Tag Archives: cyberpunk 2077 details

Cyberpunk 2077 News – CD PROJEKT RED Store, 2077 Merch & Quest Failure!

In today’s Cyberpunk 2077 news and new details we are talking about the launch of a New CD PROJEKT RED Store and Cyberpunk 2077 Merch, a Gamestar article about game over and fail states and how quests will unfold, some small details about V’s apartment customizability when it comes to music, and some countdown to the dark future details.

First up in this weeks Cyberpunk 2077 news is straight from the developer CD PROJEKT RED. It’s been known for a while now that they have been looking to release a merchandise store in 2019, and even had a brief session of polling the community to see what they would like to see. It seems like they’ve finally make some big moves here with the CD PROJEKT RED merchandise store being released in the coming weeks due to this tweet. In the tweet they state “we’ve been waiting for april fools to be over to share this good news – were opening a CD PROJEKT RED store in the following weeks, keep your eyes open”.

Now some people thought this was a potential launcher to compete with epic launcher and steam launcher, but CD PROEJKT already owns GOG.com and they clarified in a tweet right after that it is infact a merchandise store.

Next up we have some details about how quests will unfold and what the stupidest thing a player could do within a mission or quest. This comes via GameStar magazine. The translation is a little bit shaky here, but as I read it, means that a game over screen is only possible if your character dies. If over the course of a mission you make a rash or poor decision, there will not be a fail state for that particular mission and you will have to live with the decisions you make, however good or bad they may be.

Next we have some details about visting bars and entering shops and some customizability when it comes to V’s apartment. In a response to this tweet asking if we can get custom music insode v’s apartment or house the Cyberpunk twitter quickly shuts this down. In the gameplay demo we were treated to chippin in from Johnny Silverhand via Stanley Media radio, so maybe we can choose the radio station itself, but have no custom or imported music for our home bases. The next question asked is if we can do pointless but immersive actions like sitting in a bar and drinking, or entering various shops and entertainment places. Cyberpunk 2077 responds with that is a cool idea, youll have to wait and see.

Finally we have some countdown to the dark future details where we highlight things from RTalsorians cyberpunk lore series that may be featured in Cyberpunk 2077.

In episode 86 we hear about Susan Forrest a North Californian State Exuctioner. In the dark future criminals sented to death do not come to their demise peacefully and await execution. Most states have a combat ready executioner and in NorthCal, a former Max Tac officer names Susan Forrest is that executioner.

In episode 89 We learn about China Dahl a renegade Photojournalist. China grew up under the finger of the Corporates, and born into a wageslave family. China saw part the brainwashing and saw past the death grip of the corporations.

In Episode 90 we learn about Pixie a Daemon Programmer. A child prodigy in France with hopes of climbing the corporate ladder, she found herself attracted to the thrill of the net. She spent 2 years as a freelance netrunner until she created an assistance program to create Daemons, a low level AI and virus which is useful in infiltrating systems.

Cyberpunk 2077 News – Cross Generation, E3 Surprise & New CD PROJEKT RED Game!

In Todays Cyberpunk 2077 News video we’ll be looking at a brand new financial keynote from CD PROJEKT RED highlighting new details about Cyberpunk 2077 including special plans for 2077 at E3 2019, Red Engine 4 and Cyberpunk 2077 being a cross generational title, how advanced Cyberpunks development currently is, Multiplayer research and development, release dates, google stadia integration, a new game and IP from CD PROJEKT RED, what it could be and it’s release date. We also have Quest complexity in Cyberpunk 2077 compared to the Witcher 3, the layout of CD PROJEKT REDs plans from 2019 to 2021 and some Countdown to the Dark Future details highlighting Cyberpsychos and Weapons.

Jumping into the News segment we are going to start of with an incredibly informative financial breakdown keynote from CD PROJEKT, ran by CD PROJEKT RED President and CEO Adam Kicinski where we learn a ton of details about Cyberpunk 2077 and other exciting things CD PROJEKT RED is doing. Kicinski starts off by highlightint that Cyberpunk 2077 is their biggest project ever and compares the traction Witcher 3 trailers had versus what Cyberpunk 2077 is having. This graphic shows a pretty stark difference and some insight into how popular the world of Night City and 2077 has become in a short period of time. Kicinski goes on to mention that most of the marketing campaign, obviously, is ahead of us and that it is their largest marketing campaign ever not only in the US but in other regions as well. He also mentions that E3 2018 was the biggest for CD PROJEKT RED and Cyberpunk 2077, and goes on to add how much more important E3 2019 is going to be for Cyberpunk. They have planned a strong showing and surprises, and invites those at the conference to visit them at their E3 booth, which gives more truth to the claims of them having a public open booth showcasing the game. Kicinski also debunks that the previously mentioned surprise at E3 is not a certain popstar most likely referring to the Lady Gaga rumors. Developing and merchandising products for Cyberpunk 2077 and The Witcher 3 along with CDPR responding to a comment about merch also highlights that they want to support their games with a better store for fans to purchase officially licensed Cyberpunk 2077 gear. The Cyberpunk 2077 team is not going to be adding or growing any larger than it is right now, which is 400 people strong, and at the end of the cycle of development will start to be funneled appropriately into an interesting new development. Now we’ve known for a while that CD PROJEKT RED is planning to release 2 Games before 2021, with Cyberpunk 2077 being the first game to release. This not only hints at a 2019 release date for 2077, but also debunks the misinformation I’ve been seeing around that claims 2077 will be out in 2021. Now the original roadmap for this new game is still on schedule and it will not be a port or remake of any sort but instead is heavily hinted at by Kicinski in the conference that it is a new IP. We know this because he says not to have any expectations, to not draw conclusions, that the team is condensed for this game and that it doesn’t have to be comparable to Cyberpunk or The Witcher because it’s smaller in scope. Kicinski assures us that smaller in scope does not mean its any less quality oriented, and that they wont talk much more about it because they don’t want to take away from 2077 marketing hype and momentum.

Now when it comes to Cyberpunk 2077 being cross generational Adam Kicinski said “yes absolutely we already have such a plan, next gen hasn’t been announced but red engine has been developed from scratch for cross gen. If theres an opportunity to launch cross gen we would probably want to do this.” This also makes me wonder if the new game launching in 2021 will be cross generational because the engine is already primed and they seem eager to bridge the gap.

When it comes to when we can expect Cyberpunk 2077, Kicinski mentions that Cyberpunk 2077 is very advanced. Kicinski mentions that they are not quite happy yet with the project so that definitely means more polishing and perfecting.

Research and Development has already seen 65 million Zloty spent through 2018 with 178 million more in progress. I’m going to assume a big chunk of that will help with Cyberpunks online element as it’s still in R&D.

Next up we have some details about the complexity of Cyberpunk 2077 quests versus The Witcher 3. In a podcast with German magazine Gamestar Quest designer Philipp Weber and Level-Designer Miles Tost made mention that quests will be 3-5x more complex than The Witcher 3’s and that there was a quest that forced players to leave their weapons behind, but added in an option for the players to vocalize their insistence on keeping them.

Finally we have a couple Countdown to The Dark future episode which highlight the world of the Cyberpunk lore and what we might see in 2077 when it launches.

Cyberpunk 2077 News – Gamescom, Weapon Details & Lady Gaga!

In today’s Cyberpunk 2077 news video we’ll be detailing Lady Gaga and celebrity presence in 2077, why it’s not what you think it is, Weapon optics and attachments, A New Cyberpunk 2077 tweet, CD PROJEKT RED’s presence at upcoming Gamescom, some Countdown to the Dark Future facts.

First on today’s news segment we have Cyberpunk 2077 weapon customization details. We now have confirmation via twitter that weapon optics will be customizable. This is great news for those of us who prefer certain styles of crosshairs and optics when it comes to shooters. I personally prefer this v shaped red dot on my sights, or some of the more simple crosshairs, but I know there are holographic loyalists, traditional red dot fanatics, and even people who prefer ironsights, so it should be interesting to see how this will make the gunplay more dynamic and interesting. In a past news episode we mentioned how in a French interview with Maciej Pietras that you might be able to swap the hand you hold your weapons in as well, which just adds to this customizability potential.

Next we have the confirmation that CD PROJEKT RED will be at Gamescom 2019 running from August 20th to 24th. For those thinking CDPR would actually release the game during or after E3 this kind of puts a stake in your theories as they will presumably be sharing more details on Cyberpunk 2077, much like how they did in 2018. CD PROJEKT is listed as one of the companies attending Gamescom, so hopefully after E3 we will get some more amazing details on Cyberpunk 2077.

Next in Cyberpunk 2077 news we have rumors of Lady Gaga being associated with some work for CD PROJEKT RED on Cyberpunk 2077. Way back we talked about celebrity possibilities in Cyberpunk 2077, when it was mentioned by a reddit user that Kanye West was following Cyberpunk 2077 on Twitter, and this intriguing tweet that Cyberpunk 2077 sent to Lady Gaga. It does seem that according to French publication ActuGaming, Lady Gaga was spotted in the CD PROJEKT RED studio, and was rumored to be doing motion capture work. I can see her doing some voice acting as well, which to be honest wouldn’t be a half bad thing because it gives Cyberpunk 2077 more notoriety and she might do a certain role in the game justice. It’s also been speculated that her character could be Lizzy Wizzy, a popular musical celebrity in Night City, but we currently aren’t sure. Now to me, If I hear an NPC in the game or even if its Lizzy Wizzy, ill probably recognize Gaga’s voice and associate that character with her and it will kind of strip me out of the experience.

Next we have a tweet from the Cyberpunk 2077 twitter, which is as vague as it is curious. Now they tweeted this gif of a robot popping some popcorn and cracking a cold one. Obviously this robot is readying himself to be enjoying some sort of entertainment. Now is this an analogy for what we will be doing shortly? Is it in response to the whole Lady Gaga rumors where they are sitting back and watching us implode with speculation and guessing? Are they just really savage trolls? Who knows, but something tells me we should sit back and get ready for some incoming fresh content. First person to comment that im grasping on this one gets a virtual high five because I agree.

Next we have some Details via Countdown to the Dark future about the cyberpunk lore. In episode 73 we learn that most Americans in the world of 2020, the source material for 2077 eat kibble, which are dry grainy nuggets with vitamins and a small amount of protein. It sounds like something a dog or a cat would eat, and we can see Kibble in V’s apartment in the Gameplay demo. Kibble comes in a variety of flavours and textures and makes up 70% of the average American Diet.

SCOP is also part of the American diet and is vat grown protein which mimics a variety of different foods. SCOP is more expensive than Kibble.

In episode 79 we learn about fire arm companies BudgetArms and Dai Lung. We see BudgetArms in the gameplay demo, makes the tech shotgun and both companies make firearms that are affordable. The C-13 from BudgetArms is half as much as the Federated Arms X-22, and we use a federated arms vindicator machine pistol in the demo. Maybe this means V isn’t as poor as the average Cyberpunk. Dai Lung Cybermag 15 is even cheaper than the C-13 whilst still rivalling the X-22.

Cyberpunk 2077 – NPC Character Classes (Explained!)

In Today’s Cyberpunk 2077 NPC Character Classes Explained Video we are talking about all the classes and archetypes of characters we can find in the world of Cyberpunk 2077 & Night City. We have already covered the main classes we personally will get to utilize in the Solo, netrunner and techie in a prior video, so we will go through all the Nomad, Fixer, Corporate, Media, Rockerboy and Cop Classes.

First we have Nomads. If you’ve ever seen a Mad Max movie, then Nomads will look familiar to you. Nomads are classified as Road Warriors and gypsys who are forced to roam the highways after being ousted from their places of living by the Megacorporations. Nomads are essentially groups of these now homeless outcasts banding together with their fleets of RV’s, motorbikes and rusting cars. Nomads travel in packs scouring the outskirts of Night City for spare parts, and odds and ends. Nomad packs generally have members with a wide variety of skills including mechanics, med techs and teachers.

Scouts are the visibile leaders of Nomads, who drive the swiftest vehicles and are clad in leather embossed armours. Scouts protect convoys from attacks, and decide on where the pack will settle for the night.

Fixers according to Cyberpunk lore are the deal makers, smugglers, organizers and information brokers. They are essentially the crimelords of the Cyberpunk world. Using skills acquired in pursuing a corporate job, but wanting to do things your own way, fixers put together jobs for Cyberpunks under the radar of the Megacorporations they once used to want to work for. Moving illegal weapons across the border, stealing and reselling supplies, hiring out a Nomad pack or even acting on behalf of high profile Solos and Netrunners, Fixers are always thinking 2 steps ahead.

Corporates are slick business raiders that have bought into the corporate dream, hook line and sinker. In Night City you are in a ruthless and bloody struggle to climb the ranks of the Megacorporations. You’ll kill those ahead of you and silence those nipping at your heels. Sobatoage, bribery, black-mail, and threats of assassinations are a daily occurrence for a young fresh faced corporate.

Cops are the street muscle in Night City. Cops are constantly in danger due to new gangs, new drugs and new weapons. Cops are equipped to the T in Night City and are still largely outgunned in relation to the cyber-gangs sporting super speed, reflexes and the latest street tech. Not only this but Megacorp funded gangs, who are hired to carry out and enforce corporate policies and dodgy activities also pose a huge threat to cops. Cops patrolling the concrete jungle have to keep a keen eye and ear to the environment surrounding them. Around every turn there is danger.

Corporate cops conversely live a relatively stable life. Equipped with all the latest tech, combat armor, Trauma Team Backup and AV-4 Assasult vehicles, messing with them is generally not favorable. They patrol only the areas licensed to them whether that means clean office sectors, or combat zones.

PsychoSquads are one of the higgest branchest of law enforcement in Night City. They have to go toe to toe with CYberpsychos who can walk through bullet fire without feeling a thing.

Medias are the frontline journalists in Cyberpunk. They will go to any means to get the truth, and stop those in positions of power who are manipulating it for their own personal gain. Utlizing nothing more than a videocamera and a small crew, Medias are seen by millions worldwide on TV and deliver stories that the Megacorporations don’t want you to hear.

Medias generally have a variety of Netrunners working for them to uncover corporate web secrets. Medias are always on the clock just incase something truly big breaks.

Finally we have Rockerboys, rebellious characters who use music and performances to revolt and fight against authority. These street poets take their message to the streets in the form of music, poetry and performances to speak their mind and incite a revolution against the Megacorps. As a rockerboy you have the power to get people to rise up through your own creativity, and expose corruption and bring down powerful dictators through your lyrics and inspirational speeches.

Cyberpunk 2077 – Question & Answer! (Q&A Part 2!)

In Today’s Cyberpunk 2077 Question & Answer we will talk about Cyberpunk 2077’s innovations, DLCs and Expansions, Fight Clubs, Joy girls, the Main Story, Witcher 4, E3 2019 and More!

What kind of innovation do you want from the game and Cyberpunk 2077s Multiplayer?

What are your hopes for DLC / Unannounced content?

Will you spend your Eddies on a Joygirl?

Will Cyberpunk 2077 have a fight club?

How long do you think the main story will be?

Who will Neon Arcade choose for his childhood hero? Silverhand, Blackhand or Arasaka?

Do you think they will make a Witcher 4?

What kind of clothing / armour will be available to the player?

What do you think the effects of Cyberware will be on humanity?

What do you think NPCs will be like? Will streets be as crowded as what we saw?

How many different endings will there be?

Are you going to E3 2019?

What kinds of vehicles are there?

Are all weapons going to be “futuristic” or will there be AKs

What’s your favorite color?

What’s your estimated release date?

Will there be expansions?

What do you expect from E3 2019 from CD PROJEKT RED?

Do you think there will be mod support?

What was your most anticipated game before Cyberpunk 2077?

Will we be able to pilot a mech?

Where do babies come from?

Cyberpunk 2077 – Question & Answer! (Q&A Part 1!)

In Today’s Cyberpunk 2077 Question & Answer video, we are answering questions about Cyberpunk 2077 & some questions about TheNeonArcade. This will include the following questions.

When it comes to Cyberpunk 2077, How explicit will sex scenes be?

Can you get married in Cyberpunk 2077 and live with each other?

Updates on Sony’s Censoring of Cyberpunk 2077?

Do you think V is gonna have a happy ending?

Will I be doing a Cyberpunk 2077 playthrough?

How human can you stay in the game, can you play the game without the android stuff?

Will there be a dedicated stealth system?

Do you think we will be able to fly cars even though they said it won’t happen?

Release date?

Will there be any non-cybernetic perks of abilities to choose from?

Any side missions hobbies in the game that you can do?

Are you willing to make non cyberpunk related content in the future?

Jackie as a romance option?

What’s the true extent of the nuke at the city center and it’s aftermath?

What type of robot companions do you think we will have?

Do you think this game would have its own internet type thing like GTA 5?

Do you have any head canons of your V?

Do you think there will be masks/headgear cybernetics to mask the human aspect?

Do you think we’ll be allowed to bring down corporations and basically change the world around us due to our actions?

Cyberpunk 2077 – Podcast Episode 1 ft. MadQueen!

In today’s Cyberpunk 2077 Podcast we have Cyberpunk 2020 + Cyberpunk 2077 Lore Expert The MadQueen! In this Episode of the Podcast we will be talking about Cyberpunk 2077 at E3 2019 and a potential open booth from CD PROJEKT RED, Hacking & Netrunning, Crystaljocks, The Net, Trauma Team, The Maelstrom Gang, Militech and Arasaka, Braindance, The Revamped Dialogue System, Jackie Welles, SysOps, The Cyberpunk 2077 E3 Trailer, Cyberpunk Red, Viruses like Black ICE and The Soulkiller, and More!

Cyberpunk 2077 News – Marketing Push & Creative Director!

In today’s Cyberpunk 2077 news and details video we have Playstation’s new video and article regarding the Origins of CD PROJEKT RED & Cyberpunk 2077 and a incoming marketing push, A creative direction promotion which may impact Cyberpunk 2077’s development, Some Forum answers to some questions like ESRB ratings, Mod support and if The MAX TAC and Mantis Blades Cyberpsycho from the teaser trailer will be present in the story. We also have some new details about Cyberpunk Red, which is a new table top iteration of Mike Pondsmith’s Cyberpunk Universe and will bridge the gap between Cyberpunk 2020 and 2077.

As we do with all our News segments we are going to highlight some Cyberpunk 2077 art and design work. First we have CD project red and Cyberpunk 2077 tweeting out this picture of the Cyberpyscho from the teaser trailer, slicing into a traditional treat Called a Paczki. Paczki are akin to doughnuts in Poland and it looks like the staff at CDPR are indulging in what they call fat Thursday.

First up in our news segment is regarding CD PROJEKT RED and an internal promotion which is not only promising for Cyberpunk 2077, but also the studio as a whole. Konrad Tomaszkiewicz has assumed the role of creative director for 2077, according to his LinkedIn profile after former creative director sebastien stepien left his position at CDPR last month for a new one at Blizzard. Not only did Konrad receive a promotion to the creative direction of Cyberpunk 2077, but he also claimed the position of vice president of the studio.

Now if you guys don’t know creative directors are generally in charge of the overall vision, the game play, the visual style as well as story elements, cinematics and marketing materials. Considering Konrad was a creative director for The Witcher 3 id say we are in good hands. This could also be CD projekt red future proofing their staff for the inevitable Cyberpunk games we will see in the future.

Next we have some forum posts and answers by CD PROJEKT RED’s community manager which gives us some insight into the world of Cyberpunk 2077 and some interesting questions fans have been asking over at Cyberpunk.net

First question we have is in regards to the Cyberpsycho and MAX TAC agent we see in the Teaser Trailer. For those who want a refresher, the mantis blade woman in the trailer is a cyberpsycho who has gone on a rampage, and a special ops team deisgned for hunting down these Cyberpsychos, the Max tac team is sent in with the Police to kill her. Now the question asked on the forums is if these characters would be in the full release of Cyberpunk 2077.
We most likely wont be seeing these characters In the game, although Max Tac will have its presence in Cyberpunk 2077.

Next we a really good question and something we’ve talked a lot about in the past with censorship and how 2077 will be rated. This particular forum goer says “With Witcher 3 being more mainstream, what is the aim of Cyberpunk 2077 when it comes to ratings.”
We get an answer here that it’s safe to assume we will aim for an M or PEGI 18 rating.

Next we have a question regarding Mod Support. It seems when it comes to mod support, CD PROJEKT RED is well aware that the community would love it and that they will keep it in mind, but for later. This almost confirms that it won’t be coming out at release, but it might be implemented post launch maybe even around the same time as their multiplayer releases.

Next we have a question regarding female vs male voice lines. It seems like there will be subtle differences, and we know that some characters will treat you differently if you are a male vs female. This gives a little more diversity when it comes to male vs female playthroughs.

Next we hints that a marketing campaign is starting to ramp up again. IN the last couple days we’ve seen some new articles from GameInformer and a new video from Playstation highlighting CD PROJEKT RED’s history and some talks about The Witcher 3 and Cyberpunk 2077. it seems like Cyberpunk 2077 is starting to get back into the limelight again, starting with content about the History of CD PROJEKT RED. We could be seeing more articles and videos Highlighting it’s past, present and hopefully future with Cyberpunk 2077 in the next coming weeks so keep your ears and eyes open.
In gameInformers article it also Highlights how much Poland loves Cyberpunk and dark games in general, because Poland is a relatively bleak environment and that Poles gravitate towards that dark aesthetic. Game developer Techland’s founder even mentions that he couldn’t find someone around his age who didn’t like Neuroshima, Cyberpunk 2020 and Bladerunner. Cyberpunk seems to run in the veins of the Polish.

Finally we have some details about the time period between Cyberpunk 2020 and 2077 in a Cyberpunk Red beta game test session. Cyberpunk Red could potentially teach us a lot about what the world will look like in 2077, based on where the world stands, going into it.

Cyberpunk 2077 – Arasaka Corporation! (Lore Explained!)

In Today’s Cyberpunk 2077 Arasaka Explained Video we are talking about one of the most ruthless Mega corporations in Night City, Arasaka Corporation. We will be looking at it’s history, what it actually does, the family history of the Arasakas, why they are so insidious and some gameplay moments where we see Arasaka and what that means for the world of Cyberpunk 2077.

Arasaka seems to be prevelant in Cyberpunk 2077 so far with many towering megabuildings with their name on it, as well as scenes of Araska meetings featuring all black employees and a potential cyber-assassination attempt. Whilst Militech pops up fairly frequently, we don’t actually get too much insight into Arasaka from the 2077 content we have so far.

Araska corporation is a world-wide mega corporation with headquarters in Tokyo dealing in corporate security, banking and manufacturing. They had 1 million employees as of 2020, and their value at that time was 475 Billion Eurodollars.

Arasaka weilds more financial power than any other single corporation and use ruthless methods to retain their power including blackmail, extortion, and bribery. They also cover their tracks and dark rep with cyberassassins and netrunners, the best lawyers and connections with powerful gangs like the Yakuza.

Arasaka itself specializes in protective services and the distribution of their Japanese made products throughout North America.
Founded in the late 1800s, early 1900s by Sasai Arasaka in Tokyo Japan, the company got it’s big break leveraging the World War to increase their reach in the world, forecasting that Japan would lose, and that they would have to inevitably spread out across the globe. This was spearheaded by Sasai who was smart enough to diversify his holdings around the world.

Sasai died in 1960 and his son Saburo took control of the company, who was a former lieutenant in the Japanese Navy. We see Saburo Arasaka as a backstory option in the 2077 WIP demo, so presumably he is still alive in 2077.

He is referenced to as a Corporate God for his role in creating a powerful divison of Arasaka in the Arasaka security division. By the mid 1990s this security division had skyrocketed to one of the best in the world and had personnel involved in some of the most powerful corporations.

Kei Arasaka, Son of Saburo became the CEO of Arasaka sometime before 2020 although he was just a medium for Saburo to project his decisions through.

Next let’s check out each division in Arasaka a little bit more in-depth.
First we have their security division. Due to low budget protection being null and void in the world of Cyberpunk, people started to require higher level security due to the increasingly dangerous world of cybernetics, autonomous weapons, AI and corporate warfare and espionage.

Arasaka’s countermeasure is developing and training their security divison at the Arasaka school in Hokkaido, Northern Japan, and can contract out anywhere from 1 to 1000 guards depending on clients needs.

Clients purchasing security from Arasaka can hand select their personnel based on gender, language and a variety of other factors. All personnel do however need a basic level of proficiency in English.

Next we have Arasaka and their Private Hire policies. Private bodyguards and home security are popular for higher up celebrities and media personnel who see this as not only protection but a status symbol and fashion accessory.

Another option is for individuals who need a specific job done, but won’t need security at their beck and call at all times. For this a single operational contract may be needed where highly trained and prepared teams carry out certain jobs and high risk tasks whilst masking the identity of the client.
Arasaka also leases out weapons and equipment like cameras, alarms, weapons, and deterrent systems. It will also sell most of these things outright to clients.

Arasaka’s police force is also a pivotal service. Nations and governments who can no longer support their own police force can many times hire out Arasaka’s own police service. Their training and efficiency is much like their security division but with more of an emphasis on public rules and interpersonal skills.

In 2020 Araska owns high profile police stations around the world and in many cases chooses to not charge a fee for their services and instead leverage their political power. This is used to establish Arasaka as a dominant worldwide corporation.

Arasakas headquarters are located in Tokto, Japan in two parallel skyscrapers. They dominate the Tokyo skyline and security is very tight knit. Prominent Arasaka members stay near the top and the landing pad at the top is stacked with Helicopters and AVs for quick entry and exit.

Some examples of Arasaka weapons from the manufacturing division are the Bullpup assault weapon, the Autopistol, The Half bow and the computer aimed weapon.
Arasaka also makes assault vehicles as well as light personnel vehicles

Cyberpunk 2077 – E3 2019 Confirmed & Speculation!

In todays Cyberpunk 2077 news and speculation we are looking at E3 2019 being confirmed and speculating as to what we will see from Cyberpunk 2077 and CD PROJEKT RED

Now E3 2019 is still around 100 days or 3ish months away but today we are talking about the recent confirmation that CD PROJEKT RED and Cyberpunk 2077 will be at E3 2019. Cyberpunk 2077 took to twitter yestesterday to announce they will be attending E3 2019 from June 11th to 13th. With Sony not being present at E3 for the first time in 25 years, and with Cyberpunk 2077 being all but silent for the 6 months since the big 48 minute gameplay reveal, I thought we would speculate what we could expect to see from CD PROJEKT RED and Cyberpunk 2077 at E3 this year.

I wanted to first bring up how much more impactful Cyberpunk 2077s presence will be at E3 2019 due to Sony not attending this years conference. Althought this is a big blow to the conference overall, This gives so much more room for 2077 to take the spotlight and for lack of a better term carry E3 to having a good conference.

Next let’s talk about a release date and E3. With all these 2019 and early 2020 rumors, and with the fact that they have given us a decently sized gameplay demo and a gorgeous e3 2018 trailer, I think it would be logical to expect a release date reveal at E3.

Going along with that train of thought, I think we will likely see a CGI trailer or gameplay trailer in general from Cyberpunk 2077. I think a release date reveal would fit perfectly at the end of one of these trailers. The Witcher 3 had some of the best trailers in gaming, so expect any trailers for 2077 to be just as good.

With rumors of the next generation Xbox being announced at E3, I can see a parallel announcement that Cyberpunk 2077 will be a launch title on next generation as well, which could be huge for Microsoft if they can announce it before Sony.

When it comes to CD PROJEKT REDs actual presence in the venue, I have a theory that their booth will be a bar much like E3 2018s Atlantis bar. According to this tweet there will be beer, and CDPR did replicate This lore based Atlantis Bar for visitors to relax in, poundd back a few Ciderpunks, as well as view the E3 demo.

Having a different bar like The Afterlife for this years E3 with people potentially being able to get their hands on a demo, would fall in line with a consistent presentation when it comes to the lore of Cyberpunk.

If there is a more hands on demo, my guess would be that it would feature a new quest or quest segment and they will want to showcase the city at Night, as well as some of their new mechanics like the fluid class system and cinematic dialogue system.
I think it’s also safe to assume we will get a variety of different screenshots and concept art slides.

CDPR has a larger marketing budget this time around, and that likely means we will get more content as a whole. From The Witcher 3 announcement trailer to launch there were around 27 official videos between, so expect for official 2077 content to start ramping up.

If the reasonable predictions by many fans for a Q4 2019 or Q1 2020 carry any weight, this is the biggest showcase / platform of the year that CD PROJEKT RED will have to promote their game. Yes, they can release things at anytime and they most likely will judging by the surprise release of the Gameplay Reveal, but there’s a reason these conferences are so important for developers.