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Cyberpunk 2077 News – NEW Music Teases, Most Wanted Game Award & New Content Soon?

Eargasmic NEW music teases, cyberpunk 2077 collecting some accolades at the Golden Joysticks for the second year in a row, some hints of new Cyberpunk 2077 content dropping soon, a tour of the CD PROJEKT RED studio in Warsaw, Keanu Reeves revealed as starring in a beloved franchise and much more all in todays Cyberpunk 2077 News episode!

Getting right into the news, we first have Cyberpunk 2077 claiming the Most Wanted Game at the Golden Joystick Awards for a second year in a row. This is an award based on public voting, which I made mention of a couple weeks ago, so congratulations to CD PROJEKT RED for winning the title an ousting other titles like Hytale & The Last Of Us 2. During the pre-show of the Golden JHoysticks we also got an exclusive look inside CD PROJEKT RED with UK Head of Communication Hollie Bennet taking us through the studio.

We didn’t get any interesting Cyberpunk 2077 tidbits, but the studio has a really relaxed vibe to it. You know it’s a wholesome environment when a large feature of the studio consists of plants and puppies. Take that poor working condition accusations.
Next up we have some art posted by the Cyberpunk 2077 twitter page, which comes from an artist inside the studio. This is an obvious reference to Bladerunner and was posted with the caption of Roy Batty’s monologue from the movie. Naturally, I think there has to be a Bladerunner Easter Egg featuring this origami unicorn in the game. It’s also a good sign for those who like philosophically complex issues that arise from what it means to be human. If you guys don’t know the symbolism behind this origami I highly suggest watching the original Bladerunner.

Next up lets get into some of the new music teases dropped by CD PROJEKT RED’s music team. Words really can’t describe how moody yet energizing these tracks are so here’s some snippets of 3 songs, 2 of which are very very recently posted.

Next we have some potential Cyberpunk 2077 info coming to the Winter Dreamhack in around 2 weeks from now …

Next up we have some quick fire news so pay attention. According to Philip Weber on the CD PROJEKT RED forums, you will be able to sprint in the game, and you can also chain this into a slide and finally a crouch. Apparently this looks pretty badass.

Next we have this image for Corpo Agent Meredith Stout lovers that show how the source material of Cyberpunk 2020 has influenced 2077. The picture on the left is Ivana Brandt from Night City stories found by GenericName232 on reddit, and the right is the Stout we know and who some love very dearly on the right in 2077.

Next we have Keanu Reeves starring in the new Spongebob Movie which I have to say actually looks pretty good. Keanu is really hammering out the projects as of late, so if you grew up watching Spongebob, heres another incentive to go watch the movie.

With 5 months left if you are looking to kill some time, The Witcher 3 is also coming to Xbox Game pass, so if you haven’t played this legendary RPG before, first off what are you doing with your life and second go and play it on December 19th when it drops.

CD PROJEKT RED has also upgraded the site in reference to their Capture Cyberpunk photography contest.

CD PROJEKT RED is also now hiring a cinematic animator on a contract basis, so if you are qualified or know who is, this might be something to look into. If you get hired you might even get to play with Kimchi.

Next we have some Countdown to the Dark future episodes featuring what has happened in the world of Night City prior to Cyberpunk 2077.

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NEON NATIONERS!
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SOURCES:
https://www.cdprojekt.com/en/media/news/the-witcher-3-wild-hunt-coming-to-xbox-game-pass/

https://www.instagram.com/p/B48IYq9jFXe/
https://i.redd.it/s9ibfn5a6fy31.png


https://www.cyberpunk.net/en/photo-contest/
https://www.cyberpunk.net/de/news/30889/cyberpunk-2077-kommt-nach-munchen-und-hamburg
https://forums.cdprojektred.com/index.php?threads/ability-to-crouch-sprint-stealth-sprint.11017604/#post-11769731

The ULTIMATE Cyberpunk 2077 Dictionary –150 + Lore Terms!

Welcome to The Cyberpunk 2077 Dictionary. The lore and world of cyberpunk is absolutely flooded with street slang and terminology that if you aren’t well acquainted with can make dialogue and narratives hard to follow.

Cyberpunk 2077 looks like it will have a heavy emphasis on cyberpunk slang, lingo and colloquial terms so today we’ll be going over more than 150 terms from A to Z to help you acclimatize to the world of Cyberpunk so you can really understand what’s happening and being spoken about when you jump into Night City for the first time. This video will feature terms from both demos we’ve seen so far, as well as general Cyberpunk & Cyberpunk 2020 and Red terms and their definitions. Timestamps for letters of the alphabet will be in the description.

If you guys have any terminology you’d like to add, drop a comment and educate your fellow choombas. Don’t worry if you don’t know what that means, we’ll get to it.

A – 0:46
Airhypo – Bones McCoy
AV
Afterlife
ACPA
Agriplex
Amped Out
Alien

B – 1:24
Biomonitor
Braindance
Bring Your Iron
Bhikku Monk
Borg
Badges
Bonebrain Buffalos on Steroids
Bioware
Bodysculpt
Bag-man
Bodybank
Booster
Brain potato
Buttonhead
Blackwall

C – 2:58
Chrome
Chrome Bangers
Chromer
Chromatic Rock
Chromed Out
Chippin In
Corpo
Cam
CHOOH2
Credchip
Chip Had the Clap
Chairjocks
Cyberdeck
Cyberspace
Cybersecurity
Call-girl
Choombatta / Choomba
CHOOH-head
Chop
Combat Zone
Combat Drugs
Console Cowboy
Crystal Jock
Conversion
Cybered Up
Cyberpsychosis

D – 4:24
Dirtgirl / Dirtboy
Data Fortress
Deep Net
Data Term
Deckhead
Dock
Dorph
Dragon Piss
Dream Time

E – 5:15
Eddies / Eurodollars
Edgerunners
Exotic

F – 5:35
Fixer
Flathead
Face
Faust
Flatbacker –
Flatline –
Fodder –
Four-Five
FUBAR – FUGAZI

G – 6:07
Gonks
Gonked
‘Ganic Hand
Geisha –
Getting Lacey –
Gibson –

H – 6:30
Handle –
Hexed –
Highrider –
Hosho Kaisha –
Hotdogger –

I – 6:48
I.C.E. –
ICEBREAKER –
Input / Output –

J – 7:02
Jaina –
Jacking In
Joygirls / Joyboys
Joytoy
Juicy Sucratine
Juice

K – 7:26
Kibble

L – 7:31
Linefoot –

M – 7:35
Megabuilding –
MAXTAC –
Meat Puppet –
Metalhead –
Mizu Shobai –
Monkey –
Mudboy –

N – 8:12
Neurosocket
Netpig
NCPD
NCART
Netrunner
Netwatch
Netrun
Nudie

O

P – 8:48
Psychogang
Psychoborg
Paint Boys
Pasta Boys
Panzerboy –
Posergang –
Puppets –
Polymer-One Shot

Q

R – 9:22
Ranyon
R.A.B.I.D.S –
Reality Junkies –
Reflex Booster
Ripperdoc
Rin Tin Tin –
Ronin –

S – 10:00
Shard –
Screamsheet –
Sandevistan
Spiderbot Splinter
Suits
Solo
Samurai
SCOP –
SimStim –
Skagman –
Spook –

T – 10:50
Trauma Team
Trip Six
Taking Sake –
Tiger –
Tiger Team –
Throwbacks
Tin Can –

U

V – 11:15
Vatjob –
Vector
Vidiot –
VRCade –

W – 11:26
Watcher
Weefle –
Wetwork –
Wetware –
Wilson –

X

Y

Z – 11:45
Zip gun
Zombie
Zonedance

SOCIALS & LINKS!

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NEON NATIONERS!
– N7 SapphireVirgo
– Night City Punk
– Andre Velazquez
– jacory hammock

TheNeonArcade Q&A (Part 5 – Cyberpunk 2077!)

Demarcus Paris – I know V has no set race, so will they take other ethnicities hair/style into consideration for customization? I don’t want my black character to have white people hair type/texture.

84ImpalaGuy – Will having relationships have unexpected paths of it’s own, more specifically children? It would be crazy if 2/3rds thru the game everything’s going well and then the NPC you’ve been dating drops the bombshell “I’m pregnant” or alternatively you’re playing a female character and you find out that you’re pregnant. Would you have the options to decide whether to keep it or terminate it, give it up for adoption, raise it yourself, etc.

DrLeo – What is the state of censorship? Is character creation full frontal nudity removed?

Barny Miggo – Do you think multiplayer might have the potential to be GTA V style (for example people just running around and gunning down other players, or like doing co op missions and when you finish them you’ll just be put back in the open world with your friends to freeroam or drive to another quest) or do you think it will be something like matches with rounds and so on? Also when they said that they have “a lot of hours of music”, what’s your take on that, obviously the soundtrack will be a lot larger than TW3s, but how many hours in your opinion are there? 3, 5, 7? Maybe even more?

Jrumlin – Do you think their will be a mission/quest where Jackie will take V to meet his gang, the Valentinos

Martin C – Good morning! 🌞 – Do you think there will be more consequences for killing bosses, more consequences for letting them live, or a balance between both? – Do you think a lot of lore will be explained throughout the game, or will we need to do further research? (like re-watching all your lore videos 😉 you seem to have a few lore playlists, would be great if you had one with everything!)

TheHaynesMan – Have there been negative reactions to the feel of gunplay and driving in the game? If so, what have these been? Is the game more of an RPG first and shooter/driver second?

KaplanX – What other augments do you hope to see in the game personally I want to see an arm cannon.

Carl Livingston – I have a good idea of the benefits of the net runner and solo but what are the benefits of a pure tech class?

Fayachonch – I have seen the 45 minutes demo at PGW, it is impressive but not perfect. Still some bugs or glitches here and there. I’m confident all will be solved and the game will be ready at launch. I trust CDPR to make a great game. I just wonder how much work is still left and what are they currently working on these days? Enemies IA, first person shooting gameplay, difficulty adjustments…I’m just curious what’s keeping them busy 5 months before launch 😉

Ye Linn Hein – Just curious. Will we be able to join the gangs in the cyberpunk universe and can we be the boss of them?
You will not be able to join gangs or factions

Phoenix Rewaz – You don’t even answer 3 of our questions more than half of the video goes with your own stupid opinions make a real qna video

Anthony Mbeka – Do you think we will get a new trailer at the VGA’s?

Doodplayer10111 – What is the estimated install size?

Game Notes – When do you think they’re showing more in-game music and why do you think they haven’t already? Way before I heard about the video game I always knew there was more to the dark future than synth wave. I do like synth wave all I’m asking is why the secret, I can hear Watch Dogs 3 stuff and Beyond Good and Evil 2 music and they don’t even have a firm release date. Maybe in the next “Phase” of promotion?

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NEON NATIONERS!
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– jacory hammock

Cyberpunk 2077 – 6 BIGGEST Changes In Development! (So Far!)

Highlighting Cyberpunk 2077’s Biggest Changes including mechanics, story elements, gameplay details and things that have shifted over the developmental process from CD PROJEKT RED!

A fair bit has changed from the E3 2018 48 Minute Cyberpunk 2077 Demo to the Deep Dive Demo in 2019 and in Cyberpunk 2077 in general so today we’ll be counting down the most impactful changes to the game so far!

SOCIALS & LINKS!

Silverhand Art in Thumbnail – Roman Kuzmin

https://www.thegamer.com/cyberpunk-2077-beat-game-without-killing/
https://www.videogameschronicle.com/news/cyberpunk-character-creation-massively-expanded-following-e3-feedback/
https://www.eurogamer.net/articles/2019-07-02-cd-projekt-already-prepping-cyberpunk-2077-follow-up
https://www.rpgsite.net/news/5154-cd-projekt-red-gets-an-enormous-government-grant-for-cyberpunk-2077
https://www.gamestar.de/artikel/customization-in-cyberpunk-2077-apartment-koerper,3345372.html
https://www.pcgamer.com/cyberpunk-2077s-cutscenes-will-apparently-be-first-person/

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NEON NATIONERS!
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– jacory hammock

Cyberpunk 2077 News – Keanu DOUBLES Screentime, CDPR’s Big Purchase & More CEs Released?!

Keanu Reeves might have given us a VERY BIG hint that the writing in Cyberpunk 2077 is looking to be very promising, CD PROJEKT RED’s new acquisition, Collectors Edition details that you will want to know about if you are still in the market, a New App to Cyberpunk yourself, some countdown to the dark future episodes featuring Cyberpets and some community creations all in today’s Cyberpunk 2077 news & updates episode!

Starting off with the most time sensitive news Collectors Editions for Cyberpunk 2077 have seemingly started to creep back into stock in various US retailers after CDPR mentioned that there would likely be no re-stocks of the CE and it was extremely limited. If you haven’t had a chance to get your hand on the CE, and if you are in the US, I would definitely look into BestBuy and GameStop right now as these are the places, I can confirm have online stock.

Next up we have details about Keanu Reeves and his increasing role behind the scenes of Cyberpunk. In an article by WCCFTech and originating from TGCOM Journalist Gian Luca Rocco who spoke with Keanu Reeves Italian Dubber Luca Ward, the “Canadian actor” enjoyed his Cyberpunk 2077-character Johnny Silverhand so much he actually pushed to get his “screen time” doubles, which in turn led to doubling Luca Wards lines for the Italian dub.
Now this is a guy who does a ton of things for others on set, and really doesn’t seem to make anything about him frequently staying out of the limelight, and overall just being really philanthropic on and off his sets. For him to actively want to double the screen time just really says how much Keanu likely feels aligned with the project and its overall quality.

Speaking of Johnny Silverhand, the Cyberpunk 2077 twitter tweeted out a picture of the guitar CDPR took on their world tour showcase to various conventions across the globe to show off Cyberpunk 2077. Really awesome design here, and as we’ve shown before they also feature a toon of posters and ads at their booths including Silverhand’s Album, Kerry Eurodyne posters, as well as products, braindances and more.

Next up we have a new face filter app from CDPR which allows us to Cyberpunk ourselves through various surface wiring and facial augments. You can look like some Maelstromers and Cyberpunks easily by downloading this Facebook specific filter.

Next up we have big news from CD PROJEKT RED …

SOCIALS & LINKS!

https://wccftech.com/keanu-reeves-loved-cyberpunk-2077-so-much-he-had-his-characters-screen-time-doubled/?utm_source=dlvr.it&utm_medium=twitter

https://www.cdprojekt.com/en/media/news/cd-projekt-purchased-the-jagiellonska-74-building-complex/

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Cyberpunk 2077 – ACPA & Power Armor Weapons! (Lore!)

Just like the actual flesh and bone Edgerunners and Cyberpunks in the world of Cyberpunk, ACPAs have a large variety of weapons too.

In Today’s Cyberpunk 2077 Lore video we will be talking more specifically about ACPA weapons and types and styles of weapons that are equippable on ACPAs.

Starting with melee weapons we have the heavy bladed weapons, including axes and swords which can not be wielded effectively by an unpowered human. Some carry these ACPA blades as a mark of distinction or honor, and these blades have the ability to penetrate hard and soft armors. The most common model of bladed weapons is the trooper sword, which sports a classic medieval crusader design. It weighs more than several times that of a normal sword but is still just as sharp as say a good combat knife.

Heavy blunt weapons are very similar but are made at a lower quality production and have less potential for armor piercing as its bladed counter-part weapons.

Large power saws which sport a powered disk or chain saw with very sharp hardened allow teeth and retractable mono swords which are lighter than trooper swords and retractable are also options for ACPAs looking to up their hand to hand and brawly combat potential.
Next, we have machine guns and heavy rifles, which have become the standard primary weapons in ACPA combat in 2020 and can wound a trooper in armor with a well-placed shot.

Most rifles can be enclosed on the arms, or external on the arms or torso as well as being two handed. For external or carrying options, you can also choose to protect it with armored pods or housing units.

The 12.7 mm HMG is a vehicular heavy machine gun, whilst the 13.9mm rifle is a rare rifle based on a .55 caliber anti-tank weapon used between the world wars called the Boys AT-Rifle.

The 14.5 mm KPV is a massive machine gun and one of the most devastating anti-ACPA weapons ever used. Featuring a high ROF, this weapon was the largest machine gun made by the Russians and originally mounted on vehicles.

The 12.7mm Gatling gun is a weapon usually mounted onto AVs and Helicopters whose multi-round penetration can drop most suits of powered armor.

The EMG-85 4mm Railgun has immense power requirements but cannot be matched in its penetration and firepower.

Experimental weapons are typically used in ACPAs due to the nature of their exotic design and functionality, and although Beam weapons are limited to primarily space use, there are a couple that function great on ACPAs.

A painting laser can be used to sport for laser-guided weaponry, which comes in handy for other units on the battlefield. We also have the Meta-Armson “Photon” Assault Cannon, the first combat laser weapon to see field use. Power is provided by a backpack superconductor battery and damage here can be varied by adjusting the amount of power used.

Next, we have scatter-packs which are light weight weapons which use explosive charges to fire an area-filling cone of ammo. These have tremendous recoil and the widths of these munition cones can vary from weapon to weapon. There are also special restrictions on firing scatter packs and firing one in a location not recognized in a militarized zone can lead to a suspension and investigation of the trooper or soldier behind it.

Some examples of scatter packs are the BRP battledress Ripple Flechette pack, which holds clusters of explosive charges in separate tunes which can be fired simultaneously in a 60 degree cone, BFCWA Flechetter Clouds, which fire needle projectiles in a wider cone, and the BIM Minelets volley, which sends a 60 degree cone of mini mines, to damage infantry unfortunate enough to walk over them.

Second to heavy rifles, ACPA- portable cannons are often used on the PA battlefield. The 20mm Rifle is the most common, but options like the 27-30 mm autocannon, the EMG-83 improved railgun, and the 75mm recoilless cannon are options here.

Rockets & missiles are the true heavy arms which are mainly strapped onto Aerial vehicles and helicopters and have extreme destructive capabilities perfect for full military operations. All these weapons require some sort of targeting capabilities. The IFAR is a folding fin aerial rocket and has been in use since the Korean conflict.

The Law 3 is an anti-tank system designed to punch through armor and is one of the more common types of rockets when it comes to power armor. The Light anti-tank guided missile is massively larger.

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Source images – http://cyberpunk.asia/

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Cyberpunk 2077 News – Map Size EXPANDED, Unique Crowd System & 20 Million Sales Forecast!

Has Cyberpunk 2077’s Map EXPANDED Horizontally? Today we are going over some forecasts for CD Projekt and Cyberpunk 2077 in the new year via Business outlet Bloomberg, some new Cyberpunk 2077 related products available for pre-order, some more details from John Mamais, some Countdown to the Dark future episodes, some fan creations and art & more.

First let’s jump into some of the forecasts made in an article via Business news publication Bloomberg.com regarding CD PROJEKT and Cyberpunk 2077s future. CD PROJEKT snagged a spot-on Bloomberg’s 50 businesses to watch in 2020 largely due to Cyberpunk 2077, with estimated sales growth numbers just over 445% and 12-month sales being 108.34 million as per analysts.
In a brief synopsis as to why CD PROJEKT will have such astronomical numbers, Bloomberg’s Matthew Kanterman says this “CD PROJEKT SA, Poland’s largest video game maker could beat analyst 2020 sales forecasts.

Next up we have an article from Ausgamers which adds more detail to an interview we went over in a prior news episode with head of the Krakow studio John Mamais. In a question regarding recent hiring’s and the growth of CD PROJEKT RED, mamais mentions “We weren’t smart enough to know how many people we needed” “When we wrote the initial concept for Cyberpunk 2077, we didn’t know. So, we grew as the design was developing. And really, you don’t know how many cinematic animators you’re going to need until you have a scope for the number of scenes you’re going to have in the game. We didn’t have that in the beginning, we just knew we wanted to have cool cinematics and be as big as the Witcher 3.

The crowd systems we’ve seen so far are incredibly impressive and John Mamis extrapolates on this by saying “We kind of had to do it cause it’s a big city setting right?” “You need crowds of people moving around or it wont look right. It was very technically challenging and still is. We’re working on it in fact. Last time I talked to the technical director, he talked its current status as a real achievement, where we’ve got all these people in the same space moving around. Different to the Witcher crowds, because if you look closely, they’re very similar to each other in how they look and move. In Cyberpunk these are all, in a way, unique characters moving around the space. It’s a combination of AI, tech and art.

Moving on we have a new look at some Arasaka Security forces in this cover art for PCGamer magazine & Map size differences between last year’s 2018 trailer and the one that can be seen here. First let’s take a look at some of the Arasaka riot police fending of Night City citizens. Moving on to the most interesting part of the image we have the new map, which looks a little bit different from the old map we saw in the 2018 trailer.

Now if we look very closely, we can see a ton of new stops added in virtually all directions, with the most significant length added on the south side near Rancho Coronado, and in the North near Westbrook.

Next up we have a couple Cyberpunk 2077 products now available for pre order. First, we have the super anticipated Samurai/2077 bomber jackets which can now be pre-ordered.

We also have the official game guide coming from Piggyback games which comes in a standard and CE version. This guide is described as “The Complete Official Guide to Cyberpunk 2077 is a massive book covering everything in the game. With details on every challenge and feature, the guide offers streamlined progression through the entire adventure, as well as a commanding expertise on all key systems. 100% authoritative: all branching paths, all side quests, all rewards, and all endings fully mapped out; also includes optional challenges, mini-games, unlockables, secrets, and more. Foolproof explanations: every mission, every game mechanic, every meaningful choice covered with accessible solutions. Reference & Analysis Chapter: in-depth coverage of all major game systems, including character progression, abilities, perks, Street Cred, Trophies/Achievements, among others.

SOURCES & LINKS!

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NEON NATIONERS!
– N7 SapphireVirgo
– Night City Punk
– Ye Linn Hein
– Andre Velazquez

https://www.ausgamers.com/features/read/3621721

https://wccftech.com/witcher-33-million-witcher-3-2017-pc/
https://www.bloomberg.com/features/companies-to-watch-2020/


https://venturebeat.com/2019/08/05/red-dead-redemption-2-sales-hit-25-million-up-1-million-since-may/

3 NEW Cyberpunk Games Coming In 2019 & 2020!

3 exciting NEW Cyberpunk games are coming out by 2020 which have the potential to gather a strong niche following. All these games seem to want to accomplish different things within this niche genre, so there’s likely something in here for you if you are a fan of Cyberpunk.

First let’s start off with the most story driven title in our list with Gamedec. Which is being created by a Polish team called Anshar Studios, responsible for the Observer Switch port and Telefrag VR amongst other titles and is based on a novel by Marcin Pryzbylek aka Martin Ann. Gamedec is an adaptive cyberpunk RPG, where you play a detective also known as a Gamedec solving crimes inside virtual worlds. This begs the question of what choices you will make in a world where child slavery is a F2P game, or murders over a game-clan dispute is an everyday reality. There’s also a board game based on this universe which offers a more in-depth definition of the world.

Near the end of the XXII century games are called “sensory worlds” and the outsider world is called “realium”. There are thousands of games – virtual spaces, in which people willingly spend time… or their entire life. A shadow looms over this digital utopia in the form of hacker attacks. The only ones able to defend the sensory worlds are Gamedecs: hardboiled private detectives specializing in the mysteries of the virtual worlds.

The novels its based on are written in Polish, and it is a continuing series spanning 8 books thus far, so if you are interested there’s also that way of learning about Gamedec’s world and story. The story structure is so RPG centric that the interactions in the game were played out in pen and paper format by the developers before implementation.

Next, we have Ghostrunner a hack and slash fast paced Cyberpunk game with an emphasis on challenging combat. In Ghostrunner you enter an intense cyberpunk world to ascend humanity’s last remaining shelter, a great tower city. The tower is torn by violence, poverty and chaos, and its your job to conquer your enemies, discover the secrets of the superstructure and your own origin and obtain the power to challenge the Keymaster.

The game takes place in the future, where the remains of humanity live in this tower built by The Architect. This world is now ruled by the Keymaster where your worth and social class depends on the implants you have. You can fight in both the physical world and cyberspace and as you climb higher in the tower you reveal the structure that houses humanity’s last hope.

Ghostrunner focuses on Melee combat, and a one hit kill mechanic, but will be unforgiving when it comes to difficulty which will test your problem-solving abilities as well as your reflexes. Queuing up slow motion is also a big feature of the gameplay and will be necessary to effectively complete harder areas. This difficulty can also scale based on the archetypes of enemies on the screen as well as their numbers.

Next, we have URAGONER, which falls into the free to play turn based adult Cyberpunk RPG genre that mixes corporate management with lewd extracurricular relaxation.
Uragoner takes place in 2069, of course it does, where megacorporations control everyday life. You play as an administrator for Uragon corp, that hires “custodians” which are your companions to carry out combat missions in the field. Your mercenaries can be customized for the streets or for the sheets if you know what I mean, and there is an inventory and management system where you can grow your corporation.

The game will have a character creator, but the dating sim elements is a big focus with your relations with your companions in and out of missions heavily affecting your progress and path. Hooking up with your companions is a big element and you can choose a variety of dialogue choices when it comes initiating bedroom escapades, which also builds repor with your companions.

SOURCES & LINKS!

Join The Channel! – https://www.youtube.com/channel/UCMJ3UzruPLaNaYuclqE0rBg/join
Neon Nation Merch! – https://teespring.com/stores/theneonarcades-store
Amazon Affiliate Links! (Gear I Use!) – https://www.amazon.ca/shop/theneonarcade
Twitter – https://www.twitter.com/TheNeonArcadeNA
Discord – discord.gg/QJESTCd
Instagram – https://www.instagram.com/TheNeonArcade
NEON NATIONERS!
– N7 SapphireVirgo
– Night City Punk
– Ye Linn Hein
– Andre Velazquez

https://en.wikipedia.org/wiki/Marcin_Przyby%C5%82ek
http://www.omlgames.com/en/
https://boardgamegeek.com/boardgame/145766/gamedec
https://www.oneangrygamer.net/2019/09/gamedec-adaptive-cyberpunk-rpg-features-branching-quests-choice-driven-outcomes/93555/
https://www.dailydot.com/irl/uragoner-adult-cyberpunk-lewd-anime-girls/
https://www.forbes.com/sites/erikkain/2019/08/23/ghostrunner-is-a-crazy-mix-of-titanfall-dishonored-and-superhot/#3aaec1bd5a1b
https://www.patreon.com/uragon

GAMEDEC


https://store.steampowered.com/app/1139900/Ghostrunner/

Cyberpunk 2077 – ACPAs & Power Armor! (Lore!)

Today we are talking about ACPAs or Assisted Combat Personnel Armor, some of the styles, how they operate, their weaponry and uses in Cyberpunk 2020 and potentially Cyberpunk 2077.

Powered Armor as defined in the Heavy Artillery sourcebook is a combat environment suit which 1 has been augmented with rigid or semi rigid composite plates of armor and 1 assists the wearer in carrying its own considerable bulk, and that of the various weapon and utility devices through some sort of powered assist.

With the introduction of Power Armor, a new category of professional Solos began to gain momentum, who could be compared to the brute jet-fight pilots who are well versed in their heavy artillery and equipment. These Solos were called Troopers, with a special ability called Combat Sense like regular Solos but specialized for ACPAs.

Powered Armor have a large array of weaponry and can fit into one of three categories in Smart-Linked, Targeted or Guided.
Smart Linked ranged weapons are machine guns, portable cannons and other simple projectiles, targeted ranged weapons have parabolic trajectories without guidance systems like unguided rockets and propelled grenades, and guided ranged weapons are luxuries on the battle field that virtually assure a successful hit by locking on, such as anti-vehicle and air missiles.
Next let’s jump into the components of what makes up an ACPA and how it’s integral to the Trooper on the battlefield.
Power Armor became feasible with the birth and development of the linear frame, a metal and plastic scaffold of synthetic musculature and rigid supports.

With traditional linear frames not being strong enough for ACPAs, and with R&D teams envisioning the ability for troopers to be able to run, rip open doors and carry heavy artillery, they needed an incredible strong frame. In a rare collaboration Militech and Orbital Air developed an extremely light weight frame made of a crystalline poly-nucleotide lattice and plastisteel fibre.

The quality and composition of armor plates found in PA suits worldwide vary.

All ACPA suits are considered watertight down to 30m and have a filter / rebreather system that allows for 1 hour of sealed operation. They are driven by a fuel cell that allows them to operate for 24 hours straight, although they can be replaced in the field. Pilots and troopers wear skintight, low-friction bodysuits which act as cooling garments, and the ACPA itself requires the wearer to have interface plugs with a vehicle link in his processor.

A suit’s reality interface is integral to the function of the unit. This makes armor combat look a lot like netrunning. Its usually placed in the helmet, and the simplest implementation of this is the aperture-based reality interface. This relies on openings in the helmet protected by projectile resistant glass or plastic but leads to the same vision restrictions as a medieval knight.

Enhanced aperture adds additional lenses and auditory receptors to the suit, to improve peripheral vision and wideband aperture enhances upon this by adding smart targeting and adjusting lenses to help again with peripheral vision.

Full-HUD Wideband adds automatic targeting and an acquisition system whilst environment calculating integrated wideband HUD adds computer power for the trooper to interpret the geometry of the terrain.

Virtual Reality interfaces are the best and interpret the environment for pilot with sophisticated graphics and auditory warning. This is where Troopers and Netrunners are effectively one in the same in how they use their interfaces.

ACPAs also have reflex and control systems that regulate how the Trooper interacts with the outside world via his neural interface plugs and vehicle link. From basic control which is essentially the full range of human motion to high boost to command and control computers which allow increased neuromuscular function and highly automated actions to occur respectively.

ACPAs are equipped with auto-doctors which are automated medical systems to help improve a Trooper’s combat survivability. Examples from lowest tier to highest include the RussianArm KwikFix, the Arasaka Monitor, The Bodyweight Medic, the Militech Repeater and the Orbital Air prime.

Safety systems are also integral for ACPAs and escape hatches are on most units. Self-sealing compressors, food and filtration systems, extended power cells and life support are seen in some ACPAs depending on what they are being used for.

Power Armours are also equipped with audio visual means of communication including satellite uplinks, cell phones, radio links, scramblers, laser communicators, thermal targeting, image enhancement, radar and more.

When it comes to movement ACPAs can climb using sets of blades similar to wolvers, and fly using jets, gliders or Flyer wings. They can also skate around at high speeds and utilize an underwater jet to use at depth.

Cyberpunk 2077 – The Arasaka Family Lore! (Saburo, Yorinobu, Kei, Hanako!)

In today’s Cyberpunk 2077 Lore video we’re diving into the Arasaka Family in Cyberpunk 2020 to get a better understanding of some of the people behind Arasaka Corporation including Saburo, Kei, Hanako & Yorinobu Arasaka. I recommend you guys check out my Arasaka explained video before this one, as it will give you some context for some of the things we discuss. You can find a link in the description and pinned comment. The information in this video comes from RTalsorians Corp book Volume 1.

For 2077 itself, I do also want to mention that the Childhood Hero tab has been replaced by the Lifepath system, meaning we can no longer choose Saburo Arasaka the Corporate god as an option. We can however still choose the Corporate origin story via the Lifepath.

SOCIALS & LINKS

Arasaka Explained! – https://www.youtube.com/watch?v=LeYoqeNWH0M

Join The Channel! – https://www.youtube.com/channel/UCMJ3UzruPLaNaYuclqE0rBg/join

Neon Nation Merch! – https://teespring.com/stores/theneonarcades-store

Amazon Affiliate Links! (Gear I Use!) – https://www.amazon.ca/shop/theneonarcade

Twitter – https://www.twitter.com/TheNeonArcadeNA

Discord – discord.gg/QJESTCd

Instagram – https://www.instagram.com/TheNeonArcade

NEON NATIONERS!
– N7 SapphireVirgo
– Night City Punk
– Ye Linn Hein
– jacory hammock
– Andre Velazquez