Tag Archives: cyberpunk 2077 gameplay demo

Cyberpunk 2077 – Was There A Graphical Downgrade? (Blurriness Explained?)

Now I know we are coming off the heels of the brand new Cyberpunk 2077 deep dive video, which was released a couple of days ago, but today I wanted to try to explain and breakdown something I noticed, and many others noticed during some parts of the trailer in the visual blurriness and maybe try to understand what was happening in those specific moments.

Now in doing some research about why the demo did not look as sharp as past Cyberpunk demos and trailers and even the showcases of the Witcher I stumbled upon this reddit thread thanks to user AlwaysNewbie featuring side by side comparisons from the Gameplay Sneak Peek trailer and the Deep Dive demo we recently got to compare and contrast the visuals.

Now I want to mention that no one who saw the Gamescom and E3 demos complained about a graphical downgrade or blurriness so this led me to believe that any blurriness we saw was not representative of the game, but instead because of certain settings being turned on, poor recording and compression techniques and the nature of how they have changed the environment at least in the outdoor sequences.

The 48 minute demo did not suffer from this blurriness in any environment, and that is an actual playable section of the game, and not a vertical slice.
I also want to add that in the deep dive in doors for the most part looks substantially better and many times doesn’t suffer this blurriness effect.

So let’s take a look at the side by sides from the trailer and the demo.

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Cyberpunk 2077 – New 2019 Demo Screenshot Analysis! (In-Depth!)

Today we are looking at all the Cyberpunk 2077 screenshots correlated with the NEW Gameplay demo drop we are getting tomorrow at PAX West released by CD PROJEKT RED and putting them under the microscope. From the Animals gang members, to new dialogue systems, to vehicles and environments and weapons we’ll be taking a closer look at all of these things from the 15 minute gameplay demo we should get at PAX West via Twitch or Mixer Livestream.

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Cyberpunk 2077 News – Gameplay Reveal Date, 15 Minute Public Showing & Developer Panel!

I’m sure at this point we are all itching to get to see the 2019 Cyberpunk 2077 gameplay demo as it’s been more than a year since the 48-minute walkthrough. Post E3 2019 CD PROJEKT RED confirmed that we would be getting a demo at PAX West, much like how they revealed last years demo post Gamescom.

This morning CD PROJEKT RED and Cyberpunk 2077 took to twitter to communicate their plans when it comes to the public demos release. They state in their post as follows.

Next week we’re going to host a stream. Expect a lot of insight into the thought process behind creative decisions, information about Pacifica—one of the districts of Night City—and TONS of stuff on playstyles you’ll be able to adopt when you launch Cyberpunk 2077 next year.

This stream will be available for everyone to watch, so all of you, wherever you are, have a chance to feel a bit of gamescom — or any other trade show — at home. Hosting the entire thing will be our very own Hollie Bennett, our UK head of comms, and the dev line up will include some familiar faces you know and like.

There’s one additional announcement we have for you: we initially planned to showcase gameplay at PAX West, but there’s been a change of plans, and we’ll be streaming from Warsaw. The PAX cosplay contest is still on; we just won’t have the dev panel on-site this time around.

Why is this important? Because 15 minutes relative to the 30 minute public and 50 minute private demo is not much footage when you compare it to what people who went to these events got to see.

Now personally I’m a little conflicted. We have confirmation of a date and a time which honestly really helps with planning where and how to view it instead of just having an arbitrary timeline, but 15 minutes is a lot shorter than anticipated. Even the public viewings at E3 and Gamescom were double this at roughly 30 minutes.

On the flipside, they have done enough world building with the previous demo, and the mechanics are the focus with this one, so a condensed version means that we can jump right into the skills, mechanics and playstyles.

CDPR’s reason for condensing the gameplay is that the private and public demo showed too many spoilers. Now obviously we have a ton of media and influencers reporting on these demos, so I think preventative measures for spoilers are a tad redundant at this point. We’ve probably read them already from the multitude of people reporting on the demo and their impressions from e3 and Gamescom 2019.

There is of course the possibility that we didn’t hear of the spoilers which are supposed to be big, and in that case, ill retract my previous statement. 99% of the fun of a single player narrative RPG is unraveling the story and exploration and another hour of content on top of last years demo is pretty unheard of, and I’m not sure what more they’d have to show us for the next 6ish months before release.
I do also have a sneaking suspicion that the reception for this demo didn’t have quite the impact of last years and that things like gunplay and stiff driving mechanics stood out more. I know CDPR were hesitant to show last years demo, and maybe this years feedback has caused them to reassess the slice they are showing and pinpoint some of the weaker elements.
I’m okay with 15 minutes if its detailed and addresses as much as possible that we won’t be able to see in the full 50 minutes. Additionally the panel after the demo is something I’ll be keeping my eye on, and I’m hoping its not repeat information from interviews.
As for my personal prediction, again it seems like they are emphasizing playstyles so gameplay chunks and how they unfold differently between stealth netrunner Male V and Brute strength solo female V will likely be the focal point as well as skills, attributes, trees and potentially inventories and sections.

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Cyberpunk 2077 News – Google Stadia, Weapons, HDR Support, Developer Answers & Gamescom!

In today’s Cyberpunk 2077 News we are talking about Google Stadia, IGN’s Most Anticipated Game Poll, New Weapon Screenshots, Gamescom details and things to expect, Some Brand New Gameplay Details via Developer Answers from Facebook and much much more!

First up in today’s Cyberpunk 2077 news is fresh from Gamescom 2019, where we learned that Cyberpunk 2077 will be a title for Google Stadia. Now if you guys are unaware what Google Stadia is it’s a cloud gaming service operated by Google.

Next up we have new screenshots of the weapons tweeted out by CD PROJEKT RED and the Cyberpunk 2077 twitter page to help cosplayers create more accurate props. Now these are high resolution screencaps from in-game so we are going to go through them and dissect them a little.

Next we have more details about Gamescom 2019 and some announcements and what to expect from the conference which starts its showfloor today. First off check out this poll ran by IGN determining what the most anticipated game going into Gamescom 2019 was going to be.

Next we have a Tumblr Q&A session coming in the next couple of days of Gamescom with some of the developers so submit your well thought out questions to their Tumblr page. Honestly I don’t envy whoever has to sort through these questions because I know inevitably people are going to be asking about third person and ciri, but hey what are you gonna do.

Next we have a couple of cosplay parties and events so keep an eye out for that, including August 23rd for the onstage qualifier for their official Cosplay contest.

Next lets jump to a couple of Facebook questions and answers from CD PROJEKT RED, some submitted by subscribers, some posted around the internet in various places. If you guys have been submitting your answers from CDPR too me, its much appreciated so keep it up!
First off we have some details via the Cyberpunk facebook page that the game will feature HDR support on PC, which is only going to make the world of Night City looks that much more incredible.

We also have a question on whether we can use only our fists in combat.

When it comes to body modifications, we will be able to modify …

Finally we have some other details including the Witcher 3 port to the Nintendo Switch aka the switcher coming out on October 15th of this year, new Cyberpunk 2077 merch for the EU merch store, and Displate collaborating with CD PROJEKT RED to create some new metal art pieces for your home.

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Thumbnail Female V Art by Hidrico Rubens

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Cyberpunk 2077 – Details You Missed! (Part 2)

Today we have another Cyberpunk 2077 details you missed + analysis video and a follow up to something we’ve done in the past, with another 7 Details you missed from the gameplay demo. This is part of the Cyberpunk 2077 Details you missed series, which will include some hidden things in the Cyberpunk 2077 gameplay reveal

Number 1 is an easter egg of sorts in the Scavenger lair. As a firefight erupts and we take refuge behind one of the barricades to heal up, we see some notes posted on the side of the wall we are crouched next to. If we flip this area and zoom a little bit we see this hand written note a little more clearly. On this note we see a quote that speaks to CD PROJEKT REDs philosophy for the narrative of the story of Cyberpunk. It read s ‘Friends will help you ease the pain, but at the end of the day you have all the control of your life”. This kind of runs parallel with the philosophy of cyberpunk in that there is no saving the world, just yourself.
Next we have something we’ve pointed out before. Remember Sasha Devon? The cyborg with the 3 mouths that we speculated was a sex robot of some sort maybe working a red light district and was famous? Well it seems like the sasha devon experience, is an experience after all, but a braindance one. We can speculate this because it has a BD logo on the bottom right hand corner. Now there are some other ads that we’ve seen that have this BD logo, and to be honest im surpriesde I missed it, so I think I might have to go back to my ripper doc and replace this faulty Mark 1 he gave me.
Next we have some details about the mantis blade schematic in the Ripepr doc clinic. Mantis blades are those arm scythes that seem to be a favorite of Cyberpsychos in Night city. Now we’ve all seen how discrete these blades are due to them poppin out of the forearms, but if you look closely it’s pretty easy to tell that someone has them based on the carved out patterns on their skin. As we zoom into the schematic however, it shows just the alloy and steel of the blades. This is where we see the military grade RealSkinn technology option, that helps you disguise your cybernetics. Infact, the scavenger boss uses real skin to cover his face plating according to this frame by frame series episode.
RealSkinn is the most expensive kind of covering option and is a flexible plastic that looks like skin with follicles, hairs, small scars and imperfections and has a 75% chance of passing as a meat limb to all but the closest of inspections..
Chroming of the limbs is the cheapest option of covering and can be used to tint your cyberlimbs with silvers, golds and other colors, which isn’t the most useful if you want to be discrete.
Next we have an insight into some of the Cyberware we see when Sandra Dorsett is having her Virus shard extracted by V, Jackie and TBug. In the biomoinotr panel we see a cyberware device known as an internal med pump. This is a device which disperses meds upon distress or anything vital to the user no matter how dire the situation. The closest equivalent from the lore seems to be any of these automedics or autodocs and can carry a variety of different drugs and options inside. Basic automedics carry 3 drugs whilst advanced ones carry 5. Now this isn’t confirmed to be the equivalent, and the Internal pump could be a new device for 2077, but the research I’ve done doesn’t show any device with exactly that name.
Next we have the appearance of Contacts similar to the GTA series. After Dexter DeShawn gives us our briefing and out mission objectives, we see Militech agent Meredith Stout via the projection and a Contact added pop up. We see later on in the demo, we have the ability to call up Stout and plan the meeting, and later still there is a menu where we have a social or contacts added area. It seems we can add contacts directly through shards, and contacts and phone numbers will play a big part of the game. At the point in the story where the demo takes place, we’d most likely have Jackie, TBug, Victor, DeShawn, Meredith and others on speed dial. I’m not sure if we will have gangs as contacts added but I don’t see why not. This gives us the possibility that Everyone that can be interacted with in the demo, can be called on the fly, again similar to the GTA series.
Next we have Jackie and some of his jewelry. We can see he likes gold from his kitted out gold pistols to his bracelets and necklaces, but upon further inspection we see that one of his necklaces is actually a cross. Now religion in world of Cyberpunk has fallen to the wayside somewhat, and fringe religions have gained in popularity whilst many of the bigger religions have taken steps back. Atheism is theoretically popular as people would turn their backs on religion in the pursuit of accelerated science and cybernetics.

Cyberpunk 2077 – 7 Gameplay Demo Details You Missed!

today we’re looking at 7 details and moments in the Cyberpunk 2077 gameplay demo / reveal you might have missed. Did you spot any of these in your viewings? There is a ton of details in the Cyberpunk 2077 Gameplay Demo i’m still finding after 20+ viewings, so give this Cyberpunk 2077 Gameplay Demo Details video some love and ill be sure to make future episodes with more of my findings! Let’s get right into it.

At number 7 we have the use of cell phones. We see this in the E3 trailer, and in the gameplay demo multiple times, with some girl taking a selfie. We see V has intercranial cyberware to answer calls, but some other resident of Night City may not be as fortunate. It seems they are stuck with cellphones which as you can imagine in 2077, might be pretty outdated.

At number 6 we have the NCART which is the Night City Train Service. We see the rails as the world of Night City opens up to us as we walk out onto the streets for the first time, but there is also a peculiar detail that fits the narrative and story of Cyberpunks densely populated metropolis. We see that the trains can be mounted under the rail and over the rail in the name of efficiency and space, and we can see two trains on both the upper and lower rails passing through sector 27 in the gameplay demo.

At number 5 we have confirmation of animals, with a cat outside the Ripper Docs office, who seems to be eating out of a cat bowl. Maybe it belongs to Viktor or Misty from the ripper doc clinic, or it may be a stray. If you guys recall, I pointed out the fact that there was Kibble in V’s apartment in my gameplay analsysis video, but according to the sourcebook of Cyberpunk 2020, kibble is actually just food for lower class people swho can’t afford higher quality grub, and isn’t actually Kibble, the pet food we know of today. Regardless, this confirms animals in the game which I know a lot of you guys have been asking about.

Next up we have confirmation that personal computers and emailing will be In the game in a prompt in the top right hand corner of the screen telling V to “check the email from ripperdoc”. We know the net is going to play a pivotal place in the world and storyof cyberpunk 2077, but it seems 50+ years in the future, there are still simple PCs and people still communicate via email. Some things may never change.

Next we catch a glimpse of a megacorporation which is largely still unknown in the world of Night City. We see vendors like Kabayan foods, Masala studios and buck a slice quite often, and we meet Militech agents and see Arasaka megastructures in the distance, but we only catch sight of new megacorp Thortech for a brief second in the gameplay demo. It seems like it’s one of the more powerful megacorporations with a seemingly central location and within a giant skyscraper megabuilding. If I had to guess, thortech would be some sort of Robotics company that supplies Night City with service robots.

Next we see the Arasaka logo briefly when V wakes up in her apartment after what looks like a crazy night. This might help us conceptualize where exactly V’s apartment is, and begs the question if Arasaka owns multiple buildings in Night City. It would make sense as they are one of the most powerful if not the most powerful megacorp.

Finally we have the sight of a new band in The Cartesian Duelists. We’ve heard Johnny silverhand as well as electronic music so far from Cyberpunk, so it’s cool to see that there will be a diverse cast of music artists and styles, including Lizzy Wizzy and the Metadwarves, Samura, The Cartesian Duelists and more.

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