Tag Archives: cyberpunk 2077 mechanics

Cyberpunk 2077 News – Delay Rumor, Kowloon Walled City, RPG Mechanics & HEAVY Marketing!

Is another Cyberpunk 2077 delay incoming? What is Kowloon Walled City and how has it inspired the modularity of Night City? How bullet-spongy are enemies and what are the RPG Mechanics behind 2077?

We’ll go over all these questions and look at the insane heights of Cyberpunk’s marketing push all in todays news update!

Lizzy Wizzy Art from Thumbnail by Hidrico Rubens!

Cyberpunk 2077 – What Makes GOOD Gunplay, Gameplay & Combat?

Today we are talking about Gunplay, where Cyberpunk 2077 has seen improvements from last years demo to this year’s deep dive, what makes good gameplay and the mechanics and systems driving weighty & satisfying combat, the distinction in what’s important between story-driven single player games and competitive multiplayer games, hitscan and projectile weapons, sandbox environments & more. This video will have emphasis on Cyberpunk 2077, but in all honesty these principles will apply to gunplay mechanics across all shooters.

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Cyberpunk 2077 – All Weapons, Abilities, Hacks, Takedowns & Combos From The Deep Dive Demo!

All the raw Gameplay from the Cyberpunk 2077 edited together including weapons, abilities, quick hack types, combos, skill-checks and combat boosters & consumables.

Weapons include the Militech Saratoga, Militech Rifle, Nanowire, Constitutional Arms Defender, Unknown Revolver, Unknown Shotgun & Throwing Knives

Quick hacks include, Pinpuller, Hardshutdown, Jackpot, Override Weights, Override Training Bot & Nanowire hack

Takedowns include Environemental Takedown, Meatshield, and Non-lethal Takedown.

Cyberpunk 2077 Community Podcast #21! ft. BlogOfTheDarkFuture – Pre – Gamescom & PAX West Episode!

Cyberpunk 2077 Podcast ft. MadqueenShow, TripleSLeague, LastKnownMeal & TheNeonArcade!

Pre Gamescom discussion! Discussing Cyberpunk 2077 and CD PROJEKT RED’s presence at Gamescom and PAX West, Cyberpunk 2077 mechanics, gameplay, character creator, mods, red engine 4, predictions, life paths and classes and more!

BlogOfTheDarkFuture –
https://www.youtube.com/channel/UCdppRwWMT7V7hfqI4ZncZBg
https://www.thedarkfuture.com/

Cyberpunk 2077 News – NEW Screenshot, Realism, Cyberspace & Cyberpunk 2077 PnP!

In today’s Cyberpunk 2077 video we look at a gorgeous brand new Cyberpunk 2077 screenshot, Realism mechanics, Cyberspace and the Blackwall, and some new announcements from Mike Pondsmith via TheBlogOfTheDarkFuture!

First we have a brand new screenshot tweeted out by the Cyberpunk 2077 Twitter page featuring a machine gun and the leader of the Animals gang Sasquatch. We’ve seen this weapon before from screenshots from the E3 2019 demo, but now we get to see the muzzle fire and we’ve seen Sasquatch briefly before getting sliced up by the Nanowire.

Next up we have a Thai article highlighting some developer answers from Join CEO of CD PROJEKT RED Marcin Iwinski.

Next we have some new details from TheBlogOfTheDark future who sat down with Mike Pondsmith at gen con to get the inside scoop on Cyberpunk Red and Cyberpunk 2077.

Luke from The Blog Of The Dark future also captured a new RTalsorian board game at Gencon that has yet to be announced.

Finally we have some details via Marcin Blacha that Cyberpunk 2077 is not an extension of our world, but of Mike Pondsmiths vision.

SOURCES & LINKS!

thedarkfuture.com

https://respawnfirst.com/cyberpunk-2077-is-not-an-extension-of-our-world-its-pondsmiths-vision-cdpr/

https://i.redd.it/1i8n1yhlcne31.jpg

https://gamefever.co/2019/08/cdpr-ceo-cyberpunk-2077-interview-china-joy-2019/?fbclid=IwAR32gp-CY5Kt_6xZs5_jTB5gVllE_QwMqxwMMpNw_ssBN0F–Ce_DvTEQHw

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Cyberpunk 2077 – Nomads, Nomad Code & Subcultures Lore! (Part 1!)

In todays Cyberpunk 2077 and Cyberpunk lore video we are diving into Nomads, subcultures of the Nomads, the badlands the Nomad code, their lore and how they operate.

After the cataclysmic event of the Collapse, Nomads became more prevalent with 20 million people living the highly mobile lifestyle. In 2020 that number has settled at around 7 million Nomads, who have developed a vibrant culture whilst becoming a domineering force in the Cyberpunk age. Although portrayed by media as murderers thieves and raiders are simply highly mobile groups that are resilient, efficient and adapt to the open roads of this dystopia.

The nomads are a group who is constantly on the move, and have always been on the move. Whether it’s from their humble beginnings moving by horseback or foot, to the new era of Nomads who revolve around a much more motorized method of locomotion, Nomads move to wherever there is opportunity, food and work as a collective pack.

The nomads play a vital part in the infrastructure of America in the 2020s. They are integral in construction jobs and development of the nation which cements their pivotal position in the world of Cyberpunk among-st the other factions, people and corporations.

Nomads who are well armed are also involved in cargo transport and new age shipping which is looking to be a major aspect of Cyberpunk red as well as 2077 throughout the Badlands.

These nomadic cargo services also deliver information where hard-copies are needed and out of the eyes of skilled netrunners looking to obtain it, and of course in illegal goods as smugglers.

Nomads also value and respect family and have something called the Nomad code. This is how the nomads should behave and their prioritization of honor in the way they operate.

The nomad code goes as follows. Protect and respect your clan and above all your family. Your word is your bond. Share with your clanfolk. Respect the privacy and property of your clan. Never cause trouble for your clan. Take only a fair wage for a days work.

Before we get into the specific Nation, we first have to look at the Nomadic cultures.

First we have the Agripacks. This is a culture which are descendants of hard working migrant laborers of the past who toiled and suffered via poor living conditions and slave wages, and were very much so discriminated against. As the land was stripped of of resources via environmental conditions, the agripacks who were already fairly mobile had to change the way they lived.

Next we have the native Americans or Indians. In the cyberpunk world they have a long dark history of persecution and have been mistreated by the federal government time and time again. In the reservations in the Northern US they were mainly on farms, and light industry weathering a tumultuous quality of life. The dustbowls heavily affected the native americans in the south and southwest, but the biggest impact was to the warrior tribes of the plains of the great basin.

Next we have Gypsies or Romany, who have very deep roots in America as well as facing some of the same degree of backlash as almost all the other nomadic cultures. Gypsies generally make their living as artists and thieves, although some more prolific Gypsies work as fixers and middlemen. Post collapse the gypsies had easy access to information and with governmental and police forces being fragmented, this allowed them to thrive.

Next we have Carnies. Although perceived similarly to the Gypsies, the carnies are circus people who make their livings at carnivals or circuses which were a mainstay of regular American living. These sub cultures, were hit hard by some of the technological evolutions in the world as new electronics could create experiences vastly superior to circus acts and by the early 90s old carnivals had mostly died off. Larger circuses were still viable, but they were family owned and operated and it started to revolve more around this than business. In response to the changing times and tastes of the Cyberpunk world, circuces travelled with exotic animals, weird cyber freaks, sex shows and chemically-induced entertainment.

Finally we have the bikers, who carry the most negative connotation when it comes to Nomad sub cultures. Before the collapse the biker nomads were on the fringe of society and were mainly made up of blue collar workres who had become frustrated in their lives. They chose to rebel as societal outsiders though they remain loyal to their brotherhood and families. There were several large biker organizations in north America before the collapse including the Pagans, the bandits, and the outlaws. There were also some smaller ones like the iron cross the gypsy jokers and the plague bringers. They are often involved in smuggling and drug distribution and their groups started to grow over time as they became more well known.