Tag Archives: cyberpunk 2077 explained

Las Vegas In SPACE! The Crystal Palace (Cyberpunk 2077 Phantom Liberty Lore!)

Many have heard of the Crystal Palace, yet so few have even set foot inside. Why you may ask? Because the Crystal Palace is reserved for the 1%. The richest, most influential, most powerful not only in Night City but in the entire world. This gigantic space station boasts everything from casinos, to restaurants, to low gravity pools and luxury apartments with panoramic views of Earth. This city in the sky is sponsored by the one and only Orbital Air, which shuttles the wealthy to this jewel nested between the Earth and Moon.

Timestamps:

Crystal Palace Lore 0:00
Hints We Will See The Palace In Phantom Liberty 3:21

Cyberpunk 2077 Lore – Vehicles & The History Of CHOOH2!

the vehicles in night city, the history of super fuel of the future CHOOH2 as well as the vehicle manufacturers all in todays Cyberpunk 2077 lore video.

Find out Biotechnica’s role in the production of CHOOH2, what induction and SID tech is, and some of the top tier manufacturers like Rayfield and Herrera are producing in Night City.

Cyberpunk 2077 Lore – InfoComp!

InfoComp is an American company which provides a massive library of scientific, technical and personal data pertaining to anyone and any subject. They provide reliable, timely and accurate information to its clients including intelligence, research portfolios and carefully crafted and theorized projections. They are rumored to have the most complete compilation of information in existence and includes video footage, sound recordings, hardcopy texts, CD-ROMs, data chips, magnetic media, photographs and artwork all stored in infocomps vaults. All these different mediums have also been digitized for the modern age, creating the largest single information database.

It is also rumored that Infocomps detectives are the most advanced in the world priding themselves on their ability to compile information in a short period of time. Other megacorps, despite having their own investigative department, still rely on the vital intelligence gathered by Infocomp.
Corporate spies have a huge target on their backs, and naturally only survive mere months in the field, but many of Infocomps operatives have been in the field for almost 10 years.

In addition to compiling new data to order, infocomp also allows clients to access their existing databanks. This data is backed up in many locations but is stored mainly in the computer core at the main office. This information is highly secure due to how many places its backed up in, and just how many organizations rely on it. No one dares touch it and fracturing their intelligence and informational link. Most companies pay a huge monthly subscription in exchange for 24-hour, 7 day a week access.
InfoComp is also involved in the publishing business, with resources like the Info at Hand almanac, and the whole world encyclopedia being their most popular contributions. They also publish a small amount of reference manuals and guides, many times more complete and concise than others within that field or niche.

Few firms exist that can compete with Infocomps size and sophistication, but the occasional street level information broker can sometimes undercut the firm. InfoComp has a positive marketing strategy however and tries to work with these freelance infobros whenever possible, and they consider blood to be a big and unnecessary expense.

When the gang of four which consists of the CIA, FBI, DEA and NSA deteriorated, the US was forced to combine its intelligence services with the beltway bandits, an infamous think-tank service who had for years competed with the gang of four in data compilation charging exorbitant fees.

Radical changes in the world made the data compiled by the bandits obsolete, and the beltway bandits were effectively out of a job. Robert D Alvarez was one of these analysts out of a job and moved out west as a result. He began to formulate an idea for his own think tank corporation and started small with a handful of dedicated employees. Before long, this new start up named InfoComp had regular clients, and in 2006 absorbed Eagle Investigations and EbonTech research to grow into an industry leader.

InfoComp has the ability to find the most obscure pieces of data, but also predicts upcoming events based on trends. Offices are protected by Lazarus trained and equipped security guards. They have also been rumored to maintain a number of intelligence gathering satellites.

Cyberpunk 2077 Lore – Orbital Air!

Orbital Air is a Megacorporation based out of Nairobi, Kenya that specializes in cargo and passenger transport to lower earth orbit. They have a very favorable position in the world of Cyberpunk in the 21st century.

Advancements in their French-made Hermes space planes has allowed Orbital Air to demand a massive market share within their niche, and they monopolize almost all of the orbital lifting capacity, with the exception of a few governments.

Corporations rely on Orbital Air services to transport cargo worldwide. If it wasn’t for Orbital Air, the Euro Space Agencies Crystal Tower, a massive orbital hotel complex for the ultra-rich would go out of business. With all commercial space bound cargo dependent on Orbital Air, OA has asserted outer worldly dominance during this time.

Large chunks of their budget go towards keeping Orbital Air ahead of their competition like China when it comes to orbital tech. With the Euro-flight Corporation also expanding its services to LEO, there is even more reason to double down on tech.

Cyberpunk 2077 Lore – Lazarus Military Operations Group!

Lazarus Military Operations Group or simply Lazarus group is one of the largest and most successful megacorporations dealing in military services and private contracting ranging from single solo operatives to entire army divisions. In today’s Cyberpunk 2077 Lore, let’s take a deep dive into this powerful entity.

Lazarus was the brainchild of wealthy inheritor Nelson Katzadoulos. With the instability of the 21st century ever present, there was a need for a mercenary organization that offered high quality services for upper echelon customers. Katzadoulos had a dream of offering the highest caliber of these mercenary and military services, something that made the existing companies that offered similar services obsolete.

Knowing nothing about leading a military operation however, Katzadoulos sought out Emile Lazarus, a former Colon in the Special Forces and Medal of Honor recipient. After a disastrous operation during the Second South American Conflict, Emile Lazarus became incredibly dissatisfied with the US military despite his love for being a soldier. He was hired to lead the operations and his renowned name was used to create Lazarus Group. Whilst Katzadoulos was the Silent partner taking care of finances, Lazarus began putting plans into motion for training facilities, and recruiting 5000 trainees who received 8 weeks of training from experts in military tactics and equipment.

During the 2010s the Lazarus group participated in the Central African Conflicts of 2013, the Urban Unrest of 2014, the 3rd corporate war and the European Brushfire Wars of 2018. With these constant operations, and successes, this catalyzed the groups growth into a powerhouse megacorporation in the 2020s with over a quarter million in troops.
Lazarus typically offers 4 “packages” depending on the needs of the customer, corp or government. This includes Solo operatives, small units and special teams, median forces, as well as large forces.

Lazarus trains its own operative and hires solos who already have a wide range of experience. The more experienced the solo is the higher his or her lease price. Since solos are sch a valuable asset, losing an experienced operative can cost Lazarus a small fortune. This means that part of this hefty fee is rooted in insurance.

Lazarus has a variety of different solos, with many combinations of race and linguistic ability to suit any situation. If you have a particular need or niche, Lazarus will have the operatives to fit perfectly into those niche situations. The more unique the skills, proficiency and look of a Solo, the higher the surcharge. These solos take out reconnaissance, infiltration, assassination, and investigative missions in a variety of situations including special terrain, airdrops, ocean infiltration among-st a myriad of others.

Operatives can deny a job, especially if it’s a suicide mission, but as an operative declines job after job their prestige and price drop proportionally.
When a single operative won’t quite get the job done and you are looking to upscale your forces, the small units and special teams’ package may be a more appropriate offering. Forces range from two to around 20 soldiers, but most of the contracts for this package involve teams of 2-6. These teams will run demolition, sabotage, hostage rescue and extraction missions.

If you are looking for between 50 to 1000 soldiers to do your bidding, the Media Forces package is the next tier up within the Lazarus ecosystem. These forces are used for a variety of purposes including area security, crowd control, assault, reinforcement and more. These units can have specializations, with can be leased out at an extra cost.

Finally, we have the Large forces which deploy between 2000 and 10k operatives. Typically, only big corporations, nations and governments ca afford this tier, with the largest package stretching to 20k troops at a cost of 100 million Eurodollars per month.

Lazarus has aggressive advertising on corporate billboards, and in the net to market and distribute its products and services, but their market strategy has to be balanced with recruiting troops as well. Because the pool of combat employees spans a wide spectrum, targeting the best and brightest and recruitment is high up on the hierarchy of importance.
Lazarus group has an exclusivity contract with Militech Corporation meaning that Lazarus uses Militech equipment whenever possible. Lazarus features their weaponry in advertising and in exchange, the group receives high quality gear in bulk at a discounted rate. Lazarus also conducts operational trials for Militech equipment and weapons.

Lazarus is headquartered in Rosslyn, Virginia, but they have Regional Offices in New York, Chicago, London, Berlin, Tokyo, Seoul, Cairo, Nairobi as well as of course Night City.

Cyberpunk 2077 Lore – Raven Microcybernetics!

Raven Microcybernetics better known as RMC are one of the best American manufacturers of Cyberware, wetware and cybernetic electronics. They are on the cutting edge of technology and pride themselves on their quality control. Public image wise, they are known for their “shelf presence” when it comes to high quality cyberware, full body conversions, electronics, netware and ACPA components.
RMC is tightly tied to the mind behind it, Dr Corvus Crow, and policies as well as products mirror Crowes own personality. Oddly enough when RMC stock goes does, so does Crowes own health a testament to their interconnectedness.

Corvus Crowe found a name for himself amidst the chaos of the Wasting plague, the food crash, the 2nd central American conflict as well as the first and second corporate wars of the 21st century. He completed his doctorate at 19 and spent his early 20s working under Janice Grubb as a Software Engineer for Kenjiri technologies, when they were developing some of the first net interface algorithms. Judging by some of the products they produced during this time, Raven were on the cutting edge on how we perceive the net.

Soon after however Crowe left to found BioDyne Systems and Kenjiri ended up becoming one of the driving forces of Kiroshi Optics.
BioDyne systems was known as the corporation credited with creating the first viable cyberlimbs. In 2009 however, BioDyne systems was going bankrupt and Raven Micro cybernetics, one of the investment holdings, was declared an official corporate entity.

Raven Microcybernetics is not a well-liked company in the US in the 2020s as they are seen as a threat. Orbital Air is the most powerful corporate ally RMC has, and their large investment in space has ensured this support. This has led to the co-development of the Warrior and Crusaders ACPA Chassis. RMC is also friendly with Tsunami Arms, who provides the small arms that Raven needs.

Raven is headquartered in the Corporate Center of Night City, but their manufacturing plants are scattered throughout the globe. They own 3 orbital work shacks and rely on Orbital Air for space Transport. Ravens online data fortresses are represented by a cybernetic arm rising out of a grid, with a black raven with glowing eyes perched upon the hand. Their Dataforts are secured by black programs and 24-hour sysop guards.
Employees enjoy competitive pay, Trauma Team Coverage, dental plans, health insurance amongst a myriad of other perks. Employees dress in black or grey with small accents of white red or gold.

In 2077 content, we know that the Flathead is controller by an RMC system after Pawel Sasko mentions it in the Deep Dive Q&A.

Cyberpunk 2077 – 15 CRAZIEST Cyberware From Cyberpunk Lore!

There are some TRULY crazy Cyberware in the Cyberpunk 2020 lore that have the potential to be seen in Cyberpunk 2077. Today we will be listing off 15 of the craziest, zaniest pieces of Cyberware in the lore and showcase how they impact your character in the world of Cyberpunk and Night City!

Cyberpunk 2077 – 4ÆM & Behind The Music Analysis! (The NET, Lizzy Wizzy & New Characters!)

Today we are briefly analyzing the Behind The Music trailer from Cyberpunk 2077 and CD PROJEKT RED featuring the announcement of Grimes, Run The Jewels, ASAP Rocky and other artists being featured in Cyberpunk 2077, as well as the performance and visuals of the Grimes song 4aem showcased at The Game Awards.

So first we are going to go over the performance of 4AEM by Grimes, because its chock full of potential Cyberpunk 2077 lore implications. Right off the bat we have Grimes, with a stark red background reminiscent of the Blackwall from the Deep Dive. This is a form of ICE software which is currently keeping out the malevolent AI from The Net in 2077. This is most likely the Net as hinted at by CDPR, and may have something to do with the quarantine zone behind the Blackwall just because it is so red. We see some sort of digital blue particles dropping from the sky, which starts to proliferate and spread across what is presumably the Net cityscape. Now the people walking around are not entirely blue, but when grimes’ steps into the bathtub in her performance, in a netrunning sequence, she takes shape in the net using these blue particle effects. Again, we know this is netrunning because she steps into a bath, similar to how V gets into the bath and plugs in during the Deep Dive. I do also want to mention that the trailer is based loosely on the world, so it’s also very possible that this is being showcased in a purely visually capacity and has less to do with the world and story as we’re making it out to be.

Grimes has also been confirmed to be Lizzy Wizzy, so its safe to assume the Icon that’s present in the net that represents her is of Lizzy Wizzy, and not Alt Cunningham like it initially appears to be. Now Lizzy’s Net icon or avatar is a little different from the one featured in the Cyberpunk 2077 e3 2018 trailer, however the look id similar to the one on some of the posters in Night City. Now when it comes to who exactly Lizzy wizzy is I want to highlight this interview with Patrick Mills with NightCityLife where he reveals that Lizzy Wizzy is also this woman. He also references full body conversions. Now with braindance being so popular and Lizzy Wizzy being a famous popstar, this could mean that Lizzy Wizzy is also a braindance recording artist. We see skin and chrome as a braindance in many of the trailers and demos, so this could be the reason we see a full chromed out Lizzy wizzy which contrasts with her more humanoid form. It could also just simply mean that Lizzy wizzy swaps from full body conversions or her augmentations frequently, and again has many different looks similarly to someone like Lady Gaga in terms of a modern-day fashion parallel.
At 1:16 we see the blue effects on a tower that appears to be owned by Arasaka. As we continue, we start to see a freeze frame of a very much living and breathing city. We see a bar, some streets, the NCPD, and this guy who reminds me a lot of this guy from the 48-minute demo.

We also see 4 new characters. The first is someone who instantaneously made me think of Saburo Arasaka. Regardless if he is Saburo or not, he likely works for Arasaka. Next, we have an Arasaka Riot Officer which we’ve seen before in the cover of PCGamer. The 3rd character seems to be an augmented Asian woman, again potentially working for the Japanese megacorporation. Arasaka did break into warring factions in the 2030s so maybe she even opposes them. Finally, we have the Maelstrom ganger character with half his face missing and spikes protruding out of his head.
Moving onto the Behind The Music trailer we have a ton of graffiti sporadically popping up between cuts.

We do however get A bunch of images of the Lizzies which seem to be either a poser gang that models themselves after Lizzy, a crazy fan mob or the name or Lizzies band. It’s unlikely it is Lizzies band because it’s been stated that Lizzie and the Metadwarves is the name of said band, but things could obviously change.

In a prior video we saw this same Lizzy Wizzy skull on a sticker for a gang called the Mox, so this might also rule out the Lizzies being a gang and gives more credence to them just being a group of rabid fans

Cyberpunk 2077 News – Censorship, Multiple AAA Titles, Switch Port & Scene System!

Censorship, multiplayer standalones, A cyberpunk Nintendo switch port, microtransactions and a potential release on Project Scarlett and the PS5 are just some of the topics in todays Cyberpunk 2077 news. We also have details on a new contest from CD PROJEKT RED as well as a new snippet tease of what’s to come in the robust soundtrack of Cyberpunk!

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Cyberpunk 2077 – Nomads & Nomad Nations Lore! (Snakes, Bloods, Jodes & MetaCorp! – Part 2)

In today’s Cyberpunk 2077 and 2020 lore series take a look at the different Nomad family structure, and the different Nomad Nations. With the Badlands being such a big part of 2077 and with the Aldecaldos and Raff and Shiv being confirmed for the game, it’s the perfect time to take a look at the history of the Nomads from Cyberpunk 2020 and possibly understand the Cyberpunk 2077 Nomad Lifepath option a little bit better. If you guys have missed the first part I suggest you watch that one first! If you’d like to purchase the 2020 source material where some of this information is derived from it will be in the pinned comment.

First let’s look at the Nomad family structure. This is the way Nomads are classified based on their size and sets of interests.

Next lets take a better look at the 7 distinct Nomad Nations, how they operate, if they teeter towards aggression or reclusivity, and how they sustain their nations out in the wastelands of the Cyberpunk dystopia.

First up we have the Snake Nation, which is the largest of the Nomad groups. This a group of independents who want not only to preserve their autonomy but also want a voice in overall Nomad politics.

Next up we have the Jodes, which originated from the Jode families from Oklahoma, Texas and Kansas. The Jodes were driven to California due to environmental conditions wreaking havoc on their crops and agricultural lands. As the Jodes did not want to head towards the populated areas affected by The Collapse they moved on elsewhere. riod, well populated areas didn’t take too kindly to strangers entering their territory and inevitably the citizens of Colorado and the surrounding areas sent a raid out to the encroaching Jodes. 400 Jode travelers were slaughtered and despite this, a man named Malachi tried to regroup the Jodes once and for all with a council meeting on what they wanted to accomplish.

Next we have the Blood nation. A major side affect of the collapse was that Miami slid into a war zone. The combination of it being the center of the NA drug trade as well as massive immigration from Cuba and Haiti, many rival drug organizations took refuge in Miami. With the drug trade collapsing, overall violence increased and cartel-based gang and turf wars took off. The government zoned off the area and let the dust settle and by 1996 the Bloods emerged from the ruins of Miami.

Next we have the Meta aka the Metacorp, the youngest of Nations, and Oddly enough they are a corporation and most of the meta are ex military. This Nation is run by Jonathan Meta in 2020, the nephew of a Vietnam veteran, who gravitated towards joining the ranks when he saw the injustice of how his uncle was treated after dying in the war when despite him saving the lives of many was scorned at his funeral.

Meta joined the army although after the events of the collapse, his military records were destroyed and thus he sought after more routine work. The next couple of years saw Meta oddly enough disappearing from this more regular life when events like the central American conflictswould occur. He was also seen in the public eye at odd times with powerful people involved in cartels, corporations, government and even sports teams.

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RTalsorian’s NeoTribes Sourcebook – https://talsorianstore.com/collections/cyberpunk/products/neo-tribes

In 2020s America, the urban sprawls that seem to stretch on forever are dwarfed by vast expanses of open country, abandoned after the collapse. Areas once choked with cities and humanity are now home only to lonely ribbons of asphalt, coyotes, jackrabbits … and the NeoTribes. The NeoTribes — nomads who have given up life under flourescent light and eating pre-pack, in exchange for starlight and freedom and a life of riding the range, living their own way.

“NeoTribes is a complete view of nomad culture in the wilds of post-collapse America. The seven major nations are described in detail including bios, equipment, new roles, vehicles, and background. Plus a nomad’s map of America, and an adventure that immerses your players in nomad culture and the Chicago Reconstruction Project.”