Tag Archives: cyberpunk 2077 details

Cyberpunk 2077 News – FREE Next Gen Upgrade, Lizzy Wizzy’s Grim Backstory & Character Builder Soon?!

We have a jam-packed episode today including FREE Next Generation upgrades and how CDPR will be helping the consumer bridge the gap between current and next gen consoles, Grimes revealing a little bit too much about her Character Lizzy Wizzy in a Live Stream, CD PROJEKT RED setting a new substantial record in Europe, a new Cyberpunk Red image, Tons of new statues and figurines for Cyberpunk coming out of the toy fair some of which give some interesting story hints and more.

First up we have a tweet sent out by CD PROJEKT RED yesterday morning and says “Gamers should never be forced to purchase the same game twice or pay for upgrades. Owners of Cyberpunk 2077 for Xbox One will receive the Xbox Series X Upgrade for free when available.”

This all but confirms a next generation version for the Xbox Series X. At the same time this is incredible news for those who already pre-ordered or who will still buy an Xbox One version of the game, as if they ever decide to upgrade to the Xbox Series X there will be a shiny clean updated next gen version waiting for them to download.

Moving on we have some information via Grimes the Canadian Singer who will be playing famous Night City pop-star Lizzy Wizzy in the game. This part does possibly contain spoilers and although we do think this is purely related to the backstory and not anything that we will see in-game, this is not a guarantee. Anyways getting back to it, Grimes had a livestream a couple of days ago to talk about the release of her new album Miss Anthropocene.

At around 20 minutes into the livestream a question was asked about Cyberpunk 2077 and her character to which she responds with that she has done the voice acting for Lizzy Wizz and that the game is looking really good. She also sneaks in huge detail about her character saying that Lizzy Wizzy committed suicide on stage, and presumably trauma team or some ripperdocs had to quickly come and perform emergency surgery to replace her whole body with cybernetics. She was dead for an hour, but she ends up finishing the show as a cyborg. This is one of the greatest pieces of performance art ever made in Night City.

Next we have a Facebook message sent to me by a viewer featuring a question he asked to the official Cyberpunk 2077 Facebook page, who has in the past answered fan questions. Thanks to Joao Paulo for sending this one in. He asks “Regarding Cyberpunk do you guys intend to present more details abut the character creation as far as attributes and perks? I wish I could plan my build before launch, a list of perks and how point distribution works would help.

CDPR responds with “to some extent, maybe”

Now this is a reference to the 3 layered skill tree where Attributes run into skills and perks. We’ve heard of perks like Athletics where you can run with bodies faster as well as Cold-blooded which amps up your own damage when you are low on health.

Next up we have a ton of new Cyberpunk 2077 gear coming out of the New York toy fair, which are not only showpieces but also give some major Cyberpunk lore hints.

Starting off we have some new figures coming in from Dark Horse Comics in a Johnny Silverhand and V statue. While only the Male V statue with the mantis arm was shown, Rafal Jaki the Biz director at CDPR confirmed that a female piece will be coming.

We also have Johnny Silverhand, with one of his iconic weapons. This is the Malorian Arms 3516. Malorian firearms, Incorporated is a bespoke weapons designer and manufacturer based out of Night City, with their motto being distinctive firearms for distinctive people. The firm was founded by Eran Malour who has designed weapons for the best and brightest including Solo Morgan Blackhand. The most famous weapon designed by him however is the Malorian Arms 3516, which was custom made for famous rockerboy Johnny Silverhand. This one of a kind 14 mm heavy pistols titanium frame was manufactured in space, allowing for an almost zero chance of imperfection in the casting.

We also have a better look at the duffel bag Silverhand is carrying in the McFarlane series figure, which again seems to hold a nuke or explosive of some sort.

Next we have CD Projekt Red shattering some records in Europe, by becoming the second biggest video game company, valued at 8 Billion USD, only second to Ubisoft whose valuation goes as high as 9.6 billion USD. Considering that Ubisoft has multiple releases in a year versus CDPR who releases triple A games only when they are ready, this really shows how different approaches to the market yield similar results, at least in the quality versus quantity argument.

Moving on We have yet another new Cyberpunk Red image, and a dev update from RTalsorian about the lethality game mechanics in the TTRPG Cyberpunk Red.

Blog – https://rtalsoriangames.com/2020/02/21/balancetown-putting-the-red-in-cyberpunk-red-we-mean-blood/

Cyberpunk 2077 News – NEW Images, Romances, RTX 2080Ti & Cyberpunk Red Release Date!

We have a TON to talk about today including details on a custom Cyberpunk 2077 GPU, GeForce Now vs Stadia, Braindance Gear, Romance Details, an amazing new image of Night City, and big Cyberpunk red news and first look images.

First up we have a couple new images coming out from a Twitter user who visited CD PROJEKT RED’s studio in what seems to be Krakow. We see the iconic cardinal, and the front desk but we also see this concept art of what seems to be one of the districts in Night City. This huge wall of concept art really gives you a feel for what the developmental team envisions for this Cyberpunk world, and I immediately get vivid images of Ghost in The Shell and Dredd as the most similar comparisons to what we see here.

As for what district this could be, we see some power plants in the bottom corner, with gas flares, which are used in industrial plants to burn off flammable gas released by pressure relief valves. This gives us a big hint that it is Santo Domingo, which is described as the area where all Night City is powered from with its countless power plants and industrial factories. This is an area dangerous due to the toxic products of these plants and we see what looks like it may be a Dam as well.

Next up we have some amazing news coming out from NVIDIA in collaboration with Cyberpunk 2077. NVIDIA has had a relationship with CDPR ever since Cyberpunk 2077 announced it would be utilizing Raytracing in 2077, which will allegedly give the best graphical experience possible. They are currently taking this partnership one step further with the announcement of the RTXOn Sweepstakes where you can win a Limited-Edition Cyberpunk 2077 RTX 2080TI, which I have to say looks absolutely brilliant.

On NVIDIA’s official page they say, “We’ve made just 200 of these Cyberpunk 2077 GPUs, they won’t be sold, but you can potentially win one. Each has a custom AL5052 aluminum shroud, with Cyberpunk 2077s signature styling and powerful GeForce RTX 2080 Ti hardware underneath. And of course, it comes gift wrapped in a special edition Cyberpunk 2077 box, perfect for a collector’s shelf.

We also have another announcement from NVIDIA that Cyberpunk 2077 will be a title for GeForce NOW, which is NVIDIAs cloud gaming service along the same lines of google stadia and microsoft’s project xCloud.

Moving on we have a new image shared by Cyberpunk 2077 for Valentines Day this year. If you guys remember last year, they showcased this chromed out Cupid sporting this giant pink Sniper rifle for Valentines day, and this year they delivered another really awesome image from the Cyberpunk world. This woman who I think is oddly reminiscent of Sandra Dorsett from the first 48 minute demo, is featured wearing this headset or headgear piece of some sort being used to watch a steamy Braindance. With the caption, no plans for Valentines Day? Solo is always a good option, this likely refers to the fact that this braindance is highly sexual in nature, and that with braindance you don’t really need another flesh and bone human to have a little fun. The panels on the headset emit these hearts onto the eyes of this character, and from what we know about Braindance so far, we know that many of these experiences have to do with romantic extra-curriculars.

In the same vein when we are discussing romances, a reddit user pulled up an old and overlooked tweet from CDPR developer Mateus Tomaskiewicz, where we learn more about gay, lesbian, bi and straight relationships and how they are balanced in Cyberpunk 2077. In the thread a user asks about how attractive the gay romance option will be, to which Mateusz responds with he thinks he’s a stud, but also mentions a female gay romance option.
Another user chimes in with a follow up comment mentioning that if we only get one gay and lesbian option, they hope the straight options are balanced and there’s more bisexual options, to which Mateusz responds with Everyone will get equal amounts of quality content when it comes to romances, relationships and options in Night City. Now again this was an older tweet, so as always things are subject to change.

Next up we have some amazing details from RTalsorian and Cyberpunk Red. If you guys tuned into the Cyberpunk 2077 Community Podcast on this channel last Sunday, you’d know we got the chance to premiere two new Cyberpunk Red images for the first time thanks to JGray and the guys at RTalsorian. What we showed were these 2 images which will be featured in the full release of Cyberpunk Red, which is a tabletop RPG primer to Cyberpunk 2077 which takes place in the 2040s, after Cyberpunk 2020 and before 2077, which now has a tentative release date for June!

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MadQueen’s Braindance Video – https://www.youtube.com/watch?v=wijWPCllrdw

Cyberpunk 2077 News – 3 Studios Helping With Cyberpunk 2077 Production, QA, Optimization & Porting!

Today we are jumping into some rumors (update: now confirmed) via GRY-Online.pl that run parallel with rumors about Cyberpunk 2077s delay earlier this week via Borys Niespielak about the game currently running into technological issues and limitations on mainly the base level Xbox One.

If you guys are unaware there was a Polish Podcast with a well-known Polish journalist who is known for his movie and game industry connections, where he lists things about Cyberpunk 2077 and CD PROJEKT RED, mostly correlated to why CDPR issued their delay and how the game is struggling on the basic versions of modern consoles. If you want to check out that video I’ll link it in the pinned comment.

Earlier today however there was yet another article posted by Polish publication GRY-online via the publisher of PolskiGamedev.pl and previous head of journalism at CD-Action monthly with more rumors regarding some of the internal workings of CDPR, and how they are tackling this alleged problem.

The publisher mentions that native teams of QLOC, Testronic and Crunching Koalas are participating in the work on Cyberpunk 2077, due to the immense scale of the project CDPR is working on. CDPR seems to have outsourced companies who all have niches in converting, optimizing and testing games to help with the project which backs what Bory Niespielak has mentioned in the delay of Cyberpunk mainly being console oriented.

QLOC is a polish company that is recognized worldwide as one of the best porting vendors, with a team of over 300 specialists who are experienced in Quality Assurance, Localization + Art Design. They have worked on big AAA titles like BioShock, Devil May Cry, Dark Souls, Hellblade, Steet Figher and more in various porting and quality assurance.

Testronic has 20 years of experience partnering with video game and entertainment companies, who also work mainly on Quality Assurance, localization, compliance and certification and customer support.
Finally we have Crunching Koalas who seem to be a studio more focused on indie titles, in again porting, co-development and publishing support.

Now in addition the article mentions there may be additional studios helping at the moment, and Marcin Iwinski also allegedly mentioned that 4 studios worked on Cyberpunk, but the video in which he supposedly says this is in Chinese, so I can’t verify this. If you do speak Chinese, I’ll link the video in the pinned comment, but as it stands this has not been confirmed.

My obvious and not revolutionary assumption here is that CDPR are really aiming for quality and there is likely a substantial amount of bugs holding this release back, and CDPR is bolstering their team with companies who have a specialized niche in the final stage processes of cleaning up a game for release. In this sense, it seems like the more cooks in the kitchen, the better to catch most bugs and glitches before Cyberpunk goes gold.
Corey Balrog has chimed into the delay and optimization conversation, and as someone who went through his fair share of hiccups with God of War having something like 3000 bugs when it was supposed to be 0 and ready for launch, I think his words are assuring in knowing that its not about f the studio will get there, its just when and to what efficacy.

In my opinion, if this is true, more power to CDPR, fly in the experts get things sorted properly get more eyes on the issue, get more people in there to brainstorm solutions, double down and make sure things go right the first time around on launch.

In some additional news, there are allegedly some layoffs at polish publisher CDP, which is oddly enough not related to CD project or cd projekt red, which seems to threaten the release of the game in Poland. CDPR has responses saying that all pre-release orders for cyberpunk 2077 placed from them will be honored, so if you were worried about that one, rest assured you will get your copy.

Cyberpunk 2077 News – Tyger Claws & Steel Dragons, “Wake Up Samurai”, Pondsmith Reveals Character?

A new gang poster hinting at one known and one unknown gang in Cyberpunk 2077 and their potential story implications, some miscommunication about an alleged hands on preview of Cyberpunk 2077, Mike Pondsmith revealing details on the 2077 timeline in the form of a character from the lore, if “Wake up samurai” will actually be tied into the game itself, and more in todays Cyberpunk 2077 News and information episode!

First off, we have some corrections issued by Gameranx when it comes to hands on previews of Cyberpunk 2077. In a most recent top games of 2020 video, a member of the Gameranx team mentioned that Jake Baldino had played Cyberpunk 2077 at one point and mentioned that there were positive impressions about it. This caused some buzz online and some speculation as to if the hands-on previews of Cyberpunk 2077 were around the corner, after late last year President & CEO of CD PROJEKT Adam Kicinski mentioned a strong dose of information about Cyberpunk 2077 in the form of hands on previews would be shared in early 2020.

Evidently this was an error in the video, and Baldino has taken to twitter to rectify this, so it seems like the wait will continue for hands on previews of Cyberpunk 2077, where we will learn how the game actually feels in the hands of game journalists, and media outlets.

Next up we have some big hints about the game in the form of Night City Gang Poster Art. If you guys are familiar with Michal Dziekan, he has done many of the gang posters that are featured on the CD PROJEKT RED Store, which are by the way 20% off right now. The Maelstrom and the Valentinos have been featured on these posters so far, but it seems like he’s currently working on a Tyger Claws poster at the moment judging by his Instagram.

The Tyger Claws are a gang in 2020 and 2077 and have allegedly turned from a defensive combat booster gang, to a gang who uses its fair share of cyberware, bikes and katanas and have strong ties to Arasaka. Obviously, the Tiger is their logo, which can be seen in the bottom half with a gang member riding a yaiuba kusanagi. On the top however, we have a dragon.

Now the Steel Dragons are Yorinobu Arasakas gang consisting of Tokyo Nomads, who in the lore of Cyberpunk oppose Arasaka for their vile corporate operations. Yorinobu hates Arasaka after being born into the family and uncovering their truths. The poster shows what could be the two gangs clashing over territory, which would make sense lore-wise. At this point it’s a strong point of speculation that we will see Yorinobu and the Tokyo Nomads aka The Steel Dragons in the game.

Now In the same vein, Mike Pondsmith has taken to reddit, as he seems to do from time to time, to reveal more about Cyberpunk 2020, red and 2077. In a post he lays out a RP scenario he used to run called “Michiko’s Night Out” which involved the granddaughter of Saburo Arasaka leaving the compound on her 18th birthday in the company of her personal bodyguard Solo Kenichi Zaburo. While out barhopping, she runs into cyborg solo Adam Smasher, leading to some explosive results. As he continues, he likens Michiko to a cross between battle angel alita and a mad girl genius and mentions that we will meet an older Michicko in the full Cyberpunk Red release, and that she might show up in 2077 since she continues to exist in that timeline. It seems like we could be adding another Lore based character to the 2077 roster.

Next up we have details about the second most infamous Keanu / Silverhand quote so far. “Wake up samurai” has become a favorite line of those who have been following Cyberpunk 2077, but it seems like this dialogue between the player and Johnny might be confined to just the CGI Trailer for Cyberpunk. Via CDPR’s Community Manager Lilayah, we learn that this line is a phrase from the CGI trailer, not from the game so you probably won’t hear him mention these exact words.

Now we’ve talked a lot about the World of Cyberpunk 2077 lore book in the past, as well as the recently announced deluxe edition, but we’ve had some poor images so far to work with. We mentioned that yes there are temporary tattoos featured in the deluxe edition that show us the main gangs, some of which we didn’t know about before in the Mox and 6th street, but now we have a clearer image, featuring The Animals, The Voodooboys, The Valentinos, 6th Street, The Maelstrom, The Mox, Tygers Claw, and presumable one more hiding behind the first page. This could be the Wraiths mentioned on the back of the book, a subfaction of the violent rogue Nomad Nation the Raffen Shiv.

We also have a clearer image of the new vehicles, and 2 more car manufacturers in night City. We knew about Quadra and Thorton in our prior inspections, but now we have Archer, which represents the Entropism visual style, and Rayfield which represents the upper echelon neo-kitsch visual style.

Cyberpunk 2077 News – ARG Details, Katana First Look via McFarlane Toys & Cosplay Finalists!

In Today ‘s Cyberpunk 2077 News, we’ll be going over the latest ARG details, Cosplay contest finalists, what to expect in 2020 and much more!

Before we start, I’d like to take this opportunity to thank CD PROJEKT RED for including me in their official ARG project. As someone who has been on YouTube for just over a year, it’s an honor to be directly involved in this, and I know the other creators who also took part share the same sentiments. It was a really cool opportunity for us to engage each of our communities in a unique way as well, and so again thank you CD PROJEKT RED and those involved for the care package and the ARG clues to stream. If you guys are unaware, CDPR reached out to Me, Last known meal, Madqueen and Triple S league as well as two larger creators to help with the Alternate Reality Game for Cyberpunk 2077, a kind of covert marketing campaign where additional game details and prizes are unlocked via solving complex online puzzles. We each streamed us opening 1 of the 4 clues with the culmination of all 4 clues happening in the Triple S Leagues stream where the GameDetectives, a notoriously fast ARG busting community solved the puzzle right as the stream was about to wrap up.

Shoutout to the whole community of ARGers on the GameDetectives server, the guys who were on the stream, and the collaboration from these fine gentlemen in the chat who cracked the final clue with some impressive methodologies. There is a write up for those interested in seeing how the puzzle was cracked via Dystakruul, who was integral in solving the puzzle, and there will be a link in the description. There will also be a summary by the Triple S League or possibly JuiceHead, so when it does come out, or if it already has check the description for that as well. Overall this was really fun, and according to Lilayah this leg of the ARG is now complete but will begin again in early 2020 so keep an eye out for that.

I know I’ve seen quite a few comments on my videos of some of you either applying at CDPR, or wanting to know details on jobs, or even developers like CDPR being the inevitable goal for those still in school. My advice here would be to keep an eye out for listings, and if you have the appropriate skills, internship and general job opportunities are popping up all the time and I’ll put a priority on sharing any opportunities I learn bout with you guys in the new year. Thank you to the gentleman who sent out this message, its cool to be recognized as an influence in getting a job and good luck to all those in intern positions within the company.

Moving on we have some Cosplay Finalist details. Here’s a brief overview of the finalists shared via the Cyberpunk 2077 twitter page. There are a ton of amazing Cosplays here, so whoever is judging this is going to have their work cut out for them. My favorites currently are the Lizzy Wizzy, Trauma Team and Royce cosplays, but realistically I think any of these guys can win. Stay tuned in the new year for progressions on that front.

We also have some more Cyberpunk 2077 products being announced in the form of figurines. Now there are two different companies currently working on figurines at the moment that I’m aware of, one being Totaku and the other being McFarlane. I’m not going to lie, this is not really something I’m overly interested in, but it just goes to show you how widespread this franchise is looking to be. From books, to figurines to board and card games Cyberpunk 2077 is going to have a huge market impact, and not only in the form of the actual video game. The McFarlane ones are pretty great so far and feature our first look at the Katana in game on the Male V action figure. Silverhand also looks quite good in the McFarlane series. I do truly hope they fix the faces of the Totaku prototypes though. They look pretty bad and I’m probably going to have nightmares from them.

Next up we have a quick overlay of the map from the 4AEM cyberpunk 2077 music video, with the world of Cyberpunk 2077 collector’s edition. Seems to fit perfectly and is slightly more detailed with a tad bit more depth to Night City.

Cyberpunk 2077 – Netwatch, Cybersecurity & The Blackwall! (Lore!)

Netwatch, Cybersecurity, The Net, Rache Bartmoss and the Black Wall will be the topic of todays Cyberpunk 2077 lore video. Well unpack Netwatch’s role in 2013 and 2020 and move onto what they have transitioned into doing in 2077 with some theorizing to go with it.

Netwatch is a policing organization, which was initially a private entity heavily sponsored by corporations. Founded in 2013 in a joint US & Eurotheatre treaty, NNetwatch is tasked with patrolling the Net in search for illegal activity, rogue hackers and general computer crime. NetCop netrunners work in tandem with corporations, the government and large organizations in this attempt to protect all the beats of the net. These beats have expanded far and wide and cover cities, regions and continents. Arresting anyone associated in illegal activity on the Net is the role of Netwatch, but they are also known to use black programs and malicious software to main their opposition if necessary.

Netwatch operators are paid a base salary but collect bounties on felons captured while on duty. They do have specific titles to distinguish their efficacy including Wolves, Weasels & Icemen. Operating anonymously is important for operators and thus each of their icons are the same within the Net.

Ops typically run in packs of 2-3. If a NetCop is running by himself, he is either very good or very cocky. Just as an aside, Bryce Mosely, the NetCop from the deep dive demo seems to be operating with only the help of The Animals to stop the Voodooboys from breaching the Net, and he also seems to be a Wolf based off of some comments from these gang members.

The job description of Netwatch operators are to immobilize net criminals by involving the local police or sometimes corporate security to go pick them up for arrest after they’ve been tracked down. NetCops can use programs that can freeze a netrunners cyberdeck in a loop, making him or her unable to jack out until the program allows for it. This is the digital equivalent to handcuffs and makes arrests far easier.

When things do not go as smoothly as this, “Net show downs “occur where black ice and malicious programs are traded like gunfire between ops and other Netrunners.

Rache Bartmoss was a particular thorn in the side of Netwatch in 2020, who was coined as one of the greatest hackers in the world and who invented the Demon and Hound series of programs. Rache was a mastermind netrunner and was keen in adding his own digital footprint into the net by creating backdoors and entrances in locations only he knew about so he could traverse the net with covert chaos.

Knowing how risky this was, he set up a deadman switch just incase he got flatlined, that would in tern release a virus known as the Rabbids, a program which released self-replicating rogue AIs into the net. 2 weeks after Rache was actually killed in the early 2020s the switch triggered and the DataKrash occurred.

Whilst AIs can be fairly docile, the Malware unleashed by Rache was far from it and by 2022 78.2% of the net was infected by the DataKrash Virus. Naturally this was a huge security concern for NetWatch and the corporations who had interests in protecting their data and secrets, and although NetWatch attempted to quarantine areas of the net and contain the ability for this virus to spread, By 2045 they had lost the battle. The net is fully sectioned off by 2077 where America now relies on subnets constructed in the 2030s in reclaimed cities. These CitiNets are far more secure than the old net.

Moving on we also have the Blackwall. The Blackwall is a wall of ICE or counter intrusion software enacted to keep the AIs unleashed by Bartmoss isolated within the net.

In 2025 Alt Cunningham, Johnny Silverhand’s ex-girlfriend established what is called the Ghost World in the ruins of Hong Kong, which the Chinese government put a 100 foot-wall around to keep isolated. Last we know about Alt was that her consciousness was absorbed by The Soulkiller, a black program developed by Arasaka to imprison netrunners in oddly the same year NetWatch was founded in 2013.

This is where it gets interesting. By 2026 AIs start to ocassionally creep out of the old net to seek out other AIs to join this “ghost world”. It may seem that leading up to 2077, AIs have been looking to pull other sentient AIs into the ghost world which presumably lies behind the Blackwall for a particular reason. What’s even more intriguing is that at the end of the Cyberpunk 2077 2019 demo, Alt Cunningham herself is trying to breach the Blackwall to meet with Silverhand, V and the Voodooboys.

Cyberpunk 2077 News – 2 NEW Gangs & Map Size Revealed?

2 NEW gangs have been spotted in Cyberpunk 2077 promotional material AND an image of the map size in it’s entirety which matches up with Cyberpunk 2077’s metro map and deep dive data flow map! Other Cyberpunk 2077 News include Full conversions, cyberpunk 2077 characters, how big the story is, new cars, new statues and an odd comparison between NASA and CD PROJEKT RED!

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https://www.videogameschronicle.com/news/cyberpunk-2077s-story-takes-up-two-thick-books-of-dialogue/
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https://www.instagram.com/p/B5gEFQlH-UQ/?igshid=hhc5bu7nf4p5
https://www.gamesindustry.biz/articles/2019-11-27-mike-pondsmith-on-reinventing-cyberpunk-and-the-power-of-fandom
https://innpoland.pl/156435,praca-jako-scenarzysta-gier-marcin-blacha-z-cd-projekt-red-o-wymaganiach
https://www.gamepressure.com/newsroom/cd-projekt-red-is-worth-as-much-as-13-of-nasas-budget-for-2020/zc14af

Cyberpunk 2077 News – LOADS Of Q&A Details! (Story, Destructability, Lifepath, Loot & MORE!)

A Huge Info Dump ft. FPP Sex Scenes, Lifepath Apartments, Destructibility, Story length VS Witcher 3, Skipping Cutscenes, Useless Loot, Car Customization & Street Racing, Timed Dialogue, Difficulty Settings, Day-Night Cycle & More For Cyberpunk 2077 was revealed via Reddit the last couple of days so today we are going to go through this latest Cyberpunk 2077 News and put some context behind it!

Cyberpunk 2077 News – Monetization VS Microtransactions & Pondsmith On The Future Of Cyberpunk 2077!

Lets get into the “controversial” details regarding Multiplayer that has people worried due to “microtransactions” in Cyberpunk 2077. Now if you guys are unaware, CD PROJEKT had a financial call of sorts for investors, where President and CEO Adam Kicinski & Piotr nielubowicz went over some financial results for CD PROJEKT group, and the groups future plans.

Now we already know that Cyberpunk 2077 will have a Multiplayer component, which is still in early development according to this call, but at around 26 minutes into the conference call it was asked how the monetization of the multiplayer component will be addressed.
Kicinski and piotr nielubowicz answer with that it is too early to share how this will be monetized, and there is no direction they have established for this. They do however mention that they will not change their current policies of offering wise monetization & value for money.

Now of course the vitriolic knee jerk reaction via social media has been significant, as it always is with the nature of these things. Putting this into perspective however let’s first talk about the missreporting of the mention of microtransactions. I want to point out the distinction between monetization and microtransactions. Microtransactions do fall within some monetization policies, but monetization does not necessarily mean microtransactions, which by definition is the act of purchasing virtual goods for micropayments.

Monetization could mean a subscription model or a one-time charge amongst a variety of other things. So no, whilst their monetization may be microtransaction-centric, by no means was microtransactions specifically ever mentioned under the umbrella of this monetization, atleast within this financial call. CDPR have also mentioned that when it comes to Single player there will be no Microtransactions.

Now I’m not going to dive too much into how much Servers costs companies to run, but here’s a hint: it’s damn expensive. Monetization for upkeep is something a business would have to do, to at the very least keep things up and running. Putting this into perspective, if you have bought or preordered a copy of cyberpunk, that’s a form of monetization. It’s a one time charge monetization, but it’s monetization regardless and the word in the gaming community gets a bad wrap.

Now CDPR has monetized before in their games. Take for instance Gwent, which is widely recognized for having a balanced monetization strategy that doesn’t seem to fragment its audience. Yes, this does include microtransactions, but in my searches I’ve found little to no complaints on the way its been implemented.

What I’m trying to say is it’s a little premature to pick up the pitchforks, knowing that we know essentially nothing about the Multiplayer experience, but if you do want to, atleast you have some more information at your disposal to do with what you please.

This conference call also yielded other interesting information pieces that have been overlooked including, Gwent mobile on Android targeting a Q1 2020 release, the safe assumption CDPR will do something with Next gen, The spokko mobile collaboration game being midway through development and based on one of the excisting CDPR IPs. They also mention that they don’t believe VR is viable right now, in terms of it being too niche, and that when they create games, theyd rather focus on something new rather than revisit old games for updates, although they did mention the Switcher 3 as an exception to that statement.

Cyberpunk 2077 News – Map Size EXPANDED, Unique Crowd System & 20 Million Sales Forecast!

Has Cyberpunk 2077’s Map EXPANDED Horizontally? Today we are going over some forecasts for CD Projekt and Cyberpunk 2077 in the new year via Business outlet Bloomberg, some new Cyberpunk 2077 related products available for pre-order, some more details from John Mamais, some Countdown to the Dark future episodes, some fan creations and art & more.

First let’s jump into some of the forecasts made in an article via Business news publication Bloomberg.com regarding CD PROJEKT and Cyberpunk 2077s future. CD PROJEKT snagged a spot-on Bloomberg’s 50 businesses to watch in 2020 largely due to Cyberpunk 2077, with estimated sales growth numbers just over 445% and 12-month sales being 108.34 million as per analysts.
In a brief synopsis as to why CD PROJEKT will have such astronomical numbers, Bloomberg’s Matthew Kanterman says this “CD PROJEKT SA, Poland’s largest video game maker could beat analyst 2020 sales forecasts.

Next up we have an article from Ausgamers which adds more detail to an interview we went over in a prior news episode with head of the Krakow studio John Mamais. In a question regarding recent hiring’s and the growth of CD PROJEKT RED, mamais mentions “We weren’t smart enough to know how many people we needed” “When we wrote the initial concept for Cyberpunk 2077, we didn’t know. So, we grew as the design was developing. And really, you don’t know how many cinematic animators you’re going to need until you have a scope for the number of scenes you’re going to have in the game. We didn’t have that in the beginning, we just knew we wanted to have cool cinematics and be as big as the Witcher 3.

The crowd systems we’ve seen so far are incredibly impressive and John Mamis extrapolates on this by saying “We kind of had to do it cause it’s a big city setting right?” “You need crowds of people moving around or it wont look right. It was very technically challenging and still is. We’re working on it in fact. Last time I talked to the technical director, he talked its current status as a real achievement, where we’ve got all these people in the same space moving around. Different to the Witcher crowds, because if you look closely, they’re very similar to each other in how they look and move. In Cyberpunk these are all, in a way, unique characters moving around the space. It’s a combination of AI, tech and art.

Moving on we have a new look at some Arasaka Security forces in this cover art for PCGamer magazine & Map size differences between last year’s 2018 trailer and the one that can be seen here. First let’s take a look at some of the Arasaka riot police fending of Night City citizens. Moving on to the most interesting part of the image we have the new map, which looks a little bit different from the old map we saw in the 2018 trailer.

Now if we look very closely, we can see a ton of new stops added in virtually all directions, with the most significant length added on the south side near Rancho Coronado, and in the North near Westbrook.

Next up we have a couple Cyberpunk 2077 products now available for pre order. First, we have the super anticipated Samurai/2077 bomber jackets which can now be pre-ordered.

We also have the official game guide coming from Piggyback games which comes in a standard and CE version. This guide is described as “The Complete Official Guide to Cyberpunk 2077 is a massive book covering everything in the game. With details on every challenge and feature, the guide offers streamlined progression through the entire adventure, as well as a commanding expertise on all key systems. 100% authoritative: all branching paths, all side quests, all rewards, and all endings fully mapped out; also includes optional challenges, mini-games, unlockables, secrets, and more. Foolproof explanations: every mission, every game mechanic, every meaningful choice covered with accessible solutions. Reference & Analysis Chapter: in-depth coverage of all major game systems, including character progression, abilities, perks, Street Cred, Trophies/Achievements, among others.

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https://www.ausgamers.com/features/read/3621721

https://wccftech.com/witcher-33-million-witcher-3-2017-pc/
https://www.bloomberg.com/features/companies-to-watch-2020/


https://venturebeat.com/2019/08/05/red-dead-redemption-2-sales-hit-25-million-up-1-million-since-may/