Tag Archives: cyberpunk 2077 2019

Cyberpunk 2077 – NVIDIA RTX Trailer Graphical Comparisons! (vs 2018 Demo, Lifepath & Gig Trailer!)

The same scenes from NVIDIA’s New RTX Cyberpunk 2077 trailer versus their 2018 48 minute demo, lifepath and gig trailer counterparts. Whose dropping some serious coin for full Cyberpunk 2077 RTX goodness with Ampere?

Song – Paul Leonard Morgan – Extraction Action (Cyberpunk 2077)

Cyberpunk 2077 News – Morgan Blackhand, Soundtrack Tease, Golden Joysticks 2019!

Welcome back for your weekly Cyberpunk 2077 News Update! Today we have an old image that has come back into the limelight with some potential new interesting insights, some Soundtrack teases from CD PROJEKT RED, details on future events where Cyberpunk 2077 will be shown for the rest of the year, the Golden Joystick awards 2019 & How a polish actor is linked to Johnny Silverhand & Geralt of Rivia from The Witcher.

Male V Art in Thumbnail by Gino77

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Cyberpunk 2077 – New 2019 Demo Screenshot Analysis! (In-Depth!)

Today we are looking at all the Cyberpunk 2077 screenshots correlated with the NEW Gameplay demo drop we are getting tomorrow at PAX West released by CD PROJEKT RED and putting them under the microscope. From the Animals gang members, to new dialogue systems, to vehicles and environments and weapons we’ll be taking a closer look at all of these things from the 15 minute gameplay demo we should get at PAX West via Twitch or Mixer Livestream.

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Cyberpunk 2077 News – Daemons & Cyberdecks, 60 Perks, Religion & Keanu In What Game?!

In today’s Cyberpunk 2077 news video we will be going over a ton of new gameplay elements, The Bozo gang, Daemon Programs, Skills and Perks, Religion being involved and clarification on how it will be implemented, Keanu Reeves almost being cast in another game, pre order bonuses and more!

First up we have an interview around E3 from our good buddy Andre from NightCityLife a German Cyberpunk 2077 fan-site, who sat down with Miles Tost the Senior Level Designer at CD PROJEKT RED to talk specifically about Hacking.

The first question was about just how many things in the world of Night City we could hack. With the E3 demo including a large variety of environmental tech to hack like the weight training bench and the training bot, they wanted to find out if hacking things like phones, ATMs and billboards would be viable.

“If you want to hack an ATM, you first must find the access point, which controls the machine. Certain hardware can be instantly hacked, but only when it’s connected to the network and you will have to gain access to that first.”

Miles also references something akin to “Hacker mana” where to perform a certain hack you need to consume certain points.

While lethal and non-lethal hacks are part of the game, they are all tied to specific programs called Daemons which can be bought an installed into your cyberdeck.

Next up we have news that Keanu Reeves was almost cast in another triple A title coming out next year which may have impacted him even being in Cyberpunk 2077 as the snarky Rockerboy Johnny Silverhand.

Next up we have some more details from NightCityLife and Miles Tost. Now at this point we all know the Voodooboys are of Haitian descent and have taking refuge in Pacifica. We also have further details that they have moved to the US because Haiti is underwater due to global warming. The voodooboys of 2077 are not precisely the frat boy drug lord terrorists of 2020, and Miles Clarifies that this is 50 years in the future and it’s the same timeline but there is a lot going on with the Voodooboys.

Next we have a ton of details about Cyberpunk 2077 that we have yet to cover. We won’t go over repeated points from this article that I’ve made in previous videos so if you want even more details I suggest watching these 2 videos to catch you up to speed on all the gameplay mechanics and details from Cyberpunk 2077 we have learned recently.

Next we have some brief new details about Jackie Welles, our Hispanic companion we’ve come to love from the 2018 demo and 2019 CGI trailer. This is via a new cosplay guide where his bio is as follows. “As a teenager Jackie joined the Valentinos gang, but ditched it after a few years when his mother found out. He always wanted to be his own master so eventually settled on a career as a mercenary. Friendship, loyalty and family ties are what drives him. To Jackie, blood is always thicker than water. He’s a rock-solid, composed professional who respects other mercs. Eventually he wants to provide for his own family and live in luxury, but he’s getting impatient because this is still just an elusive dream.”

Honestly he sounds a total bro, and the part about him ditching the gang life because he was scared of getting an ass whoppin’ from his momma is pretty funny as well. Better be dodging those high velocity sandal rounds from Momma Welles.

Next we have some clarification on what exactly CD PROJEKT RED meant when they brought up the fact that religion will be present in the game.

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More details about hacking: Quickhack, Daemons, Cyberdeck and Memory explained
by incyberpunkgame

https://nightcitylife.de/index.php/news-artikel/182-e3-2019-neues-zu-pacifica-den-voodoo-boys-und-einer-rueckkehr-der-bozos

https://wccftech.com/cyberpunk-2077-details-skills-perks-religions/

https://www.dsogaming.com/news/new-cyberpunk-2077-details-from-new-demo-inventory-mini-games-interactive-discussions-more/

https://www.gamewatcher.com/news/cyberpunk-2077-religions

https://ca.ign.com/articles/2019/07/23/heres-what-cd-projekt-red-really-said-about-religion-in-cyberpunk-2077?amp=1

http://www.pushsquare.com/news/2019/07/cyberpunk_2077_has_no_pre-order_bonuses_we_dont_do_that_everyone_gets_the_same_game

https://gry.wp.pl/cd-projekt-red-o-cyberpunk-2077-keanu-reeves-bedzie-jak-elvis-nowe-informacje-wywiad-6401055234623617a?fbclid=IwAR0TOozkcgPoR-hzxPqMW6GdT-aq3eFgat86u9DyjyiCo9GL6FbSCeVzcdY

https://www.techradar.com/news/keanu-reeves-was-almost-cast-in-death-stranding

CD PROJEKT RED & Keanu Reeves – The Bird & The Breeze!

In today’s video I wanted to highlight CD PROJEKT RED and Keanu Reeves and compare and contrast as to why they are a match made in heaven, who have both gotten to where they are by being authentic, down to earth, hard-working , devoted to the audience and consumer, and how Cyberpunk 2077 will be better because of it.

Let’s start off with the Incredible accomplishments + humble beginnings of Keanu Reeves and CD PROJEKT RED individually.
Keanu had a fairly rough childhood where his father left his family at the young age of 3, as well experiencing the loss of a childhood friend to a drug overdose just to name a few. Keanu had always loved Drama class and he eventually dropped out of high school to pursue his acting career, where he found his niche in action movies and had his big breakthrough in The Matrix as Neo and later as John Wick. These roles have reached such legendary status that the mere thought of Keanu and 90% of us instantly attribute him to one of these epic roles. The Matrix was my favorite action adventure movie through my childhood and so I know whenever I see him, despite the beard and long hair I still see Neo. As for people who have taken a loving to John Wick they see him as the unstoppable assassin avenging his wife and dog. This is the status that all Hollywood actors desire, to play a part so well it becomes deeply engrained in the minds of the audience long after the credits roll.

On the flipside, let’s take a look at CDPR. CD PROJEKT RED funnily enough started in an environment of the slim pickings of socialism in Warsaw. Marcin Iwinski and Michal Kicinski founded CD PROJEKT in May 1994 and were initially acting as a distributor of foreign video games for the domestic market. It wasn’t until 2002 that CD PROJEKT RED was formed where they started developing their Witcher games. By luck or fate they created the Witcher series based on reused code from a PC version of Baldur’s Gate: Dark alliance. Fast forward to 2015 and beyond and CD PROJEKT RED’s name is synonymous with attention to detail and the ability to blend narrative driven story telling with a sprawling RPG world.

Next Let’s dive into how Reeves and CDPR operate off the set and out of the Studio. On numerous occasions Keanu Reeves has taken paycuts for movies he has filmed in the past to allow for there to be a budget to hire actors who would fit that particular movie. Reeves took a 2 million paycut in The Devil’s advocate so that the studio behind it was able to hire Al Pacino as the lead. For a movie called The Replacements he took a whopping 90% pay cut so that Gene Hackman was able to be signed for the film. On the set of The Matrix, he gave a struggling set builder a 20k bonus to help make ends meet. He also bought employees who he thought were most deserving Harleys during the shooting of the second Matrix movie. Keanu also runs a private foundation that funnels money into a couple childrens hospitals and for cancer research.

Contrast this to how CDPR treats it’s community and nurtures it’s environment. CD PROJEKT RED has been steadfast in delivering incredibly high quality games to the consumer, DRM free. This is in essence means you could theoretically pirate the game and play it for free if you wanted to, and that there are no checks like internet connections or the need for discs to be present for you to enjoy their content. CD PROJEKT RED is also firm on not having predatory micro-transactions which is akin to gambling for kids and pillage the consumer for the benefit of the bottom line of profit. They treat their fans with respect. When it comes to treating staff, while there has been some sort of backlash on this subject, they have mentioned numerous times that employees leaving are a part of the process, and that game development is an industry not for everyone. Their future mission statements are even deeply steeped in the progression for their staff to be happy, healthy and creative.

Finally let’s talk about future expectations and growth mentality of Keanu and CD PROJEKT RED. Now obviously both of these entities have come together for a reason. CD PROJEKT RED has also stated that if it wasn’t Keanu, it wasn’t going to be anyone for his character in Cyberpunk 2077 Johnny silverhand. Not only is this due to the reasons that are apparent on the surface, acting chops, fitting the role, or bringing together people who focus on telling a raw story, it’s mainly because both Keanu and CD PROJEKT RED have “made it out” despite trials and tribulations, but It never changed their resolve. They both continue to go out, to forge, to create and to entertain. These are the types of companies and people that become a success but don’t uproot everything and everyone around them to do so.

I can’t think of a more dynamic duo in the gaming industry at the moment, if not for their raw talent, but for their support of their communities.

Cyberpunk 2077 News – TONS of Developer Answers & Details! (Customization, Weapons, Gangs & MORE!)

In today’s Cyberpunk 2077 and Cyberpunk 2077 video we have a super packed news episode for you including leveling up your weapons and weapon proficiency, an entire recap and breakdown of the 2 hour podcast featuring CD PROJEKT RED’s Cyberpunk 2077 community manager Lilayah where we learn a ton of amazing details, a tweet of things to come, The Tygers Claw Gang, Cyberpunk Red’s new box art reveal, a huge info dump from Pawel Sasko the Lead quest designer for Cyberpunk 2077 + more!

Getting right into the news we first are going to go through some of the pivotal questions and answers from our Q+A session with Lilayah from CD PROJEKT RED.

The first question we got answered was in relation to the music direcion. The direction has changed drastically. Refused is the first band they are collaborating with and Refused’s music will be represented by the Samurai band in game.
Lilayah also mentions that based on these details that the 2019 Chippin in version will be the one they use in the game and the 2018 version has been scrapped.

Next we have a question about why Johnny Silverhand has dark hair in 2077 when in the source material of 2020 he has blonde hair. They will explain this in game in depth in game, but Lilayah drops a hint that The immortality chip has gone from hand to hand and this could be the reason why Johnny is no longer blonde.

When it comes to how much of Cyberpunk 2077 is CDPR’s vision compared to Mike Pondsmith’s vision, Lilayah mentions that it’s more like a 75 / 25 split in favor of CDPR with Mike confirming that things don’t break the universe.

When it comes to explaining the lore, they will have lore explanations as part of their content drops.

Apartments unfortunately won’t be customizable and we can only have on apartment overall, but they have an internal decision to make regarding vehicle customization.

Our next new detail we learn from Lilayah is that Cyberware can also be removed and replaced.

Map size is a question CD PROJEKT RED has gotten frequently. When asked about the Badlands Lilayah mentions that the nomads will play a larger part in the story.

When it comes to the dismemberment system, you will need powerful weapons to actually dismember an enemy. You won’t be able to harvest body implants from the body.

When it comes to space travel, Lilayah mentions we wont be able to go to space in 2077.

With the introduction of potentially having non-binary characters, V will still be called V although they are still writing the dialogue.

When it comes to gangs, the 6 districts will have a main gang or gangs, and there will be sub gangs like the scavs in each district. The Tygers claw and Valentinos are the new one that seems to be just as big as the voodoooboys and maelstrom.

Clothing wise, yes you will be able to swap out clothes at any time and the lifepath option you pick will change how you are initially dressed.

Surrendering to the police and wanted levels won’t work like they do in GTA, but you will have to hide and lay low if you create too much destruction in Night City.

Next we have an interview with Miles Tost where he explains a very interesting gameplay mechanic. In this interview Miles mentions that Weapon skills increase from usage, and the more you fire or use your weapons the more proficient you will become at them like in real life. As you train and use your weapon the crosshair gets smaller and tighter, accuracy increases, recoil drops and reload speed increase. The shooting range and boxing arena will be a way to train these mechanics and feature an increased learning speed buff.

Next we have even more developer answers to questions that the twitter community have been firing off to Lead quest designer for CD PROJEKT RED Pawel Sasko,

First we have a question from a user asking if you can dress like a corporate, to which Sasko responds that there will be a ton of equipment options including corporate attire.

When it comes to vehicles Pawel mentions that you are able to buy vehicles in the game, although some unique ones can only be obtained in quests.

Next we have a couple quick details.
We also have some of the audio designers from CD PROJEKT RED taking in some of the sights and specifically sounds of Tokyo.

Before I forget I also wanted to add in one more thing, which is a new Cyberpunk 2077 article in a Chinese magazine showing off some new screenshots from the demo as well as the new Superbike in the game.

Next we have a tweet from again Cyberpunk 2077s community manager Lilayah cryptically hinting at something we will see very soon, with an image of the girl from the E3 trailer modyfing herself with her missing jaw. There’s been some speculation it’s a character creator, which Lilayah has debunked.

Finally we have the reveal of Cyberpunk Red’s box art for the Jumpstart kit coming out on august 1st at GenCon. We also get our first shot at the dice for Cyberpunk red.

Cyberpunk 2077 – Nomads, Nomad Code & Subcultures Lore! (Part 1!)

In todays Cyberpunk 2077 and Cyberpunk lore video we are diving into Nomads, subcultures of the Nomads, the badlands the Nomad code, their lore and how they operate.

After the cataclysmic event of the Collapse, Nomads became more prevalent with 20 million people living the highly mobile lifestyle. In 2020 that number has settled at around 7 million Nomads, who have developed a vibrant culture whilst becoming a domineering force in the Cyberpunk age. Although portrayed by media as murderers thieves and raiders are simply highly mobile groups that are resilient, efficient and adapt to the open roads of this dystopia.

The nomads are a group who is constantly on the move, and have always been on the move. Whether it’s from their humble beginnings moving by horseback or foot, to the new era of Nomads who revolve around a much more motorized method of locomotion, Nomads move to wherever there is opportunity, food and work as a collective pack.

The nomads play a vital part in the infrastructure of America in the 2020s. They are integral in construction jobs and development of the nation which cements their pivotal position in the world of Cyberpunk among-st the other factions, people and corporations.

Nomads who are well armed are also involved in cargo transport and new age shipping which is looking to be a major aspect of Cyberpunk red as well as 2077 throughout the Badlands.

These nomadic cargo services also deliver information where hard-copies are needed and out of the eyes of skilled netrunners looking to obtain it, and of course in illegal goods as smugglers.

Nomads also value and respect family and have something called the Nomad code. This is how the nomads should behave and their prioritization of honor in the way they operate.

The nomad code goes as follows. Protect and respect your clan and above all your family. Your word is your bond. Share with your clanfolk. Respect the privacy and property of your clan. Never cause trouble for your clan. Take only a fair wage for a days work.

Before we get into the specific Nation, we first have to look at the Nomadic cultures.

First we have the Agripacks. This is a culture which are descendants of hard working migrant laborers of the past who toiled and suffered via poor living conditions and slave wages, and were very much so discriminated against. As the land was stripped of of resources via environmental conditions, the agripacks who were already fairly mobile had to change the way they lived.

Next we have the native Americans or Indians. In the cyberpunk world they have a long dark history of persecution and have been mistreated by the federal government time and time again. In the reservations in the Northern US they were mainly on farms, and light industry weathering a tumultuous quality of life. The dustbowls heavily affected the native americans in the south and southwest, but the biggest impact was to the warrior tribes of the plains of the great basin.

Next we have Gypsies or Romany, who have very deep roots in America as well as facing some of the same degree of backlash as almost all the other nomadic cultures. Gypsies generally make their living as artists and thieves, although some more prolific Gypsies work as fixers and middlemen. Post collapse the gypsies had easy access to information and with governmental and police forces being fragmented, this allowed them to thrive.

Next we have Carnies. Although perceived similarly to the Gypsies, the carnies are circus people who make their livings at carnivals or circuses which were a mainstay of regular American living. These sub cultures, were hit hard by some of the technological evolutions in the world as new electronics could create experiences vastly superior to circus acts and by the early 90s old carnivals had mostly died off. Larger circuses were still viable, but they were family owned and operated and it started to revolve more around this than business. In response to the changing times and tastes of the Cyberpunk world, circuces travelled with exotic animals, weird cyber freaks, sex shows and chemically-induced entertainment.

Finally we have the bikers, who carry the most negative connotation when it comes to Nomad sub cultures. Before the collapse the biker nomads were on the fringe of society and were mainly made up of blue collar workres who had become frustrated in their lives. They chose to rebel as societal outsiders though they remain loyal to their brotherhood and families. There were several large biker organizations in north America before the collapse including the Pagans, the bandits, and the outlaws. There were also some smaller ones like the iron cross the gypsy jokers and the plague bringers. They are often involved in smuggling and drug distribution and their groups started to grow over time as they became more well known.

Cyberpunk 2077 Community Podcast #13 – [Guest – CD PROJEKT RED’s Lilayah] – TONS of Info!

Cyberpunk 2077 Podcast ft. CD PROJEKT RED’s Cyberpunk 2077 Community Manager Lilayah, as well as Madqueen, Triple S League & LastKnownMeal (Away). Chatting Post E3, Changes Made, Keanu Reeves, Hype Levels, Gameplay elements, development of Cyberpunk 2077, lore explanations, the net, pacifica, pax west and the future and secrets from Cyberpunk 2077 + More!

LastKnownMeal
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MadQueenShow
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Cyberpunk 2077 – E3 2019 Private Demo Details & Breakdown!

Today we are going to talk about the 50 minute Private Gameplay demo shown for Cyberpunk 2077 at E3 2019 during the E3 2019 on floor event.

Getting to the Demo we first customize out character briefly and pick a background of either street kid, nomad or corporate.

The demo takes place in the middle of the game, and we play as obviously V in the decrepid and battered coastal region of Pacifica. In this screenshot we see that it is in-fact the combat zone. Against V’s will he has been implanted with a protype biochip which is the key to immortality. Johnny silverhand who is a digitized hologram ghost also accompanies V in visiting a The Voodooboys for some help in understanding it’s properties. The voodooboys are a netrunning gang in Cyberpunk 2077 which contrasts slightly with the Voodooboys from 2020 who were violent frat boys. The voodooboys are of haitain descent and V believes their leader Brigitte can help her understand and unlock the biochip.

Male V is tasked with meeting with the Voodboys in a chapel during a sermon and it’s in this sequence we walk up to a poor man to engage in dialogue. Based on the choice we made at presumably the character creation screen, our backstory is named “Street Kid” and opens up an additional dialogue option with the poor man. This ties in perfectly with the narrative, as a street kid background would give you and the man the comfort of communicating. He ends up telling V that his best bet is to approach the Voodooboys is to head to a specific butcher shop and ask for Placide.

V heads to the back after he finds out Placide is hanging out back there, but they end up going to the Grand Imperial Mall, which is a hideout for a rival gang to the Voodooboys, The Animals. On the way V stops at a black market vendor where he picks up a Daemon program which unlocks some new netrunning capabilities, and a samurai jacket and some other clothes are also on sale.

When V reaches Placides office he tells V that he will take him to the leader of the Voodooboys Brigitte if he kills off their rivals The Animals. He also want’s V to jack into Placides hardware, which will allow him to see through V as he kills off the animal members.

V gets on a YAIBI KUZANAKI motorcycle and turns on the radio. This confirms different radio stations to listen to, and the motorbike is chockfull of popculture references. V approaches the Animals lair in a stealth and netrunning approach.

The animals are big brutes who have heavy mods. They likely have Big Knucks and Gorilla Arms like Dexter’s Bodyguard has in the trailer. They use a steroid “juice” for explosive muscle growth. Some of the Animal guards have an 18 over their heads which denotes their level.

There is a door we must go through and V can’t get through because he lacks points in strength, so V is forced to utilize a hack mini game where you have to align cameras to progress. V progresses to hack a training robot to knock out an animal member brushing up on his boxing skills and also a heavy weight set to crush an animal member during his gym sesh. We use a laser monowire.

At this point CD PROJEKT RED showed a different build approach to the demo, a strength oriented solo female V. V makes it to the van and scans the area before knocking out an Animal member and waking up other members in bunks. She proceeds to use a knife and a broken bottle on them in an all out brawl. She finds a revolver and we see a skill tree where Handgun skills are upgraded.

Back to Male V and his netrunner build. He gets into the van and learns it belongs to NetWatch an agency dedicated to fighting cybercrime and illegal online activites. NetCops and NetWatch are a part of the 2020 lore. They are spying on the voodooboys who are a threat to NetWatch.

V use the Daemon program to hack into Animal members protecting a NetWatch agent before holding him up.

CD PROJEKT RED again swaps to the tankier female build and shows off where it left off. Sasquatch the animal leader who sports a huge hammer, and a weak point in her back.

She proceeds through a Cinema up to a NetWatch agent called Bryce Mosely. Mosley suggest Placide has double crossed her and that they want to get rid of V. The player has the choice to believe him or not, and decides to stay loyal to the Voodooboys and jacks into Bryce.

Something goes a miss and Silverhand tells V the voodooboys has used her, and Placide freed Brigitte from the Net where she was taken hostage by NetWatch and fried Netwatch and V but her immoratlity chip likely saved her.

V takes now dead Mosleys money and V goes out and Placides goons lead her back to the Hideout. Placide and Brigitte are there, she and decks him in the face. Brigitte wants to talk to V and PLacide leaves before things get too heated. Brigitte knows about her Biochip and wants to make sure it still works. In exchange she promises V a word with Alt Cunningham, the first Netrunner to upload her consciousness to the net.

Cyberpunk 2077 – Everything We Know About E3 2019!

In Today’s Cyberpunk 2077 video we are going over everything you need to know about E3 2019 that we currently know going into it, from facts, to rumours and leaks. This is obviously going to be hyper specific to CD PROJEKT RED and Cyberpunk 2077. CD PROJEKT RED has claimed their biggest E3 ever, and how can you not when you have a massive poster like this enticing E3 attendees in LA, so let’s get into what we know about E3 2019 thus far.

Let’s start with June 9th where we will most likely see a Cyberpunk 2077 showcase or presentation of some sort at Microsoft’s E3 briefing. Rumors and speculation is a gameplay and or CGI trailer of some sort, gameplay showcased, and a possible release date. This showcase will likely be longer than what we saw last year with just the minute and a half E3 trailer at the end.

A NeoGaf user who claims to be an insider also mentions a gameplay trailer, a progress update on the game and a tentative release window. If you guys want something fun to do during this conference check out our friend NightCityLife’s E3 2019 Bingo card for Cyberpunk 2077 and play along.

Earlier yesterday we saw our first leak of what could be the collectors edition that could possibly be announced at E3 with this image online. In the original post the user says A friend of mine sent this to me over Discord. It’s in Polish which is why the logo on the bottom-right is CD Projekt instead of Warner Bros as CDP are publishing the game in their homeland of Poland. This looks really well done to be a fake especially the little Night City postcard render and the artbook cover. The fact that they’ve got this ready to go makes me wonder if we’ll be seeing a release date for 2020 at the Microsoft Presser. What do you think, Era?

Some users speculated that it might be a fake or a standard edition instead of a CE and put it next to a Witcher 3 standard edition, which it looked very similar content wise to. The “collectors edition” leak has been debunked by CDPR community manager Lilayah as not being a collector’s edition, but it still could potentially be a standard or middle tier version. There was also an image of a big box leaked online featuring Cyberpunk 2077 but the concensus seems to be it being a press kit or promo display materials for a game store post E3 since the background seems to look like a Gamestop or EB Games.

When it comes to the on floor event for attendees at E3 CD PROJEKT RED has confirmed that they will have a public showcase for the first time. They are partnering with Warner Bros their North American Distributor for a Cyberpunk 2077 public showcase where people at the event will be able to check out the game, being played by CDPR staff in the (South exhibit Hall?). There is also a private demo in the business area, which will be on hour long and will be shown off to influencers and media, but again not playable as staff will be guiding the demo. These events will not be streamed live or uploaded after the fact.

So what’s the difference between the public and private demo? The private demo is likely longer than the public demo but other than that CDPR can obviously not tell us at the moment. They are both held in theatres however. I found some images on twitter from CDPR reps and employees that have shown off what these booths could look like and they feature a really awesome samurai design. They are also sporting the employee jackets which seem to be reversible from the last news video we were speaking on.

Now for us at home, CDPR has also said there will be surprises and content for us as well and that we should not worry and that we won’t be disappointed. The game has become Quite Different than last years demo and this is likely due to them fully fleshing out some of their Work in progress mechanics and designs.

Now moving onto June 12th we have 2 notable CD PROJEKT RED and Cyberpunk 2077 events, that you guys are going to want to participate in or keep your eyes on.
First we have co founder and jouint CEO of CD PROJEKT RED Marcin Iwinski at the E3 coliseum with Geoff Knightley to hold an event called the past present and future of CD PROJEKT RED. If you guys remember last year Kyle Rowley and Miles Tost were on the Coliseum. The presentation will last 30 minutes and we will most definitely get some more in depth answers than last year about the game where they were incredibly vague and couldn’t answer anything other than rudimentary questions.

Next we have a Developer Q&A via Tumblr. As far as I know you need a Tumblr account to ask questions and I’m not quite sure why they chose Tumblr, but hey if you guys want your questions answered go ask them here. Also please look at official FAQs and videos before you ask questions because I know there will be a ton of questions they’ve answered time and time again, especially if you guys are just learning about 2077 to go check out some resources, videos, FAQs before you ask via this platform.