Tag Archives: cp2077

Cyberpunk 2077 – New 2019 Demo Screenshot Analysis! (In-Depth!)

Today we are looking at all the Cyberpunk 2077 screenshots correlated with the NEW Gameplay demo drop we are getting tomorrow at PAX West released by CD PROJEKT RED and putting them under the microscope. From the Animals gang members, to new dialogue systems, to vehicles and environments and weapons we’ll be taking a closer look at all of these things from the 15 minute gameplay demo we should get at PAX West via Twitch or Mixer Livestream.

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NEON NATIONERS!
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Why Is Cyberpunk 2077 & CD PROJEKT RED Getting Hate For Gender “Removal” & Customization Choices?

You can still play a 100% male or female in Cyberpunk 2077, and you will have the options to do so.

Now if you guys are unaware of what’s going on, lead concept artist of CDPR Marthe Jonkers mentioned to a UK publication known as Metro that quote. “You don’t choose “I want to be a female or male character” you now choose a body type. Because we want you to feel free to create any character you want. So you choose your body type and we have two voices, one that’s male and one that’s female. You can mix and match. You can just connect them any way you want. And then we have a lot of extra skin tones and tattoos and hairstyles. So we really want to give people the freedom to make their own character and play the way they want.”

Now according comments I’ve been seeing, apparently this inclusivity is pandering to the SJWs, the favorite word of outrage culturists, who oddly enough usually exhibit the traits of the very SJW description they are attacking, by being whiny babies.

SOCIALS & LINKS!

https://www.videogameschronicle.com/news/cyberpunk-character-creation-massively-expanded-following-e3-feedback/

Cyberpunk 2077 Gamescom 2019 interview – ‘we paint a picture and we let the player interpret it’

Join The Channel! – https://www.youtube.com/channel/UCMJ3UzruPLaNaYuclqE0rBg/join

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NEON NATIONERS!

– N7 SapphireVirgo
– Night City Punk
– Ye Linn Hein
– jacory hammock

Cyberpunk 2077 News – MASSIVE Gameplay Details, New Game+, Nanowires, Priscilla’s Concert & MORE!

Today’s Cyberpunk 2077 news we features a flurry of NEW developer details via Polish gaming magazine PSX EXTREME, the announcement of a Brand New Cyberpunk 2077 Card game, some confirmation that we will be getting something similar to Priscilla’s performance from The Witcher 3, New Screenshots from OXM that are absolutely stunning, the complexity of Keanu Reeves character, New soundtrack releases to come and more.
First up we have this amazing new screenshot from OXM. It features V with the Nanowire garrotte that can be seen briefly in the Cyberpunk 2077 demo trailer teased at E3 2019.

Next up we have a ton of really really cool details from Polish gaming Magazine PSX. Reddit user Arise92 did a great summary of some of the new gameplay details here so let’s go through them.

Next we have new details from CD PROJEKT RED that they have worked in conjunction with CMon games to create a Cyberpunk 2077 card game called the Afterlife.

Next we have some new details coming from a Polish radio interview with CD PROJEKT RED which hinted at an event happening withing Cyberpunk 2077.

Next we have an interview via Playstation Official Magazine where CDPR’s Story Director Marcin Blacha discussed the game and whether there is a message of excitement or skepticism when it comes to technology in the timeline of 2077.

Next we have some explanations from CD PROJEKT RED as to why Keanu Reeves was chosen as Johnny Silverhand.CD PROJEKT RED’s Marcin Blacha mentioned in an interview with the Official Xbox Magazine that “When we thought of an actor for this role, we didn’t approach it on a “who’s the biggest celebrity now” basis – the actor had to have a connection with the character.

Next we have Cyberpunk 2077 confirming their location at Gamescom where again gameplay presentations will be played live for visitors. We are roughly 18 days away from Gamescom where we will likely get at the very least new screenshots and articles and under a month away from PAX West where they will release the full gameplay to the public.

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SOURCES:

https://wccftech.com/cyberpunk-2077-very-noir-game-it-accepts-the-world/

Information from PSX EXTREME (Polish Magazine)
by incyberpunkgame

https://cmon.com/news/cmon-announces-cyberpunk-2077-afterlife-the-card-game

https://www.pcgamer.com/johnny-silverhand-is-more-relatable-and-complex-thanks-to-keanu-reeves/

Cyberpunk 2077 Community Podcast #17! – Cyberpunk Red Lore, Rules & Jumpstart Kit ft. J Gray!

Cyberpunk 2077 Podcast ft. RTalsorian’s Cyberpunk 2077 Media Ambassador J Gray, as well as Madqueen, Triple S League & LastKnownMeal!

Cyberpunk 2077 – 8 Things You Missed In The Gameplay Sneak Peek Trailer!

In today’s Cyberpunk 2077 video we are going over 8 Things you missed in the Cyberpunk 2077 Gameplay Sneak peek trailer. If you guys haven’t seen it yet it is an unlisted video on the Cyberpunk 2077 channel, but we did see it live at E3 prior to the release date reveal.

First we have a look at what could be lootable books in the world of Night City. It seems like paperback books have not ceased to exist in the dark future, and in the character creation hybrid scene for the demo, we see a stack of 3 books and another book cover as the view pans to male V. Now we could have books here because the area is in Pacifica which is a poverty-stricken gang infested district, and it could lack more technological innovations and chips previously seen but that’s just my speculation. The books we see is Sayonara station, rewiring synaptic pathways, the chronicles of titania and the maxtac way. Sayonara means goodbye and is borrowed from Japanese. The maxtac way is likely an interesting book on the methodologies of the Psycho squad who are also referred to as the maxtac. These are the scariest law enforcement group in Night City who focus on hunting down and killing Cyberpsychos who are on murderous rampages under the grip of Cyberpsychosis. Next we have the chronicles of titania, again not really sure what this would be about, Although Titania is the name of a character in Shakespeares play a midsummers night dream. At the top we have rewiring synaptic pathways, which as someone who loves psychology intrugies me. Rewiring neural pathways is a pretty common practice in rehabilitative psychology. Again this might have something to do with Cyberpsychosis as cyberpsychos usually need braindance as a rehabilitative method, which is essentially reqiring your neural pathways using hyper realistic VR.

Next up we have a sports arena in the background of this shot somewhere in Pacifica. In a couple of frames we see that there is a athlete wearing what looks like Football gear, and we know that combat sports are a part of the lore of Cyberpunk. We also see the teams which seems to be the corsairs versus a team whose logo is a dragon in the shape of an S which seems to represent San Diego, but regardless this seems to be confirmation that there will be sports other than boxing in the world. Now Pacifica is pretty run down so it’s also possible the advertisements has just been left there unchanged for a long period of time and sports were a big thing in this district BEFORE it turned into a hellhole.

Next up we have a little placeholder from the movie theatre scene where you are holding up NetWatch agent Bryce Mosely. If you guys remember the E3 2018 art for Cyberpunk 2077s on site booth, youll remember that this was exactly what they had inside. The theatre is projecting the same image, and I’m going to assume it’s a placeholder and there will be a legit movie playing when we get in the game. Obviusly there seems to be a ton of movie posters in the world, so it’s not out of the realm of possibility.

Next we have an audio snippet during the trailer when meeting Placide. Male V can be heard saying Mr. Hand sent me am I right for the job. Now this got me thinking as to which Hand V is referring to. It would be obvious to assume Johnny Silverhand, who is the digital ghost AI attached to the immortality chip in Male V’s brain, but we also recently got an image where the possibility of Morgan Blackhand was questioned. If this scene in the screenshot is before our expedition to Pacifica, maybe Morgan Blackhand is part of the story and is sending us on a mission of some sort.

Next we have the hacking sequence where Male V jacks int the panel. If you look very closely, this panel belongs to Petrochem one of the biggest megacorporations in Night City that have yet to be confirmed in Cyberpunk 2077, although it is implied with the use of CHOOH2 in our super cars. Petrochem is an Agircorp, and the worlds largest producer of CHOOH2 in Cyberpunk 2020. There’s also some intriguing data on the side, one being the name of Valerie Sutnar writing the program or code for this panel. And the little code at the bottom that resembles steam wallet codes or digital content codes you guys can use to redeem for something online. I tried this on GOG already, although I did notice it a while ago so it’s probably been used if it is a code. Regardless, you can try and test your luck or decipher if that’s what it actually is.

Next we have the BIGGEST revelation of all, the fact that they still use toiler bowl cleaner in Night city.

Finally at the end, we have what looks like the Militech logo as we are netrunning into the deep web with Brigitte and some of the voodooboys. It will be interesting to see if Militech owns a lot of these servers, or if they are funding the Voodooboys and Militech’s involvement into netrunning if any.

Cyberpunk 2077 News – 3 Cyberpunk Projects, New Screenshots, Sex & Romance & MORE!

In today’s Cyberpunk 2077 and Cyberpunk 2077 News we have yet another densely filled News episode for you guys including details about 3 Cyberpunk games in development for CD PROJEKT RED and clarification on exactly what that means, Refused as the in-game band Samurai, the full release of Chippin In by CD PROJEKT RED and the Samurai EP details, a full analysis of new screenshots from a German Magazine , Cyberpunk 2077’s prologues and how they are connected to lifepath choices, A Cyberpunk 2077 movie possibility, romance and sex options in Night City and much much more!
First we have new details via a Polish economics website called Bankier.pl writing about a CD PROJEKT RED meeting or conference where we learn about future Cyberpunk titles. Now earlier in the week it was largely reported on from a Google translate version of this Bankier Article that CD PROJEKT RED was currently developing 3 Cyberpunk projects including Cyberpunk 2077.

This information comes directly from CDPR president Adam Kicinski who mentions that there are 3 teams working on Cyberpunk “Things – the main game and two more projects.”
Piotr Nielubowicz also stated “Our next big project will also be in the Cyberpunk universe, and we’re already working on it and treating it as a really big and innovative project for us.”
CD PROJEKT RED recently clarified to the media after the Bankier article saying that they have 5 teams in total with 3 focused on the development of Cyberpunk 2077, one for gwent and one for an unannounced mobile title in conjunction with Spokko. “These include CD PROJEKT RED Warsaw and Krakow handling the main game of Cyberpunk 2077, and the Wroclaw studio where there are 40 industry specialists engaged in research and development.”
Wroclaw is most likely for the Multiplayer component to Cyberpunk which may come out post launch.

Just as a final note, Kicinski also mentions in that the beginning of 2020 we will get a strong does of Cyberpunk information and that industry journalists will already be playing it and writing about it.

Next we have some details on the Music of Samurai a legendary rock band in the Cyberpunk Universe lead by Johnny Silverhand. CD PROJEKT RED released their updated version of Chippin In by Samurai who will be represented by the sounds of Swedish rock band Refused. This Chippin In version really represents the aggression of chromatic rock much better.

Further details from Marcin Pryzbylowicz state that the Samurai EP will feature songs such as Black Dog and Never Fade Away from the lore as well as songs exclusively created for Cyberpunk 2077.

Next we have a new screenshot via GamePro.de magazine from Germany. In this screenshot we see the arm of V breaking through the rubble of a seemingly deserted area of the outskirts of the city much like what we saw in the ending to the E3 2019 CGI trailer.

Moving onto the image itself we have a Militech revolver which we we can see being used by Male V in the cover art and by Dexter Deshawn in the CGI trailer. The figure looks like what Morgan Blackhand, one of the best Solos from 2020 lore would look like with his signature trenchcoat. If we zoom in, this could be blackhand based on a redesign.

Next up we have details of 3 separate prologues for the game based on the Lifepath options we pick at the beginning. In details from Pawel sasko he mentions that “The player in Cyberpunk 2077 can create a custom character that has one of three origin stories, that we call lifepaths: you can be Nomad, Corpo or Street Kid. Each of the Lifepaths have a different starting location and story background that are strongly connected with the origin story. Anything more I say can reveal too much from the story, so I will leave it like this.” We also know from previous statements that our outfits will be different based on our Life path options.

Next we have details about romances, sex, NPC and getting friendzoned in Night City. Again from lead designer Pawel Sasko we learn a little bit more about how relationships have the potential to unfold. Pawel says NPCs will have their own goals, motivations and needs and thus there will be scenarios where NPCs will choose a friendship over a relationship.
He goes on to mentions that some relationships will be hard to cultivate and that NPCs will have some preferences that are impossible to change which leads to characters feeling genuine and real.

Next we have some weapon customization details. Mateus Tomaszkiewicz spoke to GamingBolt where he said that you can customize your weapons in a variety of ways including scopes and silencers and specific weapons will have a certain amount of slots for these.

Moving on we have some details about the nature of Cyberpunk and Cyberpunk 2077 from the man himself Mike Pondsmith. In some recent articles he dives into the expansiveness of the world, the politics of Cyberpunk and the potential for a Hollywood movie for Cyberpunk.

CD PROJEKT RED & Keanu Reeves – The Bird & The Breeze!

In today’s video I wanted to highlight CD PROJEKT RED and Keanu Reeves and compare and contrast as to why they are a match made in heaven, who have both gotten to where they are by being authentic, down to earth, hard-working , devoted to the audience and consumer, and how Cyberpunk 2077 will be better because of it.

Let’s start off with the Incredible accomplishments + humble beginnings of Keanu Reeves and CD PROJEKT RED individually.
Keanu had a fairly rough childhood where his father left his family at the young age of 3, as well experiencing the loss of a childhood friend to a drug overdose just to name a few. Keanu had always loved Drama class and he eventually dropped out of high school to pursue his acting career, where he found his niche in action movies and had his big breakthrough in The Matrix as Neo and later as John Wick. These roles have reached such legendary status that the mere thought of Keanu and 90% of us instantly attribute him to one of these epic roles. The Matrix was my favorite action adventure movie through my childhood and so I know whenever I see him, despite the beard and long hair I still see Neo. As for people who have taken a loving to John Wick they see him as the unstoppable assassin avenging his wife and dog. This is the status that all Hollywood actors desire, to play a part so well it becomes deeply engrained in the minds of the audience long after the credits roll.

On the flipside, let’s take a look at CDPR. CD PROJEKT RED funnily enough started in an environment of the slim pickings of socialism in Warsaw. Marcin Iwinski and Michal Kicinski founded CD PROJEKT in May 1994 and were initially acting as a distributor of foreign video games for the domestic market. It wasn’t until 2002 that CD PROJEKT RED was formed where they started developing their Witcher games. By luck or fate they created the Witcher series based on reused code from a PC version of Baldur’s Gate: Dark alliance. Fast forward to 2015 and beyond and CD PROJEKT RED’s name is synonymous with attention to detail and the ability to blend narrative driven story telling with a sprawling RPG world.

Next Let’s dive into how Reeves and CDPR operate off the set and out of the Studio. On numerous occasions Keanu Reeves has taken paycuts for movies he has filmed in the past to allow for there to be a budget to hire actors who would fit that particular movie. Reeves took a 2 million paycut in The Devil’s advocate so that the studio behind it was able to hire Al Pacino as the lead. For a movie called The Replacements he took a whopping 90% pay cut so that Gene Hackman was able to be signed for the film. On the set of The Matrix, he gave a struggling set builder a 20k bonus to help make ends meet. He also bought employees who he thought were most deserving Harleys during the shooting of the second Matrix movie. Keanu also runs a private foundation that funnels money into a couple childrens hospitals and for cancer research.

Contrast this to how CDPR treats it’s community and nurtures it’s environment. CD PROJEKT RED has been steadfast in delivering incredibly high quality games to the consumer, DRM free. This is in essence means you could theoretically pirate the game and play it for free if you wanted to, and that there are no checks like internet connections or the need for discs to be present for you to enjoy their content. CD PROJEKT RED is also firm on not having predatory micro-transactions which is akin to gambling for kids and pillage the consumer for the benefit of the bottom line of profit. They treat their fans with respect. When it comes to treating staff, while there has been some sort of backlash on this subject, they have mentioned numerous times that employees leaving are a part of the process, and that game development is an industry not for everyone. Their future mission statements are even deeply steeped in the progression for their staff to be happy, healthy and creative.

Finally let’s talk about future expectations and growth mentality of Keanu and CD PROJEKT RED. Now obviously both of these entities have come together for a reason. CD PROJEKT RED has also stated that if it wasn’t Keanu, it wasn’t going to be anyone for his character in Cyberpunk 2077 Johnny silverhand. Not only is this due to the reasons that are apparent on the surface, acting chops, fitting the role, or bringing together people who focus on telling a raw story, it’s mainly because both Keanu and CD PROJEKT RED have “made it out” despite trials and tribulations, but It never changed their resolve. They both continue to go out, to forge, to create and to entertain. These are the types of companies and people that become a success but don’t uproot everything and everyone around them to do so.

I can’t think of a more dynamic duo in the gaming industry at the moment, if not for their raw talent, but for their support of their communities.

Cyberpunk 2077 News – TONS of Developer Answers & Details! (Customization, Weapons, Gangs & MORE!)

In today’s Cyberpunk 2077 and Cyberpunk 2077 video we have a super packed news episode for you including leveling up your weapons and weapon proficiency, an entire recap and breakdown of the 2 hour podcast featuring CD PROJEKT RED’s Cyberpunk 2077 community manager Lilayah where we learn a ton of amazing details, a tweet of things to come, The Tygers Claw Gang, Cyberpunk Red’s new box art reveal, a huge info dump from Pawel Sasko the Lead quest designer for Cyberpunk 2077 + more!

Getting right into the news we first are going to go through some of the pivotal questions and answers from our Q+A session with Lilayah from CD PROJEKT RED.

The first question we got answered was in relation to the music direcion. The direction has changed drastically. Refused is the first band they are collaborating with and Refused’s music will be represented by the Samurai band in game.
Lilayah also mentions that based on these details that the 2019 Chippin in version will be the one they use in the game and the 2018 version has been scrapped.

Next we have a question about why Johnny Silverhand has dark hair in 2077 when in the source material of 2020 he has blonde hair. They will explain this in game in depth in game, but Lilayah drops a hint that The immortality chip has gone from hand to hand and this could be the reason why Johnny is no longer blonde.

When it comes to how much of Cyberpunk 2077 is CDPR’s vision compared to Mike Pondsmith’s vision, Lilayah mentions that it’s more like a 75 / 25 split in favor of CDPR with Mike confirming that things don’t break the universe.

When it comes to explaining the lore, they will have lore explanations as part of their content drops.

Apartments unfortunately won’t be customizable and we can only have on apartment overall, but they have an internal decision to make regarding vehicle customization.

Our next new detail we learn from Lilayah is that Cyberware can also be removed and replaced.

Map size is a question CD PROJEKT RED has gotten frequently. When asked about the Badlands Lilayah mentions that the nomads will play a larger part in the story.

When it comes to the dismemberment system, you will need powerful weapons to actually dismember an enemy. You won’t be able to harvest body implants from the body.

When it comes to space travel, Lilayah mentions we wont be able to go to space in 2077.

With the introduction of potentially having non-binary characters, V will still be called V although they are still writing the dialogue.

When it comes to gangs, the 6 districts will have a main gang or gangs, and there will be sub gangs like the scavs in each district. The Tygers claw and Valentinos are the new one that seems to be just as big as the voodoooboys and maelstrom.

Clothing wise, yes you will be able to swap out clothes at any time and the lifepath option you pick will change how you are initially dressed.

Surrendering to the police and wanted levels won’t work like they do in GTA, but you will have to hide and lay low if you create too much destruction in Night City.

Next we have an interview with Miles Tost where he explains a very interesting gameplay mechanic. In this interview Miles mentions that Weapon skills increase from usage, and the more you fire or use your weapons the more proficient you will become at them like in real life. As you train and use your weapon the crosshair gets smaller and tighter, accuracy increases, recoil drops and reload speed increase. The shooting range and boxing arena will be a way to train these mechanics and feature an increased learning speed buff.

Next we have even more developer answers to questions that the twitter community have been firing off to Lead quest designer for CD PROJEKT RED Pawel Sasko,

First we have a question from a user asking if you can dress like a corporate, to which Sasko responds that there will be a ton of equipment options including corporate attire.

When it comes to vehicles Pawel mentions that you are able to buy vehicles in the game, although some unique ones can only be obtained in quests.

Next we have a couple quick details.
We also have some of the audio designers from CD PROJEKT RED taking in some of the sights and specifically sounds of Tokyo.

Before I forget I also wanted to add in one more thing, which is a new Cyberpunk 2077 article in a Chinese magazine showing off some new screenshots from the demo as well as the new Superbike in the game.

Next we have a tweet from again Cyberpunk 2077s community manager Lilayah cryptically hinting at something we will see very soon, with an image of the girl from the E3 trailer modyfing herself with her missing jaw. There’s been some speculation it’s a character creator, which Lilayah has debunked.

Finally we have the reveal of Cyberpunk Red’s box art for the Jumpstart kit coming out on august 1st at GenCon. We also get our first shot at the dice for Cyberpunk red.

Cyberpunk 2077 Community Podcast #13 – [Guest – CD PROJEKT RED’s Lilayah] – TONS of Info!

Cyberpunk 2077 Podcast ft. CD PROJEKT RED’s Cyberpunk 2077 Community Manager Lilayah, as well as Madqueen, Triple S League & LastKnownMeal (Away). Chatting Post E3, Changes Made, Keanu Reeves, Hype Levels, Gameplay elements, development of Cyberpunk 2077, lore explanations, the net, pacifica, pax west and the future and secrets from Cyberpunk 2077 + More!

LastKnownMeal
Discord: https://discordapp.com/invite/6kWpRAW
Twitter: https://twitter.com/LastKnownMeal

MadQueenShow
YouTube: https://www.youtube.com/channel/UC0G5…

Triple S League
YouTube: https://www.youtube.com/channel/UCMWK…

Cyberpunk 2077 – Richard Night, Night City & Mob Wars Lore!

In Today’s Cyberpunk 2077 & Cyberpunk Lore video we are talking about Night City, how it was founded, the visionary behind it, Coronado City vs Night City, Richard Night, The Mob wars and the downfall of America’s dream city.

Now within the world of Cyberpunk 2020 this was reprinted to celebrate the 25th anniversary of Night City on May 17th 2019. If you take a gander at the calendar that is today in our time atleast in North America it is also May 17th 2019.

Night City was first conceived by Richard Night when he was a young partner in a construction company called Halsey Ferris and Night, which was a firm tackling massive corporate construction projects.

With hard effort and excellent results, the firm prospered and all three partners became very wealthy men. By 1990 however working on office plazas and corporate structures started to not be enough for Richard Night who departed to start his own firm Night International.

An ambitious man Night had a dream of creating a city of the future so grand that all cities build before or after it would pale in comparison. With immense design and visionary aspirations, he drew up plans for Night International to make this city a reality.

His next move would be to secure the unheard of amount of capital needed to finance the gargantuan project.

In Night’s Idealistic city, governments would be run by the corporations allowing optimum zoning and no anti-business elements to interfere with corporate growth. Ideally it would be a capitalist mecca of opportunity.

By 1992 Arasaka, EBM and Petrochem had all signed on with Night and all that was left, was to find the ideal location to build.

From the beginning Night focused on the central Californian coast due to its seaport potential, lush environment and an ideal location for an intercontinental maglev.

Funny enough whilst drafting a buy-in package with Petrochem, it was discovered that the megacorp owned the rights to drilling and most of the land situated around the Del Coronado Bay region. By 1993, Coronado City, Richard Night’s dream city was under construction.

Night’s plan involved a bay which accommodated bulk carriers, a picturesque old downtown and a gigantic corporate plaza, the new heart of the city.

During its construction however, Night International used a large number of advanced building styles and techniques which didn’t include archaic methods being used by older companies. His old associates of Halsey, Ferris and now Skiv were excluded during the building process. Furthermore, they had unwisely joined with a local mob figure who had a domineering presence over the NorCal region.

Via his scorned ex-coleagues, Night received frequent threats to his life within the first 4 years of the construction of Coronado City. A proud and self-reliant man, he typically ignored these threats. When the threats escalated, he called in for backup from his Corporate partners who dealt with the issue swiftly and ruthlessly.

Night’s luck eventually did run out however, and was shot and killed in his penthouse suite in newly constructed Parkview tower on September 10th 1998. The killer was never found, and in his memory the newly appointed city council renamed Coronado City Night City.

The next seven years were bloody as a multitude of different powers and influences battled for control of Richard Night’s vision. Whilst corporations controlled the government and the corporate center, the mob controlled the surrounding businesses and outskirts.

In this time, gangs backed by either the mob or the corporates began their ascent to power, in one of the forgotten areas of the city, known as The Combat Zone. Gangs are so firmly rooted here that only way to scramble them all would be a full on destruction of the zone.

By 2005 the Mob had ousted everyone else and became the ruling force. The next 4 years were the dark ages of night city with the mob ruling with an iron fist killing anything and anyone. In this time notorious gangs like the Blood Razors and Slaughterhouse formed, and Night City soon became the closest thing to hell on earth.

After 4 years and countless blood spilled on the streets, the corporations had enough and thus the Mob war was started between 2009 and 2011. Lagging behind in profits and reach within the city, the corporations took the battle to the streets to destroy anything not aligned with their corporate agenda.

Led by Arasaka trained para-military troops in assault vehicles, tanks and combat aerodynes, a wave of bombings, assassinations and killings descended down to the Mob who in their hubris was ill prepared.

The corporations inevitably succeeded and replaced the Mob as the new rulers of night city.

As it stands in 2020 Night city has just about recovered from its initial rocky stages. Night City is an armed society, and while complete chaos may be over, night city is very much still a dangerous place.