Cyberpunk 2077 News – MORE Customization, Skills, Perk & CC Details, Valentinos & New Weapons!

New perks and skills, some new screenshots of the Valentinos, new weapon manufacturers and some sexually explicit weaponry, some hints via Xbox on a 2077 related release possibly the next episode of Night City Wire, some more District lore featuring the bustling City Centre, and a few other details I think you are going to want to check out all in today’s Cyberpunk 2077 News and information video!

First up let’s check out some new screenshots from yet another sneak peak of the World of Cyberpunk 2077 Lore book to be released in just around 2 weeks here. We have some brand new images, new weapon manufacturers and some new gang screenshots. On the first page we have my personal favorite element of the bunch the Midnight Lady Accessory cybernetic the taser nipples. Now Midnight lady was a sexual augmentation from the Cyberpunk 2020 source, and we have some details on a related accessory line with the simple slogan of “surprise them.” If you’ve always dreamed of having electric nips, well this is a game for you.

On the next page we have two of the gangs, the Voodooboys and the Valentinos. There is a really cool dreadlock, voodooboy budget Morpheus in the top right with a concept art from the E3 2018 trailer, where in the trailer the V-boys were replaced by Maelstrommers.

On the bottom we have some details about the Valentinos whiuch are not quite legible, and some of their concept are which I know a ton of you are going to be all over. Lots of reds, golds, and crosses with the Valentinos and the guy on the bottom left even seems to have augmented his face to look like a dia de los Muertos skull or even the devil.

On the final page we have some images of the Mox on the top left, which we have seen most recently as well as the adverse effects of what seems to be braindance on the top right. One of the more intriguing elements of this sneap peak comes from the bottom right where we have all the weapon manufacturers in Cyberpunk. We already know about Arasaka who makes the mantis blades amongst a myriad of other items, Militech, Kang Tao whi is famous for the smart rifle, Malorian arms, who makes luxury custom made weaponry, Constituional Arms, as well as Darra and Budget Arms. Being added to the list is Tsunami, which we have covered in a lore video who makes some of the most unique weaponry in the Cyberpunk universe, as well as 4 others, On is a Russian name, the bottom seems to say Rostovic, and above is Nokota. The last one is super hard to tell but might say midnight arms. It’s to be noted Pawel Sasko Lead quest designer mentioned a russsian weapon manufacturer who makes arms strictly for taking on Borgs, which might be who this particular manufacturer is.

Moving on I know a ton of you guys are wondering when the next Night City Wire is, and although Hollie Bennett mentioned a few weeks on the 25th, we still don’t have a concrete date. We have a tweet from Xbox which might indicate a 2077 presence at the Xbox event at the end of the month which falls in line with the couple of weeks mentioned for the next Night City Wire, so we may be seeing Cyberpunk in around 10 days here.

Moving on we have the big kahuna, some amazing details coming from Andre from NightCityLife a german fan site who got some hands on timewith Cyberpunk 2077.

Starting off let’s talk about some of the Character Creator elements that no one else reportet. Amongst the myriad of options Andre mentions that the options for eyes in particular are pretty extensive. You can adjust the color of the iris, how many vessels run in the whites of the eyes, as well as optics and eyeballs with things like heart shapers, skulls, crosses and targets instead of the iris. For those of you who lean more towards dehumanizing your character in terms of augmenting them with a ton of cyberware as you progress in the game, this may be a perfect option for you.

We’ve mentioned pink teeth in prior videos, but no one mentions gold teeth which Andre managed to spot in his playthrough.

I’ve had a ton of question on if V can be a little chubbier or have a bodybuilding physique, or even just be skin and bones, but it seems like due to V being a mercenary, slim or muscular are the only structures we will be allowed to pick for our personal character.

Moving on the attributes will apparently effect dialogue and will open up individual dialogue options. The example given here was that if you have a high tech attribute, you might be able to persuade an IT technician to let you into an office and so one and so forth.

There are 12 skill trees, with Body having 3 branches, reflex having 3, tech hacking two as well as intelligence and cool having two.

Body has trees such as Athletics, Street Brawler and annihilation.

CONT in Video …

ARTICLE – https://www.nightcitylife.de/index.php/features-artikel/341-xxl-preview-cyberpunk-2077-angespielt

Cyberpunk 2077 News – UNSEEN Gameplay From Polish Event & Tons Of 2077 Lore Revealed!

An unlisted video on the Cyberpunk 2077 YouTube page which reveals some unseen gameplay sections that can be seen in the background footage, an exclusive preview of the Cyberpunk 2077 Lore book and some new 2077 world building details via IGN, New characters being revealed, one who has quite an interesting name, and new district information about Westbrook which seems to be a favorite of the developers all in todays Cyberpunk 2077 News!

First let’s check out some new characters tweeted out by the Cyberpunk 2077 twitter page. First we have Mr Jenkins who is part of the corporate Origin story. Next we have a new character named Mr Goldhand.

Next, lets get into this unlisted video of the Polish Hands on preview event from CDPR.

First we have another look at the braindance scene where Evelyn Parker leader of the Mox is wooing be Yorinobu Arasaka or another Arasaka higher up.

We also get a little tease at the new menu UI in these very brief frames. It cuts out prematurely so we can’t see much but it looks like they’ve gone back to the red deisng versus the brown UI of the deep dive.

At 1:33 we have the Darra handcannon from the Gig Trailer being unloaded into Royce in the Maelstrom lair. This appears to be this area from the Gig trailer, which has since been changed from the 48 minute demo.

Next we also see a updated version of the point from the 48 minute demo where Dum Dum greets you. The visuals are on par with the more recent footage we’ve seen and CDPR has really made the characters look more threatening, with their overall more grimier and dark aesthetic.

We also have a player showcasing a meeting with again Moxy Leader evenlyn parker. We see a prompt with 4 dialogue options as well as a mini map showing a smaller location on the top right, likely the Lizzies Bar. We also follow Evelyn into the bar in a brief sequence later on and talk to her as we sit.

In another super brief segment we have a car driving up to what seems to be some pretty massive buildings at night.

Moving on we have some exclusive new details and screenshots from IGN n their exclusive preview of the upcoming World of Cyberpunk 2077 lore book. We have an introduction page which showcases just where the world stands from the point of view of the Night City Inquirer a media group dedicated to exposing the truths on corporations.

Chapter 2 of the book features all the important facets of cyberware, weapons, vehicles, braindance and netrunning. Helicopters, AVs, cars and trucks, drones, ACPAs or power armor and even speedboats are mentioned when it comes to vehicles. Diving into some straight up 2077 lore about the history of vehicles post 4th corporate war, and the origins of the fuel CHOOH2. Due to global crises, AVs became almost completely absent.

Civilian and military aircrafts took priority, as the petroleum industry’s lack of stability resulted in the innovations of new ways to fuel a vehicle.
Fossil fuels were used once again, although a major breakthrough in 2041 in Europe called induction-wheel tech became the new go to.

In America however, years of research by Biotechnica developed a strain of Triticum vulgaris megasuavias, a type of high sugar wheat which is the main ingredient in CHOOH2, that was resistant to the biovirus that had previously almost wiped it out.

This allowed the production of CHOOH2 to resume, prices to drop, and the resurgence of the AV. In 2077 AVs are a sign of luxury and are used mainly by the upper class, police and military, and the corporations.

Next we have a page on everyone’s favorite subject netrunning and the net. The net pre 4th corporate war was able to store all kinds of data, files and corporate secrets. You’d interact with it using a computer or a cybermoden and an interface, which allowed you to experience the net in 3 dimensions.
In 2077 the Net is no more. It was destroyed by corporate attacks, and the parting gift of one dead man, who isn’t mentioned here but is most likely Rache Bartmoss.

Moving right along we have new concept art and details on the district of Westbrook. In a post CDPR describes it as follows. “Westbrook – Many consider it to be the best place to live and have fun in Night City. It’s where the richest and most influential members of society reside. But it wasn’t always like that. Back in 2023, after the nuclear attack on Arasaka, the part of Westbrook next to the City Center sustained significant damage, turning skyscrapers into ghostly, crooked skeletons for the next 2 decades.

North Oak used to see crime rates that measured higher than any other district, but with the attentive help of mercenaries, order has been well and truly restored. Now, North Oak is home to Night City’s untouchable elite. Today, this is the most beautiful neighborhood in Night City.

Any aspiring and ambitious corpo that cannot afford to live in North Oak lives in Charter Hill.

If you’ve got the eddies you come to Japantown to spend them.

Cyberpunk 2077 Lore – Adam Smasher, Morgan Blackhand & Elite Solos!

Solos are the elite fighting machines of the Cyberpunk world. From Hired assassins to bodyguards, to killers and soldiers, Solos know their way around a myriad of high impact weapons, strength-based cybernetics and combat drugs. Typically, the lone wolf freelance type, most Solos are ex-military looking for any opportunity to carve up the streets in exchange for a handsome sum of eddies. From corporate armies, to personal bodyguards to black ops assassins, there is an array of different niches a talented solo can prescribe to.

From veteran Morgan Black hand to Cyborg Solo Adam Smasher to the top-rated Solos according to the Solo of Fortune handbook, this video will highlight the top dogs when it comes to hired muscle.

The best solos from 2020 ranked from 1-10, can be found via an article called American Angels written by one of Europe’s best solos. Juan Paul “RipperDoc” Duvalier.

At #8 we have Susan Forrest, NorCal State Executioner who we saw referenced in the 2077 gameplay in The Afterlife bar. Forest is an Ex Mac tac officer, who has been designated to track down highly dangerous fugitives on the run. With 20 confirmed executions in 2020, Forest is kitted with the best of the best in equipment and weapons and carries an assault rifle with a grenade launcher, a sidearm and an SMG.

At #7 we have Shaitan an anti-corporate free-lance full borg. Shaitan despises arasaka and will take any job out there that involves trying to tear them down. This descent into obsession with destroying this Japanese megacorporation has fueled Shaitain’s rise from a good Solo, to a great solo with an outstanding record. He sports an Eclipse Covert Operations Full Conversion body which offers maximum versatility, firepower, and stealth into one compact package.

At #5 we have Jenni Flexx, the personal escort of rocker and media icon Jack Maxximum, who has averted assassination attempts, kidnappings and harassment. She has also handled Justifiable Homicide’s Long Walk tour, for more on that check out my rocker boy’s lore, where the entire band visited 16 cities in the US while fleeing federal investigations, without a casualty. Rumors are the worked under the CIA or served in the SouthAm as a SEAL or Sniper. Again, Jenni Flexx likes to remain under the radar and has a trusted biosculptor.

At #2 we have Captain Andrew “Boa Boa” Weyland, also referenced in the 2077 gameplay. One of the most feared Solos in the corporate world, Weyland worked for PetroChem in the 2020s. His crew the Water Leopards are notorious for high level extractions and assassinations and have yet to fail a job of any sort. He has survived confrontations with Blackhand, Flex and Jones and is well versed in hand to hand combat. Infighting has plagued the Water leopards however, fragmenting the water leopards and causing issues over time.

At #1 we have the solos, solo the always reliable Morgan Blackhand. A combat veteran, and highly trained killer, Blackhand felt out of place in a world post army involvement. Living a day to day life, he caught the eye of Militech after dispatching of a Gang leader who was pushing his buttons with ease. Ever since, he has been on the Militech payroll as a mercenary and has earned his reputation of being the best by thwarting the kidnapping of Kerry Eurodyne and turning in all 5 kidnappers beaten but alive all by himself. He is pragmatic and street smart.

Blackhand led a Militech special ops team during the Ocean War, which culminated in the Apex event of the 4th corporate war, the destruction of Arasaka Towers. During this conflict Metalhead solo Adam Smasher backed by Arasaka donning a DaiOni Battlesuit and Blackhand who lead a Militech strike team tussled as the tower crumbled to the ground. The outcome is unknown, although we do see Adam Smasher as an Arasaka Loyalist in the most recent trailer.

Now somewhere on this list surely fits the cyberpsychotic borg Adam Smasher. Smasher spent 6 years as a marine, before he was booted out for Insubordination. After, this aggressive Solo was hired by a corporate bigwig to snatch tech from a competitor but met an untimely demise with a rocket. This had Smasher flatlined for a good 8 minutes before his brain was recovered and was inevitably stabilized in a life-support tank. Smasher’s body was decimated, but luckily for him, the same corp who had hired him in the first place offered him an interesting proposition. A 15-year contract in exchange for a full body conversion. Realizing that Metal was in almost all ways superior to meat, Smasher was and likely still is one of the most feared Solos in the Cyberpunk world.

With the superior physical abilities of full borg solos like Shaitain and Smasher came a martial art designed for these bodies. Panzer Faust which translates into armor fist, is the means by which Metalhead solos acclimatize to their new abilities.

Cyberpunk 2077 News – VIBRANT Open World Content, NEW Screenshots, Watson District Lore!

Exciting Cyberpunk 2077 details including just what kind of different open world activities, random encounters, quests and side jobs we can do in Night City, Some beautiful new screenshots from CD PROJEKT RED, some details on the district of Watson with some screens and concept art of this melting pot district, and a ton more unique details you may have missed from previews and hands on events all in todays Cyberpunk 2077 News Video!

Before we get into it check out this response to Kanye Wests announcement that he’s running for presidency by the Cyberpunk 2077 twitter page. As we know Cyberpunk 2077 is based on the source of Cyberpunk 2020 and the dark future, so they decided to respond with “sooo this is how it started” insuniating that a Kanye presidency is this timeline’s beginning of the DarkFuture. Definetly some pretty on brand humor from CDPR, which I think we can all agree was a top tier tweet.

Now First up we have a feature from CDPR on the district of Watson explaining the district where V’s apartment resides as follows. “Watson used to have it all. Nightclubs, skyscrapes, corporate offices, a top-end medcenter – even the biggest black market in Night City. Japanese corporations competinv with Arasaka invested billions of Eurodollars in the district, intending to make it self-sufficent and prosperous.

Everything changed when Arasaka returned to the city after the Unification War. It bled other corporations dry and changed Watson forever.

Today, Watson is a sad and deseperate place. It’s one of Night City’s poorest districts and it’s a battleground between Maelstrom and Tyger Claws.

Maelstrom settled in the Northside Industrial District. It’s filled with factories (most of them abandoned) and working-class apartment blocks. You can also find the well-known Totentanz bar here.

Tyger claws operate from Little China and Kabuki. Little China used to be an extension of downtown; It’s a high density urban region with skyscrapers, overpopulated with Asian immigrants during the late 2040s.

The rest of Watson is the Arasaka waterfront. An area off limits for non-employees.”

Moving on we have some of the open world activities that were noted by Journalists who had a chance to go hands on with cyberpunk 2077. Some play testers wrote down each of the open world elements as a comprehensive list, and although there could be more this is a really good sign to the diversity of things to do in Night city. Going down the list we have Main jobs and side jobs, gun for hire or mercenary quests, search and recovery quests, thievery, agent saboteur and SOS quests, Mercs needed, special delivieries, assaults in progress, Cyberpsycho sightings, clothing sotres, ripperdocs, techies, weapons and gun shops, trainers, foods and restaraunts, bars and other side quests.

During the Nomad playthrough, there was a segment where the Snake Nation was mentioned. Now we know the Wraiths and the Aldecaldos are the nomad factions that have been confirmed for Cyberpunk 2077, but hearing a reference to some of the other Nomad nations might give some insight into them showing up at some point during the game. The snake Nation in 2020 was the largest Nomad nation that was created as a response to the Nomad Movement in North America, led by a man named Freddie Douglas.

Now during the Nomad Lifepath previews prior had mentioned attempting to smuggle something into Night City, which we were for the most part never made aware of as the reader. It turns out this was an Iguana, who are now rare because they had seemingly gone extinct over 30 years ago.
At 26 minutes in, Alanah mentions that a Red had told her about a Forza 4 styled driving build for vehicles.

We’ve all seen the Maelstrom 48 minute demo, and again a Red mentioned to Alanah on her playthrough that there were 7 different outcomes of that particular quest. This is insane for the potential of branching narratives, replayability and repurcussions to your actions. One scenario ended with Militech storming the lair and fighting the Maesltrom as you simply looked on.

Some of the loot included condoms, burritos and handcuffs, and there will be a sell all junk button to streamline the selling process at vendors and stores.

When it comes to Melee and Boxing, there is a questline which starts off with the training robot in your apartment. After you’ve completed that, you will move on to a kind of street brawling tournament which begins with fighting the oscillation sync twins in Kabuki.

There is a TV talk show in the world where ARasaka employees are discussing the morality and ethics of the relic chip. It was allegedly created to house the leader of Arasaka’s consciousness. This explains why Silverhand who died at the hands of Adam Smasher is on the chip, and the end of the Cyberpunk 2020 timeline.

Cyberpunk 2077 Gameplay Details ULTIMATE Analysis! (25 Minute Gameplay!)

Cyberpunk 2077’s 25 minute gameplay footage is layered with detail and so today we’ll be going over 77 or so things that you missed. Without further ado let’s go through it.

First let’s jump into our favorite part, the gameplay section. As we make our way to a Maelstrom hideout on the edge of the city, we see a new ad. THis says “Sweet, clean speed because life is too short to be slow.” THe music on the radio strikes me as something Nina Kraviz would play and we hear grimes later in the badlands driving sequence so the behind the music artists are here in full effect. Our controls are finally shown on the bottom right using the Xbox Controller. We have sprint, jump, draw weapon and double tap to dodge. Apparently this double tap mechanic was mentioned as pretty awkward in some of the previews, so hopefully that gets rectified.

As we scan the Malestrom ganger on the outside of the crates, we gain access to the NCPD database. This is where you can check the wanted levels and bounties of enemies and is likely tied to some sort of eye upgrade or hacking mechanic to get full access to this. YOu can quick hack enemies or another option tag them for later, which to me sounds like they’d be marked on the map even if you leave.

Now hacking is also heavily tied to our cyberdeck and it’s memory which acts as mana if you are familiar with many fantasy games. THis particular character has 11/11 memory slots to use on the quick hacks. COmms noise to distract for example takes 1 memory unit, overheat to override cybernetics takes 4, pin and breach protocol take 1, and to make the enemies weapon malfunction takes 3.

Detonate grenade is shown in the side window as a tier 3 skill, which takes 2.43 seconds to channel and has a 420 second cooldown. In comparison overheat which is actually used only takes .739 seconds and has a 0 second cooldown. I’d imagine these numbers are still being tweaked, but balancing cyberdeck memory and cooldowns and prioritizing the stronger enemies with these skills is probably pretty essential.

As overheat is used and this gang member burns up, we see our healing inhaler and some grenades on the bottom left, which we end up using both of. The radius of our grenades is shown, similarly to the 48 minute demo so no major changes here.

Whipping out our shotgun, and taking a closer look this is an iconic weapon we have seen before. The Crusher is the pistol sized shotgun used on the Cyberpsycho by the MAXTAC officer in the teaser trailer.

We also auto loot the eddies this guy has on him, And as you can see above the minimap we transition from public to combat to show the player this area is not safe, and that hostiles have probably noticed your presence.

We whip out a rifle known as the Genesis 19:24. Doing a brief google search this is from the bible and the passage reads “Then the lord rained down burning sulfur on Sodom and Gomorrah – from the lord out of the heavens.” Interesting little easter egg here.

We end up killing the leader, where is says removed MAXDOC Mk3, and we get a boost to our stats and levels.

A little further on there is one more baddie, so we whip out our mantis blades, where it appears we can have a fast attack, a strong attack and the ability to block. Killing the final maelstromer, there is a brief frame where we can loot her as she has a constitutional arms unity, which is likely this pistol, an X-22 flashbang grenade, which we pick up along with a frag grenade. There are likely more variants and styles of grenades as the lore had some pretty interesting ones that I would love to see in 2077.

Now this whole sequence was to rescue a monk who are against implantation, but were being forced to receive cyberware at the hands of the malestom. As we’ve seen in the 48 minute demo and some screenshots, it seems like monks are big targets in this world for forcibly undergoing implantation a stark contrast to the harvesting of cybernetics and organs by the scavengers.

Moving on we have the brief Street Kid Lifepath beginning. At 6:29 we see a timed sequence to gun it as Jackie holds us up because he wants the car you are stealing to himself. TImed sequences are a pretty common occurrence and this was something i really wanted more from in the witcher 3 so its nice to see it become more prevalent.

Officer Stints looks like a familiar face, and for those who don’t recognize him, he is reminiscent of gaunter o dimm aka master mirror from the witcher 3 expansion hearts of stone. In an interview lead quest designer Pavo Sasji was asked on why stints looks like O’dimm to which he responded along the lines of you’ll have to wait and see.

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Cyberpunk 2077 News – TONS Of Developer Details! (Perks & Skills, Police, Customization & MORE!)

Night City Wire details continue to trickle with HUGE pieces of info from CD PROJEKT RED. We’ll be going over even more Developer details and information from Polish interviews, interviews with big media, megathreads, and Q&As for today’s Cyberpunk 2077 News video!

Also stay tuned to the end of this video guys we have an absolutely MASSIVE GIVEAWAY worth around 500 DOLLARS up for grabs. If you are a cyberpunk and or table top role playing game fan this is one you are going to want to check out.

First check out this awesome GameInformer cover for July. It features V fixing what seems to be his rocket arm augmentation seen in the gig trailer, in a Heywood bar. Very very cool cover here and there is even a binary easter egg on the bottom which translates to love from CDPR. We also have a new Network News 54 Logo, with the briefing in the back being in reference to a Night City mass shooting. V’s also plugged into what seems to be some sort of charging unit or even potentially a phone. The woman on the right also has a Lizzies tattoo, so there’s the potential shes a Moxe member as well.

We also have a couple of amazing screenshots in GameInformer so soak it all in. The vibe and the aesthetic so far is bang on, and I’m dying to see more.

Next we had some translations from a GRYOnline interview and some details from IGN as they both hosted Pawel Sasko. Now some of the details within this interview that we will skip for this episode can be found in my prior Night City Wire initial coverage, so after you check this one out, go back and watch that one to round off your knowledge on the standout details.

Getting right into it, Pawel mentions that there is a car destruction system to a certain degree, and that yes you can crush and run over other NPCs with these cars.

There is a wanted system in particular similar to GTA, and driving over NPCs will likely issue warrants out for the police to start tracking you. Just as a brief aside, this is a fully fledged RPG and not a sandbox experience like GTA, so the repercussions of doing sketchy things will be much more severe as well get to later in this interview.
Moving on you can pet cats in the game. You can also walk around while in dialogue and other than a few instances you won’t belocked in on what you can look at.
In V’s apartment there is a TV and computer where you can watch shows and check your emails.

You will be able to break into any car, but you will need the proper strength perks to rip open doors or hacking perks to hotwire the car for example.
Night City and the Badlands that surround it will have no loading screens, and the Badlands will be a fully explorable area.
One of the many inspirations of the story was Akira, and Vampire the masquerades bloodlines, and almost every quest in the game tells some part of the worlds story that you live in.
Even the ketchup and mustard bottles belong to the Cyberpunk universe and example given by on how dedicated they are to making everything believable.

Relations between the characters are going to be realistic and will be heavily based on choice. You can have a friendly, hateful, best friend or sexual relation with the NPCs of Night City. They will react to the way you treat them.

You also seem to be connected to the Police system of some kind, and you can scan other NPCs to check what they’ve done and if there is a warrant for them. You can subdue them and the police will take over or you can outright kill them for a bounty.

The police will not see you in every district and in some gangs will be the policing force. The final straw in the wanted system seems to be the Psychosquad which will kill you on sight but you’ll have to do something really heinous for that to occur.

Humanity index is still a thing and you won’t be able to implant yourself with more than a certain amount of cyberware. End game will also act like the witcher where you get warned that you are about to proceed and get locked out of content. You can also decide to not install any implants except the operating system in your body, which might indicate that we no longer need the Kiroshi eye, or the subdermal grip. This was compared to living in New York with no cellphone.

CONTINUED IN VIDEO …

MONSTER FIGHT CLUB KICKSTARTER – https://www.kickstarter.com/projects/monsterfightclub/monster-scenery-metropolis?ref=4ckidh

Cyberpunk 2077 – “The Gig” ULTIMATE Trailer Analysis!

A very special Cyberpunk 2077 “The Gig” trailer frame by frame analysis for you guys today. If you guys have been with the channel for a while, you’ll know that these are some of my favorite videos to make and I go and pick apart every little thing I can. There are some lifepath spoilers here just incase you haven’t watched the night city wire or have listened to the recent previews, but they are minor. Without further a do let’s get started. We’ll be going over everything from the graphical upgrades from 2018 to 2020 for the game, the relic the chip that housing silverhand, the origins of The Afterlife, the street kid, nomad and corporate lifepath, the moxes, braindance, and all the open world goodies this Cyberpunk trailer has to offer. Let’s begin!

Cyberpunk 2077 – EVERYTHING From Night City Wire! Gameplay, Lifepaths, Previews, Screenshots & MORE!

Night City Wire was CRAZY so today I am going to go over absolutely everything about it from what we saw in the first episode and everything that was announced, to what we will see, to a roundup of previews featuring character creator options, skills, lifepath summaries, mission structures, the open world, gameplay, and technical details from all around the web, as well as show 85 new screenshots and compare what we have seen so far with past demos to show you the graphical upgrades.

First up let’s go over what we saw. This first episode for Night City Wire opened up with The Gig trailer showing off Night City at Night in the rain, and our introduction to the opening scenes of Cyberpunk 2077, depending on your Lifepath which we will get into shortly. I do also want to say that I will be doing an extensive analysis of this trailer this weekend so look out for that. For me this was a 10/10 trailer and the graphical improvements and lighting showcased is quite impressive. This is all in game footage, and some if not all scenes are utilizing RTX. This trailer also shows how we will inevitably get the chip for DeShawn before being shot and betrayed by him left to wake up in a scrapyard. Seems this heist mission goes wrong for Jackie and V. Now the chip seems to be in the possession of Arasaka, who are one of the heaviest hitters in Night City. Definitely my favorite part of the showcase.

This is followed by an about the trailer dive with Pawel Sasko, a commentary on the new feature of Braindance, as well as the announcement of Cyberpunk Edgerunners a Netflix series coming in 2022 from Studio Trigger an acclaimed Japan based animation company. I know very little about anime studios but it seems like fans are incredibly pleased with this. Again I will have a frame by frame analysis of this in the coming days. Everything that they showcased here is also part of the prologues and the first few quests. There was also some exclusive Katana gameplay, I’m not sure that was featured in the NCW, but GameStar somehow got some extra footage, and it looks decent from the 5 or so seconds we can see.

Now with episode 1 out of the way, episode 2 will be coming in just a few weeks as per Hollie Bennet, and the 3rd one will be TBD. It seems there are only 3 slots on the Cyberpunk site, so after that we may get marketing drops in other forms.

Moving on we have our preview roundup. I’ve gone over more than a dozen of these written previews and distilled this down into the nitty gritty of customization, the 3 different lifepaths, the gameplay, the weapons and cyberware , the open world, the mechanics, the technical elements and the overall pros and cons I could glean.

Starting off with the tech side, yes Cyberpunk 2077 will utilize DLS 2.0, which is upscaling technology which will help you push higher frames at the same graphical fidelity. Considering how heavy this game must be based on lighting and the world, this is great news for those who want to play with RTX on and soften the FPS blow. Evidently many of the previews who mention RTX say this is one of the best implementations of it, even over standouts like control and metro exodus….

Next up we have the character creator attributes and skills. The character creator was mentioned at being visibly 3x larger than what we saw in the Deep Dive with 252 individual options from nail length to nipple size to even odd eyes with some previewers mentioning black and white hypno eyes and having the option to not have nipples. There were a reported 6 skin types, 35 hairstyles, 17 eyes, 8 eyebrows, 17 mouths, 17, jaws, 17 ears, 8 bits of cyberware or whats likely surface wiring, 9 types of scars, 9 types of tattoos, 11 piercings, 5 types of teeth with someone mentioning pink chompers, 8 types of eye makeup, 5 bits of lip makeup, 3 blemishes, 3 types of nipples, 5 types of body tatts, 3 types of scars, 2 dick types, 1 vagina option, the option to not have anything, dick size options, and 5 types of pubic hair. One of the journalists mentioned creating a character with a tic tac dick and radioactive green pubes. You could also completely randomize your character.

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Sources

https://www.theverge.com/21302888/cyberpunk-2077-preview-demo-hands-on-ps4-xbox-stadia-cd-projekt-red-impressions

https://www.pcgamer.com/after-4-thrilling-hours-in-cyberpunk-2077s-massive-open-world-im-hungry-for-more/
https://www.eurogamer.net/articles/2020-06-25-we-played-cyberpunk-2077-for-four-hours-heres-what-we-think
https://www.kotaku.com.au/2020/06/cyberpunk-2077-customisation-character-creator/

Cyberpunk 2077 News – NEW Gameplay & Trailer Coming, NEW Screenshots & Preview Teases!

TONS of Cyberpunk 2077 News today including NEW Gameplay, Trailer and Screenshots announced, Preview teases from the Hands on event for CYberpunk 2077, and a ton of Cyberpunk goodies that will be dropping soon!

First up check out this epic new piece of art from CDPR in honor of the dragon boat festival. It features V on his Yaiaba Kusanagi, speeding through Night City at Night with some holographic dragons all around him.

Speaking of Screenshots, GOG released a massive library of concept arts, and screens so go check that out. They have snuck in some new images here so let’s take a look at them. First we have my favorites the concept art pieces. These are the interiors and exteriors of the stylistic themes of entropism, kitsch, neo kitsch and neomiltarism.

We also have some incredibly impressive in game advertisements. Again there is a whole department dedicated to the in game ads, to really make them stand out as believable and to show how consumer driven this world is.

We also have a brief look at the Badlands and a trailer home out in the middle of nowhere.

Moving on we have a ton to talk about here mainly preview related as a handful of journalists and big media personalities have taken a first-class ticket to Night City in the form of hands on play-sessions. These sessions seem to last around 4 hours and have taken place on action in areas like china, Poland, and Italy to name a few. These previews will go live after the Night City Wire when the embargo lifts, and our good buddy Andre over at NightCityLife has confirmed that they were not able to capture gameplay.

Seems like the first round of demos will be mainly written content or talking head videos. For those who couldn’t make a physical presence, it’s assumed that they got to play via PC streaming as we’ve seen reds utilizing GeForce Now online and from mentions from the last delay Q&A that streaming the game to the individual was what they are going to do.

The Polish and Chinese booth were shown off, where in the case of the Polish venue we have a ton of interesting movie posters, most of which we’ve seen if you’ve been following the channel for a while with the exception of Wipe Out. You can also see the logo of Night City in all it’s glory hanging off the side of the building. Welcome to the Dark Future embraces you as you enter.

The Chinese booth is a little more subdued, but encapsulates V’s weapon locker from the 2 year old demo. There is some VR equipment in there, spurring rumors of a potential VR port, but based on what CDPR has said in the past it is mostly likely purely decorative.

Now the lucky journalists who have gotten their hands on the demo also received a pretty awesome PR package containing a shirt, backpack and what looks like stickers denoting each of the 3 lifepaths. We have the Nomad, Corpo and Street Kid. Now this is obviously important as I’m fairly sure the demo was heavily lifepath focused as that is in the prologue of the game. The fact that the demo was the character creator as well as the beginning makes me believe that’s the case, which is a smart decision as preview impressions may be vastly different here based on whatever lifepath the player chose.

Obviously full opinions are not to be released until after NCW, but there have been some morsels online which indicate that these demos have been incredibly well received so far. In a tweet from a Chinese previewer he mentions “OMG this game is a miracle. I cant speak about this until the 26th, but hey, this 4 hours playing already made me forget who I am. Just wait” another player from the china booth mentioned that he created a female character with a giant penis.

We also have tidbits from Paris and SkillUp with Paris mentioning that we are not ready for whats coming and a very on brand meme from SkillUp. Again I can’t wait to actually read these full impressions when embargos are lifted.

Moving on we have CDPR announcing a Trauma Team comic series in collaboration with Dark Horse Comics. In a statement on their forumsthey mention that “Cyberpunk 2077: Trauma Team welcomes you into a world of deceit, greed, and desolation. Nadia, a citizen of Night City and the sole survivor of a failed rescue mission for the Trauma Team International Corporation. After she agrees to continue work for an upcoming extraction mission, Nadia and her new team find themselves in an even more dangerous and life-threatening situation. Soon they’ll discover Trauma Team is not what it seems.

Arriving on September 9th, 2020 assuming no delays this looks like a must have for comic book or trauma team fans. Speaking of Trauma Team a TT statue was also spotted at the Polish venue for the hands on previews. With this paramedical military service being so popular you can expect more products to do with them.

We also do have a cryptic announcement about Secret lab, with a very cryptic tweet.

The Cyberpunk 2077 History & Lore In 5 Minutes!

The history of the Cyberpunk 2077, from Cyberpunk 2020 and Cyberpunk Red to get you up to speed on the state of the word, the US and of course Night City in just a few minutes in today’s Cyberpunk 2077 lore video.

The origins of the Cyberpunk World started with the 1994 crash of the world stock market as a result of European and American stock manipulation by the Gang of Four. This led to The Collapse of the United states in 1996 which was the definitive catalyst plunging the world into a high tech and low life.

During the years of The Collapse, life was pretty rough in the States. The homeless on the street in America had skyrocketed to 21 million, with the technological revolution splitting the classes into the wealthy elite & corporate professionals, and the poor unskilled blue collar workers. THe middle class was all but eradicated during this time, setting the foundation for more despair in the 2000s.

Business sectors and outer suburbs in large cities were the benefactors of increased standards, and were clean, free of crime and poverty and controlled and populated by powerful corporations whose emergence was accelerated by the prior years. The central areas were surrounded by ghettos and combat zones filled with the growing booster gangs and violent factions.

In the midwestern states, small towns were abandoned due to drought, gamine and economic chaos. Farms were bought out by Agri Corporations who took control of the means of production. Freeways inevitably became the battlegrounds for gangs that would travel from city to city to loot anything they could.

Megacities which replaced some small towns and suburbs annihilated in the Collapse became the focal points of society and fervent capitalism helped create a landscape where the megacorporations ruled with nation-like authority. They shaped everything around them and bolstered their interests with armies in their search for utter domination. With the overall prevalence of technology, the only leveler between the street and the skyscrapers was this technology. Cyberware, weapons and resourcefulness was utilized by Edgerunners, Cyberpunks and rebels to stand against these megacorporations.

This was the state of the world before the next radical shift, The 4th Corporate War in 2021. While there had been wars between corporations before, nothing quite compared to the mass scale devastation of the 4th corporate war. An initial confrontation between two aquacorps specializing in underwater shipping and tech, devolved into a conflict between Militech an armaments and security force and Arasaka a security services megacorp out of Japan, as they were brought on to aid in the initial conflict.

Both combatants had a military scale equivalent to smaller nations and moved from pockets of conflict between them, to all over the nation, to space and cyberattacks spurring an effective 3rd world war.

On august 20, 2023 unknown forces detonated a pocket nuke on the upper floors of an Arasaka towers complex in Night City, reducing the central city to rubble and killing thousands of people.

While there were sides who blamed both Arasaka and Militech this was the final straw, as President Elizabeth Kress nationalized Militech, and banished Arasaka with the threats of striking the Tokyo headquarters. Other nations swiftly followed the US’s lead.

The war was over, and for Night City, led to the Time of the Red. Named aptly for the red hue left in the Night City skies post fallout from the debris and toxic smog, this was a period of time in the US and Night City’s history which was categorized by an effort to rebuild. The US has lost much of its world superpower status, but Europe and the Far East had not fared much better.The military that still existed for the US was a combined operations group or COG force, and indication of how emaciated their separate forces were.

President Kress was the only thing holding Night City together, the hardest place hit by the war. 20 Years later there is still damage everywhere. Post-war night city is a wreck, but they are determined to rebuild. An alliance known as the Pacifica Confederation, between Washington, Origins, Idaho, North Cal and BC has allowed Night City to survive as an independent “City state”. Night City has become an entry point for the rest of the world who doesn’t want to deal with the US, as a free trade zone. It is dangerous, nearly lawless and a great place to get a big score.

The 4th Corporate war ended corpo domination, and wounded their infrastructure in a multitude of ways from their net presence to their global transportation means. The corporates however are far from out of the picture.

This has made the corporations even more ruthless in their desire to rise back to power, and they are willing to do anything to do so. In this post-war environment, the Cyberpunks and the Edgerunners have bridged the power gap.

Welcome to the world of Cyberpunk.