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I Played Cyberpunk 2077 – First Impressions & Review Soon!

Cyberpunk 2077 is so far a promising, hallucinatory fever dream with quiet contemplative moments scattered between its ruthless chaos & sparkling cast of characters.

Here are my brief impressions after 30 hours in Night City.

Full review soon!

Cyberpunk 2077 Xbox Gameplay Analysis! (Night City Wire Special!)

Did we see our first look at The Soulkiller? What are the little details during Cyberpunk’s combat you might have missed? Where in Night City do we think this trailer takes place?

Analyzing all the Cyberpunk 2077’s gameplay on Xbox One X and Series X which dropped via a Night City Wire Episode 5 in today’s video! Worry not the Official Gameplay Analysis is underway too!

Cyberpunk 2077 – EVERYTHING From Night City Wire! Gameplay, Lifepaths, Previews, Screenshots & MORE!

Night City Wire was CRAZY so today I am going to go over absolutely everything about it from what we saw in the first episode and everything that was announced, to what we will see, to a roundup of previews featuring character creator options, skills, lifepath summaries, mission structures, the open world, gameplay, and technical details from all around the web, as well as show 85 new screenshots and compare what we have seen so far with past demos to show you the graphical upgrades.

First up let’s go over what we saw. This first episode for Night City Wire opened up with The Gig trailer showing off Night City at Night in the rain, and our introduction to the opening scenes of Cyberpunk 2077, depending on your Lifepath which we will get into shortly. I do also want to say that I will be doing an extensive analysis of this trailer this weekend so look out for that. For me this was a 10/10 trailer and the graphical improvements and lighting showcased is quite impressive. This is all in game footage, and some if not all scenes are utilizing RTX. This trailer also shows how we will inevitably get the chip for DeShawn before being shot and betrayed by him left to wake up in a scrapyard. Seems this heist mission goes wrong for Jackie and V. Now the chip seems to be in the possession of Arasaka, who are one of the heaviest hitters in Night City. Definitely my favorite part of the showcase.

This is followed by an about the trailer dive with Pawel Sasko, a commentary on the new feature of Braindance, as well as the announcement of Cyberpunk Edgerunners a Netflix series coming in 2022 from Studio Trigger an acclaimed Japan based animation company. I know very little about anime studios but it seems like fans are incredibly pleased with this. Again I will have a frame by frame analysis of this in the coming days. Everything that they showcased here is also part of the prologues and the first few quests. There was also some exclusive Katana gameplay, I’m not sure that was featured in the NCW, but GameStar somehow got some extra footage, and it looks decent from the 5 or so seconds we can see.

Now with episode 1 out of the way, episode 2 will be coming in just a few weeks as per Hollie Bennet, and the 3rd one will be TBD. It seems there are only 3 slots on the Cyberpunk site, so after that we may get marketing drops in other forms.

Moving on we have our preview roundup. I’ve gone over more than a dozen of these written previews and distilled this down into the nitty gritty of customization, the 3 different lifepaths, the gameplay, the weapons and cyberware , the open world, the mechanics, the technical elements and the overall pros and cons I could glean.

Starting off with the tech side, yes Cyberpunk 2077 will utilize DLS 2.0, which is upscaling technology which will help you push higher frames at the same graphical fidelity. Considering how heavy this game must be based on lighting and the world, this is great news for those who want to play with RTX on and soften the FPS blow. Evidently many of the previews who mention RTX say this is one of the best implementations of it, even over standouts like control and metro exodus….

Next up we have the character creator attributes and skills. The character creator was mentioned at being visibly 3x larger than what we saw in the Deep Dive with 252 individual options from nail length to nipple size to even odd eyes with some previewers mentioning black and white hypno eyes and having the option to not have nipples. There were a reported 6 skin types, 35 hairstyles, 17 eyes, 8 eyebrows, 17 mouths, 17, jaws, 17 ears, 8 bits of cyberware or whats likely surface wiring, 9 types of scars, 9 types of tattoos, 11 piercings, 5 types of teeth with someone mentioning pink chompers, 8 types of eye makeup, 5 bits of lip makeup, 3 blemishes, 3 types of nipples, 5 types of body tatts, 3 types of scars, 2 dick types, 1 vagina option, the option to not have anything, dick size options, and 5 types of pubic hair. One of the journalists mentioned creating a character with a tic tac dick and radioactive green pubes. You could also completely randomize your character.

Cont in video …
Sources

https://www.theverge.com/21302888/cyberpunk-2077-preview-demo-hands-on-ps4-xbox-stadia-cd-projekt-red-impressions

https://www.pcgamer.com/after-4-thrilling-hours-in-cyberpunk-2077s-massive-open-world-im-hungry-for-more/
https://www.eurogamer.net/articles/2020-06-25-we-played-cyberpunk-2077-for-four-hours-heres-what-we-think
https://www.kotaku.com.au/2020/06/cyberpunk-2077-customisation-character-creator/

Cyberpunk 2077 News – NEW Gameplay & Trailer Coming, NEW Screenshots & Preview Teases!

TONS of Cyberpunk 2077 News today including NEW Gameplay, Trailer and Screenshots announced, Preview teases from the Hands on event for CYberpunk 2077, and a ton of Cyberpunk goodies that will be dropping soon!

First up check out this epic new piece of art from CDPR in honor of the dragon boat festival. It features V on his Yaiaba Kusanagi, speeding through Night City at Night with some holographic dragons all around him.

Speaking of Screenshots, GOG released a massive library of concept arts, and screens so go check that out. They have snuck in some new images here so let’s take a look at them. First we have my favorites the concept art pieces. These are the interiors and exteriors of the stylistic themes of entropism, kitsch, neo kitsch and neomiltarism.

We also have some incredibly impressive in game advertisements. Again there is a whole department dedicated to the in game ads, to really make them stand out as believable and to show how consumer driven this world is.

We also have a brief look at the Badlands and a trailer home out in the middle of nowhere.

Moving on we have a ton to talk about here mainly preview related as a handful of journalists and big media personalities have taken a first-class ticket to Night City in the form of hands on play-sessions. These sessions seem to last around 4 hours and have taken place on action in areas like china, Poland, and Italy to name a few. These previews will go live after the Night City Wire when the embargo lifts, and our good buddy Andre over at NightCityLife has confirmed that they were not able to capture gameplay.

Seems like the first round of demos will be mainly written content or talking head videos. For those who couldn’t make a physical presence, it’s assumed that they got to play via PC streaming as we’ve seen reds utilizing GeForce Now online and from mentions from the last delay Q&A that streaming the game to the individual was what they are going to do.

The Polish and Chinese booth were shown off, where in the case of the Polish venue we have a ton of interesting movie posters, most of which we’ve seen if you’ve been following the channel for a while with the exception of Wipe Out. You can also see the logo of Night City in all it’s glory hanging off the side of the building. Welcome to the Dark Future embraces you as you enter.

The Chinese booth is a little more subdued, but encapsulates V’s weapon locker from the 2 year old demo. There is some VR equipment in there, spurring rumors of a potential VR port, but based on what CDPR has said in the past it is mostly likely purely decorative.

Now the lucky journalists who have gotten their hands on the demo also received a pretty awesome PR package containing a shirt, backpack and what looks like stickers denoting each of the 3 lifepaths. We have the Nomad, Corpo and Street Kid. Now this is obviously important as I’m fairly sure the demo was heavily lifepath focused as that is in the prologue of the game. The fact that the demo was the character creator as well as the beginning makes me believe that’s the case, which is a smart decision as preview impressions may be vastly different here based on whatever lifepath the player chose.

Obviously full opinions are not to be released until after NCW, but there have been some morsels online which indicate that these demos have been incredibly well received so far. In a tweet from a Chinese previewer he mentions “OMG this game is a miracle. I cant speak about this until the 26th, but hey, this 4 hours playing already made me forget who I am. Just wait” another player from the china booth mentioned that he created a female character with a giant penis.

We also have tidbits from Paris and SkillUp with Paris mentioning that we are not ready for whats coming and a very on brand meme from SkillUp. Again I can’t wait to actually read these full impressions when embargos are lifted.

Moving on we have CDPR announcing a Trauma Team comic series in collaboration with Dark Horse Comics. In a statement on their forumsthey mention that “Cyberpunk 2077: Trauma Team welcomes you into a world of deceit, greed, and desolation. Nadia, a citizen of Night City and the sole survivor of a failed rescue mission for the Trauma Team International Corporation. After she agrees to continue work for an upcoming extraction mission, Nadia and her new team find themselves in an even more dangerous and life-threatening situation. Soon they’ll discover Trauma Team is not what it seems.

Arriving on September 9th, 2020 assuming no delays this looks like a must have for comic book or trauma team fans. Speaking of Trauma Team a TT statue was also spotted at the Polish venue for the hands on previews. With this paramedical military service being so popular you can expect more products to do with them.

We also do have a cryptic announcement about Secret lab, with a very cryptic tweet.

Cyberpunk 2077 – 5 Things I’d Love To See At Night City Wire!

With Night City Wire just over 2 weeks away, I figured I’d go over 5 things I would love to see at CD PROJEKT RED’s cyberpunk 2077 marketing kick off event on June 25th. The last time we saw Cyberpunk 2077 was 9-10 months ago with the Deep Dive and that was a 6-month-old build at that time, so we realistically have seen very little about the game, despite the fact that we have over an hour of gameplay in total. In any case, I’m going to drop my list, but let me know in the comments below what you would most like to see.

Make sure you join on June 25th as I will be live-streaming the Cyberpunk 2077 Night City Wire for all of you guys!

Cyberpunk 2077 News – NEW Images, Romances, RTX 2080Ti & Cyberpunk Red Release Date!

We have a TON to talk about today including details on a custom Cyberpunk 2077 GPU, GeForce Now vs Stadia, Braindance Gear, Romance Details, an amazing new image of Night City, and big Cyberpunk red news and first look images.

First up we have a couple new images coming out from a Twitter user who visited CD PROJEKT RED’s studio in what seems to be Krakow. We see the iconic cardinal, and the front desk but we also see this concept art of what seems to be one of the districts in Night City. This huge wall of concept art really gives you a feel for what the developmental team envisions for this Cyberpunk world, and I immediately get vivid images of Ghost in The Shell and Dredd as the most similar comparisons to what we see here.

As for what district this could be, we see some power plants in the bottom corner, with gas flares, which are used in industrial plants to burn off flammable gas released by pressure relief valves. This gives us a big hint that it is Santo Domingo, which is described as the area where all Night City is powered from with its countless power plants and industrial factories. This is an area dangerous due to the toxic products of these plants and we see what looks like it may be a Dam as well.

Next up we have some amazing news coming out from NVIDIA in collaboration with Cyberpunk 2077. NVIDIA has had a relationship with CDPR ever since Cyberpunk 2077 announced it would be utilizing Raytracing in 2077, which will allegedly give the best graphical experience possible. They are currently taking this partnership one step further with the announcement of the RTXOn Sweepstakes where you can win a Limited-Edition Cyberpunk 2077 RTX 2080TI, which I have to say looks absolutely brilliant.

On NVIDIA’s official page they say, “We’ve made just 200 of these Cyberpunk 2077 GPUs, they won’t be sold, but you can potentially win one. Each has a custom AL5052 aluminum shroud, with Cyberpunk 2077s signature styling and powerful GeForce RTX 2080 Ti hardware underneath. And of course, it comes gift wrapped in a special edition Cyberpunk 2077 box, perfect for a collector’s shelf.

We also have another announcement from NVIDIA that Cyberpunk 2077 will be a title for GeForce NOW, which is NVIDIAs cloud gaming service along the same lines of google stadia and microsoft’s project xCloud.

Moving on we have a new image shared by Cyberpunk 2077 for Valentines Day this year. If you guys remember last year, they showcased this chromed out Cupid sporting this giant pink Sniper rifle for Valentines day, and this year they delivered another really awesome image from the Cyberpunk world. This woman who I think is oddly reminiscent of Sandra Dorsett from the first 48 minute demo, is featured wearing this headset or headgear piece of some sort being used to watch a steamy Braindance. With the caption, no plans for Valentines Day? Solo is always a good option, this likely refers to the fact that this braindance is highly sexual in nature, and that with braindance you don’t really need another flesh and bone human to have a little fun. The panels on the headset emit these hearts onto the eyes of this character, and from what we know about Braindance so far, we know that many of these experiences have to do with romantic extra-curriculars.

In the same vein when we are discussing romances, a reddit user pulled up an old and overlooked tweet from CDPR developer Mateus Tomaskiewicz, where we learn more about gay, lesbian, bi and straight relationships and how they are balanced in Cyberpunk 2077. In the thread a user asks about how attractive the gay romance option will be, to which Mateusz responds with he thinks he’s a stud, but also mentions a female gay romance option.
Another user chimes in with a follow up comment mentioning that if we only get one gay and lesbian option, they hope the straight options are balanced and there’s more bisexual options, to which Mateusz responds with Everyone will get equal amounts of quality content when it comes to romances, relationships and options in Night City. Now again this was an older tweet, so as always things are subject to change.

Next up we have some amazing details from RTalsorian and Cyberpunk Red. If you guys tuned into the Cyberpunk 2077 Community Podcast on this channel last Sunday, you’d know we got the chance to premiere two new Cyberpunk Red images for the first time thanks to JGray and the guys at RTalsorian. What we showed were these 2 images which will be featured in the full release of Cyberpunk Red, which is a tabletop RPG primer to Cyberpunk 2077 which takes place in the 2040s, after Cyberpunk 2020 and before 2077, which now has a tentative release date for June!

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MadQueen’s Braindance Video – https://www.youtube.com/watch?v=wijWPCllrdw

Cyberpunk 2077 – Mini Games & Side Activities!

In Today’s Cyberpunk 2077 video we are going to be talking about potential mini games and Side activities that will be available in Night City and in Cyberpunk 2077. Some of these side-quests have more credibility of showing up in 2077 and some will be more of what I think would fit and will be more speculation than anything.

The main attraction of Cyberpunk 2077 will most definetly be the main story and side quests, but I can imagine due to the narrative and heavy nature of the world of Cyberpunk 2077, we will likely need to diffuse with some more mind numbging arcadey mini-games as a break from hunting down corporates and prolific gangs.

First we have the potential for Boxing, MMA fighting and street fights. We’ve talked about this a bunch before, but boxing and MMA seem to be the main sport in night city with it all over the worlds screens, and how often we see people training on these robotic punching bags in the world. Boxing and fist fighting was also in The Witcher 3 as also mentioned before, so this style of melee combat may be something CDPR is comfortable with. This is also something that can weave nicely into the violent world of the Cyberpunk lore.

Next we have Braindance, which could possibly be something much larger than mere side activities, but can also be something to do in the privacy of your own apartment based off our initial viewings. Braindance would open up an infinite amount of psossibilites as Braindance allows you to live out your wildest dreams as a sort of sanctioned hallucinatory experience. Braindance bars and shacks are present in the lore, so maybe we can stop in at one of these to indulge in the myriad of possibilities it offers. Do take note that Braindances seem to be advertised on posters that have a “BD” in one of the corners.

Next we have bar games such as pool and darts. In the Trailer we see an augmented pool table and in a frame by frame series episode it is also mentioned as being retrofitted with technology. I can see a variety of bar games being present as mini-games and competing against NPCs within these. These mini-games would be your standard run of the mill bar activites such as slots and gambling, drinking, smoking and previously mentioned pool and maybe air hockey. There would likely be a high stakes Cyberpunk spin to it, so I hope if they go this route with it. You can bet your eddies or cybernetic enhancements in the hopes of stripping everyone in the bar dry.

I can also see a mini game pitting you against Jackie or other NPCs in who can pick up the most dates or one night stands at these bars.

We also have more traditional sports like Basketball as seen in the trailer, and some of the Cybersports present in the Cyberpunk genre as a whole. Rollerball from Alita seems like it would be a neat option, and obviously all these sports would have athletes with augmnets and cyberware which makes them more physically impressive and the sports themselves could be much more of a bloodbath.

BattleBots or an underground robot fighting league would be my personal addition to the game. If you guys have seen the Netflix series Love Death and Robots first Episode Sonnies Edge or Movies lIke big hero 6 you can kind of extrapolate on these concepets and kind of see what I’m talking about. Drones are a huge element of Night City. being able to use ones to defeat others and collecting their scraps for our crafting ability would be a nice addition.

Ofcourse they could go with the approach of having a card game like Gwent as NEteunner is a similar card game that’s license was not extended, and although CDPR have somewhat denied the prospect of having Netunner specifically, that doesn’t mean they couldn’t have something similar.

Cyberpunk 2077 – The Dangers Of Night City!

In todays Cyberpunk 2077 & Cyberpunk video Today we are talking about All the dangers in the treacherous world of Night City. These are some of the people, places and things you have to be incredibly weary of when you are trying to make your way around the city, because they are each in itself uniquely deadly. From drugs and braindance to megacorporations to issues with cyberware and cyberpsychos you always have to watch your back on the streets of Night City.

First up we have some of the drugs and substances that are peddled on the Night City streets. The futuristic drugs in Night City are all designed to be addictive and are all toxic by nature.

While drugs like synthcoke a futuristic variant of cocaine are present in the world of Night City, this is on the bottom of the ladder when it comes to lethality and detrimental side effects.

Smash is the Cyberpunk equivalent to alcohol and is yellow and foamy, comes in cans, and has many of the same effects as our modern day liquor.

At the top of the spectrum are drugs like Dorph and Black Lace.

Dorph is a painkiller which counteracts the effects of stress, pain and stun or shock effects.

Black lace is a high powered version of dorph, and gives the user invulnerability to pain, adrenal rush, and an increased level of poise and composure under stress.

Braindance is futuristic form of VR entertainment and can also have debilitating effects on your life as well. The addiction to these sensory experiences is so powerful that users forget about reality and spend increasing amounts of time living out their wildest fantasies within a braindance recording.

Next we have Cyberware and issues with augmenting the body using a Ripperdoc. Choosing the right ripperdoc is as important as choosing the right type of cybernetic. Illegal ripperdocs have dodgy morals and business practices and lesser known ripperdocs can botch procedures. Things like cyber-rejection, infection, scarring and operation failure exists in the world of installing Cybernetics and is a risk you might have to take when 2077 rolls around. EMP type damage can also short circuit Cybernetics and EMP damage is one of the 4 types in 2077.

Another big danger involved in Cyberware and cybernetics is the potential to install too much. By installing too much, you start to lose your humanity and are at the risk of becoming Cyberpsychotic. CYberpsychos have little to no control of their being and generally turn into murderous overly augmented individuals.

Next we have The Net and just how dangerous it is to be a netrunner. Netrunning is a way of plugging into a 3D interface using a cybermodem and using your digitally assembled icon to traverse cyberspace. Netrunning is usually meant as a way to expose and divulge government and corporate secrets by breaking into heavily firewalled data fortresses to steal these secrets. The deadly part of the Net is that its chock full of hostile netrunners, demon series programs and cyberassassins present in the Net that patrol their specific online areas.

Flatlines, poison flatlines, krash and the Hound series of programs are all used in anti-system or seek and destroy uses and are meant to eliminate and fry personal cybermodems and decks.
Heftier viruses like Black Ice and Soulkiller programs are much more devastating and can leave your consciousness trapped floating in Cyberspace as your body back in the real world decays.

Next we have the gangs of Night City.

Some of the deadliest gangs in Night City are ones who are on the edge of Cyberpsychosis after augmenting themselves too much.

The bozos, a group of killer clowns, have biosculpted their bodies to look like clowns and murder people for their own entertainment. They enjoy torturing people and playing on their anxieties

The maelstrom are a combat gang reliant on pain suppressors, reflex boosters and street modifications including the Red Eye front Optic mount. .

The braniacs are a thinking mans booster gang and prefer skill-chips over clumsier cybernetics. Some of their members are so advanced that they are essentially walking super computers almost in the grip of cerebreal cyberpsychosis.

The Slaughterhouse is one of the worst if not the worst gangs you can come across in Night City. Specilaizing in any body modifications that are sharp, like rippers and vampires.

Finally we have the Megacorporations. In the world of Cyberpunk 2077 these corporations are the law and they call the shots, no matter what district you are in. They aim to get ahead by any means necessary and routinely use methods of sabotage, bribery, blackmail and assassination to get ahead. Manufacturing, tech, agricorps and media corporations are the most powerful in the world of Cyberpunk. Militech, Arasaka, BioTechnica and Media 54 news are some of the strongest Megacorporations, with the dodgiest morals.

Cyberpunk 2077 – Podcast Episode 1 ft. MadQueen!

In today’s Cyberpunk 2077 Podcast we have Cyberpunk 2020 + Cyberpunk 2077 Lore Expert The MadQueen! In this Episode of the Podcast we will be talking about Cyberpunk 2077 at E3 2019 and a potential open booth from CD PROJEKT RED, Hacking & Netrunning, Crystaljocks, The Net, Trauma Team, The Maelstrom Gang, Militech and Arasaka, Braindance, The Revamped Dialogue System, Jackie Welles, SysOps, The Cyberpunk 2077 E3 Trailer, Cyberpunk Red, Viruses like Black ICE and The Soulkiller, and More!

Cyberpunk 2077 – Is This OUR REAL Future?

Is a Cyberpunk 2077-like Future, Realistic? In today’s Cyberpunk 2077 we are talking about if OUR future will look like Cyberpunks, as well as some reasons why our real world is heading towards many of the things that Cyberpunk 2077 showcases.

Everything from Braindance to it’s real world comparison, to talking about a lesser known project Elon Musk is working on and it’s Cyberpunk 2077 comparison, to Orbital Air being a possibility for us, to real world Cybernetics, to modern day Cyberpsychosis, as well as real life megacorporations from the past and the future will be discussed in this video.

First let’s look into Cyberware. In 2077 Augmenting the human body with Cyberware is as fashionable as it is practical. In fact augmenting the human body is pretty common + natural in the universe that Cyberpunk 2077 lies in.

Now prosthetics are popular in 2077, but people mostly get them out of choice. In our world it’s largely due to the need for amputees to get some normalcy back into their lives, and prostheses main functions are replace missing hands and limbs which make everyday life easier.

However we are moving towards more of a 2077 like way of handling prosthetics. For example Deus Ex a popular Cyberpunk game partnered with Open Bionics to make 3D printed arm for this amputee.

Not only this, but MIT professor High Herr who lost his legs in an accident, has also created real life augmentations to not only replace functioning legs, but to make them much more useful and powerful than our biological ones.

RealSkinn a tough skin like covering for your shiny new cyberlimbs or subdermal armor in 2077 is also starting to become a thing today. Something called “Viper-Skin” is being developed to go over prosthetics to create a more natural looking limb, which can also sense heat changes through it’s membrane.

Now in the world of Cyberpunk 2077, most pieces of tech can be controlled using a brain computer interface called a Neural processor. A Neural router is planted into the bottom of the spine to route signals to different types of cyberware as well as Smart links to weapons and vehicles. In our modern day, Elon Musk is developing a real life Brain computer interface called a Neuralink. This piece of tech also known as a Neural mesh sits within the brain and allows us interact with all of our devices wirelessly with our minds.

Even the USB jack styled cybernetic that we use in the demo is relevant in our real world. A brain can actually be tapped into and read of its intentions using nothing more than futuristic probes.

Brainiacs a boostergang in the world of Night City pride themselves on using skill chips and downloading a variety of skills on the fly. This is a reality in the making with a potential to implant yourself with a brain chip and approach 200 IQ levels.

Let’s also not forget Braindance. Braindance is the sensory drug of the future and what we’ve referred to as VR on steroids in Cyberpunk 2077.

With people literally binging Netflix and with VR becoming a growing industry, Netflix has caught onto the craze and will be implementing VR in the future.

You find a way to involve all the human senses into Netflix and mix VR into the equation and you essentially have the same tools and escapist sentiment as what Braindance offers.

Next let’s take a look at Cyberpsychosis. Cyberpsychosis is a mental affliction in 2077, where if you augment yourself with too many cybernetics, you start to dissociate from your mind and find yourself feeling more machine and human. In our reality, we face a different type of Cyberpsychosis. Social Media and internet addiction.

People are actually getting mental illnesses such as depression and anxiety based on how much time they spend online, these constant comparisons, the wealth of knowledge at your finger-tips, the validation of likes and comments on social media and more. This is our modern day Cyberpsychosis.

In Cyberpunk 2077 combat drugs are largely used by Military puppets and veteran solos as a means to becoming a super human or solider.

Militaries largely use psychoactive drugs with their soldiers to allow them to suppress hunger, sustain effort without food, suppression of fear, reduction of empathy, improving reflexes and more.

Reflex boosters and combat drugs allow the body to feel like time has slowed, and some modern day military drugs have the same effect, especially ones with adrenal responses.

Finally we have Cyberpunk 2077s megacorporations, comparisons to how corporations do business today, and the average human in the future.

The likes of Militech and Arasaka have become such big corporations in the world of 2077 that they supersede governments and Nations.

In our history we have had megacorporations like Hanseatic League and the East India Company who have dominated for hundreds of years in the case of Hanseatic League and made trillions in the case of East India Company.