Tag Archives: cyberpunk 2077 cd projekt red

Cyberpunk 2077 News – Official Mod Support, Get Frisky With Keanu & CDPR Ties To GameStop Saga!

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We finally have official mod support, how is CDPR tied to the whole GameStop financial saga with hedgefunds taking a massive hit on the market, Takemura game breaking bug *Update* Hotfix 1.1 is out, and sex mod with Keanu pulled!

0:00 – 2:08 – Intro
2:08 – 3:45 – Official Mod Support
3:45 – 5:04 – Keanu & Other NPC Steamy Mod
5:04 – 6:44 – CDPR & GameStonk
6:44 – 8:56 – Quickfire Topics

Cyberpunk 2077 News – Multiplayer Heists & Deathmatch, VR & TPP Mods, Rumors Debunked & Apology!

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Today we are diving into some exciting datamined content for Cyberpunk 2077’s Online component including Heists & Deathmatch, CDPR’s apology and what it means, VR and Third Person Mods now available & more!

Cyberpunk 2077 News – Devs Needed Until 2022, Cut Content & MASSIVE Expose On Development!

Massive expose details CDPR needed until 2022 to release Cyberpunk as intended, the “fake” 48 minute demo, why so much content was cut, what really went on behind the scenes, the shifting management dynamics and unrealistic timeline for the development of such an ambitious game.

Source – Bloomberg Article – https://www.bloomberg.com/news/articles/2021-01-16/cyberpunk-2077-what-caused-the-video-game-s-disastrous-rollout

Cyberpunk 2077 News – SECRET Casino Found & DLC Teased, CDPR Responds To Lawsuit & #1 On Steam!

Potential DLC Casino Hidden in Cyberpunk 2077, 2021’s DLC now has a landing page, CDPR responds to getting hit with a class action lawsuit, & Cyberpunk 2077 soaring despite negative press all in today’s last Cyberpunk 2077 news video of 2020!

See you in 2021!

Cyberpunk 2077 News – Previews, AMA, Gameplay, Weapons, Skills, Trailers & Silverhand!

Big NCW Roundup including Previews (Spoiler Free ones), Our relationship with Johnny Silverhand, an AMA with Lead Quest Designer, Weapons, Skills and the Perk tree & all the new trailers from NCW Episode 5!

Check out all the Cyberpunk news and details from the last day or so!

Cyberpunk 2077 News – CDPR Explains Delay, “Cut Content”, Dark Themes & Future Tech Plans!

21 Extra days for Cyberpunk 2077 with CDPR citing issues with current gen consoles and its tech holding back the original release date of 2077, developer Miles Tost addressing cut content concerns, the reiteration of the game being dark, in the same vein as the Witcher 3, and overhauls to the tech side at CDP going forward all in todays Cyberpunk news!

Cyberpunk 2077 – Style In 2077 ULTIMATE Analysis!

All the details and lore tidbits that you missed from the Cyberpunk 2077 Style trailer presented at Night City Wire Episode 4. This Ultimate Analysis video will dive deep into the cyberpunk lore and history, the characters in 2077, society and fashion in 2077 and details, people and landmarks you might have missed and tying it into prior Cyberpunk trailers we’ve seen so far.

Enjoy!

Cyberpunk 2077 Lore – Orbital Air!

Orbital Air is a Megacorporation based out of Nairobi, Kenya that specializes in cargo and passenger transport to lower earth orbit. They have a very favorable position in the world of Cyberpunk in the 21st century.

Advancements in their French-made Hermes space planes has allowed Orbital Air to demand a massive market share within their niche, and they monopolize almost all of the orbital lifting capacity, with the exception of a few governments.

Corporations rely on Orbital Air services to transport cargo worldwide. If it wasn’t for Orbital Air, the Euro Space Agencies Crystal Tower, a massive orbital hotel complex for the ultra-rich would go out of business. With all commercial space bound cargo dependent on Orbital Air, OA has asserted outer worldly dominance during this time.

Large chunks of their budget go towards keeping Orbital Air ahead of their competition like China when it comes to orbital tech. With the Euro-flight Corporation also expanding its services to LEO, there is even more reason to double down on tech.

Cyberpunk 2077 Lore – Lazarus Military Operations Group!

Lazarus Military Operations Group or simply Lazarus group is one of the largest and most successful megacorporations dealing in military services and private contracting ranging from single solo operatives to entire army divisions. In today’s Cyberpunk 2077 Lore, let’s take a deep dive into this powerful entity.

Lazarus was the brainchild of wealthy inheritor Nelson Katzadoulos. With the instability of the 21st century ever present, there was a need for a mercenary organization that offered high quality services for upper echelon customers. Katzadoulos had a dream of offering the highest caliber of these mercenary and military services, something that made the existing companies that offered similar services obsolete.

Knowing nothing about leading a military operation however, Katzadoulos sought out Emile Lazarus, a former Colon in the Special Forces and Medal of Honor recipient. After a disastrous operation during the Second South American Conflict, Emile Lazarus became incredibly dissatisfied with the US military despite his love for being a soldier. He was hired to lead the operations and his renowned name was used to create Lazarus Group. Whilst Katzadoulos was the Silent partner taking care of finances, Lazarus began putting plans into motion for training facilities, and recruiting 5000 trainees who received 8 weeks of training from experts in military tactics and equipment.

During the 2010s the Lazarus group participated in the Central African Conflicts of 2013, the Urban Unrest of 2014, the 3rd corporate war and the European Brushfire Wars of 2018. With these constant operations, and successes, this catalyzed the groups growth into a powerhouse megacorporation in the 2020s with over a quarter million in troops.
Lazarus typically offers 4 “packages” depending on the needs of the customer, corp or government. This includes Solo operatives, small units and special teams, median forces, as well as large forces.

Lazarus trains its own operative and hires solos who already have a wide range of experience. The more experienced the solo is the higher his or her lease price. Since solos are sch a valuable asset, losing an experienced operative can cost Lazarus a small fortune. This means that part of this hefty fee is rooted in insurance.

Lazarus has a variety of different solos, with many combinations of race and linguistic ability to suit any situation. If you have a particular need or niche, Lazarus will have the operatives to fit perfectly into those niche situations. The more unique the skills, proficiency and look of a Solo, the higher the surcharge. These solos take out reconnaissance, infiltration, assassination, and investigative missions in a variety of situations including special terrain, airdrops, ocean infiltration among-st a myriad of others.

Operatives can deny a job, especially if it’s a suicide mission, but as an operative declines job after job their prestige and price drop proportionally.
When a single operative won’t quite get the job done and you are looking to upscale your forces, the small units and special teams’ package may be a more appropriate offering. Forces range from two to around 20 soldiers, but most of the contracts for this package involve teams of 2-6. These teams will run demolition, sabotage, hostage rescue and extraction missions.

If you are looking for between 50 to 1000 soldiers to do your bidding, the Media Forces package is the next tier up within the Lazarus ecosystem. These forces are used for a variety of purposes including area security, crowd control, assault, reinforcement and more. These units can have specializations, with can be leased out at an extra cost.

Finally, we have the Large forces which deploy between 2000 and 10k operatives. Typically, only big corporations, nations and governments ca afford this tier, with the largest package stretching to 20k troops at a cost of 100 million Eurodollars per month.

Lazarus has aggressive advertising on corporate billboards, and in the net to market and distribute its products and services, but their market strategy has to be balanced with recruiting troops as well. Because the pool of combat employees spans a wide spectrum, targeting the best and brightest and recruitment is high up on the hierarchy of importance.
Lazarus group has an exclusivity contract with Militech Corporation meaning that Lazarus uses Militech equipment whenever possible. Lazarus features their weaponry in advertising and in exchange, the group receives high quality gear in bulk at a discounted rate. Lazarus also conducts operational trials for Militech equipment and weapons.

Lazarus is headquartered in Rosslyn, Virginia, but they have Regional Offices in New York, Chicago, London, Berlin, Tokyo, Seoul, Cairo, Nairobi as well as of course Night City.

Cyberpunk 2077 News – NO Censorship, Summer Games Fest & More Lore!

NO censorship being confirmed for one of the stingiest regions when it comes to ratings, some new gang and corporation lore, UI and menu iteration, another gaming event coming soon featuring CD PROJEKT RED, and some examples of more of the adult themes in Cyberpunk 2077 from rating agencies all in today’s Cyberpunk 2077 News!

First up let’s jump into CDPR being confirmed for the Summer Games Fest, a new digital gaming conference led by the Video Game Awards leading man Geoff Kneighley. This convention will last 4 months and will feature in-game events, playable content, demos and surprises from your favorite devs and publishers. It is a whole season of events and the first phase has just been announced in terms of which developers will be present. Now phase 1 doesn’t mean the order in which content will be dropping but more along the lines of building up hype as each new phase they announce more devs. This conference will run from May to august and yes CD PROJEKT RED was announced in their first phase lineup along with the likes of PlayStation, Bethesda, Steam, Riot, Xbox, Bungie and Blizzard.

Moving on we have some great great news for Australia and likely the rest of the world in that the game was given an 18+ classification in Australia, there will not be censorship, and CDPR did not have to change anything to get a mature classification. Taking a look at each point from an Australian Kotaku article we have themes, violence and sex being rated 18+ under the high impact category, language and nudity is a tier down at strongly impactful, as well as drug use which was moderately impactful. Honestly pretty surprising judging by how prevalent this is in the Cyberpunk world. Now let’s compare this to the Witcher 3’s designation where it is uniform across the board, with Cyberpunk edging Witcher out in terms of high impact themes.

We also have a redacted Cyberpunk 2077 classification report where the board talks about some of the scenes to give us an idea on how they rated each of these metrics. Now there are not story spoilers here due to redacted pieces of text in the examples, but if you want to go into 2077 without knowing the minutia you might want to skip this part.

First the report notes that “there are virtually no restrictions on the treatment of themes” and that ‘the game contains no depictions of actual sexual activity nor does it contain explicit and realistic simulated sexual activity.” I’m not sure if I’m reading this wrong, but that would seem to suggest that the sex scenes are implied or that CDPR have cleverly shot their cutscenes to reflect this. Again, this is confusing, and they go on to contradict this in the article, so I’m going to chalk this up to a writing error.

Moving on we have confirmation that Not ALL cutscenes in Cyberpunk will be in first person.
In a quote the agency says “Cutscenes, including the game’s non interactive sex scenes, are primarily depicted from the first-person perspective.”

Moving onto specifics, there is a point where a player can hire male or female NPCs as prostitutes. The sequence is depicted from first person perspective with nudity visible as the NPC assumes sexual positions and poses.
You can also have first person scenes with other NPCs, that are likely not labelled as prostitutes.
The sequence uses a brief wide-angle depiction of full-frontal female nudity, to depict simulated sexual activity, again putting a huge whole in what was said earlier in this article.
During another quest, V enters a sex shop with mannequins that are posed inside glass cabinets in various sexual positions. Other, smaller cabinets contain a variety of sex toys or devices including a number of oversized phallic-shaped dildos.

Moving on players can choose to “inflict post-mortem damage on NPC corpses”. Arms, legs and heads of corpses can be detached with gunfire, with some stylized injuries and details of entrails and bone visibility in some cases.

Moving on we have some awesome new corporation and gang lore. First up CDPR tweeted about one of the fan favorite gangs the Tyger Claws, which are “a gang of Japanese origin and stylistic influence located in Japantown. They’re ruthless and violent in practice and intimidating in appearance. Katanas, street bikes and luminous tattoos are their trademarks.”

We also have Militech which is “one of the largest manufacturers of weapons and military vehicles in the world, they’ve worked closely with the American military and police agencies for years, providing high-grade weaponry and training.

Finally shout out to Madqueen and Miles tost for this UI and menu tidbit. Madqueen posted how she wasn’t a fan of the color of the menus from the Deep dive demo, which I agree with, to which Senior Level Designer Miles Tost responds with that he can’t say too much, but that games are iterative, implying this has been changed.

Female Image in Thumbnail – kris__mew on instagram