Tag Archives: cyberpunk 2077 customization

Cyberpunk 2077 – Top 10 Cyberware! (From 2020 Lore!)

in Today’s Cyberpunk 2077 we are talking about the Top 10 Cyberware and Cybernetic Implants and Augmentations that we can see in Cyberpunk 2077 that originate from the Cyberpunk 2020 source material. We have a ton of unique, useful and wacky things on this list, so be sure to stick around to see what augment takes that #1 Spot.

At #10 we have Spike heels, spike hands and ripper hands. These augmentations are exactly how they sound. A spike heel is a 6” spike protruding from the heel that allows the user to dish out some serious kick damage. It can also be used similarly to the mantis blades in that is allows you to climb and anchor yourself to various structures.

A spike hand is a hardened titanium spike which telescopes out of the wrist and through the lower palm. It can also be useful for climbing and assassinations.

Ripper hands are similar to spike hands, but think of it more on par with wolverines blades. The only difference is that they can originate from the wrist and upper hand.

At #9 we Have Pain Editors. Pain editors are coprocessors that plug into a central neural processor. A central processor allows you to interface with computers, databases, machines and vehicles.

Pain editors override the pain receptors of the brain making the subject immune to torture, deprivation and physical assault. Once the editor wears off you feel the entirety of the pain, but in a heated moment can be useful for focus and mental acuity.

At #8 We have the Dartgun Cyberoptic. Again this one is pretty self-explanatory and mix optics with discrete weaponry. This is an optic which carries a poison dart that can be fired from it and can penetrate a variety of different types of armours.

At #7 we have Superchrome. Superchroms is a limb covering that as you can imagine is completely chrome. You can chrome out your legs or arms like Johnny Silverhand, or take a more extreme approach with full chrome like Lizzy Wizzy.

At #6 We have the Biomonitor. The biomonitor is Probably one of the most useful pieces of cyberware in the world of Cyberpunk. It is the favorite of solos and gadget freaks and is mounted just below the skin of the forearm. The biomonitor gives a constant readout of pulse, respiration, brain waves, blood sugar, temperature and cholesterol levels.

At #5 we have the Wearman. The Wearman is most likely a play on the Walkman, which believe it not first came out in 1979. A variant of a radio splice, the WearMan mounts twin vibration speakers on your mastoid bones making your skull into an audio system of concert hall quality. A chip mount is set onto your earlobes and music chips are plugged into them, all fashioned to look like earrings.

At #4 we have techhair, synthskins and light tattoos, some of the brightest pieces of fashionware in the Cyberpunk world. Tech hair are strands that are infused with reactive chemicals. Some are temperature sensitive and change color and shape dependant on the weather conditions. Techhair can be implanted into mohawks, weaves, full hair pieces, beards, moustaches and other, how shall I say, more discrete locations.

At #3 we have Nanosurgeons which are technically a Bioware implant. Nanosurgeons are microscopic machines adapted to surgical repair. They are inside your body and are responsible for repairing damaged tissue, bone, tendons with microstitching.

At #2 we have Reflex chips which are a part of Chipware. Reflex or APTR chips are placed into the previously mentioned neural processor, and is like having instantaneous skills whenever you want them. They range in a variety of physical skills and reflex based skills like firing a weapon or hand to hand combat.

At #1 we have everyones favorite augmentation the Mr Studd sexual implant. Now we don’t know a whole lot about what it actually does but the catchphrase used is “all night every night and shell never know.” now this is probably in regards to your extracurricular stamina, but there’s not too much more of a description for us to glean over. All I know is augmenting your genitalia is quintessential Cyberpunk zaniness. There’s also a female version called the Midnight Lady

Cyberpunk 2077 News – CD PROJEKT RED Store, 2077 Merch & Quest Failure!

In today’s Cyberpunk 2077 news and new details we are talking about the launch of a New CD PROJEKT RED Store and Cyberpunk 2077 Merch, a Gamestar article about game over and fail states and how quests will unfold, some small details about V’s apartment customizability when it comes to music, and some countdown to the dark future details.

First up in this weeks Cyberpunk 2077 news is straight from the developer CD PROJEKT RED. It’s been known for a while now that they have been looking to release a merchandise store in 2019, and even had a brief session of polling the community to see what they would like to see. It seems like they’ve finally make some big moves here with the CD PROJEKT RED merchandise store being released in the coming weeks due to this tweet. In the tweet they state “we’ve been waiting for april fools to be over to share this good news – were opening a CD PROJEKT RED store in the following weeks, keep your eyes open”.

Now some people thought this was a potential launcher to compete with epic launcher and steam launcher, but CD PROEJKT already owns GOG.com and they clarified in a tweet right after that it is infact a merchandise store.

Next up we have some details about how quests will unfold and what the stupidest thing a player could do within a mission or quest. This comes via GameStar magazine. The translation is a little bit shaky here, but as I read it, means that a game over screen is only possible if your character dies. If over the course of a mission you make a rash or poor decision, there will not be a fail state for that particular mission and you will have to live with the decisions you make, however good or bad they may be.

Next we have some details about visting bars and entering shops and some customizability when it comes to V’s apartment. In a response to this tweet asking if we can get custom music insode v’s apartment or house the Cyberpunk twitter quickly shuts this down. In the gameplay demo we were treated to chippin in from Johnny Silverhand via Stanley Media radio, so maybe we can choose the radio station itself, but have no custom or imported music for our home bases. The next question asked is if we can do pointless but immersive actions like sitting in a bar and drinking, or entering various shops and entertainment places. Cyberpunk 2077 responds with that is a cool idea, youll have to wait and see.

Finally we have some countdown to the dark future details where we highlight things from RTalsorians cyberpunk lore series that may be featured in Cyberpunk 2077.

In episode 86 we hear about Susan Forrest a North Californian State Exuctioner. In the dark future criminals sented to death do not come to their demise peacefully and await execution. Most states have a combat ready executioner and in NorthCal, a former Max Tac officer names Susan Forrest is that executioner.

In episode 89 We learn about China Dahl a renegade Photojournalist. China grew up under the finger of the Corporates, and born into a wageslave family. China saw part the brainwashing and saw past the death grip of the corporations.

In Episode 90 we learn about Pixie a Daemon Programmer. A child prodigy in France with hopes of climbing the corporate ladder, she found herself attracted to the thrill of the net. She spent 2 years as a freelance netrunner until she created an assistance program to create Daemons, a low level AI and virus which is useful in infiltrating systems.

Cyberpunk 2077 News – Gamescom, Weapon Details & Lady Gaga!

In today’s Cyberpunk 2077 news video we’ll be detailing Lady Gaga and celebrity presence in 2077, why it’s not what you think it is, Weapon optics and attachments, A New Cyberpunk 2077 tweet, CD PROJEKT RED’s presence at upcoming Gamescom, some Countdown to the Dark Future facts.

First on today’s news segment we have Cyberpunk 2077 weapon customization details. We now have confirmation via twitter that weapon optics will be customizable. This is great news for those of us who prefer certain styles of crosshairs and optics when it comes to shooters. I personally prefer this v shaped red dot on my sights, or some of the more simple crosshairs, but I know there are holographic loyalists, traditional red dot fanatics, and even people who prefer ironsights, so it should be interesting to see how this will make the gunplay more dynamic and interesting. In a past news episode we mentioned how in a French interview with Maciej Pietras that you might be able to swap the hand you hold your weapons in as well, which just adds to this customizability potential.

Next we have the confirmation that CD PROJEKT RED will be at Gamescom 2019 running from August 20th to 24th. For those thinking CDPR would actually release the game during or after E3 this kind of puts a stake in your theories as they will presumably be sharing more details on Cyberpunk 2077, much like how they did in 2018. CD PROJEKT is listed as one of the companies attending Gamescom, so hopefully after E3 we will get some more amazing details on Cyberpunk 2077.

Next in Cyberpunk 2077 news we have rumors of Lady Gaga being associated with some work for CD PROJEKT RED on Cyberpunk 2077. Way back we talked about celebrity possibilities in Cyberpunk 2077, when it was mentioned by a reddit user that Kanye West was following Cyberpunk 2077 on Twitter, and this intriguing tweet that Cyberpunk 2077 sent to Lady Gaga. It does seem that according to French publication ActuGaming, Lady Gaga was spotted in the CD PROJEKT RED studio, and was rumored to be doing motion capture work. I can see her doing some voice acting as well, which to be honest wouldn’t be a half bad thing because it gives Cyberpunk 2077 more notoriety and she might do a certain role in the game justice. It’s also been speculated that her character could be Lizzy Wizzy, a popular musical celebrity in Night City, but we currently aren’t sure. Now to me, If I hear an NPC in the game or even if its Lizzy Wizzy, ill probably recognize Gaga’s voice and associate that character with her and it will kind of strip me out of the experience.

Next we have a tweet from the Cyberpunk 2077 twitter, which is as vague as it is curious. Now they tweeted this gif of a robot popping some popcorn and cracking a cold one. Obviously this robot is readying himself to be enjoying some sort of entertainment. Now is this an analogy for what we will be doing shortly? Is it in response to the whole Lady Gaga rumors where they are sitting back and watching us implode with speculation and guessing? Are they just really savage trolls? Who knows, but something tells me we should sit back and get ready for some incoming fresh content. First person to comment that im grasping on this one gets a virtual high five because I agree.

Next we have some Details via Countdown to the Dark future about the cyberpunk lore. In episode 73 we learn that most Americans in the world of 2020, the source material for 2077 eat kibble, which are dry grainy nuggets with vitamins and a small amount of protein. It sounds like something a dog or a cat would eat, and we can see Kibble in V’s apartment in the Gameplay demo. Kibble comes in a variety of flavours and textures and makes up 70% of the average American Diet.

SCOP is also part of the American diet and is vat grown protein which mimics a variety of different foods. SCOP is more expensive than Kibble.

In episode 79 we learn about fire arm companies BudgetArms and Dai Lung. We see BudgetArms in the gameplay demo, makes the tech shotgun and both companies make firearms that are affordable. The C-13 from BudgetArms is half as much as the Federated Arms X-22, and we use a federated arms vindicator machine pistol in the demo. Maybe this means V isn’t as poor as the average Cyberpunk. Dai Lung Cybermag 15 is even cheaper than the C-13 whilst still rivalling the X-22.

Cyberpunk 2077 – NPC Character Classes (Explained!)

In Today’s Cyberpunk 2077 NPC Character Classes Explained Video we are talking about all the classes and archetypes of characters we can find in the world of Cyberpunk 2077 & Night City. We have already covered the main classes we personally will get to utilize in the Solo, netrunner and techie in a prior video, so we will go through all the Nomad, Fixer, Corporate, Media, Rockerboy and Cop Classes.

First we have Nomads. If you’ve ever seen a Mad Max movie, then Nomads will look familiar to you. Nomads are classified as Road Warriors and gypsys who are forced to roam the highways after being ousted from their places of living by the Megacorporations. Nomads are essentially groups of these now homeless outcasts banding together with their fleets of RV’s, motorbikes and rusting cars. Nomads travel in packs scouring the outskirts of Night City for spare parts, and odds and ends. Nomad packs generally have members with a wide variety of skills including mechanics, med techs and teachers.

Scouts are the visibile leaders of Nomads, who drive the swiftest vehicles and are clad in leather embossed armours. Scouts protect convoys from attacks, and decide on where the pack will settle for the night.

Fixers according to Cyberpunk lore are the deal makers, smugglers, organizers and information brokers. They are essentially the crimelords of the Cyberpunk world. Using skills acquired in pursuing a corporate job, but wanting to do things your own way, fixers put together jobs for Cyberpunks under the radar of the Megacorporations they once used to want to work for. Moving illegal weapons across the border, stealing and reselling supplies, hiring out a Nomad pack or even acting on behalf of high profile Solos and Netrunners, Fixers are always thinking 2 steps ahead.

Corporates are slick business raiders that have bought into the corporate dream, hook line and sinker. In Night City you are in a ruthless and bloody struggle to climb the ranks of the Megacorporations. You’ll kill those ahead of you and silence those nipping at your heels. Sobatoage, bribery, black-mail, and threats of assassinations are a daily occurrence for a young fresh faced corporate.

Cops are the street muscle in Night City. Cops are constantly in danger due to new gangs, new drugs and new weapons. Cops are equipped to the T in Night City and are still largely outgunned in relation to the cyber-gangs sporting super speed, reflexes and the latest street tech. Not only this but Megacorp funded gangs, who are hired to carry out and enforce corporate policies and dodgy activities also pose a huge threat to cops. Cops patrolling the concrete jungle have to keep a keen eye and ear to the environment surrounding them. Around every turn there is danger.

Corporate cops conversely live a relatively stable life. Equipped with all the latest tech, combat armor, Trauma Team Backup and AV-4 Assasult vehicles, messing with them is generally not favorable. They patrol only the areas licensed to them whether that means clean office sectors, or combat zones.

PsychoSquads are one of the higgest branchest of law enforcement in Night City. They have to go toe to toe with CYberpsychos who can walk through bullet fire without feeling a thing.

Medias are the frontline journalists in Cyberpunk. They will go to any means to get the truth, and stop those in positions of power who are manipulating it for their own personal gain. Utlizing nothing more than a videocamera and a small crew, Medias are seen by millions worldwide on TV and deliver stories that the Megacorporations don’t want you to hear.

Medias generally have a variety of Netrunners working for them to uncover corporate web secrets. Medias are always on the clock just incase something truly big breaks.

Finally we have Rockerboys, rebellious characters who use music and performances to revolt and fight against authority. These street poets take their message to the streets in the form of music, poetry and performances to speak their mind and incite a revolution against the Megacorps. As a rockerboy you have the power to get people to rise up through your own creativity, and expose corruption and bring down powerful dictators through your lyrics and inspirational speeches.

Cyberpunk 2077 – Question & Answer! (Q&A Part 2!)

In Today’s Cyberpunk 2077 Question & Answer we will talk about Cyberpunk 2077’s innovations, DLCs and Expansions, Fight Clubs, Joy girls, the Main Story, Witcher 4, E3 2019 and More!

What kind of innovation do you want from the game and Cyberpunk 2077s Multiplayer?

What are your hopes for DLC / Unannounced content?

Will you spend your Eddies on a Joygirl?

Will Cyberpunk 2077 have a fight club?

How long do you think the main story will be?

Who will Neon Arcade choose for his childhood hero? Silverhand, Blackhand or Arasaka?

Do you think they will make a Witcher 4?

What kind of clothing / armour will be available to the player?

What do you think the effects of Cyberware will be on humanity?

What do you think NPCs will be like? Will streets be as crowded as what we saw?

How many different endings will there be?

Are you going to E3 2019?

What kinds of vehicles are there?

Are all weapons going to be “futuristic” or will there be AKs

What’s your favorite color?

What’s your estimated release date?

Will there be expansions?

What do you expect from E3 2019 from CD PROJEKT RED?

Do you think there will be mod support?

What was your most anticipated game before Cyberpunk 2077?

Will we be able to pilot a mech?

Where do babies come from?

Cyberpunk 2077 – Question & Answer! (Q&A Part 1!)

In Today’s Cyberpunk 2077 Question & Answer video, we are answering questions about Cyberpunk 2077 & some questions about TheNeonArcade. This will include the following questions.

When it comes to Cyberpunk 2077, How explicit will sex scenes be?

Can you get married in Cyberpunk 2077 and live with each other?

Updates on Sony’s Censoring of Cyberpunk 2077?

Do you think V is gonna have a happy ending?

Will I be doing a Cyberpunk 2077 playthrough?

How human can you stay in the game, can you play the game without the android stuff?

Will there be a dedicated stealth system?

Do you think we will be able to fly cars even though they said it won’t happen?

Release date?

Will there be any non-cybernetic perks of abilities to choose from?

Any side missions hobbies in the game that you can do?

Are you willing to make non cyberpunk related content in the future?

Jackie as a romance option?

What’s the true extent of the nuke at the city center and it’s aftermath?

What type of robot companions do you think we will have?

Do you think this game would have its own internet type thing like GTA 5?

Do you have any head canons of your V?

Do you think there will be masks/headgear cybernetics to mask the human aspect?

Do you think we’ll be allowed to bring down corporations and basically change the world around us due to our actions?

Cyberpunk 2077 – Podcast Episode 1 ft. MadQueen!

In today’s Cyberpunk 2077 Podcast we have Cyberpunk 2020 + Cyberpunk 2077 Lore Expert The MadQueen! In this Episode of the Podcast we will be talking about Cyberpunk 2077 at E3 2019 and a potential open booth from CD PROJEKT RED, Hacking & Netrunning, Crystaljocks, The Net, Trauma Team, The Maelstrom Gang, Militech and Arasaka, Braindance, The Revamped Dialogue System, Jackie Welles, SysOps, The Cyberpunk 2077 E3 Trailer, Cyberpunk Red, Viruses like Black ICE and The Soulkiller, and More!

Cyberpunk 2077 – Is This OUR REAL Future?

Is a Cyberpunk 2077-like Future, Realistic? In today’s Cyberpunk 2077 we are talking about if OUR future will look like Cyberpunks, as well as some reasons why our real world is heading towards many of the things that Cyberpunk 2077 showcases.

Everything from Braindance to it’s real world comparison, to talking about a lesser known project Elon Musk is working on and it’s Cyberpunk 2077 comparison, to Orbital Air being a possibility for us, to real world Cybernetics, to modern day Cyberpsychosis, as well as real life megacorporations from the past and the future will be discussed in this video.

First let’s look into Cyberware. In 2077 Augmenting the human body with Cyberware is as fashionable as it is practical. In fact augmenting the human body is pretty common + natural in the universe that Cyberpunk 2077 lies in.

Now prosthetics are popular in 2077, but people mostly get them out of choice. In our world it’s largely due to the need for amputees to get some normalcy back into their lives, and prostheses main functions are replace missing hands and limbs which make everyday life easier.

However we are moving towards more of a 2077 like way of handling prosthetics. For example Deus Ex a popular Cyberpunk game partnered with Open Bionics to make 3D printed arm for this amputee.

Not only this, but MIT professor High Herr who lost his legs in an accident, has also created real life augmentations to not only replace functioning legs, but to make them much more useful and powerful than our biological ones.

RealSkinn a tough skin like covering for your shiny new cyberlimbs or subdermal armor in 2077 is also starting to become a thing today. Something called “Viper-Skin” is being developed to go over prosthetics to create a more natural looking limb, which can also sense heat changes through it’s membrane.

Now in the world of Cyberpunk 2077, most pieces of tech can be controlled using a brain computer interface called a Neural processor. A Neural router is planted into the bottom of the spine to route signals to different types of cyberware as well as Smart links to weapons and vehicles. In our modern day, Elon Musk is developing a real life Brain computer interface called a Neuralink. This piece of tech also known as a Neural mesh sits within the brain and allows us interact with all of our devices wirelessly with our minds.

Even the USB jack styled cybernetic that we use in the demo is relevant in our real world. A brain can actually be tapped into and read of its intentions using nothing more than futuristic probes.

Brainiacs a boostergang in the world of Night City pride themselves on using skill chips and downloading a variety of skills on the fly. This is a reality in the making with a potential to implant yourself with a brain chip and approach 200 IQ levels.

Let’s also not forget Braindance. Braindance is the sensory drug of the future and what we’ve referred to as VR on steroids in Cyberpunk 2077.

With people literally binging Netflix and with VR becoming a growing industry, Netflix has caught onto the craze and will be implementing VR in the future.

You find a way to involve all the human senses into Netflix and mix VR into the equation and you essentially have the same tools and escapist sentiment as what Braindance offers.

Next let’s take a look at Cyberpsychosis. Cyberpsychosis is a mental affliction in 2077, where if you augment yourself with too many cybernetics, you start to dissociate from your mind and find yourself feeling more machine and human. In our reality, we face a different type of Cyberpsychosis. Social Media and internet addiction.

People are actually getting mental illnesses such as depression and anxiety based on how much time they spend online, these constant comparisons, the wealth of knowledge at your finger-tips, the validation of likes and comments on social media and more. This is our modern day Cyberpsychosis.

In Cyberpunk 2077 combat drugs are largely used by Military puppets and veteran solos as a means to becoming a super human or solider.

Militaries largely use psychoactive drugs with their soldiers to allow them to suppress hunger, sustain effort without food, suppression of fear, reduction of empathy, improving reflexes and more.

Reflex boosters and combat drugs allow the body to feel like time has slowed, and some modern day military drugs have the same effect, especially ones with adrenal responses.

Finally we have Cyberpunk 2077s megacorporations, comparisons to how corporations do business today, and the average human in the future.

The likes of Militech and Arasaka have become such big corporations in the world of 2077 that they supersede governments and Nations.

In our history we have had megacorporations like Hanseatic League and the East India Company who have dominated for hundreds of years in the case of Hanseatic League and made trillions in the case of East India Company.

Cyberpunk 2077 News – Marketing Push & Creative Director!

In today’s Cyberpunk 2077 news and details video we have Playstation’s new video and article regarding the Origins of CD PROJEKT RED & Cyberpunk 2077 and a incoming marketing push, A creative direction promotion which may impact Cyberpunk 2077’s development, Some Forum answers to some questions like ESRB ratings, Mod support and if The MAX TAC and Mantis Blades Cyberpsycho from the teaser trailer will be present in the story. We also have some new details about Cyberpunk Red, which is a new table top iteration of Mike Pondsmith’s Cyberpunk Universe and will bridge the gap between Cyberpunk 2020 and 2077.

As we do with all our News segments we are going to highlight some Cyberpunk 2077 art and design work. First we have CD project red and Cyberpunk 2077 tweeting out this picture of the Cyberpyscho from the teaser trailer, slicing into a traditional treat Called a Paczki. Paczki are akin to doughnuts in Poland and it looks like the staff at CDPR are indulging in what they call fat Thursday.

First up in our news segment is regarding CD PROJEKT RED and an internal promotion which is not only promising for Cyberpunk 2077, but also the studio as a whole. Konrad Tomaszkiewicz has assumed the role of creative director for 2077, according to his LinkedIn profile after former creative director sebastien stepien left his position at CDPR last month for a new one at Blizzard. Not only did Konrad receive a promotion to the creative direction of Cyberpunk 2077, but he also claimed the position of vice president of the studio.

Now if you guys don’t know creative directors are generally in charge of the overall vision, the game play, the visual style as well as story elements, cinematics and marketing materials. Considering Konrad was a creative director for The Witcher 3 id say we are in good hands. This could also be CD projekt red future proofing their staff for the inevitable Cyberpunk games we will see in the future.

Next we have some forum posts and answers by CD PROJEKT RED’s community manager which gives us some insight into the world of Cyberpunk 2077 and some interesting questions fans have been asking over at Cyberpunk.net

First question we have is in regards to the Cyberpsycho and MAX TAC agent we see in the Teaser Trailer. For those who want a refresher, the mantis blade woman in the trailer is a cyberpsycho who has gone on a rampage, and a special ops team deisgned for hunting down these Cyberpsychos, the Max tac team is sent in with the Police to kill her. Now the question asked on the forums is if these characters would be in the full release of Cyberpunk 2077.
We most likely wont be seeing these characters In the game, although Max Tac will have its presence in Cyberpunk 2077.

Next we a really good question and something we’ve talked a lot about in the past with censorship and how 2077 will be rated. This particular forum goer says “With Witcher 3 being more mainstream, what is the aim of Cyberpunk 2077 when it comes to ratings.”
We get an answer here that it’s safe to assume we will aim for an M or PEGI 18 rating.

Next we have a question regarding Mod Support. It seems when it comes to mod support, CD PROJEKT RED is well aware that the community would love it and that they will keep it in mind, but for later. This almost confirms that it won’t be coming out at release, but it might be implemented post launch maybe even around the same time as their multiplayer releases.

Next we have a question regarding female vs male voice lines. It seems like there will be subtle differences, and we know that some characters will treat you differently if you are a male vs female. This gives a little more diversity when it comes to male vs female playthroughs.

Next we hints that a marketing campaign is starting to ramp up again. IN the last couple days we’ve seen some new articles from GameInformer and a new video from Playstation highlighting CD PROJEKT RED’s history and some talks about The Witcher 3 and Cyberpunk 2077. it seems like Cyberpunk 2077 is starting to get back into the limelight again, starting with content about the History of CD PROJEKT RED. We could be seeing more articles and videos Highlighting it’s past, present and hopefully future with Cyberpunk 2077 in the next coming weeks so keep your ears and eyes open.
In gameInformers article it also Highlights how much Poland loves Cyberpunk and dark games in general, because Poland is a relatively bleak environment and that Poles gravitate towards that dark aesthetic. Game developer Techland’s founder even mentions that he couldn’t find someone around his age who didn’t like Neuroshima, Cyberpunk 2020 and Bladerunner. Cyberpunk seems to run in the veins of the Polish.

Finally we have some details about the time period between Cyberpunk 2020 and 2077 in a Cyberpunk Red beta game test session. Cyberpunk Red could potentially teach us a lot about what the world will look like in 2077, based on where the world stands, going into it.

Cyberpunk 2077 – Arasaka Corporation! (Lore Explained!)

In Today’s Cyberpunk 2077 Arasaka Explained Video we are talking about one of the most ruthless Mega corporations in Night City, Arasaka Corporation. We will be looking at it’s history, what it actually does, the family history of the Arasakas, why they are so insidious and some gameplay moments where we see Arasaka and what that means for the world of Cyberpunk 2077.

Arasaka seems to be prevelant in Cyberpunk 2077 so far with many towering megabuildings with their name on it, as well as scenes of Araska meetings featuring all black employees and a potential cyber-assassination attempt. Whilst Militech pops up fairly frequently, we don’t actually get too much insight into Arasaka from the 2077 content we have so far.

Araska corporation is a world-wide mega corporation with headquarters in Tokyo dealing in corporate security, banking and manufacturing. They had 1 million employees as of 2020, and their value at that time was 475 Billion Eurodollars.

Arasaka weilds more financial power than any other single corporation and use ruthless methods to retain their power including blackmail, extortion, and bribery. They also cover their tracks and dark rep with cyberassassins and netrunners, the best lawyers and connections with powerful gangs like the Yakuza.

Arasaka itself specializes in protective services and the distribution of their Japanese made products throughout North America.
Founded in the late 1800s, early 1900s by Sasai Arasaka in Tokyo Japan, the company got it’s big break leveraging the World War to increase their reach in the world, forecasting that Japan would lose, and that they would have to inevitably spread out across the globe. This was spearheaded by Sasai who was smart enough to diversify his holdings around the world.

Sasai died in 1960 and his son Saburo took control of the company, who was a former lieutenant in the Japanese Navy. We see Saburo Arasaka as a backstory option in the 2077 WIP demo, so presumably he is still alive in 2077.

He is referenced to as a Corporate God for his role in creating a powerful divison of Arasaka in the Arasaka security division. By the mid 1990s this security division had skyrocketed to one of the best in the world and had personnel involved in some of the most powerful corporations.

Kei Arasaka, Son of Saburo became the CEO of Arasaka sometime before 2020 although he was just a medium for Saburo to project his decisions through.

Next let’s check out each division in Arasaka a little bit more in-depth.
First we have their security division. Due to low budget protection being null and void in the world of Cyberpunk, people started to require higher level security due to the increasingly dangerous world of cybernetics, autonomous weapons, AI and corporate warfare and espionage.

Arasaka’s countermeasure is developing and training their security divison at the Arasaka school in Hokkaido, Northern Japan, and can contract out anywhere from 1 to 1000 guards depending on clients needs.

Clients purchasing security from Arasaka can hand select their personnel based on gender, language and a variety of other factors. All personnel do however need a basic level of proficiency in English.

Next we have Arasaka and their Private Hire policies. Private bodyguards and home security are popular for higher up celebrities and media personnel who see this as not only protection but a status symbol and fashion accessory.

Another option is for individuals who need a specific job done, but won’t need security at their beck and call at all times. For this a single operational contract may be needed where highly trained and prepared teams carry out certain jobs and high risk tasks whilst masking the identity of the client.
Arasaka also leases out weapons and equipment like cameras, alarms, weapons, and deterrent systems. It will also sell most of these things outright to clients.

Arasaka’s police force is also a pivotal service. Nations and governments who can no longer support their own police force can many times hire out Arasaka’s own police service. Their training and efficiency is much like their security division but with more of an emphasis on public rules and interpersonal skills.

In 2020 Araska owns high profile police stations around the world and in many cases chooses to not charge a fee for their services and instead leverage their political power. This is used to establish Arasaka as a dominant worldwide corporation.

Arasakas headquarters are located in Tokto, Japan in two parallel skyscrapers. They dominate the Tokyo skyline and security is very tight knit. Prominent Arasaka members stay near the top and the landing pad at the top is stacked with Helicopters and AVs for quick entry and exit.

Some examples of Arasaka weapons from the manufacturing division are the Bullpup assault weapon, the Autopistol, The Half bow and the computer aimed weapon.
Arasaka also makes assault vehicles as well as light personnel vehicles