mentioned that they think the Sci-fi cyberpunk world has more mass appeal than a western setting and that their forecast for Cyberpunk’s sales are conservative. The article then goes on to question the analysts, as whoever wrote it doesn’t seem to think 19 million is conservative.
Now again this article is very roughly translated, but to me the fact that they believe a sci fi cyberpunk world has more mass appeal, but sales being considereably lower than RDR2, which is not even available on PC, makes me question these forecasts. If we are reading this right, I think Cyberpunk should have considereably more sales than 19 million assuming it accrues sales the entire 3 months, which spans holiday seasons which will inevitably sell more games, but hey im no analyst.
Next we have an interesting little tweet from CDPR that was sent out on Cyber Monday. Now, yes it could just be because the word Cyber is in it, but judging by how infrequently the 2077 page tweets, and their responses to some comments, im thinking this is a more loaded tweet than it first appears to be.
Next we have an amazing article from believe it or not, RedBull. In this article they lay out some of the details carried over to Cyberpunk 2077 from cyberpunk media and content that has come before it. In this article it shows how the red UI and HUD are inspired from the terminator series. Kiroshi even seems to follow the same terminator aesthetic with its eye augmentations. Next is the Stanley Kubrick and steven Spielberg collaboration film Artificial Intelligence and how an overpopulated earth deals with issues stemming from the loneliness and isolation that is created as a by product of service robots who can provide all the human essentials in love, sex and laughter. This may be something that Cyberpunk may decide to deal with. We already see the isiolation and sadness in V’s face upon the departure of a Joyboy prostitute from her apartment in the gameplay demo.
Next we have the themes of braindance which exposes humans dependence on technology and cross-references that with the novel Neuromancer, about a drug addicted computer hacker who uploads his consciousness onto the internet to steal data. This sounds very much like netrunning, a pivotal part in the Cyberpunk lore and world. This concept of speed hacking and web consciousness was also made more popular by the Matrix Movies.
Next we have Ghost In The Shell and its heady questions on individuality and human existence. It deals with the transfer of consciousness into a robotic shell, which in essence draws upon parallel concepts in Cyberpunk 2077’s cyberpsychosis and the humanity cost associated with cyberware.
Finally we have Blade Runners inspiration for the look of the city of Cyberpunk with its neon lights, filthy dark streets and and decrepit living conditions. Although Blade Runner is set in perpetual darkness, the world of Night City is modelled off a very similar street aesthetic and feeling.
Finally we have the Video Games Awards coming up soon here on December 6th, so tune in and check that out because it’s the last big event of the year, and CDPR might hit us with a trailer or some cyberpunk content like they’ve done with the witcher in the past.