Cyberpunk 2077 Lore – InfoComp!

InfoComp is an American company which provides a massive library of scientific, technical and personal data pertaining to anyone and any subject. They provide reliable, timely and accurate information to its clients including intelligence, research portfolios and carefully crafted and theorized projections. They are rumored to have the most complete compilation of information in existence and includes video footage, sound recordings, hardcopy texts, CD-ROMs, data chips, magnetic media, photographs and artwork all stored in infocomps vaults. All these different mediums have also been digitized for the modern age, creating the largest single information database.

It is also rumored that Infocomps detectives are the most advanced in the world priding themselves on their ability to compile information in a short period of time. Other megacorps, despite having their own investigative department, still rely on the vital intelligence gathered by Infocomp.
Corporate spies have a huge target on their backs, and naturally only survive mere months in the field, but many of Infocomps operatives have been in the field for almost 10 years.

In addition to compiling new data to order, infocomp also allows clients to access their existing databanks. This data is backed up in many locations but is stored mainly in the computer core at the main office. This information is highly secure due to how many places its backed up in, and just how many organizations rely on it. No one dares touch it and fracturing their intelligence and informational link. Most companies pay a huge monthly subscription in exchange for 24-hour, 7 day a week access.
InfoComp is also involved in the publishing business, with resources like the Info at Hand almanac, and the whole world encyclopedia being their most popular contributions. They also publish a small amount of reference manuals and guides, many times more complete and concise than others within that field or niche.

Few firms exist that can compete with Infocomps size and sophistication, but the occasional street level information broker can sometimes undercut the firm. InfoComp has a positive marketing strategy however and tries to work with these freelance infobros whenever possible, and they consider blood to be a big and unnecessary expense.

When the gang of four which consists of the CIA, FBI, DEA and NSA deteriorated, the US was forced to combine its intelligence services with the beltway bandits, an infamous think-tank service who had for years competed with the gang of four in data compilation charging exorbitant fees.

Radical changes in the world made the data compiled by the bandits obsolete, and the beltway bandits were effectively out of a job. Robert D Alvarez was one of these analysts out of a job and moved out west as a result. He began to formulate an idea for his own think tank corporation and started small with a handful of dedicated employees. Before long, this new start up named InfoComp had regular clients, and in 2006 absorbed Eagle Investigations and EbonTech research to grow into an industry leader.

InfoComp has the ability to find the most obscure pieces of data, but also predicts upcoming events based on trends. Offices are protected by Lazarus trained and equipped security guards. They have also been rumored to maintain a number of intelligence gathering satellites.

Cyberpunk 2077 Lore – Orbital Air!

Orbital Air is a Megacorporation based out of Nairobi, Kenya that specializes in cargo and passenger transport to lower earth orbit. They have a very favorable position in the world of Cyberpunk in the 21st century.

Advancements in their French-made Hermes space planes has allowed Orbital Air to demand a massive market share within their niche, and they monopolize almost all of the orbital lifting capacity, with the exception of a few governments.

Corporations rely on Orbital Air services to transport cargo worldwide. If it wasn’t for Orbital Air, the Euro Space Agencies Crystal Tower, a massive orbital hotel complex for the ultra-rich would go out of business. With all commercial space bound cargo dependent on Orbital Air, OA has asserted outer worldly dominance during this time.

Large chunks of their budget go towards keeping Orbital Air ahead of their competition like China when it comes to orbital tech. With the Euro-flight Corporation also expanding its services to LEO, there is even more reason to double down on tech.

Cyberpunk 2077 Lore – The Sports Of Cyberpunk!

Today we are diving into the Sports of Cyberpunk 2020, how drastically they’ve shifted since the 90s and the corporate interests and backing behind the augmented future of sport.

This is based off RTalsorian’s Cyberpunk 2020 Home of The Brave Sourcebook which 2077 is based on, so if you are interested in the source material there will be a link in the description.

Sports have changed somewhat since the 90s where the professional sports industry was arguably the most powerful in the world. Generating over 100 billion per annum in media revenues it’s safe to say that Sports teams and their players were involved in a very lucrative industry.
20th century athletes drove themselves to insane lengths, driven to the brink by peers, family and media in an effort to be good enough to demand salaries and contracts that could add up to as much as 50 million dollars per year. With perfection being the name of the game, athletes were tortured psychologically, injected with primitive steroids and hormones to reach their peaks. This left many athletes crippled, disillusioned and psychotic post retirement.

As the Collapse wreaked havoc upon the economic, social and political structure of the United States, the change in taste in satiating entertainment did as well. More violence naturally became an obsession to match the turmoil and disillusionment of much of the American Population. By around 2002, the concept of augmented sports was refined to its modern look.

The information age demanded a global and brutal change in the ruleset for already established sports. The corporations begun to take over the sponsorship of games, which first appeared in the only sport with true global appeal in Soccer.

The Arasaka Sakuras, Militech Rangers and the Orbital Air flyers began generating momentum with the public, and by 2006 the first augmented players were added to their rosters.

In 2020 Football is regaining popularity, after being the King of American sports pre-Collapse, mostly due to it being the most violent sanctioned sport of 2020. The only rule here is heavy augmentation and only full-conversion cyborgs and linear-frames are too far and not-sanctioned. Full-body plating is often adorned by spikes and fatalities are a must to reach sky high ratings.

Because there is so much cyberware used, they are often quick-change mounted to combat cyberpsychosis that would be present if it was perpetually on. Whilst from the outside, the game of Football looks like it would be a free for all bloodbath, it is naturally more of a game of finesse and style.

Football is undoubtedly the most violent sanctioned sport, but overall pales in comparison to the unsanctioned gang and nomad sports of 2020.

Gangs sports are disorganized affairs and tend to not have any sense of cohesive teams, or referees. If there do happen to be referees, they’re usually armed with rifles and are only attending to dissuade a greater dispute. There are no time limits on games, and only end when the other team of typically 4-5 players cannot continue. Multiple gangs or nomad families can compete, and the objective is to temporarily incapacitate the team, so outright killing or maiming is forbidden.

The sports collectively played by these gangs are colloquially known as “sticking” and comes from the similarity of each sports equipment which all use different permutations of what is essentially a stick. There are so many different variants of the stick, that the term “sticking” is just the easiest way to refer to all the different versions.
The gangs of Southern California usually resolve disputes with a permutation known as “stickball” which is somewhat akin to hockey with three forwards, two backs of defense and a goalie.

Some vanilla golden age sports do exist such as Golf, which is popular amongst the corporates and executives, as well as Baseball which is still a primarily unaugmented sport. Combat handball is also extremely popular amongst the corporate crowd and is another trial by fire styled activity that the corporates flock to, to prove their worth.
In 2020 athletes are massive investments for the corporate interests who back them, especially pertaining to athletes in the realm of combat and death sports. With players of augmented soccer and Football demanding higher salaries in relation to risk, endorsements become integral into recouping their cash.

Although combat sports are incredibly popular, true death sports are mainly enjoyed in underground entertainment venues, out of the overseeing eye of the public. The only thing close to a nationwide big-money death sport are the North American finals of the World Kumite Tournament that passes through every two years. Despite attempts to keep combat drugs and cyberware to a minimum, killings in the ring happen often.

RTalsorian Home Of Brave – https://talsorianstore.com/collections/cyberpunk/products/home-of-the-brave

Cyberpunk Red Jumpstart Kit Overview & Impressions!

Today we are going to be going over RTalsorian’s Cyberpunk Red Jumpstart Kit and giving you guys the inside scoop on the overview of it’s contents and my initial impressions.

Now the Jumpstart Kit is not the full set of rules and lore from Cyberpunk Red, whose full version’s release date is still to be determined. As such this is a great place to start for beginners just getting into the world and lore of Cyberpunk red.

The lore book is around 35 pages and features a comprehensive look at the meaning of the age of red, the state of the world post 4th corporate war, the megacorps and their role moving forward, a comprehensive historic timeline, The NET and Netrunning, weapons, vehicles, clothing, food the environment, as well as some rules that don’t quite fit under the rigidity of the rule book. The lore in the Red Jumpstart kit highlight most of the divergent paths each facet of life has taken since 2020. When it comes to the authenticity of the lore in the JS kit, this is where It really shines.

The rule book is 42 pages and features an introduction to the roles and some beginner basics, stats and skills, lifepaths, backgrounds and romances, some of the cybernetic upgrades and augmentations at your disposal, the big shift in Netrunning in the age of Red, and Thursday Night Throwdowns the natural evolution of the Friday Night Firefight.

SOCIALS & LINKS!

RED JUMPSTART KIT – (Discounted to $15 for a LIMITED TIME) -https://www.drivethrurpg.com/product/279014/Cyberpunk-Red-Jumpstart-Kit?src=hottest

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