Tag Archives: Steeltown

Wasteland 3: The Battle of Steeltown – Launch Trailer I PS4

Welcome to Steeltown!

Wasteland 3: The Battle of Steeltown is the first narrative expansion for the critically acclaimed Wasteland 3 from inXile entertainment.

The towering factory complex of Steeltown manufactures all the tech that keeps Colorado running and the Patriarch in power—trucks, armor, weapons, and robots. But deliveries from Steeltown have stopped cold, and all the Patriarch is getting from Abigail Markham—Steeltown’s leader—are excuses. When he sends the Rangers to investigate, they find the place is a powder keg with the fuse already lit. The workers are striking, bandits raid with impunity, and nobody is allowed through the gates, not even on the business of the Patriarch. Without help, Steeltown could crash and burn for good, and take Markham with it—but maybe that’s just what it needs. The Rangers will have to decide that for themselves.

Available now!

Wasteland 3 – Steeltown Lowdown #1 – Choices & Consequences I PS4

Choices and consequences have always played a big role in #Wasteland3. In this first episode of the #SteeltownLowdown series, Game Director David Rogers is laying out what choices you can expect to encounter in #Steeltown. You might even spot some familiar faces!

https://store.playstation.com/en-us/product/UP2047-CUSA13473_00-WL3USDEEPS000002

Wasteland 3 – Welcome to Steeltown – DLC 1 | PS4

Welcome to Steeltown!
The Rangers aren’t exactly welcomed with open arms, but what’s taking them to the towering factory complex of Steeltown, which keeps Colorado’s engines running? Find out in this narrative overview.

Wasteland 3: The Battle of Steeltown is the first narrative expansion for the critically acclaimed Wasteland 3 from inXile entertainment.

Wasteland 3: The Battle of Steeltown – Announcement Teaser I PS4

The towering factory complex of Steeltown manufactures all the tech that keeps Colorado running and the Patriarch in power—trucks, armor, weapons, and robots. But deliveries from Steeltown have stopped cold, and all the Patriarch is getting from Abigail Markham—Steeltown’s leader—are excuses. When he sends the Rangers to investigate, they find the place is a powder keg with the fuse already lit.

The workers are striking, bandits raid with impunity, and nobody is allowed through the gates, not even on the business of the Patriarch. Without help, Steeltown could crash and burn for good, and take Markham with it—but maybe that’s just what it needs. The Rangers will have to decide that for themselves.