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Cyberpunk 2077 – Everything We Know About E3 2019!

In Today’s Cyberpunk 2077 video we are going over everything you need to know about E3 2019 that we currently know going into it, from facts, to rumours and leaks. This is obviously going to be hyper specific to CD PROJEKT RED and Cyberpunk 2077. CD PROJEKT RED has claimed their biggest E3 ever, and how can you not when you have a massive poster like this enticing E3 attendees in LA, so let’s get into what we know about E3 2019 thus far.

Let’s start with June 9th where we will most likely see a Cyberpunk 2077 showcase or presentation of some sort at Microsoft’s E3 briefing. Rumors and speculation is a gameplay and or CGI trailer of some sort, gameplay showcased, and a possible release date. This showcase will likely be longer than what we saw last year with just the minute and a half E3 trailer at the end.

A NeoGaf user who claims to be an insider also mentions a gameplay trailer, a progress update on the game and a tentative release window. If you guys want something fun to do during this conference check out our friend NightCityLife’s E3 2019 Bingo card for Cyberpunk 2077 and play along.

Earlier yesterday we saw our first leak of what could be the collectors edition that could possibly be announced at E3 with this image online. In the original post the user says A friend of mine sent this to me over Discord. It’s in Polish which is why the logo on the bottom-right is CD Projekt instead of Warner Bros as CDP are publishing the game in their homeland of Poland. This looks really well done to be a fake especially the little Night City postcard render and the artbook cover. The fact that they’ve got this ready to go makes me wonder if we’ll be seeing a release date for 2020 at the Microsoft Presser. What do you think, Era?

Some users speculated that it might be a fake or a standard edition instead of a CE and put it next to a Witcher 3 standard edition, which it looked very similar content wise to. The “collectors edition” leak has been debunked by CDPR community manager Lilayah as not being a collector’s edition, but it still could potentially be a standard or middle tier version. There was also an image of a big box leaked online featuring Cyberpunk 2077 but the concensus seems to be it being a press kit or promo display materials for a game store post E3 since the background seems to look like a Gamestop or EB Games.

When it comes to the on floor event for attendees at E3 CD PROJEKT RED has confirmed that they will have a public showcase for the first time. They are partnering with Warner Bros their North American Distributor for a Cyberpunk 2077 public showcase where people at the event will be able to check out the game, being played by CDPR staff in the (South exhibit Hall?). There is also a private demo in the business area, which will be on hour long and will be shown off to influencers and media, but again not playable as staff will be guiding the demo. These events will not be streamed live or uploaded after the fact.

So what’s the difference between the public and private demo? The private demo is likely longer than the public demo but other than that CDPR can obviously not tell us at the moment. They are both held in theatres however. I found some images on twitter from CDPR reps and employees that have shown off what these booths could look like and they feature a really awesome samurai design. They are also sporting the employee jackets which seem to be reversible from the last news video we were speaking on.

Now for us at home, CDPR has also said there will be surprises and content for us as well and that we should not worry and that we won’t be disappointed. The game has become Quite Different than last years demo and this is likely due to them fully fleshing out some of their Work in progress mechanics and designs.

Now moving onto June 12th we have 2 notable CD PROJEKT RED and Cyberpunk 2077 events, that you guys are going to want to participate in or keep your eyes on.
First we have co founder and jouint CEO of CD PROJEKT RED Marcin Iwinski at the E3 coliseum with Geoff Knightley to hold an event called the past present and future of CD PROJEKT RED. If you guys remember last year Kyle Rowley and Miles Tost were on the Coliseum. The presentation will last 30 minutes and we will most definitely get some more in depth answers than last year about the game where they were incredibly vague and couldn’t answer anything other than rudimentary questions.

Next we have a Developer Q&A via Tumblr. As far as I know you need a Tumblr account to ask questions and I’m not quite sure why they chose Tumblr, but hey if you guys want your questions answered go ask them here. Also please look at official FAQs and videos before you ask questions because I know there will be a ton of questions they’ve answered time and time again, especially if you guys are just learning about 2077 to go check out some resources, videos, FAQs before you ask via this platform.

Cyberpunk 2077 News – “Absolutely Not 2019” Tweet, New Jacket & Cyberpunk Red Kit!

In today’s Cyberpunk 2077 news and details video we are talking about Jason schreier and his absolutely not 2019 release tweet and his follow up to that, A New cyberpunk Jacket, Cyberpunk red, the jumpstart kit and our first look at a new Cyberpunk red image, Jackie’s Romances For The Game, Steam Awards for CDPR and more!

In today’s news segment we first have some tweets from Jason Schriere who is a well known and respected games journalist. A week ago on May 29th in response to a tweet by a fan about a rumor of November 2019 release for a cyberpunk 2077, he responded with “There is absolutely no chance of Cyberpunk 2077 releasing in 2019”. The thing I found odd when it came to this response is not that it’s his belief that 2077 might come out in 2020, it’s the fact he made it an absolute. Okay he’s an insider with a ton of info, but I wasn’t buying the fact that he knew CONCRETELY that it was absolutely 2020 and so I voiced my opinion. Know I’m not hating on Jason at all, but he knows everything he says is going to be put under the microsope because he is well respected, so he could have for sure used “It is my firm belief” Or “Its been strongly hinted to me” that 2077 will come out in 2020 instead of an absolute.
I got shredded in some comments, but honestly I don’t really care and he did clarify what he meant after the fact with a backpedal tweet where he clarified what he actually meant.

Next we have a new Cyberpunk styled jacket given to some of the developmental team for their work within CD PROJEKT RED. Delgapas Salazar a 3D environmental artist for CD PROJEKT RED and presumably some others were gifted with this fresh Cyberpunk jacket, with some interesting patches on it. One is for the CD PROJEKT RED team, and we also have the Night City heat patch we’ve seen on the new Male V model as well from a couple weeks ago. It also looks like there might be a samurai logo on here as well but we can’t really see it. In any case, it’s a nice little perk for developers for their hard work in making games.

Next up we have some Cyberpunk Red details from RTalsorian games. This information partially came from our Cyberpunk 2077 community Podcast, and partially came later from RTalsorian. Now in the podcast JGray the media ambassador for RTalsorian games who makes the source material of Cyberpunk 2077 in Cyberpunk 2020 and Cyberpunk Red, mentioned that the August 1st GenCon date had been pushed back and they instead would be releasing the Cyberpunk Red Jumpstart kit. The Kit which we later found out will retail at 29.99 and will feature “essential rules, world lore, pre-generated characters, an adventure, screamsheets, dice and more. Everything needed to play right out of the box for people curious about the game and the world. JGray also promoted a new Cyberpunk Red commissioned art piece, which looks pretty awesome.

Next we have a small little detail about the universe when it comes to Jackie’s love interests in the demo last year and in the game as a whole. Lilayah community manager of CD PROJEKT RED had this to say in a reddit thread speculating about Jackie and Female V being romantically involved, where she mentions Jacki already has a girlfriend. A user asks if it is Misty, DR Viktors receptionist to which we get a cryptic winky face answer.

Next we have CD PROJEKT RED receiving their steam awards they’ve won, so head on over to twitter to congratulate them on some well deserved hardware. Im willing to bet this is the first of many if Cyberpunk 2077 and their prospective future games perform well.

Finally we have some Countdown to the dark future details which we haven’t touched on in quite some time. I’m going to highlight the best episodes which feature the Cyberpunk lore and source material of RTalsorians Cyberpunk 2020 which heavily influences CD PROJEKT RED’s 2077.

Last week was vehicles, but this week is the nomad movement something I’ve been curious about for some time and have been recently asking JGray some questions about this so it came at a perfect time.

In episode 156 we learn that during The Collapse, tens of millions of united states citizens were displaced for a variety of reasons, and that some who were displaced became Nomads and developed a vibrant lifestyle centred around a mobile lifestyle. In 2020 there were an estimated 7 million Nomads roaming around north America, and made use of themselves in construction contracts, as couriers and travelling entertainment.

In episode 157 we learn that Nomads follow a code which reads as follows. Protect and respect your clan, and above all your family. Your word is your bond. Share with your clanfolk. Respect the privacy and property of your clan. Never cause trouble for your clan. Take only a fair wage for a day’s work.

Thanks for watching guys and for more cyberpunk 2077 and cyberpunk content join Neon nation by subscribing to the neon arcade.

Cyberpunk 2077 – Where Can It Change & Improve In 2019?

In todays Cyberpunk 2077 and CD PROJEKT RED video we are talking about last years 48 minute work in progress gameplay demo, which spots stood out as a work in progress and some mechanics and details I hope they have improved upon or are shown better or more in-depth this year.

First up we have Enemy AI / Dumb Grunt Enemies not falling in with the lore of Cyberpunk. In last year’s demo, the narrator and Jackie claim we are meeting the Maelstrom gang a gang on the verge of Cyberpsychosis tricked out with high tech military grade equipment worth millions. When it came down to it though they acted like any other dumb grunt AI you would find in any other shooter. No unique abilities, no unique weapons or cyberware used against you and no nuinanced combat based on interesting things they would do. They would hide, look the wrong direction, stand still or look around all confused. Now I know for the ease of viewing the difficulty had to be turned down or this aspect might have had to be nerfed for the demo to showcase all the other elements and to proceed through it at a quick pace, but honestly the enemy AI and lack of their abilities made the gameplay look dry.

The next concern I have is them making the world feel large in a car. Now they have mentioned this before as a challenge for the game, and I’d have to agree. In the Witcher travelling over a more horizontally vast environment was long enough ontop of the fact that you would have to take a horse or walk. In Cyberpunk we have speedy super cars, bikes and aerial vehicles whizzing around at light speed through the air. I have no doubt that they will be able to make the world feel vertically large, but it has to have some sort of horizontal scale as well. I hope they make the city infrastructure so that there are a ton of roads and alleyways that weave around the city to make it at the very least feel horizontally substantial, but it is something I’m sure that is hard to implement.

Next we have More customization, sliders, options, clothing. The demo showed 10 different options for things like facial features and skin tones but as detail oriented as Cyberpunk 2077 is aiming to be, I think sliders to really nail the detail along with pinpointing how you want your character to look before loading in is just as vital. What we saw, whilst a good introduction of first step needs a dizzying array of options to match the style versus substance missions statement of the Cyberpunk genre. The vibrancy of all these options for ourselves has to match the vibrancy and level of choice once we finally get out there and this can only be matched with a lot of options in the character creation screen. Clothing is another entity by itself and since we have seen very very little of that so far, I’m not going to harp on it for too long, but again the more options the better.

There were repeat models in the demo wearing the same thing and this is a no go for the final build. Each character in Cyberpunk should be unique because that is the only way to stand out in this world of peacocking and elaborate fashionware trends.

Companion commands are something initially talked about in our Cyberpunk 2077 community podcast. This would be us directing our companions into doing actions in combat or during dialogue sequences. Examples would be to command Jackie to lift the car here, or TBug to hack the panel here through our own hotkeys or instructions. In the demo they are largely done autonomously and although this has to happen, there has been rumor of the companion command system being deeper than this. A small example is a dialogue option with Jackie where he tosses you the Air hypo, or you can choose to do CPR on Sandra yourself. Maybe without the air hype she would die and this causes consequences with Trauma Team later on, and makes a choice you made on your companions behalf have weight and impact within the narrative. I would like to see this explained better, or for it to be shown.

Next we have The Net as a 3D interface and an alternate reality instead of a jack in and click mini game. This style of jacking in is more of a Crystaljock method of hacking from the lore, so I hope netrunning is exactly as mentioned in the lore with the 3d user interface filled with icons, viruses and hostile netrunners to go to battle against. It has to be more than what we’ve seen and yes they specifically mention it’s a work in progress before this moment in the demo so it’s likely they have changed it.

Finally we have The gunplay. Whilst the sound design of the weaponry so far is fantastic, it does look a tad floaty and weighty. Even the scavenger boss doesn’t seem to know how to handle this huge weapon and it lacks the oompf or power a big gun like that should make us feel like it has. Yes he may have subdermal armor, grips, linear frames and borg attachments to take the brunt of the recoil, but we need for the shooting experience to feel more visceral.

Cyberpunk 2077 – Organized Crime Lore! (Yakuza, Triads, Mafia, Organitskaya!)

In todays Cyberpunk 2077 and cyberpunk lore video we are talking about organized crime and crime organizations in the world of Cyberpunk and how they run their operations and underground activities in throughout the world.

Organized crime groups are disciplined groups of criminals who run criminal businesses and enterprises with the goal of control, power and notoriety. They can operate anywhere from locally all the way up to internationally. Groups can have members that are all part of the same ethnic group, region, clan, or they can also involve people from various groups. These organized crime conglomerates can be called syndicates, mobs, cartels, families, clans, mafias and so on.

The most powerful organized crime crime groups of the 21st century are the Chinese triads, the Japanese Yakuza, The Russian Organitskaya and the Italian Mafia. There are other crime syndicates including drugs lords of peru, Colombia and southeast asia amongs others.

Let’s look at the big 4 global criminal networks in the world of Cyberpunk as well as the organized crime within the Unites States of America.

Within the big 4 we first have the Chinese Triads. The triads originated in the 17th century and were founded by several monks who despite their loyalty to Manchu emperors were betrayed when their monastery was destroyed and their fellow monks were slaughtered by imperial forces. They vowed to overthrow corrupt regimes and established a secret anti-Manchu society.

In the Cyberpunk Era the triads benefited greatly through overseas expansion into Canada, the US and New Zealand, where their participation in a war led to them becoming allies of corporations based in Hong kong.

Triads vary greatly on how they are structured as some are loosely organized and some are a structured hierarchy. The dragonheads which are the triad leaders usually lead a low key low profile life where they run a small business or restaurant to keep the façade of humility as they are running their operations in the shadows.
The triads are into a wide variety of criminal activities.

Within china there is a massie black market in weaponry, satellite dishes, cyberware, imported food and Japanese braindance, and they often dip into the vices of gambling and prostitution. They run smuggling operations, designer drugs manufacturing and house invasions amongst other things. In the United States the triads are the most brutal of organized crime groups, terrorizing or killing entire families as warnings to others. The big hitters of the Triads usually have cyber modifications and a wide variety of combat drugs to give them the edge in combat.

Next we have the Japanese Yakuza, a word which comes from Sammai Karuta a Japanese gambling game, in which getting 19 points is the ideal. Now I’m not sure if this is a mistake in the Wiki, but in real life the goal is to get 9 points. The worst hand is the cards of 8-9-3 pronounced ya-ku-sa hence the name.

The yakuza is spread globally in the same rate and scope as some of the most successful Japanese corporations. In the Yakuza, you choose two paths, death or prison.

The leader of a Yakuza clan is called the Oyabun who has his powere granted by the chief of the Osaka Clan. These chiefs are the alliance of Yakuza bosses overseeing worldwide Yakuza operations.
The Yakuza are into extensive body tattooing which is used to identify their clan affiliations.

Next we have the Organitskaya the Russian mafia from the new USSR. Organized crime is so deeply ingrained in the Soviet Union that law enforcement doesn’t take action unless mob wars break out.

The organitskaya are into smuggling and dealing weaponry, technology, food, aeroydynes, computers and western cyberware. The Organitskaya are not united and usually have internal conflict over control of military-grade weaponry.

In Russia the Organistkaya collect proctection money from 80% of the business in Russia, and have over 8000 syndicates with more than 180,000 members.

Next up we have the Mafia, an organized crime network of Italian origin in North America and Europe.
In Europe there is the Sicilian Mafia, The Neopolitan Camorra and the youngest faction the Nuovo Mafia. In the state of Italy, both the Sicilian Mafia and Camorra have become legitimate political parties.

The American Mafia’s origins trace back to the Sicilian clan-families known as the Coas Nostra. Due to the myth that the Mafia were non-existent, they were able to consolidate their power and adopt a cloak of secrecy.

The American Mafia is organized into families each of which owns a specific city. They are lead by a Capo or godfather who is always male, and his successor is always male. the mafia provides their community with services, goods and desperately needed loans.

Finally we have the sudams, who consist of Colombians and other south American drug cartels and their western offshoots.

Bad News For Cyberpunk 2077 At E3 2019 OR Community Over-Reaction?

In Today’s Cyberpunk 2077 video we are talking about the state of Reddit and to a lesser extent Discord at the moment when it comes to people losing their minds over some of the latest Cyberpunk 2077 news, and trying to put this “bad news” into perspective. I think a lot of online gaming communities tend to devolve into guilty until proven innocent mentalities when it comes to developers these days, for no fault of their own.

Now if you guys are unaware a lot of this backlash is coming off the heels of new knowledge that gameplay from the private demo and the public showcase at E3 2019 will not be recorded or livestreamed and posted online. This has led fans of CD PROJEKT RED and Cyberpunk 2077 into being pretty upset and concerned, Based off the fact that it took so long for CDPR to release their 48 minute gameplay last year after they showed it at E3 and Gamescom 2018. This along with recent statements and coupled with the fact that CDPR has promised their biggest showcase ever has left some people confused.

First off, we know CDPR are perfectionists, and they are going to take their time in development. Based off recent statements saying that the game is quite different and development is an iterative process, them showcasing it to a select few for opinions at-least initially is the same philosophy they had last year. Quite different means again that they are in the same boat as they were before they released their 2018 demo to the panels at E3 and Gamescom.

Next, We don’t know their E3 plans in the slightest. They are not showing the gameplay from the on floor event from 11th and 13th, but that does not count out the possibility of a general gameplay trailer, CGI trailer, screenshots, info-dumps, interviews, story details, dev diaries and more. In fact Lilayah the Cyberpunk 2077 community manager has even said that there will be content for those of us at home including suprises when pressed as to why the demos will only be seen by attendees. Remember Sony is not showing up. Cyberpunk 2077 will have to carry a lot of the weight

Now they have also claimed their biggest E3 ever. Again we do not know their plans for E3 but large elements of their marketing scheme is going to be shrouded in the air of mystery and surprise. They have said this publicly for some time as well as saying they will have their largest marketing campaign ever. Some of this marketing budget has to be allocated into giving us content at home, which make up 99% of the chunk of the people with eyes on 2077, a thorough look at E3. If these statements end up being false, I think there is a reason to be upset and I think some of the statements they’ve made in their marketing would be misleading in terms of the way it was presented.

As for right now, I think it is okay to dial back expectations like always. I do think this is a massive overreaction from people and I definetlye think it stems from the frustration of such a long wait, lack of news, and details and no supplementation through the months with screenshots, concept art or meaningful content we can visualize in the span between E3 and last year. This doesn’t necessarily mean doom and gloom and I think this rewards patience. With that being said lets wait until the entire conference unfolds to determine if it was a disappointing showing or not, and if the hype they have generated was justified especially in terms of them saying “their biggest E3 showing ever”. For now, sit back, relax and wait for E3.

Cyberpunk 2077 News – Collector’s Edition Confirmed, Demo Differences & My E3 Invite Explanation!

In today’s Cyberpunk 2077 News video. Today we have a Q1 2019 Earnings Transcript from CD PROJEKT which gives us some insight into new Cyberpunk 2077 information, the developmental speed of CD PROJEKT RED when it comes to Cyberpunk 2077, and some clarification about what I’m doing for E3.

First we have the Q1 Earnings Conference ran by CD PROJEKT where they go into some financial details about CD PROJEKT and CD PROJEKT RED. Now I’m going to heatseek out the meaningful content here as im sure all of you are mainly interested in Cyberpunk. In the opening summary for the earning section CD PROJEKT references payments remitted (which means sent back) by CD PROJEKT RED to its suppliers in relation to the production of physical components of the Collector’s edition of Cyberpunk 2077. This production is carried out at a remote location; Hence it needs to begin early and calls for advanced payments. They also mention their funding of their marketing materials for their ongoing marketing campaign including the quickjly approaching E3.

This is great news because it all but confirms a Cyberpunk 2077 Collectors edition. Now the remote location is interesting because CD PROJEKT RED loves to do all of their stuff in house. Their geralt ronin statue the latest high quality figure from CD PROJEKT RED is produced in house, so I’m incredibly interested to see what will be in the collectors edition if they feel like outsourcing it is a better idea than using the incredible talents they have in studio. Now they don’t necessarily speak on outsourcing, but they do say a remote location which could be owned by CD PROJEKT and CD PROJEKT RED so maybe it is in house but being created somewhere other than in the studio.

CD PROJEKT also mentions that the CD PROJEKT RED store is a limited undertaking but they are satisfied with being able to present high quality designed items for their consumer. They want their merchandise to match the quality of the games they produce. They do plan to expand it in preparation of the launch of Cyberpunk.

Next they mention E3 and make note that they will have a public exhibition with Warner Bros where selected fragments of the content shown at the private business demo will be showcased. While the slides summarize the bulk of our presence at the fair, they are also preparing certain surprises and invite us to monitor social media and / or come to E3 in person.

Now later on in the video I want to clarify up my E3 plans so stick around for that.

In a statement to a question asked to CD PROJEKT, they mention that they want the expansion of the merch store to occur prior to the release of Cyberpunk. They intend to launch it in america as well, but they want to provide American gamers with access to the same selection as the Europeans. According to them, This is coming soon – maybe not in a week or two but soon.

In a question about VR support CD PROJEKT answers that is its not technically speaking difficulty to support VR, but that the issue comes in when factoring game design. They add that their focus on PC and console editions they are not moving in the VR direction as of now.

CD PROJEKT RED also mentions that the 400 people working on Cyberpunk is a team that is no longer growing, except for the QA branch. They also mention that the development of Cyberpunk 2077 is going at Full speed.

Now I did want to clarify on my invitation from CD PROJEKT RED to business sides demo.

Cyberpunk 2077 – Megacorporations Explained! (Agricorps, Mediacorps, Computing & More!)

In today’s Cyberpunk 2077 and Cyberpunk lore video we are talking about the prolific megacorporations in Cyberpunk 2020 that may have a presence in Cyberpunk 2077. We will look at all the types of megacorporations and the corporations within these subsets.

In the world of Night City, Megacorps run the Cyberpunk landscape with an iron fist and are essentially judge jury and executioner. They are the kings within Cyberpunk and slaying a top tier corporate only means another unscrupulous individual, who is frothing at the mouth at the opportunity, will fill the void in the corporation.

The corporation power structure is set up so that the President and CEO are at the top and underneath them is a variety of mid to high level executives thirsty to climb up the corporate ladder.

At senior management and higher, corporates start to have true power and always travel with a heavy armed presence.

Next let’s look at the type of corporations there are, and the most prolific megacorps within that subset.

First we have Media-corporations. There are huge conglomerates that grew from a trend in the late 1980s where firms bought up all forms of media networks such as film companies, tv networks, book and magazine publishers to control the media and the narrative.

First up in our Mediacorps is network 54 news a 24 hour news service across the United States. No matter where you go within the States, it is always on channel 54. Despite it’s name it offers more than just raw news.

Next we have world news service, which is as you can imagine a news servide which keeps tabs on the world by any means possible.

Next we have Agricorps. IN the world of Cyberpunk the age of the family farm ended somewhere in the 1990s. With the United States being the world’s foremost producer of raw food stock, and the increased need for grain and crops to create fuel and plastic, agribusiness became incredibly powerful post-crash.

Petrochem is an agricorp focusing on petrochemical products and keeps the world running as the worlds largest producer of superfuel CHOOH2.

Soviet Oil world Industries known in the west as SovOil is a petrochemical corporation headquartered in the USSR.

They have a license to produce CHOOH2, although their product is inferior to Petrochems.

Next we have the Manufacturing corporations. There corporations were least affected by the collapse due to the capitalistic nature of the industry. Manufacturing ranges from vehicles to weapons, to even children’s toys.

First we have Militech which is a megacorporation specializing in weapons manufacturing of all kinds, and private military contracting.

Next we have Arasaka which deals in Corporate security, corporate policing and various corporate suboperations. Arasaka is one of the most powerful if not the most powerful corporations in the world of Cyberpunk.

EBM or Euro Business Machines is a megacorporation that specializes in the manufacturing of computer products, information tech and electronics.

Next we have IEC the world largest cybernetics developer. Now many megacorps in the world of Cyberpunk can trace their power and influence to some sort of speciality, but IEC is dominant in many areas.

Next up we have Computing corporations. With the emergence of the Net and the availability of advanced technology almost everything in the Cyberpunk world revolves around computing.

Zetatech in 2020 is an up and coming high-tech company focused on wetware, computer hardware and software designs.

Microtech is a megacorporation who produces ultra-sophisiticated mainframes and workstations and are proficient at building full-size computers.

Next we have Science corporations who produce and develop anything from bioware to cybernetics, to human clones, to crops and bio-fuels.

Biotechnica is the main Science corporation, who specializes in genetic engineering, microbiological and biochemical research.

Biotechnica had worldwide patents but could not keep up with worldwide demand and was forced to livense production to several large agricorps.

Next we have Armed Force corporations.

Lazarus is a megacorporation focused on contracting mercenaries and is lead by south American war veterans.

Finally we have the Service industries of 2020.

First we have Trauma Team one of the largest private medical firms in the world and provides ambulance services for a client base of at least 15 million people.

REO Meatwagon is Trauma Teams competitor, and provides a similar service.

Next we have Orbital Air which focuses on Cargo and passenger transport to Earths orbit and maintenance of commercial orbital facilityes.

Next we have Infocomp a corporate think-tank and group of information brokers.

Finally we have Merril Asukaga and Finch an exclusive investment and financial counselling firm. They are the top corporation dealing with investments of all kinds.

Cyberpunk 2077 News – E3 Booth, Public & Private Demo & New Screenshot!

In today’s Cyberpunk 2077 news we are talking about some new information from CD PROJEKT RED regarding Cyberpunk 2077’s booth at E3, a New image of Male V, Marcin Iwinski and a Keynote at E3, and Cyberpunk 2077 finally joining Instagram.

I am incredibly crunched for time this week and weekend, so this is going to be a quick update, but I’m going to try to pack in all the vital information you need in this quick segment.

First we have a new Cyberpunk 2077 promotional video showcasing where Cyberpunk 2077 will be at E3. They will have a public booth in the South Exhibit Hall with Warner Bros who is their distributor for North America and typically has a dominant presence on the showfloor. Now this morning I got an invite to the private showcasing, which will last 1 hour long, and is going to be different from the public demo that they will show. Visitors will not be able to play the game at either the warner bros public booth or at the private event so im curious to see what the differences will be and why they even have a private event in the first place if they also hosting gameplay presentations for the public.

In any case, yes 2077 is looking to have a dominant presence on the showfloor. Now with this news they released a set of really awesome Male V wallpapers for mobile devices and your computer monitors. Dissecting this image a little further we see a little shift in the aesthetic of male V. He seems to have longer hair on top, his collar sports a blue LED, he has a new patch with a skull and stars, he’s holding a new weapon and 2 more curious details. He has a pin that says night city with a picture of the city being Nuked. We know in Cyberpunk Red according to Mike Pondsmith there is someone carrying around a nuke in the city, so maybe in 2077 there has been some cataclysmic event which originates from that detail. We also see his new shirt which seems to feature a broken heart and pills. The pills are highly symbolic of the movie Akira, and it even features the red and blue design of the Akira pills. Seems like it’s a nice like homage to the cult classic. There’s also some Trauma Team AV’s flying around in the background.

Next we have CD PROJEKT RED CEO Marcin Iwinski discussing the past, present and future of CD PROJEKT RED including Cyberpunk 2077, live at the E3 coliseum. I’m sure this keynote will be incredibly insightful for Cyberpunk 2077 and there’s always the possibility that CDPR’s unannounced game will be further teased.

Next we have Cyberpunk 2077 finally joining Instagram so go give them a follow as there is always the potential for exclusive content on their various social media platforms.

Cyberpunk 2077 News – E3 2019 Leak, YouTuber Invites & CD PROJEKT RED Inhumane?

In todays Cyberpunk 2077 and Cyberpunk 2077 News we are discussing a new E3 2019 leak highlighting everything that we will get from Cyberpunk 2077 this year at E3, Some big YouTubers invited to a CD PROJEKT RED showcase, CD PROJEKT RED under fire for allegations of over working and burning out their employees via Kotaku, A Trauma Team international Website and come clarification about an ARG, and some Countdown to the Dark Future details about The Net in Cyberpunk 2020.

First up in our Cyberpunk 2077 News segment we have a post on NeoGaf from a user who spills the beans on everything that’s going to happen at E3 when it comes to Microsoft. The title is The next 18 months of Microsoft the calm before the storm, and goes into detail specifically on what will happen at the Miscrosoft E3 2019 media briefing on June 9th where we will likely see our first Cyberpunk 2077 reveal. Now apparently this guy has “insider connections”.

In relation to Cyberpunk 2077 and CD PROJEKT RED, he claims that we will receive a Progress update of the game, a new gameplay trailer and a targeted release date from Cyberpunk 2077 at the Microsoft conference.

He goes on to show various business cards, and media passes, although out-dated as proof that he is someone in the loop, and doesn’t mention CDPR’s game coming “by 2021”

Now in my humble opinion the Cyberpunk 2077 related stuff is not anything out of the ordinary. We’ve speculated that we will likely received these things from CD PROJEKT RED and we aren’t anything close to industry insiders. The user joined in April 2019, as well so take this leak with a huge grain of salt. Again when it comes to strictly 2077, these are all things we’ve forecasted before.

Next up we have details of some big and prolific YouTubers getting invites from CD PROJEKT RED to see something at E3 2019. As far as I know it seems LegacyKillaHD, SkillUp, YongYea, got an invite along with Metal Jesus Rocks. They have been cryptically tweeting about their invites for “their most anticipated game of e3 2019” and in the case of SkillUp, community manager from CD PROJEKT RED Lilayah responded only giving more credibility that it is Cyberpunk 2077.

Now in SkillUp’s tweet they aslo make mention that it’s a behind closed doors session at E3. This leads me to believe that these guys will get their hands on the game to make impression videos.

Next up we have a Kotaku Article from Jason Schrier about the state of working at CD PROJEKT RED and how they have recently been criticized for having poor working condisitions and stretching their employees too thin when it comes to game development.

In this article, Schrier says The developer best known for the witcher series has cultivated a reputation for crunch in asking its employees to work nights and weekends for months at a time, and that studio management wants to improve their work life balance, even if they continue to feel that crunch is a necessity.

Interviewing Marcin Iwinski, Iwinski states that they are known for treating gamers with respect, but that they would like to be known for treating developers and staff with respect in the future.

He also mentions how CD PROJEKT RED has introduced a non obligatory crunch policy, And that even when the studio asks staff to work on nights and weekends its not mandatory.

Naturally game development is grindy at times, and especially with the polish and tenacity CD PROJEKT RED attacks it with, even more so.

At the same time a non obligatory policy has the potential to devolve into being ineffective.

Next we have the Trauma Team Interantional website and its “resurgence”. If you guys remember a while ago CD PROJEKT RED and Cyberpunk 2077 had a couple of ARG games during anf after E3 which is an alternate reality game where you find clues online and solve puzzles through their content.

On that note post E3 2018 there was a trauma team international website with an ARG. Fast forward to 2019 and MadQueen reported on it’s resurgence a few days ago after she realized there was an update to the TT international website and potentally prompting a new ARG from them in the future.

Finally we have some Countdown to the Dark future episodes featuring The Net. This is a series of the developers of the source material of Cyberpunk 2077, Cyberpunk 2013 and 2020. We get a lot of lore information from these episodes.

In episode 135 we learn about what the Net actually is. The net of 2020 is the sum of total human telecommunications, joining together computers, telephones, cell phones, radios, microwave transmitters, satellites and more. Everything connected to the NET is part of it, from megacorp supercomputers to computer controlled-blenders.

The net has many functions including storing and sharing information, communications, and remote access and control of peripherals.

Cyberpunk 2077 – Richard Night, Night City & Mob Wars Lore!

In Today’s Cyberpunk 2077 & Cyberpunk Lore video we are talking about Night City, how it was founded, the visionary behind it, Coronado City vs Night City, Richard Night, The Mob wars and the downfall of America’s dream city.

Now within the world of Cyberpunk 2020 this was reprinted to celebrate the 25th anniversary of Night City on May 17th 2019. If you take a gander at the calendar that is today in our time atleast in North America it is also May 17th 2019.

Night City was first conceived by Richard Night when he was a young partner in a construction company called Halsey Ferris and Night, which was a firm tackling massive corporate construction projects.

With hard effort and excellent results, the firm prospered and all three partners became very wealthy men. By 1990 however working on office plazas and corporate structures started to not be enough for Richard Night who departed to start his own firm Night International.

An ambitious man Night had a dream of creating a city of the future so grand that all cities build before or after it would pale in comparison. With immense design and visionary aspirations, he drew up plans for Night International to make this city a reality.

His next move would be to secure the unheard of amount of capital needed to finance the gargantuan project.

In Night’s Idealistic city, governments would be run by the corporations allowing optimum zoning and no anti-business elements to interfere with corporate growth. Ideally it would be a capitalist mecca of opportunity.

By 1992 Arasaka, EBM and Petrochem had all signed on with Night and all that was left, was to find the ideal location to build.

From the beginning Night focused on the central Californian coast due to its seaport potential, lush environment and an ideal location for an intercontinental maglev.

Funny enough whilst drafting a buy-in package with Petrochem, it was discovered that the megacorp owned the rights to drilling and most of the land situated around the Del Coronado Bay region. By 1993, Coronado City, Richard Night’s dream city was under construction.

Night’s plan involved a bay which accommodated bulk carriers, a picturesque old downtown and a gigantic corporate plaza, the new heart of the city.

During its construction however, Night International used a large number of advanced building styles and techniques which didn’t include archaic methods being used by older companies. His old associates of Halsey, Ferris and now Skiv were excluded during the building process. Furthermore, they had unwisely joined with a local mob figure who had a domineering presence over the NorCal region.

Via his scorned ex-coleagues, Night received frequent threats to his life within the first 4 years of the construction of Coronado City. A proud and self-reliant man, he typically ignored these threats. When the threats escalated, he called in for backup from his Corporate partners who dealt with the issue swiftly and ruthlessly.

Night’s luck eventually did run out however, and was shot and killed in his penthouse suite in newly constructed Parkview tower on September 10th 1998. The killer was never found, and in his memory the newly appointed city council renamed Coronado City Night City.

The next seven years were bloody as a multitude of different powers and influences battled for control of Richard Night’s vision. Whilst corporations controlled the government and the corporate center, the mob controlled the surrounding businesses and outskirts.

In this time, gangs backed by either the mob or the corporates began their ascent to power, in one of the forgotten areas of the city, known as The Combat Zone. Gangs are so firmly rooted here that only way to scramble them all would be a full on destruction of the zone.

By 2005 the Mob had ousted everyone else and became the ruling force. The next 4 years were the dark ages of night city with the mob ruling with an iron fist killing anything and anyone. In this time notorious gangs like the Blood Razors and Slaughterhouse formed, and Night City soon became the closest thing to hell on earth.

After 4 years and countless blood spilled on the streets, the corporations had enough and thus the Mob war was started between 2009 and 2011. Lagging behind in profits and reach within the city, the corporations took the battle to the streets to destroy anything not aligned with their corporate agenda.

Led by Arasaka trained para-military troops in assault vehicles, tanks and combat aerodynes, a wave of bombings, assassinations and killings descended down to the Mob who in their hubris was ill prepared.

The corporations inevitably succeeded and replaced the Mob as the new rulers of night city.

As it stands in 2020 Night city has just about recovered from its initial rocky stages. Night City is an armed society, and while complete chaos may be over, night city is very much still a dangerous place.