Cyberpunk 2077 News – FREE PS5 Upgrade, Delay Q&A & Lore Book Teases!

Next gen consoles and free upgrades, an investors call question and answer period where we learn more about the nature of the delay, and a small teaser of a Cyberpunk 2077 lore book from a German magazine all in today’s Cyberpunk 2077 News video!

First up check out this snippet of a couple of new pages from the World of Cyberpunk lore book to be released when it’s ready. Very interesting details here so let’s go through them. Now this is the best resolution at this point but we will do our best. In the top right hand corner we have what seems to be a Arasaka trooper of somesort. It seems like it’s a mix between this araska security force, with the helmet of the heavier units. We see the wings on the helmet, as well as what looks like a modified SMG, maybe a version of the Kang Tao smart rifle as well as a Katana.

On the left we have an advertisement for budget arms, some of the cheapest weapons in the Cyberpunk lore. (expand). The bottom features the tagline the 2nd amendement is not only for the rich. The second amendement is a weapons vendor in Night City.

At the bottom we have an ad for moor, with the slogan body without limits. Now whats intriguing is that this slogan is formerly of Zetatech in the deep dive, so either they have renamed Zetatech or they have switched this slogan to the tagline for Moore technologoies. They look like they dable in heavy cyberware modifications. Also this strikes me as an akira easter egg or influence.

Finally we have 4 characters at the top. The woman on the top left, looks similar aesthetically to the Nomad female seen in the entropism picture. Cyberarm, tattooed legs and similar clothing. Next to hear again strikes me as a nomad based on hairstyle and their interesting vest. Next to him is a dude rocking some interesting arm augmentations and what may be some mirror shades. Finally, we have what seems to be a member of the wealthy elite, a corpo.

Moving on we have great news from CDPR about Cyberpunk if you are planning on getting a PS5.

In a forum post we have this statement. “We’re happy to confirm that Cyberpunk 2077 will be backwards compatible with both next-gen consoles!

What does it mean? Your PS4 copy of the game will work on PS5 on launch day. And similarly, anyone who buys the game on box One will be able to play their copy on Xbox Series X when the console launches.
At a later date, we’ll also release an upgrade to Cyberpunk 2077, which will take full advantage of the next-gen hardware. Both of these options apply to owners of physical and digital copies of the game and will be available free.

Moving on of course we have recently found out Cyberpunk 2077 has been delayed once again, this time an additional 2 months from September 17th to November 19th. To clarify on what all of this means, CDPR opened up a call to investors where they could ask questions about the game, its release, new timelines and additional details.

First when it comes to expansions and multiplayer, expect it to be delayed in proportion to this 2 month delay. Multiplayer was referred to as further away regardless and may be less affected but expect expansions to be pushed to some degree.

When clarifying on what exactly the finishing touches are, and why its been pushed, CDPR mentions that a hell of a lot of small things want to be tweaked and that they are aiming in high quality of not only the big standout features, but also the minutia.

In a question about previews, yes journalists are playing currently and will be posting their thoughts after the embargo lifts on the 25th post Night City Wire. At the moment there is no real idea if this is articles, video content or a mix of both, as only “reading” previews was mentioned.

When it comes to the next gen versions of the game, they are still planned for next year, and they will look better on next gen from day 1.

When asked what part journalists will be playing, CDPR responds with that they will have access to the opening menu, the character creator and will be allotted a time limit. They will be free to do as they please. There will likely also be bugs, but those are aiming to be fixed in the full version as these are only previews. These previews will be streamed to whoever is previewing the game and be PC only.

When it comes to bugs, a mention of characters passing through objects and the day and night cycle once exiting a building being off were some examples they could give us. More specifically if you are in a bar and it’s raining at 4am and you walk outside, for a split second it will be day before night.

When pressed about older consoles such as the base Xbox One being problematic, CDPR respons with optimization is part of the polishing and that they try to push the best visuals from certain machines.

Credit to BraindancePunk on Twitter for the GameStar find!
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Cyberpunk 2077 News – Silverhand’s EPIC Concert, New Edgerunners & Updated Q&A!

A trailer for a Microsoft product featuring a look at not only the MASSIVE scale of Night City, but also an insane musical performance, an updated Q&A from CDPR via GameStar and the real translations and facts from some misinformation which has gone somewhat viral, some new characters from the world of Cyberpunk Red, one of which you may recognize, a new partnership for CD PROJEKT RED amongst a couple other interesting things in the world of Cyberpunk, in this weeks Cyberpunk 2077 News!

First up check out this brand-new trailer for the Cyberpunk 2077 Limited Edition Controller where we get a quick glimpse of Night City and an out of control rock concert led by Samurai front-man Johnny Silverhand aka Keanu Reeves. I’m going to play it in it’s entirety for you guys then well do a mini analysis.

So as you can see, it’s a pretty hype trailer which might just feature a story from the Cyberpunk lore first told via Cyberpunk 2013’s Never Fade Away where Johnny Silverhand threw a rebellious concert, and convinced a massive crowd to start a riot and attack Arasaka Corp, whom he has a strong hatred for.

Going along with this same train of thought, CD PROJEKT RED has made it clear that there will be a performance or concert of sorts, similar to The Witcher 3 ‘s Priscilla Performance but on a much more massive scale. This could be exactly what they have planned for this, and with clubs and concerts being so prevalent in the Cyberpunk universe, expect to see more of these performances throughout the game.

We also get to see the density of a section of the city and what a top down view of the map would look like. This map has been confirmed to be Night City, and yes, we finally get to see it at Night, albeit only for a few seconds.
Moving on we have an updated Q&A that was mistranslated last week, with some corrections via Hillanoko. Big shoutout to him for translating a series of GameStar podcasts, and yes it seems unfortunately that the whole summoning programs in Cyberspace was actually in reference to Cyberpunk 2020, and not about the video game 2077. We do however have some fantastic, legit details that we are going to go through.

The first new point here is that despite the fact that people have seen over an hour of gameplay, Pawel Sasko mentions that “players have seen nothing yet” and that devs are able to test the “cook” at home, which is the code for the current build. It’s mentioned that a fair amount of devs enjoy playing the game after work to wind down.

It was also disclosed that certain objects have values allowing NPC’s to listen and or see through them to a certain degree based on the object. Concrete doesn’t let you see through, but if it’s a thinner material, NPCs can hear through it. SO, material can dampen sound and sight based on its own unique values.

When it comes to map Icons CDPR felt like The Witcher had too many points of interest, I’m assuming especially in Skellige which most players did not see, because they want players to have the chance to complete every icon on the map.
When it comes to solving quests, the general philosophy is to subtly lead the player to markers or places and to encourage the player to open their eyes or listen to what is being told instead of a glowing piece of whatever is on the ground.

Moving on we have a correction on NPC routines. There are not 1000 NPC routines like mentioned in the first translation. The actual translation here is that most people will have automated routines from a pool which can divert into branching options. It’s mostly randomized but remains believable.

There were also two standout points that were not mentioned in the podcasts, one being the melee system having an overhaul, and that in Cyberspace we will be able to summon creatures and warriors. These are both again NOT mentioned and thus currently do not represent the game.

Moving on check out some new Cyberpunk Red Edgerunners from RTalsorian, the tabletop RPG company who created the Cyberpunk IP that is being licensed to CDPR.

First, we have Kepler who is a Nomad from a Florida Nomad Pack, who was created with the help of Ashley Sherman.

Next we have Pneumo the Netrunner created with the help of James Young, we have Damian the Techie created with the help of Brian Marquez.

3rd we have Zara the Solo, created with the help of Angle Giuffria.

4th we have Trace Santiago a Media class character created with the help of Trace Wilson.

And finally, Lilayah the Rockergirl, created with the help of Amelia Kolat, who is the Cyberpunk 2077 Community Manager. Really cool to see her up there being represented in Mike Pondsmiths vision, she does a great job of managing and interacting the community and us content creators when we have questions or concerns.

Finally, we have some news via CDPR that the launch of Cyberpunk 2077 will be supported by Agora Group when it comes to their advertising campaign.

Translation via – https://twitter.com/mikanoko1

Cyberpunk 2077 News – Senior Quest Designer CLARIFIES Misinformation, New Characters & New Song!

Clearing up some misconceptions about a Q&A Podcast from German Magazine GameStar where there were alleged information on Cyberspace combat, a detail about Night City’s thousands of NPCs, the revamped melee system and more, Cyberpunk 2077’s ratings in the middle east, a new song by samurai, and the Cyberpunk 2077 Limited Edition Console and an awesome add on it comes with all in todays Cyberpunk 2077 News!

First up we have a reddit post which got a ton of traction online and that we actually covered in the past Cyberpunk 2077 Community Podcast. In it the original poster had translated what appeared to be a new GameStar+ podcast featuring Miles Tost and Philipp Weber.

Now GameStar+ is premium paywalled content, and so non-members actually didn’t have access to it, and additionally it was all in German. It was mistranslated, but not before it was picked up by a ton of people including big media outlets.

Now the stand out points from the article were that Cyberspace Netrunning battles would involve summoning RPG-esque creatures, and programs, that thousands of NPCs had daily routines and that the melee system had received a big overhaul. What most people didn’t see however, was Senior Quest designer Philip Weber addressing this information on reddit and twitter as being mistranslated. In a response to a VG247 article containing the misinformation he responded specifically to the Cyberspace battle part as information based on a mistranslation and that it is not correct.

The reddit user directly apologized to Weber to which he responded with no problem at all, just wanted to make sure to clarify so the proper info is out there. I can’t go into detail how these systems actually work, but I am sure there will be more news about Cyberpunk soon with the Night City Wire. SO essentially take all this information from this thread with a grain of salt.
I know we were pretty excited about this info on the last podcast even though we did mention that it wasn’t confirmed, but hopefully battles in cyberspace, npc routines and the melee system are still going to impress however CDPR chooses to implement it.

Moving on we have some updates via the IMDB page for Cyberpunk 2077 on potential new characters. We’ve talked about updates to the IMDB page a couple of times before with characters like Vazquez and Doctor Paradox popping up on the page, but this time we have what seems to be an Asian woman named Wakako Okada played by Ren Hanami as well as Mateo played by Antonio Alvarez. Obviously not much to note about these characters other than they have appeared on the page and may be in the game and that there is quite the cultural diversity so far, which is on par with the diversity we’ve seen so far in 2077 footage.

Moving on we have a brand-new song release from Samurai, Johnny Silverhand’s band in Cyberpunk 2077. This is still as far as I know unlisted on the Cyberpunk 2077 youtube channel, and is named the Ballad of Bucky Rogers? Here’s a snippet of this brand-new rock song by the REFUSED who are creating the music for the fictional in game band.

Next we have a new rating board giving Cyberpunk 2077 the go ahead to be released. The UAE who have historically been pretty harsh when it comes to games ratings did not ban Cyberpunk 2077 from being released their, so for my middle eastern friends you won’t have to jump through hoops to get your cyberpunk fix. This is coming off the heels of the middle east banning the last of us 2. We’ll leave the speculations on why to the community and chalk it up as a win for CDPR’s upcoming title.

Next up we have some news about Stadia. Cyberpunk 2077 will not launch on Stadia, on September 17th and has been pushed back till an unknown date at the end of the year. There doesn’t seem to be an explanation from google either, so if you are a stadia player, that’s a definite bummer. Stadia has been a pretty big failure on google’s end, and I don’t really have faith in the product. If you do own only a stadia but want to play 2077 on release on a budget consider getting a cheap console.

Segwaying nicely here we have the release of the Xbox One limited edition Cyberpunk console that was just released. Not only does it look high tech, but there’s also a ton of easter eggs on the console itself when its under a UV light. Not only does the console look great, but it also comes with a free expansion. Some outlets were mentioning free DLC, but DLC is free for all, so yes the first Cyberpunk expansion that drops will be yours free of cost if you end up picking up this console. Stock seems to be going quickly, so if you get the chance to grab one it might be a good idea.

Cyberpunk 2077 – 5 Things I’d Love To See At Night City Wire!

With Night City Wire just over 2 weeks away, I figured I’d go over 5 things I would love to see at CD PROJEKT RED’s cyberpunk 2077 marketing kick off event on June 25th. The last time we saw Cyberpunk 2077 was 9-10 months ago with the Deep Dive and that was a 6-month-old build at that time, so we realistically have seen very little about the game, despite the fact that we have over an hour of gameplay in total. In any case, I’m going to drop my list, but let me know in the comments below what you would most like to see.

Make sure you join on June 25th as I will be live-streaming the Cyberpunk 2077 Night City Wire for all of you guys!

Cyberpunk 2077 Life Paths Explained! (Street Kid, Corporate & Nomad!)

Life paths are part of the character creator where you can pick your characters back or origin story which will represent their life up to the point of where the game starts. It is deeply rooted in Cyberpunk 2077’s tabletop lineage as life paths were one of the core elements in the tabletop character creator. Life paths have also replaced the Childhood hero tab seen in the 2018 48 minute demo. Also note that whatever Life path option you choose, you still won’t be able to join factions or gangs, but you will be able to work with them.

In Cyberpunk 2077, we have 3 origin story options:

We have the Street Kid, the Nomad and the Corporate.

For Street Kid the game describes it as follows. They say if you wanna understand the streets, you’ve gotta live em. Gangs, fixers, dolls, small time pushers. You were raised by them all. Down here the law of the jungle dictates the weak serve the strong – the only law in Night City you has yet to break.

Nomads are described as Roaming the badlands, looting scrapyards, & raiding fuel depots – life on the road wasn’t easy. But growing up in a Nomad clan has it’s perks. Honesty, integrity and a love of freedom – qualities only a few in Night City possess, and no amount of money can buy.

Finally we have the corporate. Few leave the corporate world with their lives – fewer still with their souls intact. You’ve been there – you’ve bent the rules exploited the secrets and weaponized information. There’s no such thing as a fair game, only winners & losers.

Now what effect will Life paths have in the game? There are a few so lets discuss them.

First your Lifepath choice will unlock unique dialogue options with groups and factions aligned with your origins. By picking a specific lifepath you will able to unlock different dialogue options at key moments. Pawel Sasko has hinted at Meredith Stout offering you more options, potentially romantic ones if you have followed the Corporate origin story, assuming you are still aligned with Corpos based of your choices.

This brings me to my next point where your lifepath is not set in stone and will ebb and flow with your in game choices. If you are a Street Kid aligning with gangs, and disenfranchised factions in night city, you can choose to betray them in favor of your corporate overlords as you progress.

Each lifepath will start in a different starting location in Night City and you will be at a different place in life overall. You will have a different introductory questline, and equipment which will be strongly connected to your specific origin story. As you progress you will be introduced to the chip and Johnny, although it hasn’t been mentioned if that will be in a different way for each life path. Lifepaths will stretch the entirety of the game, and not only will you open up different dialogue options like previously stated, but you will also unlock specific side quests based off your Lifepath.

Although there is only one apartment in the game, each Lifepath will look different based upon what life path you choose and will also change over the course of the game.

Going back to the source material of Cyberpunk 2020 lets also talk a little about the origins of these roles and classes. The source material has 9 distinct character roles. This includes the Rockerboy, Media, Cop, Fixer, Corporate, Nomad, Solo, Netrunner and Techie.

Now the Solo, Netrunner and Techie are going to be featured in CD PROJEKT RED’s hybrid class system. These will be the physical, technical and hacking skills we can spec into, versus the more narrative sensitive choices of something like the Corporate and Nomad. Notice how Street Kid is not one of the original roles, but the closest thing within these roles would be the rebellious rockerboy, a class that like the Street kid would likely align more with the streets than the Corpos.

Cyberpunk 2077 News – Night City Wire POSTPONED!

the Night City Wire marketing kick off for Cyberpunk 2077 is being postponed from June 11 to the 25th. In a tweet CD PROJEKT RED says “We decided to move Night City Wire to June 25th. We still look forward to sharing new information on Cyberpunk, but more important discussions are happening right now, and we want them to be heard. We wholeheartedly stand against racism, intolerance and violence. Black lives matter.

Lead Quest Designer Pawel Sasko followed up with saying “I know you understand our decision. I’m dying to show you everything and talk about the game and spoil you with what we have prepared. But this is not the right time. There is work to be done in the world first.

I know a lot of you may be disappointed when it comes to this, which is understandable, but I think we are all pretty good at exercising patience at this point, and we can wait for games.
Eight years ago on May 30, 2012 Cyberpunk was officially announced so for those of you who have been waiting 8 years, you know what I’m talking about.

Anyways, well still be streaming it on the 25th, I welcome you all to come join in the festivities then, but for now stay safe, take care of each other and be kind where you can.

Cyberpunk 2077 News – HANDS ON Previews In June & More Car Customization?!

A financial call which reveals some interesting tidbits, including a hands on event for Cyberpunk in June, a new screenshot of an AI guided combat cab from prior trailers, Cyberpunk entering its final phase of development and some car customization details that may be present in the game, all in todays Cyberpunk 2077 news!

First up we have a cheeky tweet from CDPR saying “Seriously though, can nobody launch stuff on time anymore? Launch America” in reference to the failed Space X launch on the 27th of May. Obviously Cyberpunk was delayed a while ago, and since then no industry has been safe from delays, including space travel so I guess it is what it is.

Moving on we have a financial call from CDPR relaying some important news. First the Witcher games have sold 50 million copies in total, an incredible milestone and largely due to the prolonged sales of the witcher 3 on all platforms as well as its new switch port.

Sales and net profits for Q1 2020 were the best in the groups history for the first quarter as sales revenues peaked at 193 million Zloty.

When it comes to Cyberpunk, Piotr mentions that the project is drawing to a close, and that they have spent 54 million zloty on the development of new video games and technologies. This might include not only 2077, but Cyberpunk online as well as the pre-development for their next single player title which may be in the Witcher universe.

Piotr cracks a smile when he mentions that they are cooking up something special in place of E3 and reaffirms that Night City Wire will be the event kicking off most of the marketing push. There was also an earning presentation where one of the slides labeled a hands-on event in June 2020. This is likely where media outlets, journalists and influencers will get their hands on the game and start writing and creating content surrounding their impressions, which is really what we are all waiting for. The game looks great so far, but how does it actually play?

Moving on we have an awesome little look at the combat cabb driven by the AI delamain from the 2019 CGI trailer in these brand-new renders. These crystal-clear images really show off some of the finer details like the side leds and wheels that we weren’t able to get a good look at during the high paced trailer. Delamain is the AI who runs this specific combat cab, and will likely bail you out of tricky situations when you are in the pinch.

We also have this post from DucentiTredecim on potential other forms of customization. From top to bottom we have two different types of Quadra V techs, we have the type 66 and its Nomad Wraith equivalent, we have a Thornton truck, we have this 6-wheeler, as well as what seems to be more of a buggy style nomad vehicle. It’s defiantly compelling evidence that car customization is a thing but were going to have to wait for confirmation on this.
Now Ducenti also posted this clearer Nomad and StreetKid lifepath image from the Deep Dive trailer we had a while ago. Nice to see both the Nomad and Street Kid lifestyles up close, since the visual style posters from Cyberpunk are modelled on them, but not exactly the same.

Next up we have the finalists announced for the Cyberpunk PC modding contest and I have to say the ones that they have shown are crazy. This would be a tough choice for me, but I gotta go with the Voodooboys one for the creativity element, even though its not the flashiest.

Drop a comment and let me know your favorite.

Cyberpunk 2077 Lore – InfoComp!

InfoComp is an American company which provides a massive library of scientific, technical and personal data pertaining to anyone and any subject. They provide reliable, timely and accurate information to its clients including intelligence, research portfolios and carefully crafted and theorized projections. They are rumored to have the most complete compilation of information in existence and includes video footage, sound recordings, hardcopy texts, CD-ROMs, data chips, magnetic media, photographs and artwork all stored in infocomps vaults. All these different mediums have also been digitized for the modern age, creating the largest single information database.

It is also rumored that Infocomps detectives are the most advanced in the world priding themselves on their ability to compile information in a short period of time. Other megacorps, despite having their own investigative department, still rely on the vital intelligence gathered by Infocomp.
Corporate spies have a huge target on their backs, and naturally only survive mere months in the field, but many of Infocomps operatives have been in the field for almost 10 years.

In addition to compiling new data to order, infocomp also allows clients to access their existing databanks. This data is backed up in many locations but is stored mainly in the computer core at the main office. This information is highly secure due to how many places its backed up in, and just how many organizations rely on it. No one dares touch it and fracturing their intelligence and informational link. Most companies pay a huge monthly subscription in exchange for 24-hour, 7 day a week access.
InfoComp is also involved in the publishing business, with resources like the Info at Hand almanac, and the whole world encyclopedia being their most popular contributions. They also publish a small amount of reference manuals and guides, many times more complete and concise than others within that field or niche.

Few firms exist that can compete with Infocomps size and sophistication, but the occasional street level information broker can sometimes undercut the firm. InfoComp has a positive marketing strategy however and tries to work with these freelance infobros whenever possible, and they consider blood to be a big and unnecessary expense.

When the gang of four which consists of the CIA, FBI, DEA and NSA deteriorated, the US was forced to combine its intelligence services with the beltway bandits, an infamous think-tank service who had for years competed with the gang of four in data compilation charging exorbitant fees.

Radical changes in the world made the data compiled by the bandits obsolete, and the beltway bandits were effectively out of a job. Robert D Alvarez was one of these analysts out of a job and moved out west as a result. He began to formulate an idea for his own think tank corporation and started small with a handful of dedicated employees. Before long, this new start up named InfoComp had regular clients, and in 2006 absorbed Eagle Investigations and EbonTech research to grow into an industry leader.

InfoComp has the ability to find the most obscure pieces of data, but also predicts upcoming events based on trends. Offices are protected by Lazarus trained and equipped security guards. They have also been rumored to maintain a number of intelligence gathering satellites.

Cyberpunk 2077 News – SKETCHY Cyberpunk Rip-Off, CDPR Biggest In EU & Silverhand’s Arm Origin!

CDPR shattering yet another record, a Cyberpunk 2077 rip-off that you’re going to have to see to believe, a delay in the world of cyberpunk (don’t worry its not the game), and Silverhands arm, it’s origin and how we pointed out a detail about it a while back before it was somewhat officially confirmed all in today’s Cyberpunk 2077 News!

First up we have CDPR officially surpassing Ubisoft to become the most valuable video game company in Europe in terms of Market capitalisation. Now although this number does fluctuate, this past Monday cemented CDPR at being worth a whopping 36.5 billion zloty, versus Ubisoft’s 35.6 billion zloty. Remember that Ubisoft drops a ton of titles in a given year and are slated to release Watch Dogs Legion, Gods and Monsters, Rainbow Six Quarantine, Assassins Creed Valhalla as well as an unknown title, versus CDPRs solo title Cyberpunk 2077.

So much for single player games being dead.

Moving on Developer Net Ease has announced a new mobile game titled Code: T which bares a striking resemblance to Cyberpunk 2077, it’s aesthetic and most definitely in what seems to be its protagonist. Now mobile games are notorious for essentially ripping off larger more successful games, and it really does seem like NetEase is teetering a very very fine line here. Now I’m no lawyer, but loopholes exist, and to be honest looking at this right now, it seems like a suit so early and at this stage is unlikely. I’ll be keeping an eye on this one, but I can foresee legal troubles for this studio as we learn more about it and how far they’ve poached elements from 2077.

Moving on we sadly have a delay on the World of Cyberpunk 2077 Lore book which was expected to launch in early June. It’s been pushed around a month to July 14th, so if you were expecting to get a dose of lore in the form of just under 100 pages of reading material, you’re going to have to wait a bit longer.

definitely A big bummer since the full release of the tabletop RPG Cyberpunk red has also been delayed due to supply chain issues.

Finally, we have a full trailer from Xbox about the development of the Cyberpunk 2077 console. I didn’t think it was going to be quite as interesting as it was, so check it out if you have yet to. Now if you remember my 30-minute-deep dive analysis, one of the bigger points we made was that whilst Johnny Silverhand opposed arasaka for things done to him in the source material lore of Cyberpunk 2020, his arm was manufactured by Araska if you took a deeper look. In this video they explicitly come out and say this, while mentioning the design process behind the Silverhand controller. As you can see the silver part of the controller has the Arasaka branding, as do the fibres that we pointed out have them in Silverhands arm.

We are also introduced to a new corporation named Seocho electronics.

Reddit Link: https://www.reddit.com/r/TheNeonArcade/

Cyberpunk 2077 Lore – Orbital Air!

Orbital Air is a Megacorporation based out of Nairobi, Kenya that specializes in cargo and passenger transport to lower earth orbit. They have a very favorable position in the world of Cyberpunk in the 21st century.

Advancements in their French-made Hermes space planes has allowed Orbital Air to demand a massive market share within their niche, and they monopolize almost all of the orbital lifting capacity, with the exception of a few governments.

Corporations rely on Orbital Air services to transport cargo worldwide. If it wasn’t for Orbital Air, the Euro Space Agencies Crystal Tower, a massive orbital hotel complex for the ultra-rich would go out of business. With all commercial space bound cargo dependent on Orbital Air, OA has asserted outer worldly dominance during this time.

Large chunks of their budget go towards keeping Orbital Air ahead of their competition like China when it comes to orbital tech. With the Euro-flight Corporation also expanding its services to LEO, there is even more reason to double down on tech.