Tag Archives: cyberpunk 2077 impressions

I Played Cyberpunk 2077: Phantom Liberty & Patch 2.0 Early!

I’ve done it all in 2.0 and Phantom Liberty, and today I’m going to share my first impressions of Patch 2.0 in particular and give you guys my thoughts about new cyberware, new skills and perks, what to expect, vehicle combat, the revamped police system and other features I spotted 🙂

Enjoy.

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Phantom Liberty ULTIMATE Analysis – Official Trailer (ALL The Details!)

The Golden Age of Cyberpunk is upon us with Phantom Liberty! ALL the new details you missed in the official Phantom Liberty Trailer and tying it into all the new details from the hands on preview that includes Cyberware and armor, new characters, new storylines, the Barghest, Colonel Hansen, Dogtown and more!

Strap in!

Cyberpunk 2077 – The 100 Hour Review

100 Hours into Cyberpunk 2077 and the Good, Bad & Ugly of the game. Things have started to become more black and white, so let’s dive into just what this game accomplishes, where it falls short and where it surprises.

Here is my review for the game after a substantial amount of time with combat, lifepaths, dialogue, characters and all the main quests and all forms of side content.

Your Cyberpunk 2077 Questions Answered!

After 50 hours sunk into Cyberpunk 2077, I’ve taken your most requested Cyberpunk 2077 questions from Twitter and YouTube and compiled them so you get a better sense of the game.

If you have any more questions drop a comment and let me know!

I Played Cyberpunk 2077 – First Impressions & Review Soon!

Cyberpunk 2077 is so far a promising, hallucinatory fever dream with quiet contemplative moments scattered between its ruthless chaos & sparkling cast of characters.

Here are my brief impressions after 30 hours in Night City.

Full review soon!

Cyberpunk 2077 News – VIBRANT Open World Content, NEW Screenshots, Watson District Lore!

Exciting Cyberpunk 2077 details including just what kind of different open world activities, random encounters, quests and side jobs we can do in Night City, Some beautiful new screenshots from CD PROJEKT RED, some details on the district of Watson with some screens and concept art of this melting pot district, and a ton more unique details you may have missed from previews and hands on events all in todays Cyberpunk 2077 News Video!

Before we get into it check out this response to Kanye Wests announcement that he’s running for presidency by the Cyberpunk 2077 twitter page. As we know Cyberpunk 2077 is based on the source of Cyberpunk 2020 and the dark future, so they decided to respond with “sooo this is how it started” insuniating that a Kanye presidency is this timeline’s beginning of the DarkFuture. Definetly some pretty on brand humor from CDPR, which I think we can all agree was a top tier tweet.

Now First up we have a feature from CDPR on the district of Watson explaining the district where V’s apartment resides as follows. “Watson used to have it all. Nightclubs, skyscrapes, corporate offices, a top-end medcenter – even the biggest black market in Night City. Japanese corporations competinv with Arasaka invested billions of Eurodollars in the district, intending to make it self-sufficent and prosperous.

Everything changed when Arasaka returned to the city after the Unification War. It bled other corporations dry and changed Watson forever.

Today, Watson is a sad and deseperate place. It’s one of Night City’s poorest districts and it’s a battleground between Maelstrom and Tyger Claws.

Maelstrom settled in the Northside Industrial District. It’s filled with factories (most of them abandoned) and working-class apartment blocks. You can also find the well-known Totentanz bar here.

Tyger claws operate from Little China and Kabuki. Little China used to be an extension of downtown; It’s a high density urban region with skyscrapers, overpopulated with Asian immigrants during the late 2040s.

The rest of Watson is the Arasaka waterfront. An area off limits for non-employees.”

Moving on we have some of the open world activities that were noted by Journalists who had a chance to go hands on with cyberpunk 2077. Some play testers wrote down each of the open world elements as a comprehensive list, and although there could be more this is a really good sign to the diversity of things to do in Night city. Going down the list we have Main jobs and side jobs, gun for hire or mercenary quests, search and recovery quests, thievery, agent saboteur and SOS quests, Mercs needed, special delivieries, assaults in progress, Cyberpsycho sightings, clothing sotres, ripperdocs, techies, weapons and gun shops, trainers, foods and restaraunts, bars and other side quests.

During the Nomad playthrough, there was a segment where the Snake Nation was mentioned. Now we know the Wraiths and the Aldecaldos are the nomad factions that have been confirmed for Cyberpunk 2077, but hearing a reference to some of the other Nomad nations might give some insight into them showing up at some point during the game. The snake Nation in 2020 was the largest Nomad nation that was created as a response to the Nomad Movement in North America, led by a man named Freddie Douglas.

Now during the Nomad Lifepath previews prior had mentioned attempting to smuggle something into Night City, which we were for the most part never made aware of as the reader. It turns out this was an Iguana, who are now rare because they had seemingly gone extinct over 30 years ago.
At 26 minutes in, Alanah mentions that a Red had told her about a Forza 4 styled driving build for vehicles.

We’ve all seen the Maelstrom 48 minute demo, and again a Red mentioned to Alanah on her playthrough that there were 7 different outcomes of that particular quest. This is insane for the potential of branching narratives, replayability and repurcussions to your actions. One scenario ended with Militech storming the lair and fighting the Maesltrom as you simply looked on.

Some of the loot included condoms, burritos and handcuffs, and there will be a sell all junk button to streamline the selling process at vendors and stores.

When it comes to Melee and Boxing, there is a questline which starts off with the training robot in your apartment. After you’ve completed that, you will move on to a kind of street brawling tournament which begins with fighting the oscillation sync twins in Kabuki.

There is a TV talk show in the world where ARasaka employees are discussing the morality and ethics of the relic chip. It was allegedly created to house the leader of Arasaka’s consciousness. This explains why Silverhand who died at the hands of Adam Smasher is on the chip, and the end of the Cyberpunk 2020 timeline.

Cyberpunk 2077 – EVERYTHING From Night City Wire! Gameplay, Lifepaths, Previews, Screenshots & MORE!

Night City Wire was CRAZY so today I am going to go over absolutely everything about it from what we saw in the first episode and everything that was announced, to what we will see, to a roundup of previews featuring character creator options, skills, lifepath summaries, mission structures, the open world, gameplay, and technical details from all around the web, as well as show 85 new screenshots and compare what we have seen so far with past demos to show you the graphical upgrades.

First up let’s go over what we saw. This first episode for Night City Wire opened up with The Gig trailer showing off Night City at Night in the rain, and our introduction to the opening scenes of Cyberpunk 2077, depending on your Lifepath which we will get into shortly. I do also want to say that I will be doing an extensive analysis of this trailer this weekend so look out for that. For me this was a 10/10 trailer and the graphical improvements and lighting showcased is quite impressive. This is all in game footage, and some if not all scenes are utilizing RTX. This trailer also shows how we will inevitably get the chip for DeShawn before being shot and betrayed by him left to wake up in a scrapyard. Seems this heist mission goes wrong for Jackie and V. Now the chip seems to be in the possession of Arasaka, who are one of the heaviest hitters in Night City. Definitely my favorite part of the showcase.

This is followed by an about the trailer dive with Pawel Sasko, a commentary on the new feature of Braindance, as well as the announcement of Cyberpunk Edgerunners a Netflix series coming in 2022 from Studio Trigger an acclaimed Japan based animation company. I know very little about anime studios but it seems like fans are incredibly pleased with this. Again I will have a frame by frame analysis of this in the coming days. Everything that they showcased here is also part of the prologues and the first few quests. There was also some exclusive Katana gameplay, I’m not sure that was featured in the NCW, but GameStar somehow got some extra footage, and it looks decent from the 5 or so seconds we can see.

Now with episode 1 out of the way, episode 2 will be coming in just a few weeks as per Hollie Bennet, and the 3rd one will be TBD. It seems there are only 3 slots on the Cyberpunk site, so after that we may get marketing drops in other forms.

Moving on we have our preview roundup. I’ve gone over more than a dozen of these written previews and distilled this down into the nitty gritty of customization, the 3 different lifepaths, the gameplay, the weapons and cyberware , the open world, the mechanics, the technical elements and the overall pros and cons I could glean.

Starting off with the tech side, yes Cyberpunk 2077 will utilize DLS 2.0, which is upscaling technology which will help you push higher frames at the same graphical fidelity. Considering how heavy this game must be based on lighting and the world, this is great news for those who want to play with RTX on and soften the FPS blow. Evidently many of the previews who mention RTX say this is one of the best implementations of it, even over standouts like control and metro exodus….

Next up we have the character creator attributes and skills. The character creator was mentioned at being visibly 3x larger than what we saw in the Deep Dive with 252 individual options from nail length to nipple size to even odd eyes with some previewers mentioning black and white hypno eyes and having the option to not have nipples. There were a reported 6 skin types, 35 hairstyles, 17 eyes, 8 eyebrows, 17 mouths, 17, jaws, 17 ears, 8 bits of cyberware or whats likely surface wiring, 9 types of scars, 9 types of tattoos, 11 piercings, 5 types of teeth with someone mentioning pink chompers, 8 types of eye makeup, 5 bits of lip makeup, 3 blemishes, 3 types of nipples, 5 types of body tatts, 3 types of scars, 2 dick types, 1 vagina option, the option to not have anything, dick size options, and 5 types of pubic hair. One of the journalists mentioned creating a character with a tic tac dick and radioactive green pubes. You could also completely randomize your character.

Cont in video …
Sources

https://www.theverge.com/21302888/cyberpunk-2077-preview-demo-hands-on-ps4-xbox-stadia-cd-projekt-red-impressions

https://www.pcgamer.com/after-4-thrilling-hours-in-cyberpunk-2077s-massive-open-world-im-hungry-for-more/
https://www.eurogamer.net/articles/2020-06-25-we-played-cyberpunk-2077-for-four-hours-heres-what-we-think
https://www.kotaku.com.au/2020/06/cyberpunk-2077-customisation-character-creator/

Cyberpunk 2077 News – NEW Gameplay & Trailer Coming, NEW Screenshots & Preview Teases!

TONS of Cyberpunk 2077 News today including NEW Gameplay, Trailer and Screenshots announced, Preview teases from the Hands on event for CYberpunk 2077, and a ton of Cyberpunk goodies that will be dropping soon!

First up check out this epic new piece of art from CDPR in honor of the dragon boat festival. It features V on his Yaiaba Kusanagi, speeding through Night City at Night with some holographic dragons all around him.

Speaking of Screenshots, GOG released a massive library of concept arts, and screens so go check that out. They have snuck in some new images here so let’s take a look at them. First we have my favorites the concept art pieces. These are the interiors and exteriors of the stylistic themes of entropism, kitsch, neo kitsch and neomiltarism.

We also have some incredibly impressive in game advertisements. Again there is a whole department dedicated to the in game ads, to really make them stand out as believable and to show how consumer driven this world is.

We also have a brief look at the Badlands and a trailer home out in the middle of nowhere.

Moving on we have a ton to talk about here mainly preview related as a handful of journalists and big media personalities have taken a first-class ticket to Night City in the form of hands on play-sessions. These sessions seem to last around 4 hours and have taken place on action in areas like china, Poland, and Italy to name a few. These previews will go live after the Night City Wire when the embargo lifts, and our good buddy Andre over at NightCityLife has confirmed that they were not able to capture gameplay.

Seems like the first round of demos will be mainly written content or talking head videos. For those who couldn’t make a physical presence, it’s assumed that they got to play via PC streaming as we’ve seen reds utilizing GeForce Now online and from mentions from the last delay Q&A that streaming the game to the individual was what they are going to do.

The Polish and Chinese booth were shown off, where in the case of the Polish venue we have a ton of interesting movie posters, most of which we’ve seen if you’ve been following the channel for a while with the exception of Wipe Out. You can also see the logo of Night City in all it’s glory hanging off the side of the building. Welcome to the Dark Future embraces you as you enter.

The Chinese booth is a little more subdued, but encapsulates V’s weapon locker from the 2 year old demo. There is some VR equipment in there, spurring rumors of a potential VR port, but based on what CDPR has said in the past it is mostly likely purely decorative.

Now the lucky journalists who have gotten their hands on the demo also received a pretty awesome PR package containing a shirt, backpack and what looks like stickers denoting each of the 3 lifepaths. We have the Nomad, Corpo and Street Kid. Now this is obviously important as I’m fairly sure the demo was heavily lifepath focused as that is in the prologue of the game. The fact that the demo was the character creator as well as the beginning makes me believe that’s the case, which is a smart decision as preview impressions may be vastly different here based on whatever lifepath the player chose.

Obviously full opinions are not to be released until after NCW, but there have been some morsels online which indicate that these demos have been incredibly well received so far. In a tweet from a Chinese previewer he mentions “OMG this game is a miracle. I cant speak about this until the 26th, but hey, this 4 hours playing already made me forget who I am. Just wait” another player from the china booth mentioned that he created a female character with a giant penis.

We also have tidbits from Paris and SkillUp with Paris mentioning that we are not ready for whats coming and a very on brand meme from SkillUp. Again I can’t wait to actually read these full impressions when embargos are lifted.

Moving on we have CDPR announcing a Trauma Team comic series in collaboration with Dark Horse Comics. In a statement on their forumsthey mention that “Cyberpunk 2077: Trauma Team welcomes you into a world of deceit, greed, and desolation. Nadia, a citizen of Night City and the sole survivor of a failed rescue mission for the Trauma Team International Corporation. After she agrees to continue work for an upcoming extraction mission, Nadia and her new team find themselves in an even more dangerous and life-threatening situation. Soon they’ll discover Trauma Team is not what it seems.

Arriving on September 9th, 2020 assuming no delays this looks like a must have for comic book or trauma team fans. Speaking of Trauma Team a TT statue was also spotted at the Polish venue for the hands on previews. With this paramedical military service being so popular you can expect more products to do with them.

We also do have a cryptic announcement about Secret lab, with a very cryptic tweet.

Cyberpunk 2077 – TOP 10 Things To Look Forward To In 2020!

With 2020 around the corner here I thought it would be the perfect time to countdown 10 of the biggest things to potentially look forward to in the New year when it comes to Cyberpunk 2077. In the Top 10 things to look forward to in 2020 Cyberpunk 2077 end of the year video, we’ll go over CD PROJEKT REDs plans and some speculation about what we will be seeing in early 2020, whether thats gameplay, screenshots, more of night city or even characters. Now some of these are more or less confirmed, whilst some involve a bit of speculation so keep this in mind.

Cyberpunk 2077 Community Podcast #34! Discussion & Impressions ft. Guest Stylized aka Matty!

Cyberpunk 2077 Community Podcast #34! ft. Guest Stylized aka Matty! w/TheNeonArcade, TheMadqueenShow, TripleSLeague & LastKnownMeal