Cyberpunk 2077 News – MASSIVE Gameplay Details, New Game+, Nanowires, Priscilla’s Concert & MORE!

Today’s Cyberpunk 2077 news we features a flurry of NEW developer details via Polish gaming magazine PSX EXTREME, the announcement of a Brand New Cyberpunk 2077 Card game, some confirmation that we will be getting something similar to Priscilla’s performance from The Witcher 3, New Screenshots from OXM that are absolutely stunning, the complexity of Keanu Reeves character, New soundtrack releases to come and more.
First up we have this amazing new screenshot from OXM. It features V with the Nanowire garrotte that can be seen briefly in the Cyberpunk 2077 demo trailer teased at E3 2019.

Next up we have a ton of really really cool details from Polish gaming Magazine PSX. Reddit user Arise92 did a great summary of some of the new gameplay details here so let’s go through them.

Next we have new details from CD PROJEKT RED that they have worked in conjunction with CMon games to create a Cyberpunk 2077 card game called the Afterlife.

Next we have some new details coming from a Polish radio interview with CD PROJEKT RED which hinted at an event happening withing Cyberpunk 2077.

Next we have an interview via Playstation Official Magazine where CDPR’s Story Director Marcin Blacha discussed the game and whether there is a message of excitement or skepticism when it comes to technology in the timeline of 2077.

Next we have some explanations from CD PROJEKT RED as to why Keanu Reeves was chosen as Johnny Silverhand.CD PROJEKT RED’s Marcin Blacha mentioned in an interview with the Official Xbox Magazine that “When we thought of an actor for this role, we didn’t approach it on a “who’s the biggest celebrity now” basis – the actor had to have a connection with the character.

Next we have Cyberpunk 2077 confirming their location at Gamescom where again gameplay presentations will be played live for visitors. We are roughly 18 days away from Gamescom where we will likely get at the very least new screenshots and articles and under a month away from PAX West where they will release the full gameplay to the public.

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SOURCES:

https://wccftech.com/cyberpunk-2077-very-noir-game-it-accepts-the-world/

Information from PSX EXTREME (Polish Magazine)
by incyberpunkgame

https://cmon.com/news/cmon-announces-cyberpunk-2077-afterlife-the-card-game

https://www.pcgamer.com/johnny-silverhand-is-more-relatable-and-complex-thanks-to-keanu-reeves/

Cyberpunk 2077 – Nomads & Nomad Nations Lore! (Snakes, Bloods, Jodes & MetaCorp! – Part 2)

In today’s Cyberpunk 2077 and 2020 lore series take a look at the different Nomad family structure, and the different Nomad Nations. With the Badlands being such a big part of 2077 and with the Aldecaldos and Raff and Shiv being confirmed for the game, it’s the perfect time to take a look at the history of the Nomads from Cyberpunk 2020 and possibly understand the Cyberpunk 2077 Nomad Lifepath option a little bit better. If you guys have missed the first part I suggest you watch that one first! If you’d like to purchase the 2020 source material where some of this information is derived from it will be in the pinned comment.

First let’s look at the Nomad family structure. This is the way Nomads are classified based on their size and sets of interests.

Next lets take a better look at the 7 distinct Nomad Nations, how they operate, if they teeter towards aggression or reclusivity, and how they sustain their nations out in the wastelands of the Cyberpunk dystopia.

First up we have the Snake Nation, which is the largest of the Nomad groups. This a group of independents who want not only to preserve their autonomy but also want a voice in overall Nomad politics.

Next up we have the Jodes, which originated from the Jode families from Oklahoma, Texas and Kansas. The Jodes were driven to California due to environmental conditions wreaking havoc on their crops and agricultural lands. As the Jodes did not want to head towards the populated areas affected by The Collapse they moved on elsewhere. riod, well populated areas didn’t take too kindly to strangers entering their territory and inevitably the citizens of Colorado and the surrounding areas sent a raid out to the encroaching Jodes. 400 Jode travelers were slaughtered and despite this, a man named Malachi tried to regroup the Jodes once and for all with a council meeting on what they wanted to accomplish.

Next we have the Blood nation. A major side affect of the collapse was that Miami slid into a war zone. The combination of it being the center of the NA drug trade as well as massive immigration from Cuba and Haiti, many rival drug organizations took refuge in Miami. With the drug trade collapsing, overall violence increased and cartel-based gang and turf wars took off. The government zoned off the area and let the dust settle and by 1996 the Bloods emerged from the ruins of Miami.

Next we have the Meta aka the Metacorp, the youngest of Nations, and Oddly enough they are a corporation and most of the meta are ex military. This Nation is run by Jonathan Meta in 2020, the nephew of a Vietnam veteran, who gravitated towards joining the ranks when he saw the injustice of how his uncle was treated after dying in the war when despite him saving the lives of many was scorned at his funeral.

Meta joined the army although after the events of the collapse, his military records were destroyed and thus he sought after more routine work. The next couple of years saw Meta oddly enough disappearing from this more regular life when events like the central American conflictswould occur. He was also seen in the public eye at odd times with powerful people involved in cartels, corporations, government and even sports teams.

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RTalsorian’s NeoTribes Sourcebook – https://talsorianstore.com/collections/cyberpunk/products/neo-tribes

In 2020s America, the urban sprawls that seem to stretch on forever are dwarfed by vast expanses of open country, abandoned after the collapse. Areas once choked with cities and humanity are now home only to lonely ribbons of asphalt, coyotes, jackrabbits … and the NeoTribes. The NeoTribes — nomads who have given up life under flourescent light and eating pre-pack, in exchange for starlight and freedom and a life of riding the range, living their own way.

“NeoTribes is a complete view of nomad culture in the wilds of post-collapse America. The seven major nations are described in detail including bios, equipment, new roles, vehicles, and background. Plus a nomad’s map of America, and an adventure that immerses your players in nomad culture and the Chicago Reconstruction Project.”

Cyberpunk 2077 News – 2 Game Discs, New Screenshot & Pondsmith’s In-Game Character!

In today’s Cyberpunk 2077 news we have New screenshots, Lifepaths, Notable characters 80GB downloads and 2 discs, and Pondsmiths in game character!

First off we have a new image from Xbox Magazine. It features Female V on the Yaiba Kusanagi motorcycle that we’ve seen in the past in a very downtrodden slum area in Night City. It’s unclear if this is a segment from the latest demo in Pacifica but it seems to be likely due to just how decrepit it looks.

Next up we have confirmation that the man himself Mike Pondsmith, the creator of the source material of Cyberpunk 2077 in Cyberpunk 2013, 2020 and the upcoming Cyberpunk Red will be featured in the game as a character.

Next we have some hints that Cyberpunk 2077 will be available on 2 discs. Earlier on in the year it was noted that the minimum install size for 2077 will be 80GB.

Next we have some new details about the Lifepath system from CD PROJEKT RED via the CDPR Forums. When asked about why they made the change from the Childhood hero paths to the new Corpo, Nomad an street kid Lifepath options they had this to say. “We basically made a choice between offering many more or less superficial options, or to choose three that we can actually make interesting and meaningful. Your lifepath won’t just decide how you start the game and what your background is, but it can influence the rest of the game however you choose…”

Next we have a new Cosplay from Irene Mier. Super well done, and the official Cyberpunk 2077 twitter seemed to like it because they did tweet it out!

Next we have a vague detail from Marcin Blacha, the story director at CD PROJEKT RED when asked if notable characters like Morgan Blackhand, Spider Murphy, Yorinobu Arasaka and Nomad Santiago are going to be featured in the game.

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https://www.gamesradar.com/cyberpunk-2077-install-size/

New image from Xbox Magazine
byu/AltmanBePraised1 incyberpunkgame


Cyberpunk 2077 News – Daemons & Cyberdecks, 60 Perks, Religion & Keanu In What Game?!

In today’s Cyberpunk 2077 news video we will be going over a ton of new gameplay elements, The Bozo gang, Daemon Programs, Skills and Perks, Religion being involved and clarification on how it will be implemented, Keanu Reeves almost being cast in another game, pre order bonuses and more!

First up we have an interview around E3 from our good buddy Andre from NightCityLife a German Cyberpunk 2077 fan-site, who sat down with Miles Tost the Senior Level Designer at CD PROJEKT RED to talk specifically about Hacking.

The first question was about just how many things in the world of Night City we could hack. With the E3 demo including a large variety of environmental tech to hack like the weight training bench and the training bot, they wanted to find out if hacking things like phones, ATMs and billboards would be viable.

“If you want to hack an ATM, you first must find the access point, which controls the machine. Certain hardware can be instantly hacked, but only when it’s connected to the network and you will have to gain access to that first.”

Miles also references something akin to “Hacker mana” where to perform a certain hack you need to consume certain points.

While lethal and non-lethal hacks are part of the game, they are all tied to specific programs called Daemons which can be bought an installed into your cyberdeck.

Next up we have news that Keanu Reeves was almost cast in another triple A title coming out next year which may have impacted him even being in Cyberpunk 2077 as the snarky Rockerboy Johnny Silverhand.

Next up we have some more details from NightCityLife and Miles Tost. Now at this point we all know the Voodooboys are of Haitian descent and have taking refuge in Pacifica. We also have further details that they have moved to the US because Haiti is underwater due to global warming. The voodooboys of 2077 are not precisely the frat boy drug lord terrorists of 2020, and Miles Clarifies that this is 50 years in the future and it’s the same timeline but there is a lot going on with the Voodooboys.

Next we have a ton of details about Cyberpunk 2077 that we have yet to cover. We won’t go over repeated points from this article that I’ve made in previous videos so if you want even more details I suggest watching these 2 videos to catch you up to speed on all the gameplay mechanics and details from Cyberpunk 2077 we have learned recently.

Next we have some brief new details about Jackie Welles, our Hispanic companion we’ve come to love from the 2018 demo and 2019 CGI trailer. This is via a new cosplay guide where his bio is as follows. “As a teenager Jackie joined the Valentinos gang, but ditched it after a few years when his mother found out. He always wanted to be his own master so eventually settled on a career as a mercenary. Friendship, loyalty and family ties are what drives him. To Jackie, blood is always thicker than water. He’s a rock-solid, composed professional who respects other mercs. Eventually he wants to provide for his own family and live in luxury, but he’s getting impatient because this is still just an elusive dream.”

Honestly he sounds a total bro, and the part about him ditching the gang life because he was scared of getting an ass whoppin’ from his momma is pretty funny as well. Better be dodging those high velocity sandal rounds from Momma Welles.

Next we have some clarification on what exactly CD PROJEKT RED meant when they brought up the fact that religion will be present in the game.

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https://www.reddit.com/r/cyberpunkgame/comments/cg59b1/more_details_about_hacking_quickhack_daemons/

https://nightcitylife.de/index.php/news-artikel/182-e3-2019-neues-zu-pacifica-den-voodoo-boys-und-einer-rueckkehr-der-bozos

https://wccftech.com/cyberpunk-2077-details-skills-perks-religions/

https://www.dsogaming.com/news/new-cyberpunk-2077-details-from-new-demo-inventory-mini-games-interactive-discussions-more/

https://www.gamewatcher.com/news/cyberpunk-2077-religions

https://ca.ign.com/articles/2019/07/23/heres-what-cd-projekt-red-really-said-about-religion-in-cyberpunk-2077?amp=1

http://www.pushsquare.com/news/2019/07/cyberpunk_2077_has_no_pre-order_bonuses_we_dont_do_that_everyone_gets_the_same_game

https://gry.wp.pl/cd-projekt-red-o-cyberpunk-2077-keanu-reeves-bedzie-jak-elvis-nowe-informacje-wywiad-6401055234623617a?fbclid=IwAR0TOozkcgPoR-hzxPqMW6GdT-aq3eFgat86u9DyjyiCo9GL6FbSCeVzcdY

https://www.techradar.com/news/keanu-reeves-was-almost-cast-in-death-stranding

Cyberpunk 2077 Community Podcast #17! – Cyberpunk Red Lore, Rules & Jumpstart Kit ft. J Gray!

Cyberpunk 2077 Podcast ft. RTalsorian’s Cyberpunk 2077 Media Ambassador J Gray, as well as Madqueen, Triple S League & LastKnownMeal!

Cyberpunk 2077 News – AMAZING Developer Answers & Details! (Quests, UI, Weapons, Clothing & MORE!)

In Today’s Cyberpunk 2077 News and Details video we are taking a look at 2 articles which I stumbled upon after my last News update featuring Alvin Liu which gave a lot of amazing new details which I thought It deserved it’s own segment, just because there is so much unique information to unpack here. One interview is from WCCFTech, and the other was a German site called PCGamesHardware. Now the German one has been roughly translated so take some of these details with a grain of salt, but let’s get right into some new information from the game we have yet to hear.

Starting with the WCCFTech interview. The first question from them is in regards to the E3 2019 demo and the dominant theme of people in the world attempting to upload human consciousness into machines to attain immortality.

Liu responds as follows. There’s a lot of things we’re trying to do. The Voodoo Boys specifically are very obsessed with that, but other gangs such as the Maesltrom gang we showed last year want to becom “perfect humans” We explore it all as it’s a very big game and we will talk about Transhumanism, and corporate greed as well.
When it comes to romances, Lu confirms that you can exhcnage money for sex, and that NPCs have been richly crafted in a similar way to Yennefer and Triss in diversity in regards to certain NPCs tou can romance.

Next we have a question regarding how many corporations will be in the game. Lu responds saying that he’s lost count and that there will be both big and small corporations. He references the standouts as Militech, Arasaka and Orbital Air oddly enough as some of the main entities. I say oddly enough because in our CYbeprunk 2077 community Podcast Cyberpunk 2077 community manager Lilayah kind of squashed theories that we would be heading to space, and Orbital air is a corporation in charge of this.

When asked if there are factions beyond gangs and corporations, Liu mentions the Nomads, who have very strong ties to family and community and reject being a corporate slave or even working for gangs. Liu mentions we will be able to go to the outskirts of the desert in California and see things like power plants, and abandoned highways. He also mentions this is the best place to max out the speeds of your vehicles since It is hard to do in the city.

In a questions about commiting crimes and if the police come after you, Lui mentions that if you start to wreck havoc in a big town, people will come and try to stop you and they are pretty powerful, and mentions that Trauma Team is one of these enforcing entities. If you are in an isolated area, it’s comparable to the witcher in that if you chop the head off a villager in the middle of nowehere, guards wont just magically show up.

They also ask if it’s possible to get arrested and go to jail, to which Lui coyly mentions that he can’t spoil anything about that. Maybe we get locked up in the slammer and depleted of resources if we take it too far.

As far as dynamic weather goes, Night City is incredibly polluted, and has acid rain as a feature and they’ll be some exploration on pollution, and global warming.

Lui also mentions that the entire city is unlocked from the get go, and that the UI will help lead players to different locales. You will be able to see all these higher leveled characters and enemies just like in The Witcher, where you could say go to Novigrad or Skellige underlevelled but you may have a hard time actually completing any of the quests.

Difficulty settings were also something mention by Liu where he speaks on the fact that there will be multiple difficulty settings, and that there is a hardcore mode where the UI is turned off, which will be a real challenge. They also want to make the game accessible to those who aren’t accustomed to shooters with smart weapons which help you aim.

He also mentions a FoV slider, and subtitles for people who have trouble reading some of the smaller text in the game.

Lu also speaks on unlocking super rare outfits due to super high street cred and being able to see this with mirrors in game and via the character inventory screen. You will also be able to craft and modify your weapons. For example Alvin Liu mentions that you can change a guns ammunition to thermal bullets which light on fire because they’ve built up so much heat.

He ends this particular interview by mentioning that they are showing off ray traced emissives, sky light and ambient occlusion and that he’s seen screenshots internally that have looked better than the demo, so that it’s still a WIP and they are still upgrading the visuals.

Next lets jump to his answers in the PCGameshardware interview.
Our first new interesting detail is when they ask about how open the world of Cyberpunk really is, and what paths we could have taken during the E3 2019 demo.

Cyberpunk 2077 News – Pushing Boundaries, 2077 Lore Book & Low End Hardware Optimized?

In today’s Cyberpunk 2077 video we will be talking about Cyberpunk 2077’s GOG sales, GOG’s Night City news series, some new Interviews where we learn about Implants, Keanu Reeves and clarification on what he is, Actors and actresses in the world of Night City, Pushing the boundaries in gaming, Optimization for consoles and lower end PCs, Religion in Cyberpunk 2077, Killing Big NPCS and much more more.

Next up we have this awesome new release for Pre order from Dark Horse Comics called The World of Cyberpunk 2077. This is described as an insightful, captivatingly designed, full-color hardcover that transports readers to the futuristic megalopolis of Night City. This is an extensive examination of the rich lore of Cyberpunk 2077 with 200 pages of goodness. If you guys are into art, or learning about the world of Cyberpunk this is a must buy. Pre orders are live, so head on over to Amazon and reserve a copy.

Next up we have details on how Cyberpunk 2077 will look on low-end PCs and modern consoles. In an interview with WCCFTech, CDPR’s Alvin Liu was asked a question regarding the optimization for lower end hardware, since many have become wary that their machines will not be able to run Cyberpunk 2077.

Alvin responds as follows. We have a very custom engine, the RED Engine. We’re targeting consoles as first class platforms and it looks amazing there.

Next we have A couple awesome details. When it comes to the music of Cyberpunk 2077 it seems like CDPR has added Paul-Leonard morgan to it’s team of composers. If you guys have seen 2012’s Dredd, he composed the soundtrack for that movie which is a fairly strong soundtrack in my opinion. He also shared a snippet of his work, which seems to be featured in the gameplay sneak peek trailer.

When it comes to attacking NPCS we will be able to be aggressive to most of the people you meet, other than children or NPCs connected with the plot.

Next we have details that every 3rd copy of Digital versions of Cyberpunk 2077 have been pre ordered from GOGcom a subsidiary of CR PROJEKT GROUP. This is awesome because CD PROJEKT GROUP collects 100% of the money upon purchase and it’s a great way to support developers who are actually making good games these days. If you haven’t already consider pre ordering via GOG and show CDPR that we appreciate their hardwork and consumer friendly policies.

Speaking of GOG, the entire team is so hyped about Cyberpunk 2077 that they have decided to launch a new magazine called the Night City News where they will post updates about the game. In issue #1 they feature their 2019 version of Chippin in by legendary chrome rock music band Samurai, played by the REFUSED, a brief synopsis on netrunner T-Bug and the nature of her betrayal in the 2019 CGI trailer, a brief synopsis of Pacifica, the cosplay contest details, and some details on nonlethal settings on weapons to neutralize enemies. This is all stuff we have covered, but it’s nice to glean over again. Also they have provided a high quality do it yourself Cyberpunk 2077 poster you can print out. Trust me when I say if you guys hang this up in your room youll be getting all the babes.

Moving on to an interview with Game Media we have more from mateusz tomaszkiewicz . When asked what other Hollywood stars he’d like to see in the game apart from Keanu he says “I love Meryl Streep .. I love the Devil wears Prada, and it would be a great to have her as one of the characters in the game” he goes on to mention that “She could totally be one of the big corporate characters in the game.”

Pre-order The World of Cyberpunk 2077 – https://www.amazon.com/gp/product/1506713580?pf_rd_p=2d1ab404-3b11-4c97-b3db-48081e145e35&pf_rd_r=W9XERRK25R8RD9WFBYKM

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Sources –
https://www.pcgamesn.com/cyberpunk-2077/meryl-streep

http://lp.gog.com/night-city-news-1

https://gry.wp.pl/cd-projekt-red-o-cyberpunk-2077-keanu-reeves-bedzie-jak-elvis-nowe-informacje-wywiad-6401055234623617a
https://www.gamereactor.eu/cd-projekt-red-pushing-boundaries-of-the-whole-industry/

https://wccftech.com/cyberpunk-2077-look-amazing-even-consoles/

Cyberpunk 2077 – NEW Character Models & Screenshots! (Cosplay Guide!)

What is going on Neon Nation welcome back to the Neon Arcade for some more Cyberpunk 2077. Yesterday CD PROJEKT RED and Cyberpunk 2077 released some stunning new character model images for their Cosplay guides when it comes to the upcoming Cosplay contest. If you guys are unaware, CD PROJEKT RED is holding a Cyberpunk 2077 cosplay contest, with a multitude of awesome prizes. If you guys would like to find out more about that I will link a URL in the pinned comment for more information. Today we are just going to briefly go over all these awesome renders and look at the unique details of each of these finely crafted Characters in the world of Night City. CDPR will be releasing more characters in the future so stay tuned for those as well. Today we will be going over some Cyberpunk 2077 character screenshots of Placide, Male and Female V, Royce, & Brigitte. Hopefully in the coming weeks we will get Trauma Team, Lizzy Wizzy, Stout and her Bodyguard and ofcourse Johnny Silverhand AKA Keanu Reeves

Cyberpunk 2077 News – 3 Cyberpunk Projects, New Screenshots, Sex & Romance & MORE!

In today’s Cyberpunk 2077 and Cyberpunk 2077 News we have yet another densely filled News episode for you guys including details about 3 Cyberpunk games in development for CD PROJEKT RED and clarification on exactly what that means, Refused as the in-game band Samurai, the full release of Chippin In by CD PROJEKT RED and the Samurai EP details, a full analysis of new screenshots from a German Magazine , Cyberpunk 2077’s prologues and how they are connected to lifepath choices, A Cyberpunk 2077 movie possibility, romance and sex options in Night City and much much more!
First we have new details via a Polish economics website called Bankier.pl writing about a CD PROJEKT RED meeting or conference where we learn about future Cyberpunk titles. Now earlier in the week it was largely reported on from a Google translate version of this Bankier Article that CD PROJEKT RED was currently developing 3 Cyberpunk projects including Cyberpunk 2077.

This information comes directly from CDPR president Adam Kicinski who mentions that there are 3 teams working on Cyberpunk “Things – the main game and two more projects.”
Piotr Nielubowicz also stated “Our next big project will also be in the Cyberpunk universe, and we’re already working on it and treating it as a really big and innovative project for us.”
CD PROJEKT RED recently clarified to the media after the Bankier article saying that they have 5 teams in total with 3 focused on the development of Cyberpunk 2077, one for gwent and one for an unannounced mobile title in conjunction with Spokko. “These include CD PROJEKT RED Warsaw and Krakow handling the main game of Cyberpunk 2077, and the Wroclaw studio where there are 40 industry specialists engaged in research and development.”
Wroclaw is most likely for the Multiplayer component to Cyberpunk which may come out post launch.

Just as a final note, Kicinski also mentions in that the beginning of 2020 we will get a strong does of Cyberpunk information and that industry journalists will already be playing it and writing about it.

Next we have some details on the Music of Samurai a legendary rock band in the Cyberpunk Universe lead by Johnny Silverhand. CD PROJEKT RED released their updated version of Chippin In by Samurai who will be represented by the sounds of Swedish rock band Refused. This Chippin In version really represents the aggression of chromatic rock much better.

Further details from Marcin Pryzbylowicz state that the Samurai EP will feature songs such as Black Dog and Never Fade Away from the lore as well as songs exclusively created for Cyberpunk 2077.

Next we have a new screenshot via GamePro.de magazine from Germany. In this screenshot we see the arm of V breaking through the rubble of a seemingly deserted area of the outskirts of the city much like what we saw in the ending to the E3 2019 CGI trailer.

Moving onto the image itself we have a Militech revolver which we we can see being used by Male V in the cover art and by Dexter Deshawn in the CGI trailer. The figure looks like what Morgan Blackhand, one of the best Solos from 2020 lore would look like with his signature trenchcoat. If we zoom in, this could be blackhand based on a redesign.

Next up we have details of 3 separate prologues for the game based on the Lifepath options we pick at the beginning. In details from Pawel sasko he mentions that “The player in Cyberpunk 2077 can create a custom character that has one of three origin stories, that we call lifepaths: you can be Nomad, Corpo or Street Kid. Each of the Lifepaths have a different starting location and story background that are strongly connected with the origin story. Anything more I say can reveal too much from the story, so I will leave it like this.” We also know from previous statements that our outfits will be different based on our Life path options.

Next we have details about romances, sex, NPC and getting friendzoned in Night City. Again from lead designer Pawel Sasko we learn a little bit more about how relationships have the potential to unfold. Pawel says NPCs will have their own goals, motivations and needs and thus there will be scenarios where NPCs will choose a friendship over a relationship.
He goes on to mentions that some relationships will be hard to cultivate and that NPCs will have some preferences that are impossible to change which leads to characters feeling genuine and real.

Next we have some weapon customization details. Mateus Tomaszkiewicz spoke to GamingBolt where he said that you can customize your weapons in a variety of ways including scopes and silencers and specific weapons will have a certain amount of slots for these.

Moving on we have some details about the nature of Cyberpunk and Cyberpunk 2077 from the man himself Mike Pondsmith. In some recent articles he dives into the expansiveness of the world, the politics of Cyberpunk and the potential for a Hollywood movie for Cyberpunk.

CD PROJEKT RED & Keanu Reeves – The Bird & The Breeze!

In today’s video I wanted to highlight CD PROJEKT RED and Keanu Reeves and compare and contrast as to why they are a match made in heaven, who have both gotten to where they are by being authentic, down to earth, hard-working , devoted to the audience and consumer, and how Cyberpunk 2077 will be better because of it.

Let’s start off with the Incredible accomplishments + humble beginnings of Keanu Reeves and CD PROJEKT RED individually.
Keanu had a fairly rough childhood where his father left his family at the young age of 3, as well experiencing the loss of a childhood friend to a drug overdose just to name a few. Keanu had always loved Drama class and he eventually dropped out of high school to pursue his acting career, where he found his niche in action movies and had his big breakthrough in The Matrix as Neo and later as John Wick. These roles have reached such legendary status that the mere thought of Keanu and 90% of us instantly attribute him to one of these epic roles. The Matrix was my favorite action adventure movie through my childhood and so I know whenever I see him, despite the beard and long hair I still see Neo. As for people who have taken a loving to John Wick they see him as the unstoppable assassin avenging his wife and dog. This is the status that all Hollywood actors desire, to play a part so well it becomes deeply engrained in the minds of the audience long after the credits roll.

On the flipside, let’s take a look at CDPR. CD PROJEKT RED funnily enough started in an environment of the slim pickings of socialism in Warsaw. Marcin Iwinski and Michal Kicinski founded CD PROJEKT in May 1994 and were initially acting as a distributor of foreign video games for the domestic market. It wasn’t until 2002 that CD PROJEKT RED was formed where they started developing their Witcher games. By luck or fate they created the Witcher series based on reused code from a PC version of Baldur’s Gate: Dark alliance. Fast forward to 2015 and beyond and CD PROJEKT RED’s name is synonymous with attention to detail and the ability to blend narrative driven story telling with a sprawling RPG world.

Next Let’s dive into how Reeves and CDPR operate off the set and out of the Studio. On numerous occasions Keanu Reeves has taken paycuts for movies he has filmed in the past to allow for there to be a budget to hire actors who would fit that particular movie. Reeves took a 2 million paycut in The Devil’s advocate so that the studio behind it was able to hire Al Pacino as the lead. For a movie called The Replacements he took a whopping 90% pay cut so that Gene Hackman was able to be signed for the film. On the set of The Matrix, he gave a struggling set builder a 20k bonus to help make ends meet. He also bought employees who he thought were most deserving Harleys during the shooting of the second Matrix movie. Keanu also runs a private foundation that funnels money into a couple childrens hospitals and for cancer research.

Contrast this to how CDPR treats it’s community and nurtures it’s environment. CD PROJEKT RED has been steadfast in delivering incredibly high quality games to the consumer, DRM free. This is in essence means you could theoretically pirate the game and play it for free if you wanted to, and that there are no checks like internet connections or the need for discs to be present for you to enjoy their content. CD PROJEKT RED is also firm on not having predatory micro-transactions which is akin to gambling for kids and pillage the consumer for the benefit of the bottom line of profit. They treat their fans with respect. When it comes to treating staff, while there has been some sort of backlash on this subject, they have mentioned numerous times that employees leaving are a part of the process, and that game development is an industry not for everyone. Their future mission statements are even deeply steeped in the progression for their staff to be happy, healthy and creative.

Finally let’s talk about future expectations and growth mentality of Keanu and CD PROJEKT RED. Now obviously both of these entities have come together for a reason. CD PROJEKT RED has also stated that if it wasn’t Keanu, it wasn’t going to be anyone for his character in Cyberpunk 2077 Johnny silverhand. Not only is this due to the reasons that are apparent on the surface, acting chops, fitting the role, or bringing together people who focus on telling a raw story, it’s mainly because both Keanu and CD PROJEKT RED have “made it out” despite trials and tribulations, but It never changed their resolve. They both continue to go out, to forge, to create and to entertain. These are the types of companies and people that become a success but don’t uproot everything and everyone around them to do so.

I can’t think of a more dynamic duo in the gaming industry at the moment, if not for their raw talent, but for their support of their communities.