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Cyberpunk 2077 – E3 2019 Confirmed & Speculation!

In todays Cyberpunk 2077 news and speculation we are looking at E3 2019 being confirmed and speculating as to what we will see from Cyberpunk 2077 and CD PROJEKT RED

Now E3 2019 is still around 100 days or 3ish months away but today we are talking about the recent confirmation that CD PROJEKT RED and Cyberpunk 2077 will be at E3 2019. Cyberpunk 2077 took to twitter yestesterday to announce they will be attending E3 2019 from June 11th to 13th. With Sony not being present at E3 for the first time in 25 years, and with Cyberpunk 2077 being all but silent for the 6 months since the big 48 minute gameplay reveal, I thought we would speculate what we could expect to see from CD PROJEKT RED and Cyberpunk 2077 at E3 this year.

I wanted to first bring up how much more impactful Cyberpunk 2077s presence will be at E3 2019 due to Sony not attending this years conference. Althought this is a big blow to the conference overall, This gives so much more room for 2077 to take the spotlight and for lack of a better term carry E3 to having a good conference.

Next let’s talk about a release date and E3. With all these 2019 and early 2020 rumors, and with the fact that they have given us a decently sized gameplay demo and a gorgeous e3 2018 trailer, I think it would be logical to expect a release date reveal at E3.

Going along with that train of thought, I think we will likely see a CGI trailer or gameplay trailer in general from Cyberpunk 2077. I think a release date reveal would fit perfectly at the end of one of these trailers. The Witcher 3 had some of the best trailers in gaming, so expect any trailers for 2077 to be just as good.

With rumors of the next generation Xbox being announced at E3, I can see a parallel announcement that Cyberpunk 2077 will be a launch title on next generation as well, which could be huge for Microsoft if they can announce it before Sony.

When it comes to CD PROJEKT REDs actual presence in the venue, I have a theory that their booth will be a bar much like E3 2018s Atlantis bar. According to this tweet there will be beer, and CDPR did replicate This lore based Atlantis Bar for visitors to relax in, poundd back a few Ciderpunks, as well as view the E3 demo.

Having a different bar like The Afterlife for this years E3 with people potentially being able to get their hands on a demo, would fall in line with a consistent presentation when it comes to the lore of Cyberpunk.

If there is a more hands on demo, my guess would be that it would feature a new quest or quest segment and they will want to showcase the city at Night, as well as some of their new mechanics like the fluid class system and cinematic dialogue system.
I think it’s also safe to assume we will get a variety of different screenshots and concept art slides.

CDPR has a larger marketing budget this time around, and that likely means we will get more content as a whole. From The Witcher 3 announcement trailer to launch there were around 27 official videos between, so expect for official 2077 content to start ramping up.

If the reasonable predictions by many fans for a Q4 2019 or Q1 2020 carry any weight, this is the biggest showcase / platform of the year that CD PROJEKT RED will have to promote their game. Yes, they can release things at anytime and they most likely will judging by the surprise release of the Gameplay Reveal, but there’s a reason these conferences are so important for developers.

Cyberpunk 2077 News – 2019 Release Details & Open Beta?

In today’s Cyberpunk 2077 News and Details video we are looking at 2019 release date news, Cyberpunk 2077 merchandise, Cyberpunk 2077 achievements and if they will be present in the game, some accolades for CD PROJEKT RED employees, some Cyberpunk 2020 Megacorporation updates and some details about if we will get closed or open beta or Battle royale mode for Cyberpunk 2077.

Next let’s talk about some 2019 release date leaks / details that have been uncovered by Triple S League. This is a channel which has uncovered some rumors and leaks in the past regarding Cyberpunk 2077 multiplayer and a potential social hub aspect, and in general do some great detective work so shout out to hem for this particular find. In this find they looked into a company called Territory Studios which has done the logo and identity work for CD PROJEKT RED.

Now on their site, they have a brief vision statement of their work with CD PROJEKT RED, and talk about their collaboration with CD PROJEKT RED. At the end of this statement however, they leave us with “Unveiled at E3 2018, we look forward to a 2019 release”

Territory has since deleted the 2019 release aspect of it.

A release date can only be properly revealed by obviously CD PROJEKT RED, and all of these leaks and details when it comes to release dates are with a huge grain of salt.

Next we have Mateusz Tomaskewiz as being named in the top 30 under 30 for Forbes Europe. As lead quest designer for the Witcher 3 and quest director for Cyberpunk 2077, this guy really does deserve the recognition.

Next we have some brief twitter questions, some which may be obvious and some which may not be. First we have a question from a twitter user, asking about collector’s editions. CD PROJEKT RED responds here that they will see about special editions. If they can come up with something cool, then sure.

Next we have a question regarding Cyberpunk 2077 merchandise. we had a question if there will be Cyberpunk 2077 merchandise, to which CD PROJEKT RED says stayed tuned.

We also talked about Epic Stores not having exclusive rights to Cyberpunk 2077, and it looks like CD PROJEKT RED won’t be pulling a Thronebreaker either, with having Cyberpunk 2077 a GOG exclusive.

Next we have some information via Discord about Voice Actors. There will only be one VA for the male and female characters, and obviously for different languages there will be a VA for each of those.

Next we have a couple more details via twitter. It seems obvious that Cyberpunk 2077 wouldn’t find a way to squeeze in an unfitting Battle Royale mode, but they’ve confirmed that they don’t like the idea either. Cyberpunk 2077 twitter has also mentioned that there will be no closed or open beta, which shoots down the chances you’ll get your hands on something substantial before it’s ready.

Finally, we have some details via twitter again about PS4 trophies. The Cyberpunk 2077 twitter responds to this question saying it’s safe to assume there will be trophies.

Now we can also assume with this that if PS4 has trophies, Xbox will have achievements and so will Steam.

Finally, we have Cyberpunk lore details via RTalsorian Games.

In these recent episode they’ve been talking about Megacorps. Megacorps are the law in 2077, with many of them operating like fully fledged nations and governments.

In episode 53 We learn about Network News 54 which is featured in the teaser trailer.

A small group of corps own these media networks and thus control and influence the public opinion to an extreme level.

In episode 56 we see 7 of the most prominent and powerful megacorporations.

EBM which is a reference to IBM is the world’s largest manufacturer in the Cyberpunk world.
Zetatech is a new megacorp or at least was in 2020, specializing in software and hardware technology.
Orbital Air has several orbital facilities and offers Cargo and Passenger transport with their low orbit flights.
Microtech maybe a play on Microsoft is a mainframe workstation designer.
Biotechnica owns the super fuel of the future CHOOH2’s license and is involved with genetic engineering and biotechnology.
Infocomp is a datafirm which records all forms of knowledge to store.

Cyberpunk 2077 – Top 10 Most Exciting Features!

In Todays Cyberpunk 2077 video we are talking about the top 10 most exciting features in Cyberpunk 2077, why these are some of the tops features in Cyberpunk 2077 to look out for, whether they are things in the world or gameplay mechanics, and how each of these things have the potential to take Cyberpunk 2077 to the next level.

At number 10 we have photo mode. Now considering the world of Cyberpunk 2077 and Night City is flooded with detail, neon lights and cybernetically augmented individuals, this means that a potential photo mode here, will absolutely produce some amazing screenshots and I’m sure content creators will find unique ways to play around and create some beautiful highlight reels of each individualized epic moment in Night City. No details on how it will work yet, but confirmation that it will be there is intriguing enough to get us to start thinking about what we can do with it.

Next we have Back Storys. These specific back stories will unlock different possibilities and paths later on according to the narrator of the gameplay demo. To what effect these will sway the side and main quests paths is still to be determined, but options like having a rebellious rockerboy childhood hero vs a ruthless corporate god, gives a wide range of in game possibility. Key life events and why you are in Night City will define much of your background and there might even be more nuanced choices in the full release. It all ties in to having an insane amount of options, replayability and freedom.

Next we have one of my favorites the Inspect system. As it stands right now, the best way to learn about the world of Cyberpunk 2077 is to look at Cyberpunk 2013 and 2020 lore as well as wikis, sourcebooks and anything Cyberpunk that has come out of the makers of the source material of Cyberpunk 2077, RTalsorian games.

The answer to this is Cyberpunk 2077’s inspect system. You can closely analyze an item or piece of tech you have found in the world to see its history, whats its used for and all the intricacies of it.

At number 7 we have romances and relationships effecting the story. Your sexual escapades in Cyberpunk 2077 can develop into fully fledged long term romances, and you can choose your sexuality whether that be gay lesbian or bi.

At number 6 we have the reworked dialogue system. This is what CD PROJEKT RED is calling their directive scene system where they are trying to blend gameplay with cinematic elements.

At number 5 we have vertical rather than horizontal exploration. Each floor will house many activities and people and the world can be huge upwards and downwards. As we know these vertical megabuildings will feature hand crafted details, making each exploration up to the top or down to the bottom unique and entrancing.

At number 4 we have the weapons, their mods, perks, attachments and even melee options like bullet deflecting Katanas. SO far we have seen a tech blunderbuss with an alternate wall penetrating firing mode, a machine pistol with a richocet bullet mod, and a smart rifle featuring homing bullets and tracking of enemies.

Next up we have CD PROJEKT RED and Cyberpunk 2077’s vision of a fluid class system. This fluid class system will let you swap between 3 different archetypes on the fly. These 3 classes are the Solo, which is the soldier class, The Netrunner, which is the hacker class, and the Techie which is the crafting and engineering class.

These abilities will allow you to do everything from hacking enemies weapons and networks, to running on walls and double jumping, and these will only play one part in the complex combat system of Cyberpunk 2077.

At number 2 we have the net. One of the most intriguing elements of Cyberpunk 2020 and 2013 lore, the Net is a netrunners playground where we can discover hidden systems, firewalls and security programs all out looking to fry your brain.

At number 1 it’s all about the cyberware and cybernetics. In this vision of a Cyberpunk world, Cybernetics and cyberware are absolutely everything. From helping out with day to day functions as well as being useful in linking weapons and vehicles to our central nervous system using a routing cybernetic, this tech will be a central point to the world of Night City.

Cyberpunk 2077 – Frequently Asked Questions! (FAQ – Part 2!)

In todays Cyberpunk 2077 video we have part 2 of our Frequently Asked Cyberpunk 2077 Questions including Damage Types, Red Engine 4, Tattoos + Piercings, Female Companions, Levelling up and Stats, Politics, DLC and Expansions as well as supported languages
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First we have Just exactly what engine Cyberpunk 2077 will be run on. Now the witcher 3 ran on Red Engine 3, and Cyberpunk 2077 will run on Red Engine 4, an upgraded version of their last red engine. I know a ton of games, don’t update their engines, but Red Engine 4 is the next evolution in CD PROJEKT RED’s lineup.

Next up is if there will be tattoos and piercings. There will be a multitude of customization options and we do see tattoos, and piercings. There is a slider with tattoos including this MAX TAC Forever tattoo and in the gameplay reveal you can pick 10 preset locations, the color of the tattoo as well as the glow color.

Piercings are also available in this menu, although we don’t get to see what options we have. We’ll probably get more traditional spots and jewelry, as well as some fancier more punk types of piercings.

Next up we have damage and damage types. I’ve seen some questions about only seeing physical damage in the demo, and if there will be additional types such as energy based weapons. Whilst weapons will fall into tech, power and smart categories, weapon damage specifically will be either Thermal, EMP, Physical and Chemical. We can see these damage types after we use our Kiroshi optic to analyze targets weaknesses and our Samurai jacket has resistances to these specific types of damage.

Next we have a detail about companions. We mentioned companion systems in part one, but a question that has been asked is if Jackie specifically changes based on what sex of character we personally choose in our playthrough. If we choose a male, Jackie stays male and the interaction between Male V and Jackie will be different.
Now female companions will be featured in the game, so worry not about diversity there.

Next question is when did production actually start on the game, and what is CD PROJEKT RED’s Marketing plan. Contrary to what many believe, full production started only after the Hearts of Stone Witcher 3 DLC was released. This means that CD PROJEKT RED has only been in full production of the game since 2015, making 2019 the 4thyear they have had full focus on 2077.

Marketing and planning is not done on the fly and is instead carefully crafted before-hand. The promotional campaign is already fully planned out and will rely on the best element, surprise. We’e already seen this with the surprise of the gameplay demo which we got hit with out of the blue.

Next is a question about running the game on the base model of the xbox one and PS4. It Seems like a lot of people are worried that they’ll need to upgrade to an Xbox one x and PS4 pro. Check out this recent tweet where CD PROJEKT RED says any PS4 will do when looking to run the game.

Next is Progression and what avenues we can take to level up and increase our characters stats. Now there are a variety of different attributes you can assign points into. As you level up, you can put more points in whatever respective attribute you want to increase based on how you want to play Cyberpunk 2077. You can also increase these attributes by installing and upgrading your body cybernetics and cyberware. Skills which are in different trees, are increasing by successfully performing actions like hacking, crafting and by using everything from melee to ranged weapons. Perks that your character can use are unlocked via Street cred, which is obtained through missions and sidequests . General XP is gained through actions throughout the world.

Next we have concern over politics being in the game. Now The genre of Cyberpunk by nature is layered in political and social commentary. That’s kind of the whole the point of the genre of Cyberpunk. This does mean indeed that politics will be involved in the game. Cyberpunk is about people at the top amassing all the power, and everyone else being filth and struggling in poverty. CD PROJEKT RED will not be shying away from this due to the genre being inherently political, and the franchise will follow suit.

Next we have if we can expect the same policies of Free DLC and Expansions like TW3. We’ve seen their stance on this when they say “Expect nothing less than what you got with the witcher 3 when it comes to DLC and Free expansions. As for DRM, CP2077 will be 100% DRM free on PC, meaning you will not need an internet connection and you could theoretically pirate the game, although I’ll always advocate against that, especially if you want to support a great developer.

Finally we have What languages will be supported in Cyberpunk 2077? So far we have English, polish, German, Spanish, Italian, French, Japanese, Chinese, Korean, Russian, Portuguese, Hungarian, Czech and Arabic.

Cyberpunk 2077 News – Epic Store & Gameplay Details!

In todays Cyberpunk 2077 News + Details video we have Epic store exclusivity, PAX + E3, Gameplay details about Cyberware, mods and mod support, character and story details, morality meters, Collectors editions, Clubs and Bar and Cyberpunk 2077 and CD PROJEKT RED’s development team size vs The Witcher 3.

First up we have the official Cyberpunk 2077 twitter page tweeting out some new designs and art.

Next we have details about the epic launcher. Now we don’t know anything about the PC version other than the fact that it will be on PC, but it seems CD PROJEKT RED has indeed shot down the idea that it will be an epic store exclusive. To be honest, we knew this was coming because CD PROJEKT owns GOG.com, a digital distribution platform for games and films, and it will most likely launch there as well as Steam.

Next we have just how many people are working on the project.
Now we’ve known these numbers loosely for some time, but we finally have concrete details that the team that is bringing us Cyberpunk 2077 is 60% bigger than the one that gave us The Witcher 3. The workforce numbers are in the 400s with a big jump in employees from the 250 working on The Witcher 3 at it’s peak.
Next We have a couple of details including gameplay demo and collector’s edition plans. In the CD PROJEKT RED and Cyberpunk 2077 forums, we had a question by a forum member who wanted to know if we were going to get a demo limited to one area of the map, much like what we saw in the 48-minute demo. Now we did get an answer and It seems like this is something they are not looking into at the moment. This has been asked a couple of times, so there’s your answer for those that are curious.

Next we have collector’s edition plans. This was via the Cyberpunk 2077 twitter where someone asked if collectors editions will be exclusive to PC, since this is a trend that is starting to emerge with some developers. We have confirmation here that when and if they do come, they will be on PC, X1, and PS4.

The next question is in regards to a morality meter and if it will be available. This was asked in the Cyberpunk forums, where it was answered with “We won’t do any arbitrary morality meter for cyberpunk. We try to handle these things in a more organic way, by tracking choices and how those choices affect people around you. A ganger in the city wouldn’t care if you told a fixer to take a hike but maybe the fixer remembers or the ganger and fixer are buddies in which case new situations will arise. We want to keep it as true to real life as possible.”

We also have questions on Mods and mod support, to which CD PROJEKT RED responds that they are focusing on making the game for now, but potentially later. We also have another detail from a while ago that we haven’t really talked about in Harvesting implants. It seems we won’t be able to harvest implants from dead NPCs and we’ll have to go to our ripperdocs to upgrade them.

Next we have CD PROJEKT RED winning accolades of Best developer at the Steam Awards 2019. Adam Badowski head of studio and game director of Cyberpunk 2077 responded with a brief video and mentioned that whilst being named best developer is an honour, it’s also a responsibility to always go the extra mile and put more love into everything they do, and promises that everyone on the team is super hard at work to make Cyberpunk 2077 a quality release.

Next we have PAX EAST. Let’s look into upcoming PAX East in March which is only 45 days away. Now Back in 2015 The Witcher 3 had a presence at PAX 2 months before it’s 2015 release and before 2015’s E3. Now look at just how much we got from The Witcher 3 when PAX East finally hit. New gameplays, interviews, details and more.

PAX and E3 are big for video games in general and for that I’d say those are two shoe-ins to see new details from Cyberpunk.

Next we have some new Cyberpunk world building details from the makers of Cyberpunk 2077’s source material. Here we have details of Bars in the world of CYberpunk, so let’s look at the Night City specific ones and what we may be seeing in 2077.

First we have Club Atlantis, which occupies the top 3 floors of the piper memorial sports arena.

Next we have Forlorn Hope, founded by John “The Professor” Freeman. This is a bar frequented by veterans of the central American war. Now If you guys watched the last Johnny Silverhand video I made, we made mention of him being a Central American vet, so maybe this is a place he’d go to. Many of its patrons are former soldiers looking to get back in the biz and the bar itself doesn’t advertise.
Since there are a lot of soldier, mercenaries and solos, the Professor runs a safe house for those who are on the verge of Cyber-psychosis and need a place to lay low, detox and get some help.

Finally, we have the coolest Bar in my opinion called The Black Hole which takes place in earth’s orbit on the Crystal Palace. This is a fancy orbital habitat with wealthy and influential residents.

Cyberpunk 2077 – Johnny Silverhand & Rockerboys!

In today’s Cyberpunk 2077 video we will be talking about Johnny Silverhand, Rockerboys, Samurai + How it started, the rockerboy class and Johnny Silverhands involvement with Samurai as one of the most famous Rockerboys in Cyberpunk 2020 and Cyberpunk 2077.
Rockerboys are a class in Cyberpunk who use music in combination with a rebellious attitude to fight authority. Rockerboys live for rock and roll and are modern day street poets who have the ability to spread their ideals, music, lyrics and message to everyone. In a world where corporations rule with an iron fist, Rockerboys who are at the top of their game have a surprising amount of power and are able to amass followings to take down corporate giants and lead armies and troops onto the streets to fight the system. Rockerboys don’t care about the repercussions of what they are saying in their lyrics. They spit in the faces of those abusing power, and they’ll do it with a smile. We won’t be able to be a Rockerboy in 2077, but you can bet we will run into Rockerboys and girls through our adventures in Night City.
Powerful rockerboys of the past in the world of Cyberpunk include Bob Dylan, Springsteen, The Who, Elvis Presley and The stones.
Now not all Rockerboys and girls are musicians. They can also fall into the subsections of Street poets, performance artists, social leaders and politicians.
Street poets are the most similar to their purely musician counterparts, but they use their words and only their words propelled by their deliveries, and theatrics to fire up the public.
Performance artists make impressions and a statement using plays, skits, and visual presentations before their public audiences.
Social leaders are charismatic rebellious higher ups who are on the front line in the war against the greed and bloodlust of megacorporations. With charismatic presentations, they stimulate movements and social change. Malcom X, Martin Luther King, Che Guevera are just some examples of this archetype.
Politicians of the rockerboy variety are not corrupt or selfish in their pursuits. Crusading heroes like JFK and Winston Churchill are your role model as a Rockerboy politican, and your main focus is to righteously serve your people.
Rockerboys have special skills in general including the ability to brawl, play instruments, be streetwise, theatrical performances, and can be very persuasive and seductive. Their special Ability stemming from the original table top game is a skill called Charismatic Leadership.
Johnny Silverhand is a famous Rockerboy singer and guitarist known for his silver-chrome Cyberarm. He is also a ex-Central American vet with a history of failed relationships. Silverhand opposes Arasaka Corporation for a variety of reasons from the loss of his arm to the death of many of his close friends. Now Johnny Eventually went on to produce a solo album, but before that he was a part of a rockband named Samurai featuring Kerry Eurodyne on vocals and guitar, denny as a drummer, Nancy / Bes Isis as the keyboardist and Henry on bass guitar.
Samurai was first discovered in 2003 by Jack Masters, an executive at Universal Music after seeing their performance at a bar called the Rainbow Cadenza, a backstreet bar in Night City.Their first single was Blistering Love and was a hit skyrocketing to #1 on the EuroCharts. Samurai’s first Album was called A Cool Metal Fire and featured Dancing With My Axe, Never Fade Away, Out of the City and the song we hear in the gameplay demo, Chippin In’ This presumably means that we will be hearing all the other songs on this album in the full release of Cyberpunk 2077. Samurai makes another appearance in the form of a Samurai jacket in the gameplay demo.
Samurai eventually split up in 2008. The catalyst to them parting ways was Nancy going to jail for seven months after she threw her abusive husband out the window of an 83rd story apartment. The band supported her through this time, but creatively they all drifted apart to do their own thing.
Henry ended up moving on to work on a human interface prototype, but an accident friend his brain and he had to rebuild his mind.
Denny joined a Band called Mastermind and Nancy become a major media presence on Network 54, a prolific news station in Night City.
Johnny Silverhand and Kerry Eurodyne both ventured off into solo careers, often performing and touring together.
After Samurai split up however a media corporation called Diverse Media Systems attempted to sign Johnny Silverhand by any means necessary. This included threats, violence and blackmail. They discovered the ex-Central American vet was actually a deserter who left the USMC whilst still serving in the central and south American wars.
Silverhands first solo album, Sins of your brothers was released in 2009 and included songs that explained the reality of the wars, governmental lies, experimental cybernetics programs for soldiers and his pwn actions when he was involved.

Cyberpunk 2077 – Details You Missed! (Part 2)

Today we have another Cyberpunk 2077 details you missed + analysis video and a follow up to something we’ve done in the past, with another 7 Details you missed from the gameplay demo. This is part of the Cyberpunk 2077 Details you missed series, which will include some hidden things in the Cyberpunk 2077 gameplay reveal

Number 1 is an easter egg of sorts in the Scavenger lair. As a firefight erupts and we take refuge behind one of the barricades to heal up, we see some notes posted on the side of the wall we are crouched next to. If we flip this area and zoom a little bit we see this hand written note a little more clearly. On this note we see a quote that speaks to CD PROJEKT REDs philosophy for the narrative of the story of Cyberpunk. It read s ‘Friends will help you ease the pain, but at the end of the day you have all the control of your life”. This kind of runs parallel with the philosophy of cyberpunk in that there is no saving the world, just yourself.
Next we have something we’ve pointed out before. Remember Sasha Devon? The cyborg with the 3 mouths that we speculated was a sex robot of some sort maybe working a red light district and was famous? Well it seems like the sasha devon experience, is an experience after all, but a braindance one. We can speculate this because it has a BD logo on the bottom right hand corner. Now there are some other ads that we’ve seen that have this BD logo, and to be honest im surpriesde I missed it, so I think I might have to go back to my ripper doc and replace this faulty Mark 1 he gave me.
Next we have some details about the mantis blade schematic in the Ripepr doc clinic. Mantis blades are those arm scythes that seem to be a favorite of Cyberpsychos in Night city. Now we’ve all seen how discrete these blades are due to them poppin out of the forearms, but if you look closely it’s pretty easy to tell that someone has them based on the carved out patterns on their skin. As we zoom into the schematic however, it shows just the alloy and steel of the blades. This is where we see the military grade RealSkinn technology option, that helps you disguise your cybernetics. Infact, the scavenger boss uses real skin to cover his face plating according to this frame by frame series episode.
RealSkinn is the most expensive kind of covering option and is a flexible plastic that looks like skin with follicles, hairs, small scars and imperfections and has a 75% chance of passing as a meat limb to all but the closest of inspections..
Chroming of the limbs is the cheapest option of covering and can be used to tint your cyberlimbs with silvers, golds and other colors, which isn’t the most useful if you want to be discrete.
Next we have an insight into some of the Cyberware we see when Sandra Dorsett is having her Virus shard extracted by V, Jackie and TBug. In the biomoinotr panel we see a cyberware device known as an internal med pump. This is a device which disperses meds upon distress or anything vital to the user no matter how dire the situation. The closest equivalent from the lore seems to be any of these automedics or autodocs and can carry a variety of different drugs and options inside. Basic automedics carry 3 drugs whilst advanced ones carry 5. Now this isn’t confirmed to be the equivalent, and the Internal pump could be a new device for 2077, but the research I’ve done doesn’t show any device with exactly that name.
Next we have the appearance of Contacts similar to the GTA series. After Dexter DeShawn gives us our briefing and out mission objectives, we see Militech agent Meredith Stout via the projection and a Contact added pop up. We see later on in the demo, we have the ability to call up Stout and plan the meeting, and later still there is a menu where we have a social or contacts added area. It seems we can add contacts directly through shards, and contacts and phone numbers will play a big part of the game. At the point in the story where the demo takes place, we’d most likely have Jackie, TBug, Victor, DeShawn, Meredith and others on speed dial. I’m not sure if we will have gangs as contacts added but I don’t see why not. This gives us the possibility that Everyone that can be interacted with in the demo, can be called on the fly, again similar to the GTA series.
Next we have Jackie and some of his jewelry. We can see he likes gold from his kitted out gold pistols to his bracelets and necklaces, but upon further inspection we see that one of his necklaces is actually a cross. Now religion in world of Cyberpunk has fallen to the wayside somewhat, and fringe religions have gained in popularity whilst many of the bigger religions have taken steps back. Atheism is theoretically popular as people would turn their backs on religion in the pursuit of accelerated science and cybernetics.

Cyberpunk 2077 – Technology Explained! (Cyberware, Robotics, The Net!)

Today’s Cyberpunk 2077 video will include Braindance, Augmentations, Cyberware, The Net, Drugs, Robotics and Drones, AI’s and all the Technology of the world of Cyberpunk 2077 explained! We’ll be looking into all this high end Technology in the world of Cyberpunk 2077 and Night City to see just how advanced society has become.

First we have Robotics and drones. In 2077 society is highly dependant on drones and robotics – from live-feed camera drones to sparring bots to giant warehouse and contruction machinery. In the world of Night city trash collectors and robotic street sweepers are automated. From top of the line to slapped together from street scrap, robotics are fundamental to every single aspect life from the economic sector to infrastructure management. In fact most public transporation in Night City is automated. Trains and buses are entities on their own, able to communicate with each other with deep nueral networks that can learn and improve efficiecny.
In the gameplay demo and e3 trailer we see examples of these robotics in action as we see these sparring robots, used for training fighters, as well as a Militech drone used to scout areas with its aerial eagle-eye vision. It seems the militech drone can also scan targets much like our kiroshi optic to analyze targets.
The metro or Night City rapid area transit is a huge part of the world and these types of transporation are autonomous.
Next we have Cyberware.
Cyberware are pieces of technology that can be implanted into a human being, from a biomonitor to regulate ones own body, to advanced thermoptics and vision, to lethal cyberlimbs and weapons.
Examples of Cyberware include Cyberlimbs, Cyberaudio, Cyberoptics, fashionware, neuralware, linear frames, exotics and interfaces.
Bioware is a style of ware that is very similar to Cyberware, but with the distinction that it is based on biology rather than electronics or mechanics. Bioware can have non organic components, but it is used to enhace a biological function, instead of replacing it with technology. Body plating and bioscultping can create a resistant or better looking body, by shifting muscle and bone, or grafting on animal skins and components.
Nanotechnology is a type of bioware which include Enhanced antibodies which can cut healing times in half, toxin binders which bind to poisons and boost your resistance to them and nanosurgeons which are deployed inside your body to repair any physical damage you may receive. Medically, the world of Cyberpunk is incredibly advanced and factions like Trauma Team can bring you back from the edge of death with some of this tech.
In the demo we see the fact that Sandra Dorset has a biomonitor, an internal Cybernetic which monitors our vitals.
Next we have Braindance (Virtual Reality), Drugs and Combat Drugs.
Braindances are digital recordings that allow you to experience all the stimuli associated with every action the recordee undergoes.
Everything from brain activity to moror patterns are experienced by the user. Braindances are virtual reality on steroids and can be streamed to your neural system via a special augmentation called a BD player. Braindancing leads to high levels of addiction in Night City. This is the future of dream like experiences.
Drugs and Combat Drugs in Night City are more prolific and pronounced than ever before. Kerenzikov reflex boosters change the battlefield around you as you can use it to perform killing blows by controlling time and space around you.
There are other drugs in the world of Cyberpunk though. This includes Aphrodisiacs, Recreational Drugs, Cool and intelligence boosters, stims, tranquilizers and more.
There are a ton of drugs, so we are going to go through the most unique and interesting ones from each subsection.
Let’s start with some of the more unique recreational drugs. Some of the old reliable reactional substances like Alcohol, marijuana, tobacco, cocaine and heroine are still available, but drugs have much more advanced chemical compositions.
Next we have The Net, Netrunning, Cyberspace and AIs.
The net is a vast telecommunications network that joins all of the computers and telephones on Earth. In the late 20th century the only way you could enter the net was through a computer and a modem, but in the world of Cyberpunk, you can enter the net directly. You can do this using your brain, interflace plugs, cyberdeck and an interface program that turns computer data into 3 dimensional environments and events.
AIs are present in the world of Cyberpunk, although most of them reside in The Net. Some are created by corporations, some are accidents and some are spawned by the infinite nature of The Net.
Finally we have the superfuel of the future. It’s referred to as CHOOH2 in the demo and based on the history of Night City was developed by megacorporations to replace gasoline and diesel fuels as the leading combustible fuel.

Cyberpunk 2077 – Movies, Games & Books To Check Out Before 2077!

In today’s Cyberpunk 2077 video I wanted to focus specifically on games, movies, and books within the realm of the Cyberpunk genre that you can dive into to learn more about the world of Cyberpunk and to ready yourselves for Cyberpunk 2077 and to be an expert in the world of high tech and low life based on these movies, games and books.
First let’s look at some Cyberpunk movies, and start with what I like to call the big 3.
First we have Bladerunner and Bladerunner 2049. Now the original is loosely based on a book we will get to later on, and is set in the Dystopian future of Los Angeles in 2019, where replicants, or synthetic humans are bio-engineered by the Tyrell corporation for manual labor in off-world colonies. When a group of repliants have decided they’ve had enough and go rogue, Rick Deckard whose role is a Bladerunner is tasked to track them down to retire them.
Blade runner 2049 follows a replicant Bladerunner named K (the lovechild) and is set 30 years after the events of the original. He unveils a secret about replicants that will change the dynamic between humans and replicants.
Next we have Ghost In The Shell, one of my personal favorite Cyberpunk films. This 1995 anime focuses on Major Kusanagi as a cyborg created by law enforcement and working for section 9 to track down a Cyber terrorist looking to threaten the world. This movie explores what it means to be human much like Bladerunner, but in a more philosophical way with Major seeking what differentiates herself from her fellow human beings.
Next we have Akira a 1988 film with animations that still impress to this day. Akira takes place in 2019 in “Neo-Tokyo” after it has been rebuilt post-cataclysmis event. It is a place plagued by corruption, anti-government protests, terrorism, and gang violence. This tells the story of Kaneda the leader of a local biker gang whose childhood friend Tetsuo gets into a biking accident and is endowed with telekinetic powers.
Next we have another one of my favorites Dredd. Now 2077 takes a lot of inspiration from Dredd, from the megabuildings to even similarities in over the top cheese humor contrasted with darkness and despair.
Dredd takes place in Mega-city one, a violent metropolis with 800 million residents and 17,000 serious crimes reported daily. It follows Judge Dredd who is a law enforcement agent and given complete power to be Judge, jury end executioner when dealing with the rampant gang problem within Megacities and megastructures. Judge Dredd is tasked with training an Apprentice Judge Anderson, and things go south when they have to deal with a drug gang held up in a Megabuilding named Peach Trees. They are a gang led by previously mentioned Ma-Ma who deals a new insidious kind of drug called Slo Mo, which is essentially a kerenzikov reflex booster from 2077.
Next we have Total Recall. Now this is a movie release in 1990 and subsequently again in 2012 as a reboot, but the original one in my opinion is better. It follows a Construction worker Douglas Quaid, who keeps having nightmares and visions about mars and a mystery woman. IT devolves into Quaid finding himself stuck in the middle of a conspiracy against him by corporation Rekall who develops implant memory chips as a service.
Next we have games you should play to prepare for 2077.
First we have the Deus Ex series. Largely touted as the best Cyberpunk game that we’ve gotten over the years, this game takes place during the 21st century, and focuses closely on a conflict between secretive factions like the Illuminati, Majestic 12 and Knights Templar who want to control the world, and how advanced augmentations and technologies change the way the covert war between these secret factions and a task forces erupts. It follows main protagonist Adam Jensen.
Next we have Observer. Observer is set in 2084 in Poland after a digital plague wipes out thousands of people and results in rampant wars and drug use. It follows a detective named Daniel Lazarski, who is an Observer. An observer is someone who can hack peoples minds using a device called the Dream Eater to interrogate them as well as a vision mode to investigate his surroundings. It has a really dark and insidious aesthetic, and again people who lean more to the horror side of the genre will enjoy this.
Next we have Detroit Become Human. It follows 3 androids and their personal decisions in a world where a large disparity between these androids and himans exist. You gather clues with augmented vision modes, and the story branches out depending on what choices you make. The game has a really clean look, and might be a nice time pass for those who enjoy flowchart narratives.
Finally we have some books and literature that you can read if you want to indulge in the world of Cyberpunk…

Cyberpunk 2077 – Gangs! (Lore Explained!)

In today’s Cyberpunk 2077 video, we’ll be looking at all Gangs & Explaining them better. From Combat gangs, to the Maelstrom & Valentinos, to Braniacs and Prankster gangs, to the Sacred Blades & Slaughterhouse, we will explain all prolific Gangs in Night City.
First lets take a look at what kind of archetypes gangs can fall into, since there’s quite a few of them.
First we have Chromatic metal gangs. Now chrome gangs like their entire lives to revolve around music and their favorite rock bands, and take their lyrics very seriously, usually following everything said by these bands as gospel.
Next we have combat gangs. Combat gangs typically follow what’s called the warriors code which involves combat rituals, ranking, gang hierarchies and heavily fortified body armor.
Next we have Cult gangs. Now these are generally made up of youth and younger members, who are extremist in nature.
After that we Family or Familial gangs. These feature older and younger members with the older members providing and protecting for the group and the younger members stealing and slinging drugs on the street.
Party gangs are pretty self explanatory. They party, drink lots of Night citys beverage of choice smash, and take and deal drugs.
Prankster gangs are some of the more interesting gangs in Night City. They are centered around playing practical jokes on one another.
Next let’s move onto some of the gangs we’ve seen thus far in some of the gameplay footage we’ve seen.
Lets start with the most obvious in the Maesltrom gang. The maelstrom gang fall under the category of Combat gang in 2020 lore, but are often refered to as a Psycho gang in 2077 due to their affixiation with cybernetics. Almost a third of of their memebers are on the edge of CYberpsychosis and another third are clinical cyberpsychos. Braniacs are a gang in Night City that value skill chips over any other types of cyberware.
Next we have the Valentinos. Now the meme potential for this gang is pretty high up there, as they are a poser gang dedicated to seducing the most attractive women in Night City. The more of a challenge, the better and more invested Valentinos members become in pursuing a woman. They meet 4x a year to compare conquests and are generally harmless. Now this can be seen in Cyberpunk content we’ve seen so far when it comes to Jackie. It seems like Jackie has a Valentinos shirt in the demo and from screenshots, and we can also see the Valentios logo on his jacket, as he rips some dudes optic out of his head. We know this is Jackie because of the hair, jewelry on his wrist as well as the tattoos.
Next we are going to talk about some of the gangs we know a fair bit about from Cyberpunk 2020 lore, and although we haven’t seen them in 2077 as of yet, will probably play a big part of its world as well. Obviously their aesthetics will be re-worked to fit the world of 2077, much like the Maelstroms was, so keep that in mind.
First we have the Bozos. This is a predatory prankster gang who have a horrific reputation. About a third of them are in the grip of Cyberpsychosis.
The Philharmonic Vampyres are classified as an arty prankster gang. They are vandals who usually use politically loaded topics in their elaborate pranks as a means to make a social statement.
They have an intolerance for street mimes and this causes them to butt heads with our next Gang the Julliards.
The Julliard is a defensive gang comprised of street performers. Being a street performer in the world of Cyberpunk is even more thankless than it is in our modern society, and they are constantly harassed, attacked and looked down upon.
Their encounters with the Vampyres and Bozos on show nights are not uncommon and usually never end well.
The DJs are a chrome gang filled with talentless wannabe Rockerboys. Most of the members are young and are involved in small time and petty crime. They know a great deal about the rock scene in Night City including where the parties are, how to get cheap tickets etc.
The sacred blades are a combat gang who have a tribal aesthetic and tend to favor machetes and combat knives. The gang features multiple ethnicities and use mind-altering drugs like Peyote.
Next we have the Voodoo boys. Now this gang is a high priority for the NCPD due to the fact that they sell synthetic drugs to university students , as well as their nihilistic and violent tendancies. This includes killing, torture, rape and maiming or dissecting victims
The Back alley brawlers were created in response to a gang called the Slaughterhouse after they went on a massive killing spree in a local subway.
Next we have Slaugherhouse, potentially the worst gang in Night City. Specializing in rippers, vampires and other cybernetic implants that have sharp edges, many of the members will kill at a moments notice due to cyberpsychosis.