CDPR Shows Off Patch 1.2 & Breaks Silence – Is It The Final Nail In The Coffin?

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Is Patch 1.2 going to be the game changer or the nail in the coffin for Cyberpunk 2077?

0:00 – 0:35 – Into
0:35 – 1:42 – NordVPN Offer
1:42 – 7:27 – Patch 1.2 Videos, Fixes, Details
7:37 – 9:03 – Thoughts & Outro

Cyberpunk 2077 News – SECRET Casino Found & DLC Teased, CDPR Responds To Lawsuit & #1 On Steam!

Potential DLC Casino Hidden in Cyberpunk 2077, 2021’s DLC now has a landing page, CDPR responds to getting hit with a class action lawsuit, & Cyberpunk 2077 soaring despite negative press all in today’s last Cyberpunk 2077 news video of 2020!

See you in 2021!

Cyberpunk 2077 News – Player Nudity Removed, Critical Error Fixed, Lawsuit Soon & 13 Million Sales!

Has Player nudity been removed? CDPR patches a critical error in Cyberpunk 2077 with save files being deleted entirely, a lawsuit is imminent for CD Projekt & some big sales numbers in todays Cyberpunk 2077 news update!

Thumbnail Art by Leo Haslam

Cyberpunk 2077 – The 100 Hour Review

100 Hours into Cyberpunk 2077 and the Good, Bad & Ugly of the game. Things have started to become more black and white, so let’s dive into just what this game accomplishes, where it falls short and where it surprises.

Here is my review for the game after a substantial amount of time with combat, lifepaths, dialogue, characters and all the main quests and all forms of side content.

Cyberpunk 2077 News – Base Console Launch Woes, DMCA Issues, 8 Million Preorders & DLC 2021!

Base console are struggling to keep up with the demanding Cyberpunk 2077 without a proper patch, new DMCA issues despite the filter on Braindance sequences, 8 million preorders and records broken with Cyberpunk 2077 streaming and concurrent steam players, DLC & full expansions 2021 & more in todays Cyberpunk 2077 news update!

Your Cyberpunk 2077 Questions Answered!

After 50 hours sunk into Cyberpunk 2077, I’ve taken your most requested Cyberpunk 2077 questions from Twitter and YouTube and compiled them so you get a better sense of the game.

If you have any more questions drop a comment and let me know!

Cyberpunk 2077 News – NCW Episode 2 Date, Extremely Immersive Dialogue & NEW Previews!

A potential NCW Episode 2 date via CDPR through their Chinese community manager, some additional details from a new hands on preview from Easy Allies quelling some worries about melee and gunplay, the extreme immersion of the dialogue system and a 2077 scam you guys are going to want to avoid all in today’s Cyberpunk 2077 News!

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Chinese Video – https://www.bilibili.com/video/BV1sV411z7zn

Pink V in Thumbnail by Soufiane Idrassi

Cyberpunk 2077 News – 3 Studios Helping With Cyberpunk 2077 Production, QA, Optimization & Porting!

Today we are jumping into some rumors (update: now confirmed) via GRY-Online.pl that run parallel with rumors about Cyberpunk 2077s delay earlier this week via Borys Niespielak about the game currently running into technological issues and limitations on mainly the base level Xbox One.

If you guys are unaware there was a Polish Podcast with a well-known Polish journalist who is known for his movie and game industry connections, where he lists things about Cyberpunk 2077 and CD PROJEKT RED, mostly correlated to why CDPR issued their delay and how the game is struggling on the basic versions of modern consoles. If you want to check out that video I’ll link it in the pinned comment.

Earlier today however there was yet another article posted by Polish publication GRY-online via the publisher of PolskiGamedev.pl and previous head of journalism at CD-Action monthly with more rumors regarding some of the internal workings of CDPR, and how they are tackling this alleged problem.

The publisher mentions that native teams of QLOC, Testronic and Crunching Koalas are participating in the work on Cyberpunk 2077, due to the immense scale of the project CDPR is working on. CDPR seems to have outsourced companies who all have niches in converting, optimizing and testing games to help with the project which backs what Bory Niespielak has mentioned in the delay of Cyberpunk mainly being console oriented.

QLOC is a polish company that is recognized worldwide as one of the best porting vendors, with a team of over 300 specialists who are experienced in Quality Assurance, Localization + Art Design. They have worked on big AAA titles like BioShock, Devil May Cry, Dark Souls, Hellblade, Steet Figher and more in various porting and quality assurance.

Testronic has 20 years of experience partnering with video game and entertainment companies, who also work mainly on Quality Assurance, localization, compliance and certification and customer support.
Finally we have Crunching Koalas who seem to be a studio more focused on indie titles, in again porting, co-development and publishing support.

Now in addition the article mentions there may be additional studios helping at the moment, and Marcin Iwinski also allegedly mentioned that 4 studios worked on Cyberpunk, but the video in which he supposedly says this is in Chinese, so I can’t verify this. If you do speak Chinese, I’ll link the video in the pinned comment, but as it stands this has not been confirmed.

My obvious and not revolutionary assumption here is that CDPR are really aiming for quality and there is likely a substantial amount of bugs holding this release back, and CDPR is bolstering their team with companies who have a specialized niche in the final stage processes of cleaning up a game for release. In this sense, it seems like the more cooks in the kitchen, the better to catch most bugs and glitches before Cyberpunk goes gold.
Corey Balrog has chimed into the delay and optimization conversation, and as someone who went through his fair share of hiccups with God of War having something like 3000 bugs when it was supposed to be 0 and ready for launch, I think his words are assuring in knowing that its not about f the studio will get there, its just when and to what efficacy.

In my opinion, if this is true, more power to CDPR, fly in the experts get things sorted properly get more eyes on the issue, get more people in there to brainstorm solutions, double down and make sure things go right the first time around on launch.

In some additional news, there are allegedly some layoffs at polish publisher CDP, which is oddly enough not related to CD project or cd projekt red, which seems to threaten the release of the game in Poland. CDPR has responses saying that all pre-release orders for cyberpunk 2077 placed from them will be honored, so if you were worried about that one, rest assured you will get your copy.

Cyberpunk 2077 Has Been DELAYED! (September 17th, 2020!)

Cyberpunk 2077 has been delayed due to not being able to make the release window. The game is playable from start to finish, but its likely that CD PROJEKT needs that extra time.

VIA CDPR on Twitter:

“We are currently at a state where the game is complete and playable, but there’s still work to be done,” CD Projekt Red wrote in a press release, embedded below. “Night City is massive–full of stories, content, and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing, and polishing. We want Cyberpunk 2077 to be our crowning achievement for this generation and postponing launch will give the precious months we need to make the game perfect.” CD Projekt Red added that there will be “regular updates” on the game’s progress as the September 17 release date approaches.